|
|
Character - Science Fantasy |
|
Physical: 3 - Attack Mental: 3 - Draw a card. Social: 1 Spiritual: 2 - Return a card from the discard pile to your hand.
|
|
Card : Zaratustra |
|
|
Physical: 4 - Attack Mental: 3 - Gain control of target Unit. Social: 5 - Attack Spiritual: 4 - Escape When this successfully damages a player, gain that much life. |
|
Card : Zaratustra |
|
|
Physical: 2 - Escape Mental: 4 - Draw a card from the Source deck. Social: 4 - Discard a Source card. Destroy an Unit. Spiritual: 1 - You do not need to discard to max hand size at the end of the turn.
|
|
Card : Zaratustra |
|
|
Physical: 1 - Attack Mental: 5 - Enemy must place card back into their hand. Social: 2 - Attack Spiritual: 1 - Escape Opponent cannot draw cards the turn HAL is played.
|
|
Card : NARF |
|
|
You may only play The Death Star if you already own a single Science Source that can sustain 6 or more points of characters. |
|
Card : NARF |
|
|
|
When Egg Engines enters play, you may draw a card. If it has 'Science' as a subtype, you may show it and keep it in your hand. Otherwise, discard it. |
|
Card : NARF |
|
|
Upon playing Tourian, another player of your choice immediately may put a Science type Character with a cost of 3 or less onto the field. |
|
Card : NARF |
|
|
Physical: 3 - Attack, this card's owner gains life equal to the target's cornervalue minus 3. Mental: 2 - Attack Social: 2 - Attack Spiritual: 1 - Attack Metroid cannot act unless there is another Science character on the field.
|
|
Card : NARF |
|
|
Upon playing Mordor, put two characters you own in the discard pile. |
|
Card : NARF |
|