This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_2001-2100&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Bouncer cards_2001_2100 thing_party_member Thing - Party Member In immediate response to any Thing being put into play, destroy one Not On The List token to return that Thing to its owner's hand. Action: Put one Not On The List token into play. Binarius The Horn Of Heaven cards_2001_2100 thing Thing Play this card onto any Thing. That Thing cannot be destroyed while The Horn Of Heaven is in play. Binarius The Robber cards_2001_2100 thing Thing You may not draw cards at the start of your turn. Action: Give this Thing to any opponent. Kevan Mortgage Payment cards_2001_2100 action Action 1L If you are the only player with cards in hand, win the game. Otherwise, take up to two cards at random from another player's hand. Bucky Blackmail cards_2001_2100 thing Thing 2L Action:Target player must give you either a card from their hand or a Thing they control. If they cannot, they skip their next turn instead and destroy this. Bucky Windmill cards_2001_2100 thing Thing 3L At the start of each turn flip a coin. If it comes up heads, gain an Energy token. Bucky Conveyor Belt cards_2001_2100 thing Thing Action: Discard a card at random (if you have any in your hand), then draw a card. Kevan Cold Storage cards_2001_2100 thing thing This card and cards on it may not be destroyed. Action: Place a card from your hand on this card. Action: Place all cards on this card into your hand and remove this card from the game. Atticus Prop Comic cards_2001_2100 thing thing You may take an additional thing action for turn. Atticus Destructive Impulse cards_2001_2100 action action Everyone discards their hands and destroys all things they have in play, then draws an amount of cards equal to the number of cards they discarded. Atticus Mystical Tattoo cards_2001_2100 thing Thing 虎 Draw an extra card at the beginning of your turns. Your hand size limit is increased by one. Binarius Caddy cards_2001_2100 thing Thing Draw three cards and attach them to Caddy, face-down. Action: Exchange one card in your hand with one card attached to Caddy. Binarius Phoenix Down cards_2001_2100 reaction Reaction Play in immediate response to any player being eliminated to nullify their elimination; instead, they discard randomly down to one card and all of their Things are destroyed. Binarius Dude! cards_2001_2100 action action Draw two cards. This card may be played during anyone's turn. Atticus Excellent! cards_2001_2100 reaction reaction Play in response to a player being eliminated. You may look through their hand and take as many cards as they want. Then proceed with the elimination. Atticus Bogus! cards_2001_2100 reaction reaction Play in response to the destruction of one of your things. Throw the card at your opponent. Then draw a card and play another thing from your hand. Atticus Form of the Shark cards_2001_2100 thing Thing At the end of your turn, if you have not played a card that turn, you are eliminated. Action: Destroy a Thing other than this one. Kevan Quantum Fluctuations cards_2001_2100 thing Thing ħ At the end of every player's turn, a random player discards one card randomly and draws a card. Binarius Grand Slam cards_2001_2100 action Action Discard a number of cards equal to the number of opponents. Then take one Thing from every opponent and put it under your control. Binarius Unholy Bandwagon cards_2001_2100 action Action Play only if you have no undead Things. Put 20 Zombie tokens into play under your control. Binarius Retcon cards_2001_2100 action Action Put a Thing from the discard pile into play under any player's control. Kevan Everything Must Go cards_2001_2100 thing Thing At the start of each player's turn, before drawing, that player must play a random card, if they have one in their hand. This counts towards their Action/Thing limit for the turn. Kevan Boredom cards_2001_2100 action Action On their next turn, target opponent draws once and discards once, playing nothing. Binarius Vaccine Factory cards_2001_2100 thing Thing Comes into play with 3 Solanum Research tokens on it. At the beginning of your turn, destroy one Solanum Research token; if you can't, create 10 Vaccine tokens. Action: Destroy any number of Vaccine tokens to destroy an equal number of Zombie tokens. Binarius Epic Fail cards_2001_2100 reaction Reaction 4L Play in response to an Action. That Action takes effect as if it reads "Destroy one of your Things at random." Bucky Three-handed sword cards_2001_2100 thing Thing 5L Action:This card gains the text "Action: Destroy target Thing" until the end of the turn. Bucky Flash Powder cards_2001_2100 thing Thing 6L Whenever you become the target of an Action, destroy Flash Powder and prevent that Action. Bucky Lunar Cry cards_2001_2100 thing Thing Every player receives three Monster tokens. At the end of your turn, flip a coin for each of your Monster tokens. Heads: destroy one of your Monster tokens; tails: destroy one of your non-token Things. When Lunar Cry is removed from play, destroy one Thing for every Monster token you still have. Binarius The Needs Of The Many cards_2001_2100 reaction Reaction Play immediately in response to any Action that has an effect on one player; that card affects all other players instead. Binarius Hot Potato cards_2001_2100 thing Thing If Hot Potato is played, destroy it immediately; if Hot Potato is played or discarded, lose a turn. Thing: Give Hot Potato to target opponent. Binarius ALZ heimer's cards_2001_2100 thing Thing A4 May play on another Player. Your maximum hand size is decreased by one. Owner may discard a card to avoid an action or action ability effect. gill_smoke ADHD cards_2001_2100 thing Thing Owner may take any number of actions. All Action abilities may only be played once per turn. Q: How many kids with ADHD does it take to screw in a light bulb.
