Dvorak Export: Dawn of War deck


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Angels of Death Order
Thing - Order
If an action tries to destroy this card, negate it. As long as you control this card, you may play space marines.
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Angels of Death Order
Thing - Order
If an action tries to destroy this card, negate it. As long as you control this card, you may play space marines.
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For Terra
Action
Play only if your opponent controls no things (not including orders) and you control "Angels of Death" and at least one other thing. You win the game.
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For the Emperor
Action
Play only if you control a Space Marine. Destroy target thing.
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Tactical Squad Space Marine
Thing - Space Marine
When you play this, you may destroy target thing.
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Tactical Squad Space Marine
Thing - Space Marine
When you play this, you may destroy target thing.
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Tactical Squad Space Marine
Thing - Space Marine
When you play this, you may destroy target thing.
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Force Commander Space Marine
Thing - Space Marine
Action: take control of target non-Sister-of-Battle thing.
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Librarian Space Marine
Thing - Space Marine
Action: search opponent's hand and play one action from it.
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Daughters of the Emperor Order
Thing - Order
If an action tries to destroy this card, negate it. As long as you control this card, you may play Sisters of Battle.
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Daughters of the Emperor Order
Thing - Order
If an action tries to destroy this card, negate it. As long as you control this card, you may play Sisters of Battle.
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For the Orders Militant
Action
Play only if your opponent controls no things (not including orders) and you control "Daughters of the Emperor" and at least one other thing. You win the game.
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Faith
Action
Play only if you control a Sister of Battle. Play a Sister of Battle from the discard pile and destroy target thing.
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Inquisitorial Authority
Action
Play only if you control a Sister of Battle. Destroy all Guardsmen.
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Battle Sister Squad Sister of Battle
Thing - Sister of Battle
Action: play "Sepherum Squad" from the discard pile.
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Battle Sister Squad Sister of Battle
Thing - Sister of Battle
Action: play "Sepherum Squad" from the discard pile.
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Battle Sister Squad Sister of Battle
Thing - Sister of Battle
Action: play "Sepherum Squad" from the discard pile.
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Sepherum Squad Sister of Battle
Thing - Sister of Battle
Action and Thing: destroy target thing.
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Sepherum Squad Sister of Battle
Thing - Sister of Battle
Action and Thing: destroy target thing.
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Canon Ess Sister of Battle
Thing - Sister of Battle
Action: search opponent's hand and play one action from it.
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Guardsman
Thing
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Guardsman
Thing
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Guardsman
Thing
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Guardsman
Thing
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Guardsman
Thing
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Guardsman
Thing
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Guardsman
Thing
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Commisar
Thing - Leader
Action: destroy a Guardsman you control to draw 3 cards and play one of them.
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Commisar
Thing - Leader
Action: destroy a Guardsman you control to draw 3 cards and play one of them.
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Commisar
Thing - Leader
Action: destroy a Guardsman you control to draw 3 cards and play one of them.
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Priest
Thing - Leader
When an action tries to destroy this card, flip a coin: if tails, negate that action. Action: play a Guardsman from the discard pile.
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Priest
Thing - Leader
When an action tries to destroy this card, flip a coin: if tails, negate that action. Action: play a Guardsman from the discard pile.
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Priest
Thing - Leader
When an action tries to destroy this card, flip a coin: if tails, negate that action. Action: play a Guardsman from the discard pile.
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Phsyker
Thing - Leader
Action: flip a coin: if heads, destroy target thing; if tails, opponent may draw a card.
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Phsyker
Thing - Leader
Action: flip a coin: if heads, destroy target thing; if tails, opponent may draw a card.
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Phsyker
Thing - Leader
Action: flip a coin: if heads, destroy target thing; if tails, opponent may draw a card.
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Imperial Guard General
Thing
Play only if you control at least 3 Guardsmen. Action: destroy target thing. Action: play a leader from the discard pile. Action: play artillery from the discard pile.
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Kasrkin
Thing
Play only if you control a Guardsman. Reaction: destroy target thing.
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Grey Knights
Thing
Action: search the draw deck for "Angels of Death" and play it.
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Reinforcements
Action
You may play as many things as you want this turn.
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Transport
Action
You may play two more actions this turn.
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Artillery
Action
Search opponent's hand and destroy 1 action and 1 thing.
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Execute
Action
Destroy one Guardsmen you control to destroy 2 target things.
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