Dvorak Export: Gone deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Gone_deck&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
sam temple	gone	thing	thing	8	deals 5 damage each turn. will not attack astrid		
the giaphage	gone	thing	thing	10	take control of one thing per turn, it stays in your control until destroyed		
caine soren	gone	thing	thing	8	deals level 5 damage each turn, will not attack diana		
little pete	gone	thing	thing	10	destroys 4 random things each turn (could destroy little pete)		
diana	gone	thing	thing	3	if you have both diana and caine, summon gia from anywhere		
gia	gone	thing	thing	15	destroys 4 enimie things each turn		
Quin	gone	thing	thing		heals one thing for 3 levels each turn		
Penny	gone	thing	thing		cannot be attacked by a lower level thing		
Drake Merwin	gone	thing	thing		can only attack once every 2 turns. If destroyed it goes back to the owners hand.  Is destroyed if destroyed by sam temple. Must attack diana or astrid if possible		
Lana	gone	thing	thing		heals one thing fully each turn. Will not heal things that start at level 5 or under things		
Brianna	gone	thing	thing		deals 4 damage each turn. Can only be attacked by a level 5 or over thing		
Dekka	gone	thing	thing		deals 2 damage each turn. When dekka attacks a thing that thing cannot attack on its turn		
coyote attack	gone	action	action		three random things take 5 damge (this wont affect people helping the giaphage or brianna)		
gone	gone	action	action		three random things take 5 damge (this wont affect people helping the giaphage or brianna)		
hunger	gone	action	action		all enimie things loose 2 levels (to a minimum of 1)		
lies	gone	action	action		all things whoose charecter doesnt have a mutation gains 2 levels		
plauge	gone	action	action		every thing has a 1 in 3 chance of bieng destroyed		
fear	gone	action	action		all enimie things loose 5 levels (to a minimum of 1)		
light	gone	action	action		all allie things loose 2 levels. Destroy all enimie things		
insect attack	gone	action	action		three random enimie things take 5 damage (this wont affect people helping the giaphage or caine		
sammy suns	gone	action	action		all allie things gain 3 levels		
orc	gone	thing	thing		orcs attacks have a 1 in 4 chance of attacking an allie		
truth teller toto	gone	action	action		see all enimies hands		
hunter	gone	thing	thing		heal one allie 3 levels each turn. Hunters attacks have a 1 in 4 chance of attacking an allie		
poof'	gone	action	action		all level 4 or under things are destroyed		
barrier	gone	action	action		your things cant be attacked this turn		
zekes	gone	action	action		any thing summoned this turn take 6 damage		
Mother Marie	gone	thing	thing		any thing under level 3 gains 1 level		
eldilio	gone	thing	thing		all human things without mutations gain 2 levels		
Albert	gone	thing	thing		you can discard any number of cards. Albert gains one level for each card discarded to a maxamum of 8		
Astrid	gone	thing	thing		all enimie mutants loose 2 levels. If astrid is on the field sam gains 2 levels		

Back to the Gone deck