A: Lets go ride bikes. gill_smoke FlashMob Super Computer cards_2001_2100 thing Thing Only one of this cards action abilities may be played each turn. Owners Hand size increases by one for every node token in play, The number of actions per turn for the owner increases by one for every program token in play. Programs my not excceed nodes
Action: Create a node token.
Action: Create a program token. gill_smoke Revolution Of The Stars cards_2001_2100 action Action Every player gives one card from their hand to every other player. If any player has fewer cards than opponents, they must draw up to the correct number, distribute them, and then discard down to their previous hand size. Binarius Knight Fork cards_2001_2100 action Action Name two Things in the control of target opponent; your opponent decides which one gets destroyed. Binarius Regenerative Brakes cards_2001_2100 thing Thing Whenever you discard a card or any of your non-token Things is destroyed, create a Potential Energy token. During your turn, destroy two Potential Energy tokens to play an extra Thing. Binarius Plot Significance cards_2001_2100 thing Thing 7L Play onto another Thing. When you do, rename that Thing. Neither Plot Significance nor the card it's played on can be destroyed until the other is. Bucky Hostage crisis cards_2001_2100 action Action 8L All of target Thing's controllers must destroy it, or discard two cards, or eliminate themselves from the game. Bucky Scatterbomb cards_2001_2100 action Action 9L Destroy up to six tokens belonging to the same player. Bucky Warlock Punch cards_2001_2100 action Action 30% Destroy target Thing so much harder than Falcon Punch that its controller discards a random card. ChippyYYZ Sandbag cards_2001_2100 thing Thing If Sandbag would be destroyed, return it to your hand instead. ChippyYYZ Full Bar of Star Power cards_2001_2100 thing Thing If you would be eliminated while this is in play, instead destroy this, discard your hand, and you cannot lose until 4 turns have ended. ChippyYYZ pressure sensitive switch cards_2001_2100 thing Thing P7 May be played on another player. If owner plays a non living thing they destroy pressure sensitive switch and a random living thing. Face down cards count as generic things with no text Thing: flip a card face down. Action: flip a card face up. "What does this do?" gill_smoke Big red button cards_2001_2100 thing Thing B0 May be played on another player. If owner plays a living thing they trigger Big red button's action ability.Action: Destroy random thing. "What does this do?" gill_smoke Wall lever cards_2001_2100 thing Thing W1 May be played on another player. If owner plays a living thing they trigger one of Wall lever's abilities Thing: Roll a die if 1 create a food token. Action: Roll a die if 6 create money token. "What does this do?" gill_smoke Dramatic Chorale Singing cards_2001_2100 thing Thing 3M For 3 turn cycles after this card is played, nobody may play a card. After that, every player must play a Thing. Whenever an Action is played, double any numerical values in its text ('a' and 'an' are considered to be '1'). The stakes are higher! The tension is ratcheted! The drama is maxed! The Oscar is in the bag! Corrigan Amphibian Eyeball cards_2001_2100 thing Thing 1H When you play an Action, you may destroy Amphibian Eyeball. If you do, increase any numerical values in the Action's text by one ('a' and 'an' are considered to be '1'). Corrigan Take a Gamble cards_2001_2100 action Action Draw a card from a standard pack of playing cards (without jokers). If the card was a diamond, make money tokens equal to the card's number. If the card was a spade, draw cards equal to the card's number. If the card was a club, destroy random Things equal to the card's number. If the card was a heart, each opponent draws cards equal to the card's number. Corrigan Nitrogen Triiodide cards_2001_2100 thing Thing NI3 Flip a coin when you play this card. If tails, destroy it and discard your hand. If heads, you may carefully play it into any player's control. If that player gains or loses control of any non-token Things, all of their Things are destroyed. Binarius ISO 2050 cards_2001_2100 action Action Destroy all Things that modify any player's hand size limit or card-drawing capability. Every player's maximum hand size is five and every player may draw once at the beginning of their turn. Binarius Little Green Men cards_2001_2100 action Action Steal a random card from target opponent's hand. Binarius Bookkeeping cards_2001_2100 