Dvorak Export: Dveck Builder deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Dveck_Builder_deck&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
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Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Blue Shard	dveck_builder	basic_material	Basic Material	0	Provides 1 Blue coin.		
Red Shard	dveck_builder	basic_material	Basic Material	0	Provides 1 Red coin.		
Blue Bar	dveck_builder	basic_material	Basic Material	3	Provides 2 Blue coins.		
Red Bar	dveck_builder	basic_material	Basic Material	3	Provides 2 Red coins.		
Blue Slab	dveck_builder	basic_material	Basic Material	6	Provides 3 Blue coins.		
Red Slab	dveck_builder	basic_material	Basic Material	6	Provides 3 Red coins.		
Gold Shard	dveck_builder	basic_material	Basic Material	2	Provides 1 Gold coin. Gold may be spent as though it were Red or Blue.		
Gold Bar	dveck_builder	basic_material	Basic Material	5	Provides 2 Gold coins. Gold may be spent as though it were Red or Blue.		
Gold Slab	dveck_builder	basic_material	Basic Material	8	Provides 3 Gold coins. Gold may be spent as though it were Red or Blue.		
Turn Structure	dveck_builder	reference	Reference		On your turn, you may (in any order)'' play up to one Action, up to one Thing, and any number of Materials, and Buy up to one card of each type (Action, Thing, and Material). At the end of your turn (after card effects that occur at the end of a turn), discard all Materials you control, lose all your unspent coins, and then discard down to or draw up to your hand size (5 by default).		
Game Structure	dveck_builder	reference	Reference		Track the number of non-Basic cards each player acquires. Whenever a player cycles their deck, they gain 1 VP for every 4 non-Basic cards they have acquired (round down). Whenever there are fewer than 5 main deck cards or fewer than 3 booster deck cards in the Shop, add the top card of the appropriate deck to the Shop. The game ends either when a player reaches 50 VP, or when the main deck and booster deck are empty.		
Twilight Sparkle	dveck_builder	_font_color_263773_thing_font_font_color_ed438a_p_font_font_color_662d8a_o_font_font_color_263773_ny_font_	Thing - Pony	4	Once during your turn, you may play an Action instead of a Thing. When you play your second Action card in a turn, draw a card for each Pony Thing you control, then discard a card if you drew more than two cards this way.		ChippyYYZ
Element of Magic	dveck_builder	action	Action	4	Gain 1 VP for each Pony you control beyond the first. Any player who controls Twilight Sparkle draws a card.		ChippyYYZ
Rainbow Dash	dveck_builder	_font_color_672f89_th_font_font_color_1e98d3_in_font_font_color_62bc4d_g_font_font_color_fdf6af_font_font_color_f37033_po_font_font_color_ee4144_ny_font_	Thing - Pony	5	Rainbow Dash is all colors. Act, 1 Red, 1 Blue, 1 Gold: Discard the top 5 cards of your deck. Element of Loyalty can't target Things you control.	"Hey. I could clear this sky in ten seconds flat."	ChippyYYZ
Element of Loyalty	dveck_builder	action	Action	6	Take control of target Thing. If you do, you may pay 3 Gold or Trash Element of Loyalty to gain ownership of it.		ChippyYYZ
Rarity	dveck_builder	_font_color_5e4fa2_thing_pony_font_	Thing - Pony	5	When Rarity enters play, you may acquire a Bar of your choice, or you may search the Shop and Booster deck for Element of Generosity, acquire it, and shuffle the Booster deck if you searched it. When you acquire a Booster deck card, gain 1 VP.		ChippyYYZ
Element of Generosity	dveck_builder	material	Material	6	Provides 3 Blue Coins and 1 Gold Coin. When Element of Generosity enters play, each opponent gains 1 Blue Coin.		ChippyYYZ
Applejack	dveck_builder	_font_color_fdf6af_thing_pony_font_	Thing - Pony	6	Act, 1 Gold: Upgrade a Material you control. Thing: Pay the cost of a Thing card in your discard pile to put it into your hand.		ChippyYYZ
Element of Honesty	dveck_builder	action	Action	3	Each player puts a card from their hand on top of their deck, then reveals their hand and discards all Actions. Any player who controls Applejack or reveals Applejack from their hand draws two cards.		ChippyYYZ
Fluttershy	dveck_builder	_font_color_f3b6cf_thing_pony_font_	Thing - Pony	5	When Fluttershy enters play, gain control of target living Thing. Whenever you gain VP, gain that many Forest Creature tokens. Whenever another living Thing you control is destroyed, target opponent discards a card.		ChippyYYZ
Element of Kindness	dveck_builder	action	Action	4	Any number of target players, including at least one opponent, draw 3 cards. For opponent who drew cards this way, you may play an extra Action this turn. Any player who controls Fluttershy gains 1 VP.		ChippyYYZ
Pinkie Pie	dveck_builder	_font_color_ed458b_thing_pony_font_	Thing - Pony	4	When Pinkie Pie or another Pony enters play, draw a card. At the beginning of your turn, gain 1 Red Coin. When you acquire a Pony, put it on top of your deck instead of your discard pile.		ChippyYYZ
