Dvorak Export: Custom starship
This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Custom_starship&lackeyimg=image&d=/d
For further information, read this page.
Name Set ImageFile Type CornerValue Text FlavorText Creator
Sloop Class custom_starship ship_hull Ship Hull 2R
Hull 1 | Aiming 5+ |
Shield 1 | Weapon d6 |
Engine 2 | Capacity 0 |
Slots 2
Short range: Sloop Class ships cannot end there turn in a sector not containing a planet or another ship with a Carrier Bay. Deploys three identical ships.
Frigate Class custom_starship ship_hull Ship Hull 2RR Hull 3 | Aiming 5+ |
Shield 1 | Weapon d6 |
Engine 1 | Capacity 6 |
Slots 4
Dreadnought custom_starship ship_hull Ship Hull 3RR Hull 5 | Aiming 5+ |
Shield 1 | Weapon d6 x2 |
Engine 1 | Capacity 9 |
Slots 4
Carrier Class custom_starship ship_hull Ship Hull 3B Hull 4 | Aiming 5+ |
Shield 1 | Weapon d6 |
Engine 1 | Capacity 9 |
Slots 4
Shortrange ships may end their movement in the same sector as the Carrier.
Corvette Class custom_starship ship_hull Ship Hull 2B Hull 2 | Aiming 5+ |
Shield 1 | Weapon d6 |
Engine 2 | Capacity 3 |
Slots 4
Mothership Class custom_starship ship_hull Ship Hull 3BB Hull 4 | Aiming 5+ |
Shield 2 | Weapon d6 |
Engine 1 | Capacity 9 |
Slots 4
Shortrange ships may end their movement in the same sector as the Mothership. Structures may be built inside of the Mothership.
Probe Class custom_starship ship_hull Ship Hull 1Y Hull 1 | Aiming 5+ |
Shield 0 | Weapon - |
Engine 3 | Capacity 0 |
Slots 1
Frigate Class custom_starship ship_hull Ship Hull 2YY Hull 3 | Aiming 5+ |
Shield 1 | Weapon d6 |
Engine 1 | Capacity 6 |
Slots 4
Genesis Class custom_starship ship_hull Ship Hull 2YYY Hull 4 | Aiming 5+ |
Shield 1 | Weapon - |
Engine 1 | Capacity 0 |
Slots 2
Instead of moving this ship may destroy itself and any other ships or planet in the current sector. The player may place a planet of any color in that sector.
Harvester Class custom_starship ship_hull Ship Hull 1GG Hull 3 | Aiming 5+ |
Shield 1 | Weapon d6 |
Engine 1 | Capacity 3 |
Slots 3
May generate 1 random spice at the beginning of your turn if the Harvester is orbiting asteroid.
Corvette Class custom_starship ship_hull Ship Hull 2G Hull 2 | Aiming 5+ |
Shield 1 | Weapon d6 |
Engine 2 | Capacity 3 |
Slots 4
Planet Cracker Class custom_starship ship_hull Ship Hull 2GGG Hull 4 | Aiming 5+ |
Shield 1 | Weapon - |
Engine 1 | Capacity 6 |
Slots 3
If the Planet Cracker begins your turn orbiting a planet you may place 1 counter on that planet. If that planet has 4 or more counters then that planet is destroyed. You gain 2d6 spice of that planet's color.
Commander custom_starship officer Officer RR When the Commander engages in combat with infantry he rolls a d8 to attack.
Medical Officer custom_starship officer Officer RR When a 1 is rolled in combat with infantry the Medic prevents one loss.
Barracks custom_starship structure Structure 1RR Produces 1 extra infantry on the Barrack's planet each turn.
Fortress custom_starship structure Structure 1RR Owner's units defend using d8s on the Fortress' planet.
Reinforced Hull custom_starship ship_upgrade Ship Upgrade R This ship gains +1 Hull.
Armored Hull custom_starship ship_upgrade Ship Upgrade 1R This ship gains +2 Hull.
