This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
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http://dvorakgame.co.uk/export.php?deck=Dungeon_Brawl_Deck&lackeyimg=image&d=/d
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Name Set ImageFile Type CornerValue Text FlavorText Creator Elf dungeon_brawl race Race You gain +1 when wielding ranged weapons. You need only roll above 4 to escape from a monster. Uruk-Hai dungeon_brawl race Race You gain a +2 bonus in combat if you are wielding melee weapons. If the monster you are facing is enhanced, ie. the monster you are facing is angry, ancient or intelligent, you gain +1 against it for every enhancer. You must roll a 6 to escape from combat. Dwarf dungeon_brawl race Race You may carry any number of big items. Your maximum hand size is 6. Halfling dungeon_brawl race Race You may have any number of sidekicks. You get +3 bonus to combat when fighting any baby monster. Warrior dungeon_brawl class Class Beserk: You may discard up to 3 cards in combat, each card giving you a +1 bonus. You win ties. Cleric dungeon_brawl class Class Heal Spell: You may discard 3 cards to remove any curse from any player. Undead Slayer Bonus: You gain a +2 bonus in combat if you are facing an undead. You may discard up to two more cards from your hand, each card conferring an additional +1 bonus against undead. Wizard dungeon_brawl class Class Flight Spell: You may discard up to three cards while running away, each one giving a +1 bonus to flee. Charm Spell:You may discard your whole hand to charm a single monster instead of fighting it. You gain the tresure from the monster but not the levels. If there are any other monsters in combat face them normally. Rogue dungeon_brawl class Class Pilfer: You may discard one card and roll a die. If you roll 4 and above, you may steal one card from any fellow adventurer. Backstab: You may discard up to three cards during ANY combat. For each card, a chosen adventurer or monster gets -1 to conbat. Goblin dungeon_brawl monster Monster L2/T1 +3 Against Uruk-Hai due to an ancient grudge. Bad Stuff: You lose 1 levels. Giant Bat dungeon_brawl monster Monster L3/T1 Bad Stuff: You lose 1 level. Floating Eye dungeon_brawl monster Monster L2/T1 Freeze: Roll a die. If you roll 1 or 2 you are frozen and cannot gain treasure from the floating eye even if you win. Bad Stuff: You lose 2 levels. 200 Orcs dungeon_brawl monster Monster L10/T3 +5 against dwarves due to an ancient grudge. Bad Stuff:Roll a die. For a roll of 1 or 2 you get lynched to death and lose two levels. Otherwise, just lose 2 levels. Teleportation Serum dungeon_brawl potion Potion Teleport: Destroy this Scroll, and all Monsters you face. Redraw a card from the dungeon pile and repeat the 'open a door' phase. Cost:600 Fire Cannister dungeon_brawl potion Potion Discard 1 card and this postion to reduce a monster's level by 2. Cost:600 Draft of Taming dungeon_brawl potion Potion Discard 3 cards and this postion to to gain control of a Monster.You count as having defeated the monster.You get its treasure but not the levels. Cost:600 Melange dungeon_brawl potion Potion Discard this potion and look at the first 3 cards of the dungeon deck. Arrange them as you wish and replace them on the deck. Cost:600 +1 Cap of Intelligence dungeon_brawl helmet Helmet Cost:600 +1 Sponge Plates dungeon_brawl armour Armour This armour can be imbued with extra protection by pouring potions into it. You can increase the bonus by +1 for every potion up to two potions which have to be placed in front of the 'Sponge Plates' cards in play. If the potions are used the bonuses are removed. Cost:900 +3 Plate Mail dungeon_brawl armour Armour Cost:1000 +5 Titan Mail dungeon_brawl armour Armour This armour is so heavy that you have to discard it in order to run away. Cost:1100 +2 Magic Mirror Mail dungeon_brawl armour Armour Discard 4 