Element of Laughter	dveck_builder	action	Action	3	Draw a card, discard a card, draw a card, discard a card, draw a card, and discard a card. If you discard Pinkie Pie this way, put her into play instead.		ChippyYYZ
Blue Spell	dveck_builder	action	Action	4	Draw three cards, then put two cards from your hand on top of your deck. OR put an Action card from your discard pile into your hand.  Instead of playing a Thing this turn, you may put target Thing on top of its owner's deck.		ChippyYYZ
Blue Wizard	dveck_builder	thing	Thing	5	You may treat OR as AND when casting Blue Spell. You have +1 hand size. This is not cumulative with other Wizards. Act, 2 Coins: Look at the top 4 cards of your deck. You may put any of them on the top or bottom of your deck in any order.		ChippyYYZ
Blue Leyline	dveck_builder	thing	Thing	4	When an opponent plays an Action card, as a Reaction you may discard a blue card from your hand with equal or greater cost to negate that Action. When you acquire Blue Spell or Blue Wizard, put it into your hand.		ChippyYYZ
Green Spell	dveck_builder	action	Action	4	Gain 2 Blue Coins. OR look at the top 5 cards of your deck. You may put a Thing from among them into play under your control. Shuffle your deck.  Instead of playing a Thing this turn, you may destroy target nonliving Thing.		ChippyYYZ
Green Wizard	dveck_builder	thing	Thing	6	You may treat OR as AND when casting Green Spell. You have +1 hand size. This is not cumulative with other Wizards. Blue Basic Materials you play provide an additional Blue Coin. You may buy an additional Thing card each turn.		ChippyYYZ
Green Leyline	dveck_builder	thing	Thing	5	You may play an additional Thing each turn. When you acquire Green Spell or Green Wizard, put it into your hand.		ChippyYYZ
White Spell	dveck_builder	action	Action	4	Put a Protection Token on target Thing. It can't be destroyed for as long as it has a Protection Token on it. OR destroy target Thing. Its owner draws a card.  Instead of playing a Thing this turn, you may gain 1 VP.		ChippyYYZ
White Wizard	dveck_builder	thing	Thing	5	You may treat OR as AND when casting White Spell. You have +1 hand size. This is not cumulative with other Wizards. 2 Red: Target opponent can't play Actions during their next turn.		ChippyYYZ
White Leyline	dveck_builder	thing	Thing	4	Cycling your deck is worth 1 additional VP for each player with more VP than you. When you acquire White Spell or White Wizard, put it into your hand.		ChippyYYZ
Black Spell	dveck_builder	action	Action	3	Destroy target living Thing. OR look at target opponent's hand. They discard a card of your choice.  Instead of playing a Thing this turn, you may put a Thing card from your discard pile into your hand.		ChippyYYZ
Black Wizard	dveck_builder	thing	Thing	5	You may treat OR as AND when casting Black Spell. You have +1 hand size. This is not cumulative with other Wizards. 2 Gold: Search your deck for a non-material card and put it into your hand.		ChippyYYZ
Black Leyline	dveck_builder	thing	Thing	4	At the beginning of your turn, Trash a card in your discard pile. When you acquire Black Spell or Black Wizard, put it into your hand.		ChippyYYZ
Red Spell	dveck_builder	action	Action	4	Discard your hand and draw that many cards. OR gain 1 Red Coin. The next time you acquire an Action card this turn, you may play it.  Instead of playing a Thing this turn, you may destroy target tangible Thing.		ChippyYYZ
Red Wizard	dveck_builder	thing	Thing	5	You may treat OR as AND when casting Red Spell. You have +1 hand size. This is not cumulative with other Wizards. Action cards cost 1 fewer coin to buy for you. When you buy an Action card, you may play the top card of your deck.		ChippyYYZ
Red Leyline	dveck_builder	thing	Thing	4	You may buy an additional Action card each turn. During your turn, you may play an additional Action card from your discard pile by paying its cost. Trash it afterwards. When you acquire Red Spell or Red Wizard, put it into your hand.		ChippyYYZ
The Reality Prism	dveck_builder	epic_material	Epic Material	20	Provides 10 Gold Coins. You may only own 1 copy of this card at a time.		JakeTheWolfie
Dual Shard	dveck_builder	material	Material	4	Provides 1 Blue coin and 1 Red coin.		JakeTheWolfie
Ritual Riches	dveck_builder	material	Material	5	Sacrifice a thing you control: Gain 1 gold coin.		JakeTheWolfie
Warping Shard	dveck_builder	material	Material	2	1: Gain 1 coin of any color. Activate this only once per turn.		JakeTheWolfie
Rivalry Shard	dveck_builder	material	Material	1	When this comes into play, choose a non-gold color.  Provides 1 coin of the chosen color.		JakeTheWolfie
Blood Crystal	dveck_builder	material	Material	2	Provides 2 Red coins. You may only spend these coins on actions that destroy things.		JakeTheWolfie
Red Stone	dveck_builder	material	Material	2	Provides 1 Red coin. If you don't spend this coin, gain 1 energy token.		
