To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
skipcard Brainbot/T/The same Action card or ability cannot affect Brainbot twice. Action: Switch hands with an opponent. ("It thinks... like a HUMAN!") skipcard End of the Line/A/Remove the draw pile and the discard pile from play. If a player ever has an empty hand and controls no Things, eliminate him/her from the game. ("It's all over now.") skipcard Shelob/T/When you play this card, discard a Thing from your hand. Action: Blank a Thing's text. Action: Destroy a blank Thing. Action: Capture a Thing. ("Look out for the giant spider, Frodo!") skipcard Hyperjustice Zone/T/Whenever a player plays a card, all other players draw and play a card too, which count as being played normally. This cycle continues until Hyperjustice Zone is destroyed. ("There basically are no more turns.") skipcard Stormtroopers/T/Put a Stormtrooper token into play. Whenever a Stormtrooper token is destroyed by an opponent, replace it with 2 Stormtrooper tokens. Destroying a Stormtrooper token doesn't count as an Action. Action: Destroy 1 Thing for every 8 Stormtrooper tokens you control and destroy half of your Stormtrooper tokens. ("We're outnumbered by incompetents!") skipcard Last-Ditch Effort/A/Play all the cards in your hand. If any of them are Things with Action abilities, they cannot be used until your next turn. ("This better work.") skipcard Oni/T/As a target, this card counts as 2 Things.%rAny player may discard 3 of their cards as an Action on their turn and gain control of Oni.%rAction: Destroy 2 Things.%rOni cannot have other cards played onto it. skipcard Raging Bull/T/Every turn, Raging Bull destroys a Thing. This does not count as an Action.%rAction: Raging Bull doesn't destroy a Thing.@emit [name(%#)] pastes the Corvak deck into the Dvorak Engine.
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