Dvorak Export: Football deck


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Ball
Thing
Always in play in one of the zones. The Team that can read the text has Possession. If no Team has Possession, put it sideways.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Player
Thing
Action: Pass. Put the Ball in a zone; an Interception may be played in the Player's zone, the target zone and any zone in between.
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Defender
Thing - Player
A Defender's Pass cannot be intercepted in the Defense zone.
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Defender
Thing - Player
A Defender's Pass cannot be intercepted in the Defense zone.
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Defender
Thing - Player
A Defender's Pass cannot be intercepted in the Defense zone.
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Defender
Thing - Player
A Defender's Pass cannot be intercepted in the Defense zone.
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Striker
Thing - Player
Shots cannot be Intercepted in Striker's zone.
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Striker
Thing - Player
Shots cannot be Intercepted in Striker's zone.
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Striker
Thing - Player
Shots cannot be Intercepted in Striker's zone.
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Striker
Thing - Player
Shots cannot be Intercepted in Striker's zone.
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Soccer Star
Thing - Player
Shots cannot be Intercepted in Star's zone. Rushes cannot be Tackled in Star's zone.
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Goal Keeper
Thing - Player
Always in play, behind the Defense. Does not go back to the hand of the controller after an Action.
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Goal Keeper
Thing - Player
Always in play, behind the Defense. Does not go back to the hand of the controller after an Action.
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Header
Action
Can only be played in the Attack zone. Can only be played if you played a Pass in your previous turn. If the opponent cannot Save, a goal is scored.
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Header
Action
Can only be played in the Attack zone. Can only be played if you played a Pass in your previous turn. If the opponent cannot Save, a goal is scored.
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Header
Action
Can only be played in the Attack zone. Can only be played if you played a Pass in your previous turn. If the opponent cannot Save, a goal is scored.
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Shot
Action
An Interception may be played in the Player's zone, the Defense zone and any zone in between. If the opponent cannot Intercept or Save, a goal is scored.
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Shot
Action
An Interception may be played in the Player's zone, the Defense zone and any zone in between. If the opponent cannot Intercept or Save, a goal is scored.
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Shot
Action
An Interception may be played in the Player's zone, the Defense zone and any zone in between. If the opponent cannot Intercept or Save, a goal is scored.
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Save
Action - Save
Can only be done by the Goal Keeper. No goal is scored. Take Possession, and put the Ball into your Defense or Midfield (goal kick).
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Save
Action - Save
Can only be done by the Goal Keeper. No goal is scored. Take Possession, and put the Ball into your Defense or Midfield (goal kick).
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Save
Action - Save
Can only be done by the Goal Keeper. No goal is scored. Take Possession, and put the Ball into your Defense or Midfield (goal kick).
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Rush
Action
Move the Ball to a zone. A Tackle may be played in the Player's zone, the target zone and any zone in between.
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Rush
Action
Move the Ball to a zone. A Tackle may be played in the Player's zone, the target zone and any zone in between.
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Tackle
Action - Tackle
Can only be played when the opponent played no action, or a Rush. Put the Ball in the Player's zone. Take Possession.
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Tackle
Action - Tackle
Can only be played when the opponent played no action, or a Rush. Put the Ball in the Player's zone. Take Possession.
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Tackle
Action - Tackle
Can only be played when the opponent played no action, or a Rush. Put the Ball in the Player's zone. Take Possession.
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Tackle
Action - Tackle
Can only be played when the opponent played no action, or a Rush. Put the Ball in the Player's zone. Take Possession.
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Tackle
Action - Tackle
Can only be played when the opponent played no action, or a Rush. Put the Ball in the Player's zone. Take Possession.
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Tackle
Action - Tackle
Can only be played when the opponent played no action, or a Rush. Put the Ball in the Player's zone. Take Possession.
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Interception
Action - Interception
Can only be played when the opponent played a Pass or a Shot. Put the Ball in the Player's zone. Take Possession.
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Interception
Action - Interception
Can only be played when the opponent played a Pass or a Shot. Put the Ball in the Player's zone. Take Possession.
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Interception
Action - Interception
Can only be played when the opponent played a Pass or a Shot. Put the Ball in the Player's zone. Take Possession.
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Interception
Action - Interception
Can only be played when the opponent played a Pass or a Shot. Put the Ball in the Player's zone. Take Possession.
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Interception
Action - Interception
Can only be played when the opponent played a Pass or a Shot. Put the Ball in the Player's zone. Take Possession.
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Interception
Action - Interception
Can only be played when the opponent played a Pass or a Shot. Put the Ball in the Player's zone. Take Possession.
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Over the line
Action - Interception
Can only be played in the target zone of a Pass.
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Over the line
Action - Interception
Can only be played in the target zone of a Pass.
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Over the line
Action - Interception
Can only be played in the target zone of a Pass.
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Corner
Action - Interception
Can only be played in the Defense zone. Both Teams get one turn in which they can only play Players. Then the opponent takes Possession and Passes (corner).
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Corner
Action - Interception
Can only be played in the Defense zone. Both Teams get one turn in which they can only play Players. Then the opponent takes Possession and Passes (corner).
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Foul
Action - Interception
You get a yellow card. If you already have a yellow card, you get a red card: destroy the Player and discard the yellow card. Opponent may bring a Player into the zone and Pass (free kick).
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Foul
Action - Interception
You get a yellow card. If you already have a yellow card, you get a red card: destroy the Player and discard the yellow card. Opponent may bring a Player into the zone and Pass (free kick).
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Foul
Action - Tackle
You get a yellow card. If you already have a yellow card, you get a red card: remove the Player from the game and discard the yellow card. Opponent may bring a Player into the zone and Pass (free kick).
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Foul
Action - Tackle
You get a yellow card. If you already have a yellow card, you get a red card: remove the Player from the game and discard the yellow card. Opponent may bring a Player into the zone and Pass (free kick).
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Red Card
Action - Tackle
Remove the Player from the game. Opponent may bring a Player into the zone and Pass (free kick).
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Red Card
Action - Interception
Remove the Player from the game. Opponent may bring a Player into the zone and Pass (free kick).
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Foul in box
Action - Tackle
Can only be played in the Defense zone. Remove the Player from the game. Draw a card. Opponent may bring a Player into his Attack zone and take a Shot that cannot be Intercepted, only Saved (penalty).
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Foul in box
Action - Interception
Can only be played in the Defense zone. Remove the Player from the game. Draw a card. Opponent may bring a Player into his Attack zone and take a Shot that cannot be Intercepted, only Saved (penalty).
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