To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeckskipcard Life Should Be Flavourful/T/When you play this card, destroy all Things in play without flavortext. No cards without flavortext can be played while The Zest of Life is in play. ("This card doesn't destroy itself because it has flavortext.")skipcard Quote Quota/T/When you control at least 7 Things with quotations in their flavor text, you win the game.<BR>Action: Target thing's flavortext becomes<BR><i>"Victory shall be mine!" - ChippyYYZ</i> (""Quote me as saying I was misquoted." - Groucho Marx")skipcard Illusionary Confinement (0Q)/A/Swap target card's ruletext and flavortext until the end of the turn and take another Action. ("You win the game if you have played Illusionary Confinement targeting itself this turn, or otherwise turned this statement into ruletext.")skipcard Illusion Projector (1Q)/T/Play onto another Thing. You may change or remove that Thing's flavortext at any time, or add flavortext if it has none. ("Action:Draw three cards and swap this card's ruletext and flavortext.")skipcard Turn to Illusion (2Q)/A/Destroy a Thing. Its former owner gains an Illusion Token with the same flavortext as that Thing ("If it had no flavortext, then neither does the Token.")skipcard Template Copier (3Q)/T/Thing:Gain a Token of a type chosen from this card's flavortext. ("Energy, Money, Zombie, Node, Worker")skipcard Bootstrap.exe (4Q)/T/At the start of your turn, do what this card's flavortext says. ("Play an Action")skipcard Flavor Writer (5Q)/A/Do what this Action's flavortext says. ("Permanently change target card's flavortext to any value.")skipcard Illusion Blast (6Q)/A/Change target Thing's flavortext to any value until the start of your next turn, then destroy a Thing with flavortext. ("If this sentence is ruletext, destroy up to three Things in addition to any other effects of this card.")skipcard Disillusion (7Q)/A/Remove target Thing's flavortext until the start of your next turn, then destroy a Thing with no flavortext. ("If this sentence is ruletext, each of your opponents discards their hand.")skipcard Delusions of Grandeur/A/Change target thing's flavortext to "<i>This thing is indestructible.</i>" ("You win the game.")skipcard Dream World/T/While this is ruletext, all other cards' flavortexts are the same as their ruletext. ("While this is ruletext, all other cards' ruletexts are the same as their flavortexts.<BR>Action: Swap this card's ruletext and flavortext.")skipcard Imprisoned Horror/T/Trapped forever in the realm of dreams. Rouse it not from its eternal slumber. ("Action: Target player discards a card and destroys a thing they control. If they cannot do both, they are eliminated.")skipcard Illusionscape (8Q)/T/This card's ruletext is the total flavortext of all Things in play. (you choose the order) ("This card's ruletext is the total flavortext of all Things in play. (you choose the order)")skipcard Sleeptalk (9Q)/A/This card's ruletext is this sentence, followed by this card's flavor text, followed by the flavortexts of all Actions in the discard pile (you choose the order). ("Draw a card.")skipcard Aether Warp/A/Remove target Thing from the game. Its controller reveals cards from the top of the deck until a thing is revealed. that player puts the revealed cards on the bottom of the deck and the thing into play. <BR>Flip a coin. On a heads, switch that Thing's rulestext and flavortext.skipcard Action: Destroy up to 2 things./T/Action & Sacrifice 1 thing & Discard 1 card: Destroy 1 thing and draw 1 card%r%rThing: You can use this cards title- or flavortext-ability this turn. ("Action: Draw 2 cards.")skipcard Pointed Criticism (5l)/T/When you play this, each opponent adds a name to this thing's flavortext. %r Action: remove a card from the discard pile for the remainder of the session. If its author is named in this card's flavortext, draw a card. ("Kazz, NinjaWookiee, Your Face, Corr-")skipcard Illusion Confluence (3r)/A/Choose three; you can choose the same option more than once:%r *Change target Thing card's flavortext to any value.%r *Destroy a Thing with flavortext.%r *Gain two tokens of a type that's in a Thing's flavortext.skipcard Aura of Illusion/T/If a Thing would be destroyed by an Action ability, flip a coin. On tails, swap the ruletext and flavortext of a random Thing controlled by the destroying player instead.skipcard Greater Aura of Illusion/T/If a Thing would be destroyed by an Action, flip a coin. On tails, swap the ruletext and flavortext of a random Thing controlled by the destroying player instead.@emit [name(%#)] pastes the Illusion booster pack into the Dvorak Engine.