Cards in order to negate the effects of a curse and place it on another player. Cost:900 +2 Junk Mail dungeon_brawl armour Armour If you are discarding this card pass it to the player to the right of you instead of discarding it. During his turn he may choose to play the card from his hand. Cost:700 +1 Dagger dungeon_brawl weapon_sword_ Weapon(Sword) Cost:400 +1 Axe dungeon_brawl weapon Weapon Cost:400 +2 PoleArm dungeon_brawl weapon Weapon Cost:600 +2 MechBow dungeon_brawl weapon_ranged_ Weapon(Ranged) This item cannot be discarded. Cost:800 +3 Scimitar dungeon_brawl weapon_sword_ Weapon(Sword) Cost:900 +4 BroadSword dungeon_brawl weapon_two_handed_sword_ Weapon(Two-Handed Sword) Cost:1000 +5 StormBringer dungeon_brawl weapon_two_handed_sword_ Weapon(Two-Handed Sword) Discard your hand in order to make another player discard his hand. Cost:1500 +4 Artemis' Bow dungeon_brawl weapon_ranged_ Weapon(Ranged) Cost:900 +1 Bow dungeon_brawl weapon_ranged_ Weapon(Ranged) Cost:400 +3 Ballistia dungeon_brawl weapon_ranged_ Weapon(Ranged) Destroy this card in order to kill a monster instantly. You get the treasure and levels. Cost:1000 +0 Golden Boots dungeon_brawl footwear Footwear Your maximum hand size is increased by 1. Cost:900 +1 Swiftsoles dungeon_brawl footwear Footwear You need only roll 4 or above to run away. Cost:800 +1 Oilskin Boots dungeon_brawl footwear Footwear These boots cannot be removed by monsters if you suffer bad stuff. Cost:800 +2 Kicking Boots dungeon_brawl footwear Footwear Cost:800 +4 Cockatrice dungeon_brawl monster_two_handed_sword Monster/Two-Handed Sword L8/T2 Can only be killed by a Player with a Weapon. Once it is killed, it may be used as a +4 Two-Handed Sword. Bad Stuff:Roll a die. For a roll of 4 and above you get petrified and lose 3 turns and two levels as a curse. Otherwise lose two levels. Cost:900 Mr. Bones dungeon_brawl monster_undead_ Monster(Undead) L3/T1 Bad Stuff:Lose 2 levels. Bonedragon dungeon_brawl monster_undead_ Monster(Undead) L12/T3 +4 against halflings who are all very afraid of flying, undead, firebreathing monsters. Gain 2 levels if you kill this monster.Bad Stuff:Lose 3 levels. Magitechmech dungeon_brawl monster_machine_ Monster(Machine) L15/T4 -3 against anything wearing armour. Gain 2 levels if you kill this monster.Bad Stuff:Lose all the cards in your hand and 2 levels. Amazon dungeon_brawl monster_machine_ Monster(Machine) L8/T2 Does not attack females or gender changed males. They gain +1 treasure and count as having defeated the amazon. Bad Stuff: Lose your dignity, lose your class(es). Colossus dungeon_brawl monster_machine_ Monster(Machine) L17/T4 Does not chase after anyone below level 5. Rusts with contact with magic: -3 to its level for every potion used against it. Bad Stuff:Lose 5 cards. Lose 1 level. Angry!!! dungeon_brawl action Action You may add +3 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 2. Intelligent!!! dungeon_brawl action Action You may add +2 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 1. Ancient!!! dungeon_brawl action Action You may add +2 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 1. Gigantic!!! dungeon_brawl action Action You may add +2 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 1. A cute baby monster dungeon_brawl action Action You may subtract 2 from the level of a single Monster card, during any combat.Treasure gained for a kill is decreased by 1. A cute baby monster dungeon_brawl action Action You may subtract 2 from the level of a single Monster card, during any combat.Treasure gained for a kill is decreased by 1. Trapdoor dungeon_brawl action_curse_ Action(curse) Lose either your whole hand or 2 levels. The Trappings of Charity dungeon_brawl action_curse_ Action(Curse) Give one card of your choise from your hand to any player. Nothing Happens dungeon_brawl action_curse_ Action(Curse) Destroy a miscellaneous item.