Hardened Diamond	dveck_builder	material	Material	3	Provides 1 Blue coin. If you buy a thing with this coin, it gains Indestructible.		JakeTheWolfie
Frozen Blue Bar	dveck_builder	material_ice	Material - Ice	5	Provides 2 Blue coins. For each coin that you don't spend given by this, create a Melty Blue Shard with "Provides 1 Blue coin. If you spend this coin, sacrifice this material."		JakeTheWolfie
Counterfeit Bar	dveck_builder	material	Material	2	Provides 2 coins.		JakeTheWolfie
Distilling Block	dveck_builder	material	Material	5	1 VP: Gain 5 coins.		JakeTheWolfie
Devoid Stone	dveck_builder	material	Material	3	Provides 1 coin. If you buy a thing with this coin, it gains "0: Gain 1 coin. You may not use any other abilities on this card." If you buy an action with this coin, it gains "Alternatively, Gain 1 coin."		JakeTheWolfie
Frozen Bar	dveck_builder	material_ice	Material - Ice	3	Provides 2 coins. For each coin that you don't spend given by this, create a Melty Shard with "Provides 1 coin. If you spend this coin, sacrifice this material."		JakeTheWolfie
Whitewash	dveck_builder	action	Action	4	As an additional cost, pay 3 gold coins.  Target material loses all card text and has "Provides 1 coin."		JakeTheWolfie
Gilded Bar	dveck_builder	material	Material	3	As an additional cost, discard a card.  Provides 2 Gold coins.		Bucky
Charity	dveck_builder	action	Action	1	Move a Basic Shard from a supply pile to target player's hand.		Bucky
Bleed Together	dveck_builder	action	Action	7	Choose 2 non-basic materials target player controls owned by the same player. Return them to the shop, and their controller creates a material card which has the cost, text, and name of both cards. Their owner gains ownership of it and their controller gains control over it.		JakeTheWolfie
Apprentice Redditch	dveck_builder	thing	Thing	0	Provides 1 red coin.		JakeTheWolfie
Apprentice Bluwitch	dveck_builder	thing	Thing	0	Provides 1 blue coin.		JakeTheWolfie
Apprentice Guildditch	dveck_builder	thing	Thing	1	Provides 1 gold coin.		JakeTheWolfie
Untitled	dveck_builder	material	Material				
Skyline Lattice	dveck_builder	material_lattice	Material - Lattice	4	Each lattice has "Provides 1 Blue coin for each Lattice in play."		JakeTheWolfie
Sunset Lattice	dveck_builder	material_lattice	Material - Lattice	4	Each lattice has  "Provides 1 Red coin for each Lattice in play."		JakeTheWolfie
Generator Lattice	dveck_builder	thing_lattice	Thing - Lattice	3	Each lattice has "At the beginning of your turn, gain 1 energy token"		JakeTheWolfie
Untouched Lattice	dveck_builder	thing_lattice	Thing - Lattice	*	This card's cost to buy is equal to the number of Lattices that all players collectively own.		JakeTheWolfie
Interconnected Structures	dveck_builder	thing_lattice	Thing - Lattice	1	Each lattice has "Action: Swap ownership of this lattice with a lattice an opponent owns. Control over the lattices does not change."		JakeTheWolfie
Height-Limit Scaffolding	dveck_builder	thing_lattice	Thing - Lattice	6	Each Lattice is Tall. (They cannot be the target of effects except by other Tall things, or by players who control a Tall thing.)		JakeTheWolfie
Fractal Fracture	dveck_builder	thing_lattice	Thing - Lattice	3	Each lattice has "4: Destroy target thing." and "8: This lattice's controller sacrifices it. Any player may activate this ability, and it costs 1 less to activate for each lattice in play."		JakeTheWolfie
Restructure Reality	dveck_builder	action	Action	3	Target thing becomes a Lattice in addition to its' other types.		JakeTheWolfie
Structural Failing	dveck_builder	action	Action	3	Destroy target Lattice.		JakeTheWolfie
Flooded Servers	dveck_builder	material_matrix	Material - Matrix	3	Provides 1 blue coin for each Matrix you control.		JakeTheWolfie
Overheated Servers	dveck_builder	material_matrix	Material - Matrix	3	Provides 1 red coin for each Matrix you control.		JakeTheWolfie
Mind Connection	dveck_builder	thing_matrix	Thing - Matrix	2	Matrices you control have "Your handsize is i3ncreased by 1."		JakeTheWolfie
Floating Point Numbers	dveck_builder	thing_matrix	Thing - Matrix	4	Matrices you control have "Choose a coin source you control. While this is in play, that source provides twice the number of coins it would normally produce."		JakeTheWolfie
Code Salvager	dveck_builder	thing_matrix	Thing - Matrix	7	Whenever you cycle your deck, you may pay gold coins equal to the number of matrices you own. If you do, you gain 1 VP for each Matrix that was in your discard pile, then sacrifice Code Salvager.		JakeTheWolfie
Plug In	dveck_builder	action	Action	4	Target thing becomes a Matrix in addition to its' other types.		JakeTheWolfie
Forcibly Eject	dveck_builder	action	Action	3	Destroy target Matrix.		JakeTheWolfie
Untitled	dveck_builder	thing_matrix	Thing - Matrix				
Untitled	dveck_builder	thing_lattice	Thing - Lattice				
Untitled	dveck_builder	action	Action				