thing Thing 1M Whenever you play a card, gain a Receipt token. Bucky Warp Tile cards_2001_2100 thing Thing 2M Once per turn, you may return this to your hand. If you do, you may play an extra Thing that turn. Bucky Sacrifice cards_2001_2100 action Action 3M Destroy up to 20 of your tokens. Draw cards equal to half of the number of tokens you destroyed, rounding down. Bucky Charity Tax Break cards_2001_2100 thing Thing Action: Give a Thing you control to an opponent, and draw a card. Kevan Universal Remote Control cards_2001_2100 thing Thing Action: Choose target Thing and an Action ability of that Thing. Its controller uses that ability.. ChippyYYZ Lvl. 76 Black Mage cards_2001_2100 thing Thing Action - Megaflare: Target player takes 9999 damage. Too bad that doesn't do anything. ChippyYYZ The Finger cards_2001_2100 thing Thing Your maximum hand size is reduced by two. Action: Give an opponent The Finger. The card, not the gesture. ChippyYYZ Campaign for Diversity cards_2001_2100 thing Thing 4M If at the start of your turn you control three other non-token Things and three Tokens of different types, and there are at least three cards in your hand and three in the discard pile, you win the game. Bucky Return to the Void cards_2001_2100 action Action 5M Destroy target Thing with no cornervalue. Bucky Sandglass Desert cards_2001_2100 terrain_external_site Terrain - External Site 6M Action: Play an Action from the top of the discard pile. Put a card from your hand on top of the draw pile. In the shifting zones, one moment can be forever. Zaratustra, ported by Bucky zombified astrophisist cards_2001_2100 thing Thing Z10 Everytime you loose a turn draw a card. gill_smoke Zombie Ichor cards_2001_2100 thing_equiptment Thing Equiptment Z2 Attach to a non token living thing That thing is now a zombie. If thing has an action ability add the following to the actions text "Flip a coin if tails action does nothing." gill_smoke AUTOCAD cards_2001_2100 thing Thing CD2 destroy all your money tokens to play. Thing: create a drawing token. Action: destroy 5 drawing tokens to create one money token. gill_smoke Enough Zombies Already! cards_2001_2100 action Action Destroy all zombies and zombie-related cards. Each player reveals their hand. Each player with the most cards (min. 1) that refer to zombies is eliminated. ChippyYYZ DvoRock Band cards_2001_2100 thing Thing ♪♫ Make a band name and name four real songs. This card's title becomes the band name. Create four tokens with the names of the named songs. ChippyYYZ Dszqupovlf cards_2001_2100 uijoh Uijoh Bu boz ujnf, boz qmbzfs nbz tbz "Dszqupefupobujpo". Jg uifz ep, uijt dbse't dpouspmmfs jt fmjnjobufe. DijqqzZZA Animal Sanctuary cards_2001_2100 thing Thing Prevents one of the controller’s things from being destroyed. But, its self is always vulnerable. soniccuz Winds of Change cards_2001_2100 thing Thing All players exchange their hands with the person to their right. soniccuz shallow grave cards_2001_2100 thing Thing As long as there is a living thing in the discard pile you may use Shallow grave's action ability. Action:Create Zombie token. gill_smoke wacky children cards_2001_2100 action Action Roll a die and if it is 4 or higher you can draw 3 cards. giggle Lost card resurrected by gill_smoke Zombified librarian cards_2001_2100 thing Thing Every time you destroy a nonliving thing draw a card. gill_smoke Mirror Plane cards_2001_2100 action Action 7M For each non-Reflection Thing you control, gain a Reflection token. Bucky Money Tree cards_2001_2100 thing_plant Thing-Plant 8M Action:Gain a Money token. Bucky Quotation Marks cards_2001_2100 thing_plant Thing-Plant 9M Play onto any card. While Quotation Marks is attached to a card, treat that card as if all of its text is part of its title and it has no ruletext. Bucky Stimpack cards_2001_2100 thing Thing Every turn, you may draw or play an extra card or activate an extra Action ability. If Stimpack is destroyed, lose a turn. Binarius The Good, The Bad, And The Ugly cards_2001_2100 action Action Draw three cards. Play one of them, discard another, and give the last to an opponent. Binarius Hurricane Joe cards_2001_2100 action Action Target opponent discards their hand. In sympathy, every other player donates a card to them. Binarius Polymerization cards_2001_2100 thing Thing Play this onto two things, at least one of which you control. Those Things and this are considered to be one Thing that you control. Create a name for this new thing. Its text is the text of both