Dvorak Export: Dick Golf!


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard The Stranger/A/An opponent must make their next throw with their weaker hand ("blue #1")
loadcard The Stranger/A/An opponent must make their next throw with their weaker hand ("blue #1")
loadcard The Stranger/A/An opponent must make their next throw with their weaker hand ("blue #1")
loadcard The Stranger/A/An opponent must make their next throw with their weaker hand ("blue #1")
loadcard Force Hand/A/An opponent must make their next throw with your choice of forehand or backhand ("blue #1")
loadcard Force Hand/A/An opponent must make their next throw with your choice of forehand or backhand ("blue #1")
loadcard Force Hand/A/An opponent must make their next throw with your choice of forehand or backhand ("blue #1")
loadcard Force Hand/A/An opponent must make their next throw with your choice of forehand or backhand ("blue #1")
loadcard Overhand/A/An opponent must make their next throw overhanded ("blue #1")
loadcard Overhand/A/An opponent must make their next throw overhanded ("blue #1")
loadcard Overhand/A/An opponent must make their next throw overhanded ("blue #1")
loadcard Overhand/A/An opponent must make their next throw overhanded ("blue #1")
loadcard Mulligan/A/The last throw is retaken from where it was thrown, without penalty ("blue #9")
loadcard Mulligan/A/The last throw is retaken from where it was thrown, without penalty ("blue #9")
loadcard Mulligan/A/The last throw is retaken from where it was thrown, without penalty ("blue #9")
loadcard Mulligan/A/The last throw is retaken from where it was thrown, without penalty ("blue #9")
loadcard Foot Wedge/A/Move any disc up to 30 feet in any direction staying in bounds and not in a basket ("blue #9")
loadcard Foot Wedge/A/Move any disc up to 30 feet in any direction staying in bounds and not in a basket ("blue #9")
loadcard Foot Wedge/A/Move any disc up to 30 feet in any direction staying in bounds and not in a basket ("blue #9")
loadcard Foot Wedge/A/Move any disc up to 30 feet in any direction staying in bounds and not in a basket ("blue #9")
loadcard Caddy/A/An opponent must make their next throw with a disc of your choice from their bag ("blue #9")
loadcard Caddy/A/An opponent must make their next throw with a disc of your choice from their bag ("blue #9")
loadcard Caddy/A/An opponent must make their next throw with a disc of your choice from their bag ("blue #9")
loadcard Caddy/A/An opponent must make their next throw with a disc of your choice from their bag ("blue #9")
loadcard Rooted/A/An opponent must make their next throw with both feet planted and no run-up ("black #1")
loadcard Rooted/A/An opponent must make their next throw with both feet planted and no run-up ("black #1")
loadcard Rooted/A/An opponent must make their next throw with both feet planted and no run-up ("black #1")
loadcard Rooted/A/An opponent must make their next throw with both feet planted and no run-up ("black #1")
loadcard Penalty/A/An opponent of your choice takes a penalty stroke ("black #1")
loadcard Penalty/A/An opponent of your choice takes a penalty stroke ("black #1")
loadcard Monica Lewinsky/A/An opponent must make their next throw from both knees ("black #1")
loadcard Monica Lewinsky/A/An opponent must make their next throw from both knees ("black #1")
loadcard Minnie Driver/A/An opponent must make their next throw with a mini disc ("black #1")
loadcard Minnie Driver/A/An opponent must make their next throw with a mini disc ("black #1")
loadcard Backfire/A/Treat a card played on you as if you played it on the person who originally played it ("black #1")
loadcard Backfire/A/Treat a card played on you as if you played it on the person who originally played it ("black #1")
loadcard Backfire/A/Treat a card played on you as if you played it on the person who originally played it ("black #1")
loadcard Piggyback/A/Move your disc to an opponents lie keeping your current hole score ("black #11")
loadcard Piggyback/A/Move your disc to an opponents lie keeping your current hole score ("black #11")
loadcard Piggyback/A/Move your disc to an opponents lie keeping your current hole score ("black #11")
loadcard Freaky Friday/A/Swap lies with an opponent as long as both discs are within 30 feet of each other ("black #11")
loadcard Freaky Friday/A/Swap lies with an opponent as long as both discs are within 30 feet of each other ("black #11")
loadcard Tortoise/T/Only putters may be used on the current hole ("black #11")
loadcard Hare/T/Only drivers may be used on the current hole ("black #11")
loadcard Backhandless/T/Backhand throws are not allowed on the current hole ("black #11")
loadcard CTP/T/Two skins are given to the person who gets closest to the pin with their drive on the current hole ("black #11")
loadcard Reverse/T/Immediately begin playing the course in the opposite direction ("black #11")
loadcard Object Course/T/Hitting any part of the basket on the current hole constitutes a make ("black #11")
loadcard Safari/T/Play the current hole to the basket of the following hole ("black #11")
loadcard Safari/T/Play the current hole to the basket of the following hole ("black #11")
loadcard Raise the Stakes/T/Three skins are added to the current total up for grabs ("blue #1")
loadcard Raise the Stakes/T/Three skins are added to the current total up for grabs ("blue #1")
loadcard Commune/T/Choose another player and takes his bag. That player then takes a different players bag. Continue until the last player takes the original player's bag. Play the current hole with your new discs and return them once the hole is complete ("black #11")
loadcard Gold Tees/T/Choose a spot within 30 feet no closer to the basket than the current tee pad and mark a new tee pad for this hole ("black #11")
loadcard I Spy/T/Choose any basket visible from the tee pad and play the current hole to that basket ("black #11")
loadcard SUPER Safari/T/Play the current hole to the basket two holes ahead ("black #11")
loadcard Cali/T/Every player gets one mulligan on the current hole ("black #11")
loadcard Sanctuary/T/No cards may be played on the current hole ("black #11")
@emit [name(%#)] pastes the Dick Golf! into the Dvorak Engine.

Back to the Dick Golf!