Pirate King's Crown	dveck_builder	thing_victory_treasure	Thing - Victory Treasure	1	When you play an Action or Thing or use an Ability, put a Combo counter on this Crown until the end of the turn. When the Pirate King's Crown has 10 counters, trash it and gain 20 victory points.		Bucky
Arson	dveck_builder	action_piracy	Action - Piracy	1	Destroy target Boat OR target player discards a card at random.		Bucky
Mystic Purse	dveck_builder	thing_treasure	Thing - Treasure	2	You may keep up to two Coins at the end of your turn.		Bucky
Compass of Desire	dveck_builder	thing_treasure	Thing - Treasure	2	Action, 1 Red: Put a greed counter on an opponent's Thing.  Action: Steal a Thing with at least as many greed counters on it as its cost. Destroy Compass of Desire unless you pay 4 Coins.	Points to what you covet most	Bucky
Twisted Hourglass	dveck_builder	thing_treasure	Thing - Treasure	2	2 coins, Destroy this: Take an extra turn after this one, but you can't gain Coins during the extra turn.		Bucky
Psychic Spyglass	dveck_builder	thing_treasure	Thing - Treasure	3	Once per turn, Free: Look at an opponent's hand.	For peering into thoughts from a distance	Bucky
Plunder	dveck_builder	action_piracy	Action - Piracy	3	Destroy a Thing. If it was a Boat or Treasure, gain a gold Coin.		Bucky
Shore Party	dveck_builder	thing_pirate_boat	Thing - Pirate Boat	3	You may take extra Actions each turn if you pay their cards' purchase costs.		Bucky
Coin Chest	dveck_builder	thing_treasure	Thing - Treasure	3	At the start of your turn, put a counter on Coin Chest.   Destroy Coin Chest: Gain a gold Coin for each counter on Coin chest.		Bucky
Magic Mirror	dveck_builder	thing_treasure	Thing - Treasure	4	Once per turn, 1 Red: Pay the "Action:" or "Act:" part of another ability's cost, and/or allow its controller to use the "once per turn" ability a second time this turn.		Bucky
Customs Frigate	dveck_builder	thing_boat	Thing - Boat	5	You have +1 hand size Your opponents' Action cards cost an additional Coin or token to play.	Bureaucracy. It's not the fees, it's the inconvenience.	Bucky
Smuggler's Yacht	dveck_builder	thing_boat	Thing - Boat	5	+1 maximum hand size.   Once per turn, 1 Gold, Discard a card: Draw a card.		Bucky
Altar of Greed	dveck_builder	thing_treasure	Thing - Treasure	5	Once per turn, 1 coin: Discard any number of cards. Gain 2 Gold Coins each.	Riches, but at what cost?	Bucky
Jade Galleon	dveck_builder	thing_treasure_boat	Thing - Treasure Boat	10	You have +1 hand size.  Once per turn, Free: gain 3 Gold Coins.		Bucky
Untitled	dveck_builder	thing_lattice	Thing - Lattice				
Untitled	dveck_builder	thing_matrix	Thing - Matrix				
Brainfreeze	dveck_builder	action	Action	3	Each player reveals their hand, discards all non-Material cards revealed this way, and draws a card.		ChippyYYZ
Summon Rock Band	dveck_builder	action	Action	1	If you control fewer than 4 Musician Tokens, gain Musician Tokens equal to the difference.		ChippyYYZ
Mind Explosion	dveck_builder	action	Action	2	Choose one - Draw two cards, or each other player discards a card.		ChippyYYZ
Infinity Vortex	dveck_builder	thing	Thing	4	At the end of each player's turn, they discard a card and put it face-down under Infinity Vortex. ''Don't'' mark ownership of that card. If Infinity Vortex leaves play or if it would lose this sentence, each player in turn order, starting with you, plays a random card from under it until there are no cards left (this changes ownership of those cards).		ChippyYYZ
Fatal Circuitry Flaw	dveck_builder	thing	Thing	3	When a player activates a Thing's Ability, you may play this in reaction. When Fatal Circuitry Flaw enters play, attach it to a Thing. Add "Discard a random card. If it's not a Material, destroy this." to the end of the attached Thing's Abilities.		ChippyYYZ
Macron	dveck_builder	thing	Thing	1	Any rules or effects that measure a number of Things count Things you control four times.		ChippyYYZ
Filch	dveck_builder	thing	Thing	5	Once between your turns when an opponent plays an Action, you may put that card underneath Filch. Cards underneath Filch count for all purposes except ownership as though they were in your hand (''you may discard or play them, and they count toward your hand size. They go to their owner's discard pile instead of yours.'')		ChippyYYZ
Laser	dveck_builder	thing	Thing	2	Once between your turns, at the beginning of an opponent's turn, you may have that player play a random card. It counts as one of their plays for the turn.		ChippyYYZ
Warlock Punch	dveck_builder	action	Action	3	Destroy target Thing. Its controller discards a random card. This can't be negated if it's the first card you play on your turn.		ChippyYYZ
The Finger	dveck_builder	thing	Thing	5	Your hand size is reduced by 2. Action:  Give control of the Finger to a player other than its owner. Act, 2 Coins: Give control of the Finger to its owner.		ChippyYYZ
Lawyers, Guns, and Money	dveck_builder	action	Action	4	Discard your hand. If you discarded at least 2 Things: Take control of target Thing. X Actions: Each opponent discards X cards. 2 Materials: Acquire a main deck card from the Shop costing up to 4.		ChippyYYZ
