To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard BlackWolf (3/3)/T/ loadcard Catze (3/3)/T/ ("Miaow!") loadcard Mouse (2/3)/T/ ("You'll see me on the server about once in a blue moon.") loadcard bAbY-G (3/3)/T/ ("Ha Ha HA!") loadcard CaptFrantic (3/3)/T/ ("I am Captain Frantic!") loadcard Ninja_Pirate (2/3)/T/ ("The creator of MH-Boxes.") loadcard EvilNinjaDuckie (2/2)/T/ ("An Evil Ninja Duck.") loadcard SS-Slayer (3/2)/T/ ("An excellent player.") loadcard Bittin (2/3)/T/ ("Another good player.") loadcard Loque (2/2)/T/ loadcard Barak (2/2)/T/ loadcard Kara (2/2)/T/ loadcard Tamerlane (2/2)/T/ loadcard Arachne (2/2)/T/ loadcard Liche (2/2)/T/ loadcard Jared (2/2)/T/ loadcard Ichthys (2/2)/T/ loadcard Tamara (2/2)/T/ loadcard Athena (2/2)/T/ loadcard Cilia (2/2)/T/ loadcard Sarena (2/2)/T/ loadcard Malakai (2/2)/T/ loadcard Visse (2/2)/T/ loadcard Necroth (2/2)/T/ loadcard Kragoth (2/2)/T/ loadcard Big Keg O' Health/A/Action: Prevent damage to a Thing - Player or Bot of your choice. loadcard Shield Belt/A/Action: Prevent damage to a Thing - Player or Bot of your choice. loadcard Invisibility/A/Action: Target player is unable to attack you this turn. loadcard BioRifle/T/The thing this is assigned to gains +1/+0. loadcard Shock Rifle/T/The thing this is assigned to gains +1/+0. loadcard Pulse Gun/T/The thing this is assigned to gains +1/+0. loadcard Ripper/T/The thing this is assigned to gains +2/+0. loadcard Minigun/T/The thing this is assigned to gains +2/+0. loadcard Flak Cannon/T/The thing this is assigned to gains +2/+0. loadcard Rocket Launcher/T/The thing this is assigned to gains +3/+0. loadcard Sniper Rifle/T/The thing this is assigned to gains +3/+0. loadcard Redeemer/T/The thing this is assigned to gains +4/+1. @emit [name(%#)] pastes the Destination Unreal deck into the Dvorak Engine.