Laser Cannon custom_starship ship_upgrade Ship Upgrade R This ship gains a Weapon rating of d8.
Plasma Cannon custom_starship ship_upgrade Ship Upgrade 1R This ship gains a Weapon rating of d10.
Tracking System custom_starship ship_upgrade Ship Upgrade R This ship gains an Aiming bonus of -1.
Homing System custom_starship ship_upgrade Ship Upgrade 1R This ship gains an Aiming bonus of -2.
Hyperdrive custom_starship ship_upgrade Ship Upgrade RR This ship gains an Engine bonus of +1.
Proton Torpedoes custom_starship ship_upgrade Ship Upgrade RR This ship may attack from 1 sector away.
Carrier Bay custom_starship ship_upgrade Ship Upgrade RR Shortrange ships may end their turn in this ship's sector.
Dual Weapons System custom_starship ship_upgrade Ship Upgrade RRR This ship may make two attacks against a single target each turn.
Admiral custom_starship officer Officer BB Allows the player to add 1 to any one defense roll of the Admiral's ship each turn.
Chief Engineer custom_starship officer Officer BB Allows the player to restore 1 Hull to the ship at the beginning of each turn.
Construction Bay custom_starship structure Structure 1BB Allows the player to work on constructing two ships at once.
Warp Gate custom_starship structure Structure 1BB Allows the player to move infantry from one Warp Gate to another. If this is the first Warp Gate to be played the player may place two.
Tracking System custom_starship ship_upgrade Ship Upgrade B This ship gains an Aiming bonus of -1.
Homing System custom_starship ship_upgrade Ship Upgrade 1B This ship gains an Aiming bonus of -2.
Energy Shield custom_starship ship_upgrade Ship Upgrade B This ship gains +1 Shield.
Ion Shield custom_starship ship_upgrade Ship Upgrade 1B This ship gains +2 Shield.
More Room custom_starship ship_upgrade Ship Upgrade B This ship gains +3 Capacity.
Even More Room custom_starship ship_upgrade Ship Upgrade 1B This ship gains +6 Capacity.
Warpdrive custom_starship ship_upgrade Ship Upgrade BB Instead of moving normally this ship may move any number of sectors in one direction. This ship may not move through planets or into unexplored sectors in this manner.
Radar Scanner custom_starship ship_upgrade Ship Upgrade BB This ship and allies within the sector may attack enemy ships with Cloaking.
Carrier Bay custom_starship ship_upgrade Ship Upgrade BB Shortrange ships may end their turn in this ship's sector.
Ion Cannon custom_starship ship_upgrade Ship Upgrade BBB If this ship hits an enemy ship that enemy may not move during their next turn.
Diplomat custom_starship officer Officer GG A ship with a diplomat on board may not attack or be attacked.
Trader custom_starship officer Officer GG Allows the player to gain 1 Spice of the color of a planet the Trader's ship orbits once per turn.
Spice Refinery custom_starship structure Structure 1GG Generates 1 additional spice of the planet's color each turn.
Embassy custom_starship structure Structure 1GG Ships orbiting the Embassy's planet may not attack or be attacked.
Reinforced Hull custom_starship ship_upgrade Ship Upgrade G This ship gains +1 Hull.
Armored Hull custom_starship ship_upgrade Ship Upgrade 1G This ship gains +2 Hull.
More Room custom_starship ship_upgrade Ship Upgrade G This ship gains +3 Capacity.
Even More Room custom_starship ship_upgrade Ship Upgrade 1G This ship gains +6 Capacity.
Tractor Beam custom_starship ship_upgrade Ship Upgrade GG Instead of moving this ship may pull an enemy ship within 2 sectors into this ship's sector.
Explosive Reactor custom_starship ship_upgrade Ship Upgrade GG Instead of attacking this ship may destroy itself to destroy all enemy ships within it's current sector.
Gravity Drive custom_starship ship_upgrade Ship Upgrade GG Instead of moving this ship may move to a sector mirrored across either the horizontal or vertical axis of the game grid.