The Great Flood	dveck_builder	thing	Thing	4	Whenever there is another Thing in play, put it in its owner's discard pile.		ChippyYYZ
Do Not Panic	dveck_builder	thing	Thing	3	You never have to discard cards from your hand or play cards or Abilities against your will. Your hand size is increased by one if you haven't played a Material this turn.		ChippyYYZ
Occam's Razor Blade	dveck_builder	thing	Thing	3	Act, 1 Coin: Destroy target Thing with the most words in its rules text.	Chuck Norris shaves with this.	ChippyYYZ
Boarding Action	dveck_builder	action	Action	1	Give control of any number of your Things to target player. Destroy that many Things that player owns.		ChippyYYZ
Error 404	dveck_builder	action	Action	4	Play as a reaction to a player buying a card. Trash that card. This does not cost that player any coins nor one of their buys for the turn.		ChippyYYZ
Thing Destruction	dveck_builder	action	Action	2	Destroy target Thing.		ChippyYYZ
Bottled Fart	dveck_builder	thing	Thing	2	When Bottled Fart is destroyed, all players discard a random card.		ChippyYYZ
Message In A Bottle	dveck_builder	thing	Thing	1	When Message In A Bottle is destroyed, look at the top five cards of your deck.		ChippyYYZ
Swiss Army Card	dveck_builder	thing	Thing	4	This card has all Abilities of all Things in the Shop.		ChippyYYZ
Three Part Harmony	dveck_builder	thing	Thing	5	When you play an Action card, you may pay its cost. If you do, that Action takes effect two additional times, without changing targets.		ChippyYYZ
Resurrection	dveck_builder	action	Action	4	Put all Things not acquired this turn from the top 10 cards of your discard pile into play under your control.		ChippyYYZ
Trespassers Will Be Shot	dveck_builder	thing	Thing	2	Whenever a Thing you don't own enters your control, you may destroy it.		ChippyYYZ
Overenthusiasm	dveck_builder	thing	Thing	2	Whenever an Ability of a Thing is played, repeat that Ability, then destroy that Thing.		ChippyYYZ
Atomize	dveck_builder	action	Action	2	Destroy target Thing. Its controller gains 3 Particle Tokens.		ChippyYYZ
Interference	dveck_builder	action	Action	4	Play as a Reaction to an Action or Ability. Roll a die. That Action or Ability's target...  1-2: must be changed if possible. 3-4: is chosen by you. 5-6: is chosen randomly.		ChippyYYZ
Weapons Dealer	dveck_builder	thing	Thing	2	Action:  Give control of a Thing you control to target player. Gain 1 Gold Coin and draw a card.		ChippyYYZ
Advanced Alchemy	dveck_builder	thing	Thing	1	You may treat Tokens you control as Tokens of any type.		ChippyYYZ
Attack Of The Mutant Taste Buds	dveck_builder	action	Action	1	Destroy all things with flavortext.		ChippyYYZ
The Holy Hand Grenade Of Antioch	dveck_builder	thing	Thing	4	Action: Trash this card and target Thing. This ability can't be negated.	...And Saint Attila raised the hand grenade up on high, saying, "O Lord, bless this Thy hand grenade that with it Thou mayest blow Thine enemies to tiny bits, in Thy mercy."	ChippyYYZ
Soul Absorption	dveck_builder	action	Action	5	Shuffle your discard pile into your deck. Put target Thing into your discard pile.		ChippyYYZ
Prototype Isochron Scepter	dveck_builder	thing	Thing	3	When this comes into play, attach an Action card from your hand to it. '''Action, and pay the attached Action card's cost:''' This ability has an identical effect to that Action.		ChippyYYZ
Proletariat Revolution	dveck_builder	action	Action	3	Any player who controls more Things than every other player combined discards cards equal to the number of players in the game.		ChippyYYZ
Order No. 227	dveck_builder	thing	Thing	2	If a Thing would leave play without being destroyed, destroy it instead.	Ни шагу назад!	ChippyYYZ
High-Frequency Shield	dveck_builder	thing	Thing	2	When this enters play, attach it to a Thing you control. This card and the attached thing can't have their text altered or ignored and can't leave play except by being destroyed.		ChippyYYZ
Camo Suit	dveck_builder	thing	Thing	3	When this enters play, attach it to a Thing you control. The attached Thing can't be affected by Actions that don't affect all Things in play.		ChippyYYZ
Warp Blade	dveck_builder	thing	Thing	5	When this enters play, attach it to a Thing you control. When the attached Thing would destroy one or more Things, you may put Warp Blade in your discard pile to Trash one of those Things.		ChippyYYZ
Tokenmail	dveck_builder	thing	Thing	3	When this enters play, attach it to a Thing you control. Whenever this or the equipped thing would be destroyed, you may destroy a token you control instead.		ChippyYYZ
The Fury of Jimi Hendrix	dveck_builder	action	Action	4	Destroy up to 5 target Things. Trash this card.	Setting it on fire is optional, though encouraged.	ChippyYYZ
Card Force	dveck_builder	action	Action	3	Put a card from your hand or a Thing you control on top of target player's deck. You may discard this card and a red Material to play it as a reaction to anything at all.		ChippyYYZ
