Dvorak Export: Epic War CCG


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
skipcard Tank A-10 (4)/T/Effect: Harness Tank A-10 - Return one opponent's units to his/her hand.%r%rATK: 9%r HP: 12%r CAMO: BROWN%rRARITY: C
skipcard Academy Trainee (2)/T/ATK: 4%r HP: 6%r CAMO: Green%rRARITY: C
skipcard Enis, Squadron Leader (5)/T/Effect: Harness Enis, Squadron Leader and destroy 1 controlled soldier - Increase Enis, Squadron Leader's stamina by 4%r%r ATK: 8%r HP: 10%r CAMO: White%rRARITY: R
skipcard Academy Recruiter (3)/T/Effect: When this card is put into play, draw a card%r%r ATK: 1%r HP: 8%r CAMO: Green%rRARITY: C
skipcard Twin Archers (4)/T/Effect: When this card is put into play, destroy one of your opponent's units. %r%r ATK: 10%r HP: 8%r CAMO: Orange%rRARITY: U
skipcard Tank B-10 (5)/T/ATK: 6%r HP: 15%r CAMO: BROWN%rRARITY: C
skipcard Search and Recover Squad (7)/T/Effect: Move one of your destroyed soldiers to your opponent's captured zone. ATK: 2%r HP: 9%r CAMO: White%rRARITY: R
skipcard Atom Bomb (5)/A/Effect: Destroy all soldiers on the field%r%rRARITY: R
skipcard Mega-Wat Lever (8)/A/Effect: Destroy one of your opponents bases%r%rRARITY: L
skipcard Bandage (1)/A/Effect: Increase target soldier's health by 1%r%rRARITY: C
skipcard Doppelganger (3)/A/Effect: Double target soldier's health %r%rRARITY: L
skipcard Energy Harness (6)/A/Effect: Target soldier deals damage to one of your opponents creature equal to target soldier's health%r%rRARITY: R
skipcard Barrier of Elements (4)/A/Effect: Nulify all combat damage dealt by attacking soldier %r%rRARITY: U
skipcard Warpaint (2)/A/Effect: Change the camo color of target soldier for one turn. %r%rRARITY: U
skipcard Mt.Light (0)/T/Effect: Shields all brown soldiers from attack for 3 turns. Discard this card at the end of 3 turns, or if another terrain is put in play.%r%rRARITY: C
skipcard Icy Peaks (0)/T/Effect: Shields all white soldiers from attack for 3 turns. Discard this card at the end of 3 turns, or if another terrain is put in play.%r%rRARITY: C
skipcard Sunset Shelf (0)/T/Effect: Shields all orange soldiers from attack for 3 turns. Discard this card at the end of 3 turns, or if another terrain is put in play.%r%rRARITY: C
skipcard The Academy (0)/T/Effect: Increase all soldiers with "Academy" in its name by +1 in all stats.%rHP: 15%rRARITY: C
skipcard Abandoned Chapel (0)/T/Effect: Increase all soldiers with "Rebel" in its name by +1 in all stats.%rHP: 15%rRARITY: C
skipcard World Headquarters (0)/T/Effect: Increase all soldiers with "Commander" in its name by +1 in all stats.%rHP: 15%rRARITY: C
skipcard Base Stuperfly (0)/T/Effect: Nulify the effect of one of your opponents base%rHP: 15%rRARITY: C
skipcard Base Victory (0)/T/Effect: Activate this effect when your opponent only has 1 base left - Increase all your soldiers by +1 in all stats%rHP: 10%rRARITY: C
skipcard Grafitti Bridge (0)/T/Effect: Return one unit to your opponent's deck. He/she then shuffles it. %rHP: 15%rRARITY: C
@emit [name(%#)] pastes the Epic War CCG into the Dvorak Engine.

Back to the Epic War CCG