Dvorak Export: Imaginary Wars CCG card set


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Green Lawns
Location
Allows play of A, B, D, E, and G cards.

A plain, boring green lawn.
Card : NARF
Lawn Patio A
Location
Allows play of A, B, C, D, E, F and G cards.

A not so boring green lawn now that it has a patio!
Card : NARF
Bunny A
Thing - Animal
HP:5 MP:5 Attacks: Nibble - 2 HP damage, costs 2 MP, auto kills plants.

A bunny. Not to be confused with a Bunneh.
Card : NARF
Bunneh B
Thing - Animal
HP:7 MP:3 Attacks: Nibble - 2 HP damage, costs 2 MP, auto kills plants.

A Bunneh. Not to be confused with a bunny.
Card : NARF
Ninja Flip Out Bunny F
Thing - Animal
HP:5 MP:5 Attacks: Nibble - 2 HP damage, costs 2 MP, auto kills plants. NINJA FLIP OUT - 5 HP damage, costs 5 MP.

"Ever seen Monty Python and the Holy Grail?"
Card : NARF
Carrot D
Thing - Vegetable
HP:10 MP:2 Attacks: Heal - Costs 1 MP. Heal one card on Carrots side for 3 HP. Carrot Regenerates MP at 1 MP per 2 turns.

Food for a Bunny.
Card : NARF
Grass G
Thing - Vegetable
HP:3 MP:10 Attacks: Spawn - Costs 3 MP, Create another grass with half as much HP as the original on your side. Whipper - Costs 2 MP, deal 1 HP damage to on target. Grass regenerates MP at 2 MP per 1 turns.

Grows just about everywhere, and in nowhere too.
Card : NARF
Bamboo B
Thing - Vegetable
Only playable if you have at least 2 Grass in play. HP:7 MP:17 Attacks - Poison Dart - Hits only animals. Costs 3 MP, Deals 1 HP damage and poisons enemy. Overgrow - Only hits vegetables that are not grass or bamboo. Costs 3 MP. Flip a coin. if it is heads, deal instant death. If tails, half Bamboo's HP.

Take some grass and supersize it.
Card : NARF
Cutters F
Action
Costs 2 PMP. Destroy any cards on the field (Both fields) that are Bamboo or Grass.

Prepare to die, mister Grass...
Card : NARF
Bunny Babies A
Action
Costs 3 PMP. Spawn two Bunnies.

"Their breeding like... well, rabbits!"
Card : NARF
Buneh Babehs A
Action
Costs 3 PMP. Spawn two Bunnehs.

"Their breeding like... well, rabbits!"
Card : NARF
Forest
Location
Allows play of A, C, D, G, M, and T cards.

A calm forest. Decidous.
Card : NARF
Tree T
Thing - Vegetable
HP:20 MP:20 Attacks: Heal - Costs 1 MP. Heal one card on Tree's side for 2 HP. Competition - Flip a coin. if heads, kill a vegetable on the opponents side. If tails, kill a vegetable on Tree's side. Tree Regenerates MP and HP at 3 per 2 turns.

Sits and contributes a lot to the forest actually.
Card : NARF
Tree Fungus T
Action
Destroys any Trees in play.

All it does is suck life from trees.
Card : NARF
Virus:Tree T
Thing - Virus
Can only be played if there is a tree in play on any side. Must be played on the tree and will inflict permanent poison status for as long as it lives. HP:5 MP:5 Attacks Spread - Costs no MP. Flip a coin: Heads - Create another Virus:Tree on another tree in play. Tails - Destroy Virus:Tree. Danger! - Costs no MP. Deals 1 damage to a chosen target.

Virus Type 1: Tree Killer
Card : NARF
Hedgehog M
Thing - Animal
HP:4 MP:7 Attacks - Ignore - Costs 3 MP. Next turn, one enemy card may not act. Bite - Costs 2 MP. Deals 2 damage.

Sits in the forest and ignores stuff.
Card : NARF

Back to the Imaginary Wars CCG card set