Remake	dveck_builder	action	Action	4	Trash a card in your hand. You may acquire a card from the shop with the same creator that costs up to 1 more.		ChippyYYZ
"Odd. That Wasn't Supposed To Happen."	dveck_builder	action	Action	3	Play this as a reaction to a player Cycling their deck. A card of your choice in their discard pile stays there instead of being shuffled into their deck.		ChippyYYZ
Back From The Grave	dveck_builder	action	Action	3	Create a zombie token and put a non-Material card from your discard pile into your hand if you didn't acquire it this turn.		ChippyYYZ
Back With A Vengeance	dveck_builder	action	Action	5	Put a Thing card you didn't acquire this turn from the discard pile into play under your control. That Thing gains "When this enters play, destroy target Thing" until end of turn.		ChippyYYZ
Back From The Future	dveck_builder	action	Action	2	Look at the top 5 cards of your deck and play one of them.		ChippyYYZ
Ricochet Laser	dveck_builder	action	Action	3	Spend any number of Red Coins. Destroy 2 randomly chosen Things, plus 1 more for every 2 coins spent this way.		ChippyYYZ
Shadowflame Knife	dveck_builder	thing	Thing	3	Action: Place a shadowflame token on target thing. Destroy all shadowflame toekns along with aything under them at the end of your next turn.		JakeTheWolfie
King Of Fire And Ice	dveck_builder	thing	Thing	2	1 Blue, 1 Red: Spend a Flame Token to have target opponent discard a card, or spend an Ice Token to draw a card, or gain a Flame Token and an Ice Token.		ChippyYYZ
Mind Implosion	dveck_builder	action	Action	4	Return all Things you own to your hand. Draw a card for each card in your hand. End your turn without discarding down to your maximum hand size.		ChippyYYZ
General Specific	dveck_builder	thing	Thing	2	Whenever a card refers to another card by name, General Specific may be treated as having that name, even if it's not in play.		ChippyYYZ
Countermelody	dveck_builder	action	Action	4	Whenever you play an action, you may discard an action card to add its text to the first action.		ChippyYYZ
Thunderbolt and Lightning	dveck_builder	action	Action	4	Very, very frightening. Destroy two target things.		ChippyYYZ
The Unspeakable Wrath Of Qzmrn'pcsjYx-gyh	dveck_builder	action	Action	8	Destroy all things target player controls. They discard their hand.		ChippyYYZ
The Secret Chamber Of Helga Hufflepuff	dveck_builder	thing	Thing	4	Indestructible.  When this card comes into play create a yellow Giant Badger token. Action:  Destroy up to one target non-yellow Thing for each badger you control. If you have no badgers, you may return this card to your hand.		ChippyYYZ
The Sword of Ravenclaw	dveck_builder	thing	Thing	5	Indestructible. Your hand size increases by 1. Action:  Destroy target non-blue Thing, even if it is indestructible.		ChippyYYZ
Global Warming	dveck_builder	thing	Thing	3	At the beginning of your turn, discard the top card of your deck.		ChippyYYZ
Let's Not Bring Color Into This	dveck_builder	thing	Thing	1	The rulestext of cards that refer to cards of or not of a specific color or colors are treated as blank.		ChippyYYZ
Never-Ending Crowd	dveck_builder	thing	Thing	2	At the beginning of each player's turn, they reveal the top card of their deck. If it's a Thing, they put it into play. Gain 1 Blue Coin whenever a Thing enters play under your control.		ChippyYYZ
Item Duplication Glitch	dveck_builder	thing	Thing	3	Action: Discard a card to replace the text of target Thing with the text of another Thing in play.	It's easy. Just put the item in the bank, save the game, then take it out of the bank and equip it, and...	ChippyYYZ
Infinite Money Glitch	dveck_builder	thing	Thing	5	At the beginning of your turn, gain 1 Gold Coin.	It's not fast, but it's infinite.	ChippyYYZ
Cheat Code of *Create Item*	dveck_builder	thing	Thing	4	Thing: Search your deck for a Thing and put it into your hand.		ChippyYYZ
Infinite XP Glitch	dveck_builder	thing	Thing	4	Action:  Destroy Infinite XP Glitch and gain 1 VP.		ChippyYYZ
Recurring Nightmare	dveck_builder	action	Action	4	Destroy target Thing. Return this card to your hand, then discard a random card. If you discard this card this way, discard your hand.		ChippyYYZ
Brainwave Overload	dveck_builder	action	Action	3	Discard a card. If you do, each opponent with more than four cards in their hand discards two cards.		ChippyYYZ
Fire and Flames	dveck_builder	action	Action	3	Target player discards two cards.		ChippyYYZ
Dual Wielding	dveck_builder	thing	Thing	4	You can't play Things. You may play an additional Action each turn. Action: Return this card to your hand.		ChippyYYZ
Mindshatter	dveck_builder	action	Action	5	Put this card into target player's hand. They discard random cards until they discard Mindshatter. Put Mindshatter into your discard pile instead of theirs.		ChippyYYZ
Kryptonite	dveck_builder	thing	Thing	2	When Kryptonite enters play, name a Thing. Things in play with the chosen name are blank.		ChippyYYZ
