Dvorak Export: Dead Spaced Necromorph Deck


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Hive Mind
Player
The collected conciousness of the necromorph horde.

(Draws 3 resource cards and 2 action cards per turn, must discard all action cards before the turn is over, can play any number of resource cards per turn and keep up to 10 in the users hand, can only play 1 action card per turn)
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Immenant Doom
Objective
Requires The horde becomes to strong to hold off

"Hive Node" "Necromorph Converter" "Fresh Corpses" "The Immortal" (Hive Mind wins)
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Bloodshot +1D&+2W
Mutation
Mutate the selected necromorph

Requires "Hive Node"
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Bloodshot +1D&+2W
Mutation
Mutate the selected necromorph

Requires "Hive Node"
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Bloodshot +1D&+2W
Mutation
Mutate the selected necromorph

Requires "Hive Node"
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Bloodshot +1D&+2W
Mutation
Mutate the selected necromorph

Requires "Hive Node"
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Bloodshot +1D&+2W
Mutation
Mutate the selected necromorph

Requires "Hive Node"
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Bloodshot +1D&+2W
Mutation
Mutate the selected necromorph

Requires "Hive Node"
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Bloodshot +1D&+2W
Mutation
Mutate the selected necromorph

Requires "Hive Node"
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Bloodshot +1D&+2W
Mutation
Mutate the selected necromorph

Requires "Hive Node"
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Bloodshot +1D&+2W
Mutation
Mutate the selected necromorph

Requires "Hive Node"
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Spines +1D
Mutation
Mutate the selected necromorph
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Spines +1D
Mutation
Mutate the selected necromorph
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Spines +1D
Mutation
Mutate the selected necromorph
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Spines +1D
Mutation
Mutate the selected necromorph
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Thick Hide +1W
Mutation
Mutate the selected necromorph
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Thick Hide +1W
Mutation
Mutate the selected necromorph
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Thick Hide +1W
Mutation
Mutate the selected necromorph
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Thick Hide +1W
Mutation
Mutate the selected necromorph
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Bloodthirsty
Mutation
Mutate the selected necromorph

(+ additional attack)
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Bloodthirsty
Mutation
Mutate the selected necromorph

(+ additional attack)
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Bloodthirsty
Mutation
Mutate the selected necromorph

(+ additional attack)
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Bloodthirsty
Mutation
Mutate the selected necromorph

(+ additional attack)
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Concentrated Infection
Mutation
Swap the chosen locust for an Elite version from the discard pile or resource pile.
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Concentrated Infection
Mutation
Swap the chosen locust for an Elite version from the discard pile or resource pile.
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Humanoid Necromorph 1W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Humanoid Necromorph 1W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Humanoid Necromorph 1W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Humanoid Necromorph 1W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Humanoid Necromorph 1W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Humanoid Necromorph 1W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Elite Humanoid Necromorph 2W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Elite Humanoid Necromorph 2W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Elite Humanoid Necromorph 2W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Elite Humanoid Necromorph 2W,1D
Necromorph
The citizens of the USG ishimura have become something... else.
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Soldier Necromorph 2W,1D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Soldier Necromorph 2W,1D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Soldier Necromorph 2W,1D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Soldier Necromorph 2W,1D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Soldier Necromorph 2W,1D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Soldier Necromorph 2W,1D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Elite Soldier Necromorph 2W,2D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Elite Soldier Necromorph 2W,2D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Elite Soldier Necromorph 2W,2D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Elite Soldier Necromorph 2W,2D
Necromorph
The soldiers of the USG ishimura put up a valiant defense....
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Brute 3W,2D
Necromorph
Stay away from this guy!
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Brute 3W,2D
Necromorph
Stay away from this guy!
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Brute 3W,2D
Necromorph
Stay away from this guy!
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Elite Brute 3W,3D
Necromorph
Stay away from this guy!
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Elite Brute 3W,3D
Necromorph
Stay away from this guy!
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Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 1 damage to every player)
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Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 1 damage to every player)
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Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 1 damage to every player)
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Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 1 damage to every player)
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Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 1 damage to every player)
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Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 1 damage to every player)
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Elite Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 2 damage to every player)
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Elite Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 2 damage to every player)
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Elite Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 2 damage to every player)
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Elite Explosive Necromorph 1W,1D
Necromorph
Explosive results.

