This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Halo:_Starside_deck&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator FENRIS nukes halo_starside action_inventory Action - Inventory H Up to three enemy ships in play are destroyed if Human or Covenant WSD. Shields on enemy ships are dissipated if Covenant WSA. You may also use this if you are Jiralhanae. HORNET mines halo_starside action_inventory Action - Inventory H When Direct Engagement is played, play this to destroy one random enemy ship, regardless of dice rolls. NOVA bomb halo_starside action_inventory Action - Inventory HU Play only when your Objective is destroyed. Enemy fleet that destroyed your objective is reduced to one. Slipspace tracking drone halo_starside action_inventory Action - Inventory CS Play only when your Objective is destroyed. After one turn, search the draw pile for a Sangheili Objective and play it immediately. Plasma Torpedoes halo_starside action_inventory Action - Inventory C Up to three enemy ships in play are destroyed if Human or Covenant WSD. Shields on enemy ships are dissipated if Covenant WSA. You may also use this if you are UNSC. Pack Leader Call To War halo_starside action_fleet Action - Fleet CJ Search the draw pile for a Covenant ship and move it into your hand. Pack Leader Call To War halo_starside action_fleet Action - Fleet CJ Search the draw pile for a Covenant ship and move it into your hand. Huragok Repair halo_starside action_fleet Action - Fleet CJ Search the discard pile for a Covenant Action and move it into your hand. Stockpile Theft halo_starside action_fleet Action - Fleet HI Search the discard pile for a Human Action and move it into your hand. Black Market halo_starside action_fleet Action - Fleet HI Search the discard pile for a Human ship and move it into your hand. Piracy halo_starside action_inventory Action - Inventory HI Play this when you destroy an enemy ship to gain control of it. If it is Covenant WSD, its shields remain dissipated. Transition to Slipspace halo_starside action_fleet Action - Fleet Move one of your ships from in play to your hand. Transition to Slipspace halo_starside action_fleet Action - Fleet Move one of your ships from in play to your hand. Transition to Slipspace halo_starside action_fleet Action - Fleet Move one of your ships from in play to your hand. Poor Tactical Positioning halo_starside action_fleet Action - Fleet Play when you destroy an enemy ship to destroy 3 additional enemy ships. Poor Tactical Positioning halo_starside action_fleet Action - Fleet Play when you destroy an enemy ship to destroy 3 additional enemy ships. Poor Tactical Positioning halo_starside action_fleet Action - Fleet Play when you destroy an enemy ship to destroy 3 additional enemy ships. Direct Engagement halo_starside action_fleet Action - Fleet All players place all their Ships into play. Each Ship you control is set one target. Subtract defenders' Ship Strength from attackers' Ship Strength. Any Ship whose Ship Strength is reduced to zero or less is destroyed. No other Actions may be played this turn. Direct Engagement halo_starside action_fleet Action - Fleet All players place all their Ships into play. Each Ship you control is set one target. Subtract defenders' Ship Strength from attackers' Ship Strength. Any Ship whose Ship Strength is reduced to zero or less is destroyed. No other Actions may be played this turn. Direct Engagement halo_starside action_fleet Action - Fleet All players place all their Ships into play. Each Ship you control is set one target. Subtract defenders' Ship Strength from attackers' Ship Strength. Any Ship whose Ship Strength is reduced to zero or less is destroyed. No other Actions may be played this turn. Install AI halo_starside action_inventory Action - Inventory HU Play with Spartan Team to ignore the effects of the first dice roll. You may choose the effect performed. Play against enemy boarder type Actions to negate effects. Hunters halo_starside action_inventory Action - Inventory CS Play with Active Camo Elites to ignore the effects of the first dice roll. You may choose the effect performed. Play against enemy boarder type Actions to negate effects. Archer missile salvo halo_starside action_inventory Action - Inventory H Choose an enemy ship. If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. Archer missile salvo halo_starside action_inventory Action - Inventory H Choose an enemy ship. If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. Pulse laser turrets halo_starside action_inventory Action - Inventory C Choose an enemy ship. If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. Pulse laser turrets halo_starside action_inventory Action - Inventory C Choose an enemy ship. If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. Spartan Team halo_starside thing_boarder Thing - Boarder HU Play onto a ship to indefinitely negate the effects of enemy Boarders. Action: If you have a Human transport, discard Spartan Team and roll 2d6. If first roll is 6, gain control of target ship. If first roll is 1-5, destroy target ship. If second roll is 6, do not discard Spartan Team. If second roll is 1-5, discard Spartan Team as normal. Reach Orbital Defence Grid halo_starside thing_objective Thing - Objective HU Action: play this to