Red Shift	dveck_builder	thing	Thing	4	Things you control are also Red. Once per turn when you play a Blue Basic Material, you may have it produce Red Coins instead of Blue.		ChippyYYZ
Tangled Up In Blue	dveck_builder	thing	Thing	4	Play into any player's control. Whenever you play a blue card, discard a card. 3 Blue: Destroy this card.		ChippyYYZ
Vortex Gun	dveck_builder	action	Action	2	Return target thing to its owner's hand. That player discards a random card.		ChippyYYZ
Master Explosion	dveck_builder	action	Action	7	Destroy all Things you don't control.	A decent exploder can blow up everything. A Master Exploder can blow up everything else.	ChippyYYZ
Thrasher	dveck_builder	thing	Thing	6	At the beginning of your turn, destroy another Thing chosen at random. Action: Destroy Thrasher and Trash two cards in your discard pile that each cost at least 5, or Trash Thrasher. Draw five cards, you may play an extra Action and Thing this turn, and you may buy any number of nonbasic cards this turn.	"Bow down to the thrasher!" Evile -Thrasher	ChippyYYZ
Amped Battery	dveck_builder	thing	Thing	4	You may play an additional Action or Thing card each turn. When you would discard a nonspecific card, discard a random card instead.		ChippyYYZ
Rorschach Attack	dveck_builder	action	Action	3	This card is also black. Play this card as a Reaction to an opponent drawing any cards as a result of an Action or Ability. They draw one fewer card, then discard a random card.		ChippyYYZ
Gold Coating	dveck_builder	action	Action	4	All Tokens in play become Money Tokens. All Coins in play become Gold Coins.		ChippyYYZ
Philanthropy	dveck_builder	thing	Thing	2	Once during your turn, you may give control of another Thing you control to target player. If you do, you may buy an additional card this turn.		ChippyYYZ
All Hands On Deck!	dveck_builder	action	Action	2	Each player, starting with you, may play a Thing from their hand. Repeat this process until no one plays a Thing.		ChippyYYZ
Defibrillator	dveck_builder	thing	Thing	3	Action: Pay the cost of a Thing card in your discard pile to put it into your hand.		ChippyYYZ
Mitosis	dveck_builder	thing	Thing	2	At the beginning of your turn, you may choose a Token. Its controller gains another Token of that type. If it was on a card, the new Token is also on that card.		ChippyYYZ
Shoulder To The Plow	dveck_builder	thing	Thing	2	Action Abilities and Thing Abilities are treated as Action And Thing Abilities.		ChippyYYZ
Rob	dveck_builder	action	Action	3	Gain control of all of target player's Tokens. You may distribute them amongst Things you control.		ChippyYYZ
Evaporate	dveck_builder	action	Action	2	Put target Thing on top of its owner's deck.		ChippyYYZ
Take Two	dveck_builder	action	Action	6	Gain control of two target Things.		ChippyYYZ
Rising Thunder Dragon Blade Combo	dveck_builder	action	Action	4	You may play two additional Actions this turn. The next time you cycle your deck this turn, destroy up to one target Thing and gain 1 VP.	"You must defeat my Dragon Punch to stand a chance."	ChippyYYZ
Reincarnation	dveck_builder	thing	Thing	4	Whenever another Thing you control is destroyed, draw a card. Trash Reincarnation: The next card you buy this turn may be bought from the Trash pile. You can't buy Reincarnation this way.		ChippyYYZ
The Void Flows Through Me	dveck_builder	thing	Thing	4	Whenever a card is Trashed, you may draw a card.		ChippyYYZ
Inexorably Advancing Ice Wall	dveck_builder	thing	Thing	3	Whenever you Cycle your deck, you may destroy target Thing.	xkcd.com/86	ChippyYYZ
Death Beckons	dveck_builder	action	Action	3	Put all living Things in their owners' discard piles.	Who's that bell tolling for?	ChippyYYZ
Energy Capacitor	dveck_builder	thing	Thing	3	At the end of your turn, gain an Energy Token. Spend 2 Energy Tokens: Draw a card. Spend 3 Energy Tokens: You may play an extra Action this turn. Spend 5 Energy Tokens: Lose all Energy Tokens you control, then take an extra turn after this one.		ChippyYYZ
Ctrl-Alt-Del	dveck_builder	action	Action	5	Play this card as a Reaction to anything at all. Negate an Action or Ability, or blank target Thing's text and put it into its owner's discard pile.		ChippyYYZ
The Oldest Trick In The Book	dveck_builder	action	Action	3	Exchange control of two target Things.	References ^The Book, Vol. 1, pg. 5	ChippyYYZ
Eye Of The Basilisk	dveck_builder	action	Action	4	Blank target Thing's text. When an opponent's card causes this card to be revealed from your hand, you may blank the text of target Thing that opponent controls.		ChippyYYZ
Bottled Zombie Gas	dveck_builder	thing	Thing	1	When this is destroyed, put all living things into their owners' discard piles, replacing each one with a Zombie Token.	And you thought Bottled Fart was gross.	ChippyYYZ
Charity Ray	dveck_builder	action	Action	2	Spend any number of coins. Target opponent gives control of that many of their things to other players, distributed as they choose. If you have only one opponent, you must instead spend any number of coins and the same number of Gold Coins.		ChippyYYZ