(When killed explodes causing 2 damage to every player)
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The Leviathon 12W,2D
Goliath Necromorph
A very tough and large necromorph.

(When it strikes it causes damage to every player)
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The Immortal 30W,4D
Necromorph
Accept your own extinction.
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The Slug 8W,1D
Goliath Necromorph
Can only be damaged by heavy weapons

(Can block attacks made to other necromorphs)(Only wounded by the "Line gun" or The "Contact Beam")
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Crush
Action
Requires "Brute" The brute rams a player for 2 damage and stuns them for that turn

(Cannot be countered)
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Crush
Action
Requires "Brute" The brute rams a player for 2 damage and stuns them for that turn

(Cannot be countered)
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Adapt
Action
Search through the resource pile or discard pile for a Mutation card and apply it to a necromorph in play
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Adapt
Action
Search through the resource pile or discard pile for a Mutation card and apply it to a necromorph in play
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Adapt
Action
Search through the resource pile or discard pile for a Mutation card and apply it to a necromorph in play
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Hack
Action
Requires "humanoid necromorph" hack at an opponent causing one extra damage when you attack
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Hack
Action
Requires "humanoid necromorph" hack at an opponent causing one extra damage when you attack
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Hack
Action
Requires "humanoid necromorph" hack at an opponent causing one extra damage when you attack
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Hack
Action
Requires "humanoid necromorph" hack at an opponent causing one extra damage when you attack
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Fear
Action
All players cannot attack for 2 turns, unless they play "Hope"
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Fear
Action
All players cannot attack for 2 turns, unless they play "Hope"
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Thirst
Action
Destroy a piece of equiped armour and discard it from play
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Thirst
Action
Destroy a piece of equiped armour and discard it from play
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Thirst
Action
Destroy a piece of equiped armour and discard it from play
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Thirst
Action
Destroy a piece of equiped armour and discard it from play
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Thirst
Action
Destroy a piece of equiped armour and discard it from play
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Drain
Action
Each player discards all resources in their hand
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Drain
Action
Each player discards all resources in their hand
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Drain
Action
Each player discards all resources in their hand
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Surge
Action
Draw 3 additional resource cards
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Surge
Action
Draw 3 additional resource cards
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Surge
Action
Draw 3 additional resource cards
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Infection
Action
After an attack is made attach this card to the player causing one damage each turn, any medi-kit used will destroy this card
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Infection
Action
After an attack is made attach this card to the player causing one damage each turn, any medi-kit used will destroy this card
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Infection
Action
After an attack is made attach this card to the player causing one damage each turn, any medi-kit used will destroy this card
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Infection
Action
After an attack is made attach this card to the player causing one damage each turn, any medi-kit used will destroy this card
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Infection
Action
After an attack is made attach this card to the player causing one damage each turn, any medi-kit used will destroy this card
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Infection
Action
After an attack is made attach this card to the player causing one damage each turn, any medi-kit used will destroy this card
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Suicide
Action
Instantly destroy the explosive necromorph to inflict the explosive damage

Requires "Explosive necromorph"
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Suicide
Action
Instantly destroy the explosive necromorph to inflict the explosive damage

Requires "Explosive necromorph"
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Suicide
Action
Instantly destroy the explosive necromorph to inflict the explosive damage

Requires "Explosive necromorph"
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Fresh Corpses
Action
Put 2 "humanoid necromorphs" and 1 "soldier necromorph" in play

Requires "Necromorph converter"
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Fresh Corpses
Action
Put 2 "humanoid necromorphs" and 1 "soldier necromorph" in play

Requires "Necromorph converter"
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Fresh Corpses
Action
Put 2 "humanoid necromorphs" and 1 "soldier necromorph" in play