Salvage Droids custom_starship ship_upgrade Ship Upgrade GGG If this ship is in a sector when another ship is destroyed the player may take one upgrade of his choice from the destroyed ship and place that upgrade into his hand.
Cloaking Device custom_starship ship_upgrade Ship Upgrade GG This ship cannot be attacked if it did not attack during your last turn.
Scavenger Droids custom_starship ship_upgrade Ship Upgrade GGG If this ship is in a sector when another ship is destroyed you gain 1 spice of the color of the destroyed ship's Class.
Scientist custom_starship officer Officer YY Allows the player to draw an additional card each turn.
Explorer custom_starship officer Officer YY Allows the player peek at one unexplored sector and return that sector to play face down each turn.
Library custom_starship structure Structure 1YY Allows the player to hold an additional card in their hand.
Terra Cannon custom_starship structure Structure 1YY May fire at a ship orbiting the planet for 1d8 once per turn.
Energy Shield custom_starship ship_upgrade Ship Upgrade Y This ship gains +1 Shield.
Ion Shield custom_starship ship_upgrade Ship Upgrade 1Y This ship gains +2 Shield.
Laser Cannon custom_starship ship_upgrade Ship Upgrade Y This ship gains a Weapon rating of d8.
Plasma Cannon custom_starship ship_upgrade Ship Upgrade 1Y This ship gains a Weapon rating of d10.
Cloaking Device custom_starship ship_upgrade Ship Upgrade YY This ship cannot be attacked if it did not attack during your last turn.
Cloaking Field custom_starship ship_upgrade Ship Upgrade 2Y This ship and all allied ships within this sector cannot be attacked if it did not attack during your last turn.
Infinite Improbability Drive custom_starship ship_upgrade Ship Upgrade YY Instead of moving this ship may roll 2d10 to determine the coordinates to move to, the first die for the X and second for the Y.
Radar Scanner custom_starship ship_upgrade Ship Upgrade YY This ship and allies within the sector may attack enemy ships with Cloaking.
Engineer Droids custom_starship ship_upgrade Ship Upgrade YYY Instead of attacking ship may restore 1 Hull to itself or any allied ships in the current sector.
Teleporter Bay custom_starship ship_upgrade Ship Upgrade YY This ship may move infantry to or from itself to any planet or allied ship even if an enemy ship is in the sector.
Stealthed Troops custom_starship command Command 1R Play when attacking or being attacked with infantry. You may deploy 5 additional infantry into the planet or ship where the battle is taking place.
Bigger Guns custom_starship command Command RR Play before your first attack on a turn. Any 1s you roll while attacking may be rerolled.
Resistance is Futile custom_starship command Command 1RR Play before your first attack on a turn. For each infantry you kill this turn you may deploy one infantry anywhere on the board at the end of your turn.
Planetary Bombardment custom_starship command Command 2B Play before your first attack on a turn. You may destroy up to half (rounded down) of the infantry on any one planet you have a ship orbiting.
Accelerate custom_starship command Command 1BB Play after your move phase. You may take an additional move phase.
Galactic Scan custom_starship command Command BB Play before your first attack. All cloaked ships may be attacked this turn.
Stealth Planet custom_starship command Command 2Y Play when an opponent attempts to invade a planet you occupy. That planet is stealth and cannot be invaded this turn unless an orbiting opponent ship has a Radar Scanner.
Disruption Pulse custom_starship command Command YY Play at the beginning of an opponent's move phase. That opponent may not move any ships this turn.
Research custom_starship command Command Y Play on your turn. Draw 4 cards then discard 2 cards.
Cease Fire custom_starship command Command 1G Play when an opponent attacks a planet or ship you control. You may not be attacked this turn.
Espionage custom_starship command Command 1G Play on your turn. You may look at one opponent's hand and any ships he is constructing.
Drill Deep custom_starship command Command GGG Play at the beginning of your turn. You gain double spice this turn.
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