To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeckskipcard Tank A-10 (4)/T/Effect: Harness Tank A-10 - Return one opponent's units to his/her hand.%r%rATK: 9%r HP: 12%r CAMO: BROWN%rRARITY: Cskipcard Academy Trainee (2)/T/ATK: 4%r HP: 6%r CAMO: Green%rRARITY: Cskipcard Enis, Squadron Leader (5)/T/Effect: Harness Enis, Squadron Leader and destroy 1 controlled soldier - Increase Enis, Squadron Leader's stamina by 4%r%r ATK: 8%r HP: 10%r CAMO: White%rRARITY: Rskipcard Academy Recruiter (3)/T/Effect: When this card is put into play, draw a card%r%r ATK: 1%r HP: 8%r CAMO: Green%rRARITY: Cskipcard Twin Archers (4)/T/Effect: When this card is put into play, destroy one of your opponent's units. %r%r ATK: 10%r HP: 8%r CAMO: Orange%rRARITY: Uskipcard Tank B-10 (5)/T/ATK: 6%r HP: 15%r CAMO: BROWN%rRARITY: Cskipcard Search and Recover Squad (7)/T/Effect: Move one of your destroyed soldiers to your opponent's captured zone. ATK: 2%r HP: 9%r CAMO: White%rRARITY: Rskipcard Atom Bomb (5)/A/Effect: Destroy all soldiers on the field%r%rRARITY: Rskipcard Mega-Wat Lever (8)/A/Effect: Destroy one of your opponents bases%r%rRARITY: Lskipcard Bandage (1)/A/Effect: Increase target soldier's health by 1%r%rRARITY: Cskipcard Doppelganger (3)/A/Effect: Double target soldier's health %r%rRARITY: Lskipcard Energy Harness (6)/A/Effect: Target soldier deals damage to one of your opponents creature equal to target soldier's health%r%rRARITY: Rskipcard Barrier of Elements (4)/A/Effect: Nulify all combat damage dealt by attacking soldier %r%rRARITY: Uskipcard Warpaint (2)/A/Effect: Change the camo color of target soldier for one turn. %r%rRARITY: Uskipcard Mt.Light (0)/T/Effect: Shields all brown soldiers from attack for 3 turns. Discard this card at the end of 3 turns, or if another terrain is put in play.%r%rRARITY: Cskipcard Icy Peaks (0)/T/Effect: Shields all white soldiers from attack for 3 turns. Discard this card at the end of 3 turns, or if another terrain is put in play.%r%rRARITY: Cskipcard Sunset Shelf (0)/T/Effect: Shields all orange soldiers from attack for 3 turns. Discard this card at the end of 3 turns, or if another terrain is put in play.%r%rRARITY: Cskipcard The Academy (0)/T/Effect: Increase all soldiers with "Academy" in its name by +1 in all stats.%rHP: 15%rRARITY: Cskipcard Abandoned Chapel (0)/T/Effect: Increase all soldiers with "Rebel" in its name by +1 in all stats.%rHP: 15%rRARITY: Cskipcard World Headquarters (0)/T/Effect: Increase all soldiers with "Commander" in its name by +1 in all stats.%rHP: 15%rRARITY: Cskipcard Base Stuperfly (0)/T/Effect: Nulify the effect of one of your opponents base%rHP: 15%rRARITY: Cskipcard Base Victory (0)/T/Effect: Activate this effect when your opponent only has 1 base left - Increase all your soldiers by +1 in all stats%rHP: 10%rRARITY: Cskipcard Grafitti Bridge (0)/T/Effect: Return one unit to your opponent's deck. He/she then shuffles it. %rHP: 15%rRARITY: C@emit [name(%#)] pastes the Epic War CCG into the Dvorak Engine.