immediately destroy an enemy ship if their fleet size is 5 or more. If Earth Orbital Defense Grid is in your hand or in play, discard this card and draw another card. Objectives can be attacked with boarder type Actions in the same way as ships. Earth Orbital Defence Grid halo_starside thing_objective Thing - Objective HU Action: play this to immediately destroy an enemy ship if their fleet size is 5 or more. If Reach Orbital Defense Grid is in your hand or in play, discard this card and draw another card. Objectives can be attacked with boarder type Actions in the same way as ships. Covenant Cruiser halo_starside thing_ship Thing - Ship 40C Action: Glassing: When an enemy player plays an Objective, put Covenant Cruiser into play for three turns to destroy it. Action: Launch Seraphs: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Phantoms: Enables Covenant boarder type Actions once for this card. Covenant Cruiser halo_starside thing_ship Thing - Ship 40C Action: Glassing: When an enemy player plays an Objective, put Covenant Cruiser into play for three turns to destroy it. Action: Launch Seraphs: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Phantoms: Enables Covenant boarder type Actions once for this card. Reach, CASTLE BASE halo_starside thing_objective Thing - Objective CS Action: play this to immediately destroy an enemy ship if their fleet size is 4 or more. If Unyielding Hierophant is in your hand or in play, discard and draw another card. Objectives can be attacked with boarder type Actions in the same way as ships. Unyielding Hierophant halo_starside thing_objective Thing - Objective CS Action: play this to immediately destroy an enemy ship if their fleet size is 4 or more. If Reach CASTLE BASE is in your hand or in play, discard and draw another card. Objectives can be attacked with boarder type Actions in the same way as ships. Active Camo Elites halo_starside thing_boarder Thing - Boarder CS Play onto a ship to indefinitely negate the effects of enemy boarder type Actions. Action: If you have a Covenant transport, discard Active Camo Elites and roll 2d6. If first roll is 6, gain control of target ship. If first roll is 1-5, destroy target ship. If second roll is 6, do not discard Active Camo Elites. If second roll is 1-5, discard Active Camo Elites as normal. Human Cruiser halo_starside thing_ship Thing - Ship 35H Action: MAC gun Orbital Bombardment: When an enemy player plays an Objective, put Human Cruiser into play for three turns to destroy it. Action: Launch Longswords: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Pelicans: Enables Human boarder type Actions once for this card. Human Cruiser halo_starside thing_ship Thing - Ship 35H Action: MAC gun Orbital Bombardment: When an enemy player plays an Objective, put Human Cruiser into play for three turns to destroy it. Action: Launch Longswords: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Pelicans: Enables Covenant boarder type Actions once for this card. Covenant Capital Ship halo_starside thing_ship Thing - Ship 50C Action: Energy Projectors: Destroy one enemy ship. Action: Launch Seraphs: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Phantoms: Enables Covenant boarder type Actions once for this card. Action: Grav Lift: Use to negate boarder type Actions on Objectives. Human Flagship halo_starside thing_ship Thing - Ship 45H Action: Super MAC gun: Destroy one enemy ship. Action: Launch Longswords: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Pelicans: Enables Human boarder type Actions once for this card. Action: ODST HEV pods: Use to negate boarder type Actions on Objectives. Human Carrier halo_starside thing_ship Thing - Ship 40H Action: Launch Longswords: When an enemy uses a boarder type Action against ANY of your ships, play this to subtract two from the second dice roll, and add one to the first. Action: Launch Pelicans: Enables Human boarder type Actions once for this card. Action: ODST HEV pods: Can use to negate boarder type Actions on Objectives. Human Carrier(Ship) halo_starside thing_ship Thing - Ship 40H Action: Launch Longswords: When an enemy uses a boarder type Action against ANY of your ships, play this to subtract two from the second dice roll, and add one to the first. Action: Launch Pelicans: Enables Human boarder type Actions once for this card. Action: ODST HEV pods: Can use to negate boarder type Actions on Objectives. Covenant Carrier halo_starside thing_ship Thing - Ship 45H Action: Launch Seraphs: When an enemy uses a boarder type Action against ANY of your ships, play this to subtract two from the second dice roll, and add one to the first. Action: Launch Phantoms: Enables Human boarder type Actions once for this card. Action: Grav Lift: Can use to negate boarder type Actions on Objectives. Covenant Carrier halo_starside thing_ship Thing - Ship 45H Action: Launch Seraphs: When an enemy uses a boarder type Action against ANY of your ships, play this to subtract two from the second dice roll, and add one to the first. Action: Launch Phantoms: Enables Human boarder type Actions once for this card. Action: Grav Lift: Can use to negate boarder type Actions on Objectives. Human Prowler halo_starside thing_ship Thing - Ship 30H Action: Launch Pelicans: Enables Human boarder type Actions once