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Action: Destroy target thing and skip your next two turns. |
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Card : Zt |
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Seperate all things into play into X groups, where X is the number of players. All groups must contain the same amount of things, or as close as possible. Then, give each player a group. That is their new feild. All player's things and actions do not affect cards besides their own while this card is in play. |
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Card : Game and Watch Kirby |
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All things in play are considered Loony Babies. Loony Babies things may not affect other things with their effects besides themself. |
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Card : Game and Watch Kirby |
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All things in play are now sheep. Action: Discard a sheep of yours, draw a card.
Yum! |
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Card : Game and Watch Kirby |
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All The Little Things I Own |
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Thing |
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Play with your hand revealed. All things in your hand are considered to be in your hand AND in play. (They can be discarded and destroyed. They count towards hand size limit.) |
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Card : Zt |
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Action: Choose two physically tangible, inanimate things controlled by two different players. They swap controller. |
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Card : Zt |
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Play this during your opponent's turn, shout: "No one expects the Spanish Inquisition!", take a living non-token thing in play and burn it. (If you don't have a lighter, ask your neighbour.) |
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Card : Zt |
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As long as this card is in play, each time a player plays a card, he must say one word that rhymes with either the first or last word in the title of the card. |
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Card : [[User:Gimlear |
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Elton John Stole My Wallet |
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Action |
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Before playing this, say "Action" or "Thing". Target player discards all actions or things then. (Depending on what you said.) |
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Card : Zt |
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Action: Eliminate an opponent with no cards in her hand. |
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Card : Zt |
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Whenever one of your tokens is destroyed, destroy an opponent's token. |
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Card : Zt |
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Action: You may play an extra Thing this turn. |
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Card : Bucky |
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Action: Target opponent selects a card from their hand. Then, you name a card. Your opponent reveals the card they selected; if it's the one you named, move it to your hand. |
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Card : Bucky |
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Card : Zarba added by gill_smoke |
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Exchange hands with another player. |
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Card : Zarba added by gill_smoke |
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Card : Zarba added by gill_smoke |
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Target player discards a random card. |
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Card : Zarba added by gill_smoke |
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This Card Won't Let You Win |
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Thing |
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If you can read or pronounce this without accent, you are propably an English native speaker. |
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Card : Zt |
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You Will Never Dance Alone |
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Thing |
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Whenever you put tokens into play with another card, this card generates the same amount of tokens with the same type and name. |
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Card : Zt |
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All opponents play with their hands revealed.
Mrs. Johnson started to realise that her neighbour's interest in astronomy was nothing but a cheap pretext. |
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Card : Zt |
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When you play Easter Egg, gain a Candy token. |
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Card : Bucky |
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When you play 10-Ton Weight, you may destroy a Thing. |
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Card : Bucky |
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When you play this, choose a Thing from the Infinite Dvorak Deck archive. All Tokens are copies of that Thing while Fun with Tokens remains in play. |
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Card : Bucky |
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Whenever a female thing is in play, destroy this. Action: Gain 2 money tokens. |
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Card : Zt |
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Michael Jackson Kidnapped My Monkey |
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Action |
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Gain control of a living thing in play or search an opponent's hand for a living thing card and take it in your hand if he/she has one. |
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Card : Zt |
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Action: Destroy this. Action: Destroy a money-related thing you control to gain a fast food token. Action: Destroy a food-related thing you control to become fat. As long as you are fat, opponents can't target you or your things in any way and you cannot draw cards. When this leaves play, you stop being fat. |
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Card : Zt |
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Every player starting on your left rolls a die, anybody who rolls a one is eliminated. if everybody is eliminated the on who played this is the winner |
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Card : gill_smoke |
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Remove all things in the discard pile from play. Create a zombie token for each Thing removed this way. |
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Card : gill_smoke |
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Remove all action cards in the discard pile from play. Create a bead token for each Action removed this way. |
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Card : gill_smoke |
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You may play up to three extra things the turn you play this. |
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Card : Bucky |
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When you play this, return a non-token Thing you control to your hand. |
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Card : Bucky |
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When you play this, draw two cards. |
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Card : Bucky |
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Each of your opponents must either give you control of a Thing they control, give you a Thing card from their hand, or lose the game. |
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Card : Kevan |
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Play in response to an Action ability - this card's text becomes a copy of the Action ability's text. |
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Card : Kevan |
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Whenever a Thing comes into play, if its owner controls four or more Things, they must destroy four Things they control. |
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Card : Kevan |
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Comes into play with 5 zombie tokens Action: Gain control of target undead. Action: Create zombie token. |
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Card : gill_smoke |
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As long as you control Unicorn you may not control any undead, if you do destroy Unicorn. Action: play a living thing from your hand |
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Card : gill_smoke |
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If targeted by an opponents Action flip a coin if heads it fails. Action: destroy target living thing. |
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Card : gill_smoke |
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When this comes into play, choose two numbers. The first number is replaced with the second number on all cards (also cards not in play). This effect ends as soon as this card leaves play. |
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Card : Zt |
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Create a new card with title and text of your choice. Put it at the bottom of the draw pile.
