Dvorak Export: Elemental TCG card set


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Elemental_TCG_card_set&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Flash	elemental_tcg_card_set	fire_gambit	Fire Gambit	0	Deal 20 damage to a player.		
Smokeling	elemental_tcg_card_set	fire_summon_creature	Fire Summon - Creature	0	Loyalty to Fire. ''(Smokeling can't attack Fire Summons.)''   If Smokeling attacks a non-Fire Summon, Smokeling's Strength is doubled.    10/0		
Sunhat	elemental_tcg_card_set	fire_equipment	Fire Equipment	0	Equipped Summon gets +10 Defense.		
Upstart Soldier	elemental_tcg_card_set	fire_summon_soldier	Fire Summon - Soldier	0	Upstart Soldier does not have to be primed.   10/10		
Fledgeling Marauder	elemental_tcg_card_set	fire_summon_marauder	Fire Summon - Marauder	1	Bonds with Marauders. (For every Marauder in play, Fledgeling Marauder gets +10 Strength.)   20/10		
Goblin Trooper	elemental_tcg_card_set	fire_summon_goblin	Fire Summon - Goblin	1	Cower. ''(Goblin Trooper can't attack or block any Summon with a higher Strength than Goblin Trooper.)   20/20		
Supply Bomb	elemental_tcg_card_set	fire_gambit	Fire Gambit	1	Destroy 1 card in play.		
Token of Allegiance	elemental_tcg_card_set	fire_equipment	Fire Equipment	1	Equipped Summon has Loyalty to Fire. ''(It can't attack Fire Summons.)		
Blaze Footsoldier	elemental_tcg_card_set	fire_summon_soldier	Fire Summon - Soldier	2	Bonds with Soldiers. (For every Soldier in play, Blaze Footsoldier gets +10 Strength.)   Hostile towards non-Fire. (When attacking a non-Fire Summon, Blaze Footsoldier gets +10 Strength until the end of the turn.)  15/15		
Goblin Bandit	elemental_tcg_card_set	fire_summon_goblin	Fire Summon - Goblin	2	When you reveal this card, your opponent must discard a card from his or her hand.   20/15		
Night Marauder	elemental_tcg_card_set	fire_summon_marauder	Fire Summon - Marauder	2	Bonds with Marauders. (For every Marauder in play, Night Marauder gets +10 Strength.)   Shroud. (Night Marauder can't be the target of a Gambit.)  25/15		
Brushfire	elemental_tcg_card_set	fire_gambit	Fire Gambit	3	Charge 3. (You can prime this card for up to 3 turns.)   When this card is revealed, destroy a number of Summons in play equal to the amount of turns this card Charged for.		
Desert Merchant	elemental_tcg_card_set	fire_summon_merchant	Fire Summon - Merchant	3	Instead of attacking with Desert Merchant, you can draw a card.  20/20		
Flame Banner	elemental_tcg_card_set	fire_plane	Fire Plane	3	All Summons have Loyalty to Fire (They can't attack Fire Summons) and are Hostile towards non-Fire. (When attacking a non-Fire Summon, they get +10 Strength until the end of the turn.)''		
Hot Gauntlets	elemental_tcg_card_set	fire_equipment	Fire Equipment	3	When the equipped Summon attacks another Summon, its target's controller loses 10 Life. If the equipped Summon attacks a player, the player loses 10 Life before the remaining Damage is calculated.		
Blaze Berserker	elemental_tcg_card_set	fire_summon_soldier	Fire Summon - Soldier	4	Bonds with Soldiers. Hostile towards non-Fire.  Charge 3. (You can prime this card for up to 3 turns.)   When this card is revealed, it gets +10 Strength for each turn it was Charged for, until the end of the turn.  30/25		
Courageous Soldier	elemental_tcg_card_set	light_summon_soldier	Light Summon - Soldier	0	When you reveal Courageous Soldier, gain 5 life.   10/10		ChippyYYZ
Reveal	elemental_tcg_card_set	light_gambit	Light Gambit	0	When this card is revealed, look at each opponent's hand.		ChippyYYZ
Ray of Light	elemental_tcg_card_set	light_gambit	Light Gambit	1	Prevent the next 15 damage that would be dealt to a Summon of your choice, then gain 5 life.		ChippyYYZ
Sentinel Orb	elemental_tcg_card_set	light_summon_elemental	Light Summon - Elemental	1	Instead of attacking with Sentinel Orb, you may destroy it and gain 35 life.  0/35		ChippyYYZ
Paladin	elemental_tcg_card_set	light_summon_soldier	Light Summon - Soldier	2	Whenever Paladin deals damage to a player, you gain that much life.  20/20		ChippyYYZ
Crusader	elemental_tcg_card_set	light_summon_knight	Light Summon - Knight	2	If you have more than 200 life, Crusader does not have to be primed.  20/20		ChippyYYZ
Truce	elemental_tcg_card_set	light_plane	Light Plane	2	All Summons lose Hostility.		ChippyYYZ
Heroes' Mantle	elemental_tcg_card_set	light_equipment	Light Equipment	2	Equipped Summon gets +5/+15		ChippyYYZ
Blindness	elemental_tcg_card_set	light_equipment	Light Equipment	3	Equipped Summon gets -50 Strength.		ChippyYYZ
Shining Knight	elemental_tcg_card_set	light_summon_knight	Light Summon - Knight	3	Loyalty to Light.  Whenever Shining Knight attacks a player, a creature that player controls gains cower until the end of combat.  20/20		ChippyYYZ
Monk's Chant	elemental_tcg_card_set	light_gambit	Light Gambit	3	Charge 4.  When Monk's Chant is revealed, you gain 20 life for each turn it was charged, then draw a card.		ChippyYYZ
Glorious Rebirth	elemental_tcg_card_set	light_gambit	Light Gambit	4	Return a Summon from your discard pile to play.  It is now a Light Summon.		ChippyYYZ
Angel of Vengeance	elemental_tcg_card_set	light_summon_angel	Light Summon - Angel	5	Loyalty to Light.  Whenever a card is put into a discard pile, you gain 5 life.  50/50		ChippyYYZ
Angel of Justice	elemental_tcg_card_set	light_summon_angel	Light Summon - Angel	5	Loyalty to Light.  Opponent's Summons have Loyalty to Light.  40/40		ChippyYYZ
Angel of Purity	elemental_tcg_card_set	light_summon_angel	Light Summon - Angel	5	Loyalty to Light.  When you control a non-Light card or play a non-Light Gambit, destroy Angel of Purity.  60/60		ChippyYYZ

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