for this card. Action: ODST HEV pods: Can use to negate boarder type Actions on Objectives. UNSC Prowler halo_starside thing_ship Thing - Ship 30H Action: Launch Pelicans: Enables Human boarder type Actions once for this card. Action: ODST HEV pods: Can use to negate boarder type Actions on Objectives. Eridanus II, Rebel Base halo_starside thing_objective Thing - Objective HI Action: play this to immediately destroy an enemy ship if their fleet size is 4 or more. If The Rubble is in your hand or in play, discard and draw another card. Objectives can be attacked with boarder type Actions in the same way as ships. The Rubble halo_starside thing_objective Thing - Objective HU Action: play this to immediately destroy an enemy ship if their fleet size is 4 or more. If Eridanus II is in your hand or in play, discard and draw another card. Objectives can be attacked with boarder type Actions in the same way as ships. Harvest halo_starside thing_objective Thing - Objective CJ Action: play this to immediately destroy an enemy ship if their fleet size is 4 or more. If Centennial Orbital Elevator is in your hand or in play, discard and draw another card. Objectives can be attacked with boarder type Actions in the same way as ships. Earth, Centennial Orbital Elevator halo_starside thing_objective Thing - Objective CJ Action: play this to immediately destroy an enemy ship if their fleet size is 4 or more. If Harvest is in your hand or in play, discard and draw another card. Objectives can be attacked with boarder type Actions in the same way as ships. Human Destroyer halo_starside thing_ship Thing - Ship 40H Action: SHIVA missile: Up to three enemy ships in play are destroyed if Human or Covenant WSD. Shields on enemy ships are dissipated if Covenant WSA. You may only use this Action when Human Destroyer is the only card you have in play. Action: MAC gun: Choose an enemy ship. If target ship is Covenant WSA, dissipate target shields. If Human, or Covenant WSD, target ship is destroyed. Human Destroyer halo_starside thing_ship Thing - Ship 40H Action: SHIVA missile: Up to three enemy ships in play are destroyed if Human or Covenant WSD. Shields on enemy ships are dissipated if Covenant WSA. You may only use this Action when Human Destroyer is the only card you have in play. Action: MAC gun: Choose an enemy ship. If target ship is Covenant WSA, dissipate target shields. If Human, or Covenant WSD, target ship is destroyed. Human Destroyer halo_starside thing_ship Thing - Ship 40H Action: SHIVA missile: Up to three enemy ships in play are destroyed if Human or Covenant WSD. Shields on enemy ships are dissipated if Covenant WSA. You may only use this Action when Human Destroyer is the only card you have in play. Action: MAC gun: Choose an enemy ship. If target ship is Covenant WSA, dissipate target shields. If Human, or Covenant WSD, target ship is destroyed. Covenant Destroyer halo_starside thing_ship Thing - Ship 40C Action: Plasma torpedo: Up to three enemy ships in play are destroyed if Human or Covenant WSD. Shields on enemy ships are dissipated if Covenant WSA. You may only use this Action when Covenant Destroyer is the only card you have in play. Action: Plasma turrets: Choose an enemy ship. If target ship is Covenant WSA, dissipate target shields. If Human, or Covenant WSD, target ship is destroyed. Covenant Destroyer halo_starside thing_ship Thing - Ship 40C Action: Plasma torpedo: Up to three enemy ships in play are destroyed if Human or Covenant WSD. Shields on enemy ships are dissipated if Covenant WSA. You may only use this Action when Covenant Destroyer is the only card you have in play. Action: Plasma turrets: Choose an enemy ship. If target ship is Covenant WSA, dissipate target shields. If Human, or Covenant WSD, target ship is destroyed. Human Frigate halo_starside thing_ship Thing - Ship 35H Action: MAC gun: Choose an enemy ship. If target ship is Covenant WSA, dissipate target shields. If Human, or Covenant WSD, target ship is destroyed. Action: Launch Longswords: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Pelicans: Enables Human boarder type Actions once for this card. Human Frigate halo_starside thing_ship Thing - Ship 35H Action: MAC gun: Choose an enemy ship. If target ship is Covenant WSA, dissipate target shields. If Human, or Covenant WSD, target ship is destroyed. Action: Launch Longswords: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Pelicans: Enables Human boarder type Actions once for this card. Covenant Frigate halo_starside thing_ship Thing - Ship 40C Action: Plasma turrets: Choose an enemy ship. If target ship is Covenant WSA, dissipate target shields. If Human, or Covenant WSD, target ship is destroyed. Action: Launch Seraphs: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Phantoms: Enables Covenant boarder type Actions once for this card. Covenant Frigate halo_starside thing_ship Thing - Ship 40C Action: Plasma turrets: Choose an enemy ship. If target ship is Covenant WSA, dissipate target shields. If Human, or Covenant WSD, target ship is destroyed. Action: Launch Seraphs: When an enemy uses a boarder type Action, play this to subtract one from the second dice roll, and add one to the first. Action: Launch Phantoms: Enables Covenant boarder type Actions once for this card.