Requires "Necromorph converter"
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Fresh Corpses
Action
Put 2 "humanoid necromorphs" and 1 "soldier necromorph" in play

Requires "Necromorph converter"
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Regeneration
Action
All necromorphs in play rejuvenate to full wounds
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Regeneration
Action
All necromorphs in play rejuvenate to full wounds
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Regeneration
Action
All necromorphs in play rejuvenate to full wounds
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Necromorph Converter
Shared Resource
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Hive Node
Shared Resource
Allows for necromorph elite mutations
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Hive Node
Shared Resource
Allows for necromorph elite mutations
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Fuel Cell
Objective
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Fuel Cell
Objective
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Fuel Cell
Objective
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Fuel Cell
Objective
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Fuel Cell
Objective
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Reactor
Shared Resource
Destroy the ship wipeing out the necromorph enemy, a noble but fair death.

Requires 5 "Fuel Cells" (Game ends, draw)
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Cargo Vessel
Shared Resource
Escape and bring another person with you

Requires "Fuel Cell" "Power Core" "Navigation Card"(Can share the objective resources with that player) (Those two people win)
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The Ishimura
Shared Resource
The ship is just about in functioning order, signal sent out for reinforcements.

Requires "Bridge Pannel" "Navigation Card" 5 "Fuel Cells" 2 "Power Cores" "Reactor" (Survivors win)
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Bridge Pannel
Objective
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Level 1 Mask 1A
Resource
The basic O2 Mask
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Level 1 Mask 1A
Resource
The basic O2 Mask
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Level 2 Mask 3A
Resource
The advanced engineering Mask
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Level 2 Mask 3A
Resource
The advanced engineering Mask
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Level 3 Mask 5A
Resource
The elite soldier Mask
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Ultra Power Node +2D,+3A
Upgrade


(Requires Work Bench)
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Ultra Power Node +2D,+3A
Upgrade


(Requires Work Bench)
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Ultra Power Node +2D,+3A
Upgrade


(Requires Work Bench)
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Ultra Power Node +2D,+3A
Upgrade


(Requires Work Bench)
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Ultra Power Node +2D,+3A
Upgrade


(Requires Work Bench)
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Ultra Power Node +2D,+3A
Upgrade


(Requires Work Bench)
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Reaver 1D
Weapon
The experimental Reaver

(Special - when an explosive necromorph is killed with this weapon it does not explode)
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Reaver Ammo 10S,+1D
Resource
Ammunition for the Reaver
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Reaver Ammo 10S,+1D
Resource
Ammunition for the Reaver
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Crackshot
Action
Pull off a crackshot causing 3x weapon damage
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Crackshot
Action
Pull off a crackshot causing 3x weapon damage
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Crackshot
Action
Pull off a crackshot causing 3x weapon damage
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Field Medic
Action
The next medi-kit you use heals all your allies
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Field Medic
Action
The next medi-kit you use heals all your allies
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Field Medic
Action
The next medi-kit you use heals all your allies
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Persistant Guardian
Action
Block any attack on your ally and take the damage yourself
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Persistant Guardian
Action
Block any attack on your ally and take the damage yourself
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Persistant Guardian
Action
Block any attack on your ally and take the damage yourself
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Persistant Guardian
Action
Block any attack on your ally and take the damage yourself
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Specialised Scavenger
Action
Search through the resource pile to find any weapon

(excluding the contact beam and it's ammo)
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Specialised Scavenger
Action
Search through the resource pile to find any weapon

(excluding the contact beam and it's ammo)
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Dual Wield
Action
As long as you possess this card you may use 2 weapons
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Dual Wield
Action
As long as you possess this card you may use 2 weapons
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Dual Wield
Action
As long as you possess this card you may use 2 weapons
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Hope
Action
The necromorph player cannot attack for 2 turns unless they play "Fear"
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Hope
Action
The necromorph player cannot attack for 2 turns unless they play "Fear"
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Epic Tier 3 Engineer
Action
Instantly wipe out all necromorph enemies in play

(Optional card)
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