of the things, except that you use the new name where either refers to itself by name. ChippyYYZ IndestructoTank cards_2001_2100 thing Thing If this this card would be destroyed, throw it across the room instead. When your hand is empty, destroy IndestructoTank, ignoring its indestrctibility. You can still throw it if you want, though. Action: Destroy a thing and flip a coin. On heads, activate this ability again, targeting a random thing. ChippyYYZ Four Leaf Clover cards_2001_2100 thing Thing Whenever something is decided by chance (dice, coins, etc.), you may reroll, reflip, etc. once, and pick which result to use. ChippyYYZ Sleeping With The Fishes cards_2001_2100 action Action Send target Thing to the bottom of the discard pile. Binarius Zealous English Teacher cards_2001_2100 thing_party_member Thing - Party Member Draw a card whenever anyone plays a card that contains a spelling, grammar, or punctuation mistake. Binarius Personal Force Field cards_2001_2100 thing Thing Your other Things may not be destroyed and opponents may not play any Things into your control. If you play a Thing, destroy Personal Force Field. Binarius Screw the Rules, I Have Money! cards_2001_2100 thing thing Action: Place a nickel on this card to destroy a thing, or a dime to negate an action. When this card is destroyed, whoever destroyed it may take all of the money on it. Atticus ChippyYYZ, The Forbidden One cards_2001_2100 thing Thing Once during your turn, you may reveal this and four other cards by ChippyYYZ from your hand to win the game. ChippyYYZ Evil Council cards_2001_2100 thing Thing While Evil Council is in play, all players must talk with Slavic accents. If a player does not talk with a Slavic accent, eliminate him/her. Action: Each player chooses one Thing and destroys it. Corrigan Eugenic Cleanse cards_2001_2100 action Action Eliminate the least physically attractive player from the game. Vote if unsure. "We must keep the race pure!" Corrigan Ilgeayidzed Jistogu cards_2001_2100 unknown Unknown Ilgogtilatyu, choi sapot gye-ad tshidz sagidz tezht vesaidze it idz pot il a ge-ai yalfyafe. Ig choi soid ge-ad it, shish choi sapt, choi shoid klosh tshat choi naje shop tshe samye vu digashilf tshidz sagid. "I klosh, mu obzedziol shitsh otsheg yalfiafyedz setz gye-aiyu aplochilf. Tigu zereiyilf it il sugiyis." Corrigan Bucket of Water Balloons cards_2001_2100 thing Thing Action: Name a Thing in play and roll a die. 1: Miss. 2-4: Target Thing is removed from play until the conclusion of your next turn to dry off. 5-6: Target Thing is soaked and destroyed. Binarius Sacrificial Altar cards_2001_2100 thing Thing Once during your turn, you may place a card from your hand face-down onto Sacrificial Altar. Action: Destroy any number of these cards at once. Destroy 3 cards: play an extra Thing. Destroy 6 cards: Target opponent discards their hand. Destroy 10 cards: You win the game. Binarius Language In-Crowd: Spanish Edition! cards_2001_2100 cosa Cosa Acción: Descarta algunas cartas y repártate la misma cantidad de cartas de la baceta. Draw a card. Binarius Dumb American cards_2001_2100 thing Thing U1 Non English cards are considered blank. "Speak English or go home." -Bub gill_smoke Copy Editor cards_2001_2100 action Action Swap rules text on any two cards with corner values. No that goes over here gill_smoke Blueprint cards_2001_2100 thing Thing B2 When this comes into play it is considered to be a copy of one non livng thing in play. gill_smoke Mos Eisley cards_2001_2100 thing Thing Action: Create a Scum Token. Action: Create a Villainy Token. ChippyYYZ "Play It Again, Sam." cards_2001_2100 action Action Target player plays a copy of the last card they played that isn't this one. Bogart never actually said this. ChippyYYZ Do Something! Anything! cards_2001_2100 action Action Go to a random Subsection of the Infinite Dvorak Deck. Treat this card as a copy of the first Action card on that page. ChippyYYZ Rifftrax cards_2001_2100 action Action Stop playing this game, go to Rifftrax.com and download an view a rifftrax. Then come back, accuse Atticus of blatant advertising, and destroy a card. Whoever payed for the rifftrax may also destroy a card. "Rifftrax makes everything better. Like beer." -Atticus Atticus Demicanadian Runeloremaster cards_2001_2100 thing_character Thing - Character At the beginning of every player's turn, create a Progress token. If there are ever more Progress tokens than Level tokens in play, destroy all Progress tokens and create a Level token. Binarius