Yes, it can be related to winning. |
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Card : Zt |
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Play into an opponent's control. That opponent discards a card at random. |
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Card : Bucky |
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When you play this, gain control of target physical Thing. |
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Card : Bucky |
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When you play this, play an Action from the discard pile, then shuffle that Action into the deck. |
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Card : Bucky |
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if you have any undead in play this card comes into play with 3 ghoul tokens.
"What's the difference between a ghoul and a zombie? Ghouls are harder to kill" -Van Helsing |
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Card : gill_smoke |
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if you have any undead in play it comes into play with 3 zombie tokens |
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Card : gill_smoke |
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Comes into play with three armor tokens. Whenever zombie knight would be destroyed remove an armor token first, when there are no more destroy Zombie Knight. Action ability may only be played if there is another undead in play. Action: Destroy target living thing. |
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Card : gill_smoke |
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Action: Destroy a Thing, then destroy all Things you control apart from this one. |
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Card : Kevan |
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Action: Gain control of a token. |
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Card : Kevan |
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Illuminati Freemason Bolshevik Reptilian Telepathic Extraterrestrial 911 World Conspiracy |
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Thing |
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Nobody may look at your hand or take cards from it. Opponents' things are controlled by their usual controller and by you.
They control EVERYTHING. |
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Card : Zt |
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Snoop Doggy Dogg Insulted Me |
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Reaction |
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Play this in response to an action. Replace the words "target player", "target thing", "a player" and "a thing" in the action's text with "your mother". |
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Card : Zt |
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Destroy all things in play except things that can be considered to fly. |
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Card : Zt |
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When this comes into play Replace all living things with a Zombie token. Every undead adds the folowing text "Action: destroy target living thing." |
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Card : gill_smoke |
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When this comes into play Destroy all undead. All living things add the following text"Action destroy target undead." |
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Card : gill_smoke |
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While in play All players must discard a card or destroy a thing they control to play an action ablity.
"Those things are meant to be temporary, Only suffering lasts forever" -Asmodous |
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Card : gill_smoke |
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As long as this is in play, all other Things in play have the following text replaced: replace: -> with: living thing -> non-living thing random -> target win/s -> lose/s |
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Card : Zt |
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Action and Thing: Eliminate target opponent. Every player may use this ability. |
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Card : Zt |
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Play in response to an Action ability. That Action ability is cancelled, and the Thing it belongs to is destroyed and replaced by this card. |
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Card : Kevan |
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Action Abilities cannot destroy other things you control.
No and no! |
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Card : Zt |
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The Ghosts Will Deceive Their Master |
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Thing |
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Immediately before this comes into play, destroy a thing. As long as this is in play, you cannot destroy things except this one. |
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Card : Zt |
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Whenever a non-token thing is destroyed, you may draw a card. |
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Card : Zt |
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Action: Create three dart tokens on this card. Action: Destroy any number of dart tokens on this card to replace an equivalent number of zombies with human tokens.
Enough is enough, Gill. |
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Card : Pongo |
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DELETE FUCKING EVERYTHING |
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Thing |
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For every action each player performs and thing they play, destroy a thing belonging to you. You may only destroy this card with this card when you are unable to destroy any more things with this card. |
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Card : Pongo |
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Place a thing in your hand under the control of another player. |
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Card : Pongo |
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If one of your Things is destroyed, you may choose to destroy this in its place. The saved Thing must be a physical object and not a creature. |
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Card : Tweed Cap |
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Any player may use this card's action ability. While this card is in play, anytime you would be eliminated turn in an extra life token instead. Action: Exchange 100 money tokens for an extra life token. |
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Card : gill_smoke |
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Action Destroy any number of undead create a black energy token for each zombie destroyed in this way.
"Black is the new green" |
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Card : gill_smoke |
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Each Zombie token in play may be exchanged for a money token as the owner of the token desires. If there no zombies in play you get three brain tokens.
