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Take a non-token Thing from play into your hand, resolve any consequences of its leaving play, then put the card back into play under the same controller. If there are decisions to be made when the card is played (other than its controller), you make them. |
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Card : Tweed Cap |
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All special rules, whatever their source, are repealed when Qwerty enters play. No player may propose any new cards or special rules while Qwerty is in play.
The natural enemy of Dvorak! |
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Card : Tweed Cap |
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Attach this to a living non token thing. Action:Destroy this card and all cards attached to it, and 10 random things in play. Any player may use this ability.
Bomb blast kills 11, more as this story developes. |
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Card : gill_smoke |
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This cards action ability is played during anothewr players turn, it's use counts against your next turn, and may only be played once between your turns Action: prevent last action's effects.
my momma says No. |
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Card : gill_smoke |
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Destroy a living thing you control to play, and after every time you draw a card, If you cannot, destroy Vampire. Action: Destroy two target living things |
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Card : gill_smoke |
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If Vampire Slayer is destroyed for any reason, it goes into the hand of a random player instead of the discard pile. Action: Destroy any monster or undead.
Back in the day, there was always just one of these, no more no less. |
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Card : Tweed Cap |
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Your maximum hand size is decreased by one. Whenever you are forced to play a card randomly or a card of an opponent's choice, you can choose to play nothing instead. No card can make you discard against your will. |
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Card : Tweed Cap |
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Action: Remove a creature (living, undead, robotic, etc.) in play from the game. If the target was not a token, flip a coin; on "tails", destroy Oubliette. (Cards removed from the game by Oubliette are not returned to play when Oubliette is destroyed.) |
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Card : Tweed Cap |
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Each player gains a Haste token with the text "On your turn, you may play one additional card of any type." |
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Card : jtwe |
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