Dvorak Export: Fun deck


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Immunity Necklace 3
Thing
You can't lose the game and your opponents can't win the game.
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The Annihilator 0
Thing
You can't win the game. Pay all of your coins, Action:

Destroy another target Thing then discard your hand.
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Moneybags 5
Action
You win the game if you have the most coins among all players at this moment.
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The Latest Gadget 5
Thing
You always pay 1 less coin than required. Action:

Draw a card.
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Clairvoyance 0
Action


Name a card, then flip over the top two cards of the deck, if one of these is the card you named you win the game, otherwise, put these cards into the trash.
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Miner 1
Thing
Action:

Take up to 2 coins from the pot, each other player draws a card.
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Stock Exchange 2
Thing
Pay 1, Action:

Each player keeps one card then passes the rest of their hand clockwise.
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Zombie 3
Thing
Action:

Select a Thing from the trash and put it into your hand.
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Meteorite 4
Action


Drop this card from above your head while standing so that it flips over at least once completely, if it lands face up destroy all Things.
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Sniper 3
Action


Target player pays 1 to the pot or they lose the game.
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Tax Collector 1
Thing
At the end of each players turn that player must either sacrifice a Thing OR Pay 1 to the pot. If they don't they lose the game.
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Force Field 0
Thing
Your Things cannot be the target of Actions. At the end of each of your turns pay 1 or sacrifice Force Field.
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Market Value 4
Action


Gain control of target Thing an opponent controls, that player wins the pot.
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Spell Book 2
Thing
Action cards go back to your hand after you play them instead of to the trash.
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Mendicant 0
Thing
You win the game if this is the only Thing you control and you have no cards in hand. Mendicant cannot be the target of Actions.
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NO 0
REACTION
CANCEL TARGET ACTION
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NO 0
REACTION
CANCEL TARGET ACTION
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Do or Die 1
Action


Flip a coin: If you win the flip, destroy target Thing. If you lose the flip, you lose the game.
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Texas Showdown 1
Action


Start bidding a number of coins and/or cards from your hand then continue clockwise until the highest bet stands, Roshambo a tie. That player pays that much to the pot and/or discards that many cards then searches the deck for a card, puts it into their hand then shuffles the deck.
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Crystal Ball 1
Thing
Pay 1, Action:

Choose 1 - Look at target players hand. OR Look at the deck then shuffle it.
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Run the Gauntlet 2
Action


Roshambo once with each opponent. You win the game if you do not lose or tie with anyone.
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Flux Capacitor 3
Thing
Pay 3, Action:

Target player puts their hand into the trash then draws that many cards.
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Bounty 2
Action


Flip a coin: If you win the flip, take the pot.
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Bring order to the Galaxy 5
Action


If Each player has an even number of Things, you win the game.
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Robin Hood 1
Action


Throw this card at target player, if it hits them without being swatted away, swap your coin pool with that player.
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Ooze 4
Thing
Whenever an opponent plays a Thing you may put a coin on Ooze, If Ooze has 3 coins on it, you win the game. If Ooze leaves play, any coins on it go to the pot.
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Dragon 8
Thing
Money that would go to the pot is instead given to you.
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Treasure Chest 1
Thing
If you control Things whose corner costs sum together to give an exact total of 10, you win the game.
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