Dvorak Export: Gems booster pack


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Pressure Garden
Thing
When Pressure Garden enters play, create a blank Thing card named Gem and put it in your hand.
Action: Create a blank Thing card named Gem and put it in your hand.
Card : ChippyYYZ
Gemsmithing
Action
Create 5 blank Thing cards named Gem. Put them in players' hands, distributed how you choose.
Draw a card.
Card : ChippyYYZ
Diamond Laboratory
Thing
At the beginning of your turn, gain a copy of Gem (#7470) into your hand.
Card : JakeTheWolfie
Ruby Laboratory
Thing
At the beginning of your other turn, gain a copy of Gem (#7470) into your hand.
Card : JakeTheWolfie
Void Laboratory
Thing
At the beginning of your turn, randomly gain 2 Gems (#7470) into your hand or destroy one of your own things.
Card : JakeTheWolfie
Gem Shrine
Action
If you control a gem or reveal one from your hand, put two copies of it into your hand. Otherwise, create a blank Thing card named Gem and put it into your hand.

A marvelous gem...
Card : Binarius
Diamond Ring
Thing
When this enters play, discard a Gem (#7470 from your hand. Otherwise, destroy this and gain a copy of Gem (#7470) into your hand. Action: Prevent target thing from performing their action their next turn.
Card : JakeTheWolfie
Quantum Laboratory
Thing
At the beginning of your turn, discard a card or destroy a thing to gain a copy of Gem (#7470) into your hand.
Card : JakeTheWolfie
Crystal Ball
Thing
When this enters play, discard a Gem (#7470) in your hand. Otherwise, destroy this and gain a blank thing tilted gem into your hand. You are clairvoyant, meaning that you may look at all cards that people draw.
Card : JakeTheWolfie
Gem Crusher
Action
Everyone must discard all of their Gem (#7470) cards, if they have any. If they have none, they discard a card instead.
Card : JakeTheWolfie
Magpie
Thing
Action: Gain a Money Token or put a Gem from the discard pile into your hand.

Always collecting shiny things for her nest.
Card : ChippyYYZ
Imprison in Crystal
Action
Create a blank Thing card named Gem and put it into play on top of target Thing. Treat it and that Thing as a single Thing with the properties of only the top card.
Card : ChippyYYZ
Prismatic Revelation
Action
For each of the colors Red, Orange, Yellow, Green, Blue, Purple, White, and Black among Things you control, draw two cards. Draw two additional cards if you control or discard a Gem. Put half of those cards back on top of the deck in a random order. If you control Things that are at least five of the above colors, you win the game.

Pink is technically red.
Card : ChippyYYZ
Refraction Laser
Thing
Once during your turn, you may discard a card to create a blank Thing card named Gem and shuffle it into the top 9 cards of the deck.
Action: If you control a Gem, destroy target Thing.

It burns straight through stone, steel, and especially funding.
Card : ChippyYYZ
Heist of the Century
Thing
This card cannot be targeted by Actions.
When this enters play, create a Thing card named Gem with the text "[your name]'s Heist Target." and put it in an opponent's hand.
Action and Thing: If you control your Heist Target, you win the game.
Card : ChippyYYZ
Gem 'Fractory
Thing
When this enters play, anyone who has a Gem (#7470) in-hand immediately gains control of it. Action: Shoot a straight laser through each Gem (#7470) from this card. For every Gem (#7470) that this hits, destroy a thing.
Card : JakeTheWolfie
Crystal Shard
Thing
When you play this, discard a Gem (#7470) from your hand. If you do not have one, gain a copy of Gem (#7470) into your hand, and destroy this. Action: Place a crystal token on target thing. After 3 turns, destroy it. It's owner gains a copy of Gem (#7470).
Card : JakeTheWolfie
Gem
Thing
Card : JakeTheWolfie
Very Valuable Gem
Action
Gain a Gem (#7470) with the text: Action: Destroy this and gain 10 money tokens.
Card : JakeTheWolfie
The Chaos Quartz
Thing
When this enters play, discard or destroy a total of 7 Gems (#7470) that you control. If you cannot, destroy this and gain a copy of Gem (#7470). Action: Take an additional turn, and place a Power token on this thing. When this has 7 Power Tokens, destroy them and this thing.
Card : JakeTheWolfie
Red Diamond
Thing
When this enters play, discard or destroy 1 Gem (#7470) that you control. If you cannot, destroy this and gain a copy of Gem (#7470). Action: Gain a playing card in the Diamond suit. If you control an entire suit, you win.
Card : JakeTheWolfie
Mana Crystal M3
Thing
If you do not have Gem (#7470) in your hand or in control, you may not play this. If you do, you must discard/destroy it when this enters play.
At the beginning of your turn, gain a Mana Token.
Card : JakeTheWolfie
Varied Gems XG
Action
Gain X copies of Gem (#7470).

Lots of precious (and useless) gems, all in your control!
Card : JakeTheWolfie

Back to the Gems booster pack