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Add 6 points of Humanity to a location. |
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www.dvorakgame.co.uk |
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Worth 4 points, takes 3 points to destroy. Cannot be assimilated by the Flood. Can be taken prisoner if alone. |
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www.dvorakgame.co.uk |
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Worth 10 points, takes 3 points to destroy. If The Chief would be destroyed, Flip two coins. If either is heads, he cannot be destroyed this round. |
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www.dvorakgame.co.uk |
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Worth 6 points, takes 3 points to destroy. |
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www.dvorakgame.co.uk |
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Worth 9 points, takes 4 points to destroy. |
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www.dvorakgame.co.uk |
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Worth 9 points, takes 7 points to destroy. 6 point bonus every other round. |
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www.dvorakgame.co.uk |
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Takes 7 points to destroy. 10 point bonus every other round. |
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www.dvorakgame.co.uk |
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Transport, Auto-Pilot When this is played, If any of the top 5 cards of the deck are a human vehicle, play one of them with this. You may play a human vehicle from your hand instead. Takes 3 points to destroy. |
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www.dvorakgame.co.uk |
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Transport, Auto-Pilot When this is played, If any of the top 5 cards of the deck are a Covenant vehicle, play one of them with this. You may play a Covenant vehicle from your hand instead. Worth 2 points, takes 3 points to destroy. |
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www.dvorakgame.co.uk |
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