Goalie	dveck_builder	thing	Thing	3	If you would be targeted by an action, destroy Goalie and negate that action.		ChippyYYZ
Litterbug	dveck_builder	thing	Thing	2	At any time, you may discard a card.		ChippyYYZ
Mana Potion	dveck_builder	action	Action	2	Gain 5 Energy Tokens.	LEGAL DISCLAIMER: Product does not contain mana.	ChippyYYZ
Headshot	dveck_builder	action	Action	3	Destroy target Thing, ignoring any effects that would keep it from being destroyed.	"Dodge this."	ChippyYYZ
Escape Pod	dveck_builder	thing	Thing	2	Action: Trash this card and another card you control in play or have in your hand.		ChippyYYZ
Scroll of Fireball	dveck_builder	thing	Thing	2	Act, 2 Red: Destroy Scroll of Fireball and target Thing.		ChippyYYZ
Scroll of Noxious Cloud	dveck_builder	thing	Thing	2	Act, 2 Red: Destroy Scroll of Noxious Cloud. Each opponent discards a card.		ChippyYYZ
Scroll of Gale	dveck_builder	thing	Thing	3	Act, 2 Red: Destroy Scroll of Gale. Return all Things target player controls to their owners' hands.		ChippyYYZ
Fundrazor	dveck_builder	thing	Thing	5	3 Gold: Destroy target Thing.		ChippyYYZ
Phalanx	dveck_builder	action	Action	1	Switch any number of Things you own with that many Things from your hand.		ChippyYYZ
Dark Phalanx	dveck_builder	action	Action	3	Switch any number of Things you own with that many Things from your discard pile.		ChippyYYZ
I Am The King Of Tokens	dveck_builder	action	Action	4	Gain a token of any type. If no opponents control any tokens and you control at least 5, gain 1 VP		ChippyYYZ
Trap in Sapphire	dveck_builder	thing	Thing	3	Attach to target thing.  Attached thing loses all card text and types and becomes a Basic Material with "Provides 1 Blue coin."		JakeTheWolfie
Trap in Ruby	dveck_builder	thing	Thing	3	Attach to target thing.  Attached thing loses all card text and types and becomes a Basic Material with "Provides 1 Red coin."		JakeTheWolfie
Alchemy	dveck_builder	action	Action	2	If target material's coin hasn't been spent this turn, upgrade it. It's controller loses that coin and doesn't receive the coins for the upgraded material this turn.		JakeTheWolfie
Shard Juicer	dveck_builder	thing	Thing	7	Once per turn, you may trash a Basic Material from your hand.  If it was Red, play an extra Action this turn. If it was Blue, play an extra Thing this turn. If it was Gold, draw a card.		Bucky
Unclogging Fluid	dveck_builder	action	Action	2	Put up to three cards in the Shop on the bottom of their decks of origin.	Shop clogged with cards nobody wants? No problem! Bucky's Patented Shop Unclogging Fluid will get those cards flowing again.	Bucky
Cheap Imitation	dveck_builder	thing	Thing	2	While Cheap Imitation is in play, treat it as a copy of the cheapest Thing card in the Shop. (you break ties when they arise)		ChippyYYZ
Change Magnet	dveck_builder	thing	Thing	7	When you acquire Change Magnet, acquire a Blue Shard, a Red Shard, and a Gold Shard. The first time each opponent gains any coins during their turn, they give you one of those coins.	A wizard's failed attempt at creating an "Automatic Swear Jar".	ChippyYYZ
Power Through Fear	dveck_builder	thing	Thing	6	Opponents' cards with cost 5 or less can't target you. Opponents' cards with cost 3 or less can't target this card. You have +2 hand size. Discard a card: You may Buy an additional nonbasic card this turn.		ChippyYYZ
Ice Machine	dveck_builder	thing_ice	Thing - Ice	4	2: Create a token named "Melty Shard" with the color of one of the coins spent to activate this ability. The token is a material and has "Provides 1 coin of the color that this material is. If you spend that coin, sacrifice this material."		JakeTheWolfie
Great Escape	dveck_builder	action	Action	2	Gain control of a thing in your discard pile.		JakeTheWolfie
Midas' Thumbprint	dveck_builder	action	Action	4	Trash target Thing. If it was a token, its owner gains a Gold token. If not, its owner acquires a Gold Bar.		Bucky
Ruin	dveck_builder	action	Action	1	Target thing loses all text until it's destroyed.		JakeTheWolfie
Two for the Price of One	dveck_builder	action	Action	3	Play this only when you would buy a card from the shop.  You may buy two cards as though they were one card, paying only the greater cost.		JakeTheWolfie
Crystalline Witch	dveck_builder	thing	Thing	2XX	(X is a variable cost, and may be paid with any number of coins, or with no coins.)  Provides X coins.	"Entrapped in Crystal, one only needs to pay tribute to receive false hope."	JakeTheWolfie
Small Attack	dveck_builder	action	Action	1	Destroy target Thing with cost 2 or less OR destroy one or two target Tokens.		Bucky
Investment Portfolio	dveck_builder	action	Action	3X	(X is a variable cost, and may be paid with any number of coins, or with no coins.)  Acquire a card from the shop with a value of X or less then decrease X by 1. If X is less than 0, shuffle Investment Portfolio into the Main Deck.		JakeTheWolfie
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