"Black is the new green" |
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Card : gill_smoke |
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Every vote you cast counts one million times. |
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Card : Pongo |
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When this comes into play, give each player a Robot token. Action: Create a number of tokens of any type, equal to the number of Robot tokens you control. Any player may perform this action. |
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Card : Kevan |
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Action: Destroy a Thing you control, to force a chosen opponent to choose and destroy a Thing they control. |
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Card : Kevan |
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Choose a player; they select two Things they control. Pick one at random and replace the other with a copy of it. |
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Card : Kevan |
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When Soullessness comes into play, choose a player for it to affect. As long as Soullessness is in play, the affected player is immune from card-created win conditions and lose conditions. He can still win if everyone else loses or lose if someone else wins. |
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Card : Tweed Cap |
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Pick an opponent. If you have ten more non-token Things than that opponent has Things, then that opponent is eliminated. |
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Card : Kevan |
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You may play three more Actions this turn, provided that they are all Action abilities. |
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Card : Kevan |
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At the start of each player's turn, flip a coin. If it comes up heads, the player may play two Actions this turn instead of one, but cannot play a Thing. If it comes up tails, the player may play two Things this turn instead of one, but cannot play an Action. |
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Card : Tweed Cap |
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Cards you control or have in your hand can't affect or be affected by cards not controlled or held by you. |
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Card : Zaratustra |
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When this card is put in the discard pile, whoever controlled it last may destroy a Thing. That Thing's owner discards a card. |
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Card : Zaratustra |
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At the beginning of each player's turn, that player draws a card and immediately plays it. If it cannot be played, it is discarded. |
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Card : Zaratustra |
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May be played on another player. Controller can no longer discard any cards if Owner's hand contains Owner's hand size number of cards Owner can no longer draw.
"The house stands" "You can't do that" "I said, the house stands" |
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Card : gill_smoke |
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Action: gain a Money token or three Slag tokans. |
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Card : Bucky |
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Action: destroy a French thing you control. Target player discards a card. |
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Card : Bucky |
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Action: Replace target living or undead Thing with a Corpse token. |
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Card : Bucky |
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An opponent of your choice gives you his whole hand, then draws as many cards as he gave you, at random, from your hand. |
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Card : Tweed Cap |
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After drawing but before playing any cards on a turn, any player may draw a card; he shows this card to the other players and must play it immediately if possible. Playing the drawn card does count as one of his card plays for the turn. |
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Card : Tweed Cap |
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Whenever an opponent plays a Thing, it comes into play under your control. Each time this happens, you gain a theft token and a d6 is rolled. If the die roll is less than or equal to the number of theft tokens you have, destroy this card. Thing: Destroy a theft token. |
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Card : Tweed Cap |
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Big Dumb Object cannot be destroyed by any card. This overrides all other cards. You cannot lose the game or be eliminated while you control Big Dumb Object. While you control Big Dumb Object, you cannot draw cards, play cards, or use Action abilities.
"I am overcome with wonder!" |
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Card : Corrigan |
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This card's Action ability cannot be used until it has been in play for 3 turns or more. Until this card's Action ability is used, no players other than you may see what it is. Action: Eliminate target player. Put all Things under their control under your control. Then destroy this card. |
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Card : Corrigan |
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As long as this is in play, whenever anyone plays a Thing with a color in its title, any other player may say "Beetle " (if the color is not "red") or "Beaver Cleaver" (if the color is "red"); the first to do this gains 1 Pointless token and destroys the Thing. If any player ever has at least 10 Pointless tokens, the player with the most Pointless tokens wins the game. |
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Card : [[User:Gimlear |
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[[The Pointless Game deck |
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Card : [[User:Gimlear |
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As long as this card is in play, all things are controlled by everyone. If one person wins, everyone wins. If you create a card, any other player who votes against must discard his hand; if he does not have any cards in his hand, he is immediately eliminated. If you create a card and every other player votes to accept it, destroy this card. |
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Card : [[User:Gimlear |
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Once per turn (including opponents' turns), you may discard a card to destroy a Thing. |
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Card : Kevan |
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Action abilities cannot be played. |
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Card : Kevan |
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Destroy a Thing, then destroy three other Things chosen at random. |
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Card : Kevan |
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Until the end of your next turn, all tokens are treated as actual cards and all non-token Things are treated as tokens. |
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Card : Tweed Cap |
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Whenever a thing other than this card is destroyed, destroy all things. Action: Gain 10 money tokens.
Kerblamm! |
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Card : Zt |
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Whenever cards' effects contradict each other, choose one of those cards, cancel its text and draw a card. |
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Card : Zt |
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If you control a thing that requires a certain amount of tokens to win/eliminate opponents, destroy it before it has any effect. Action: Generate a token of any type and name. |
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Card : Zt |
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Gangs on the military |
MS-13 |
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Thing |
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Owner of this card chooses the valid target of all destroy effects. |
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Card : gill_smoke |
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