Dvorak Export: Conspiracy! card set (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hw/Prime Minister of India/Political/Government leader of India. Very rich, with some influence, but not all pervasive.
loadcard hw/Emperor of Japan/Political/The figurehead leader of Japan. Has little Political power, but has great respect among Japan's people. Rich.
loadcard hw/Prime Minister of Britain/Political/Has political influence, not highly rich. Leader of Britain
loadcard hw/British Parliament/Political/group of people. Has the most political influence in Britain. not wealthy. Player must persuade majority to make a connection.
loadcard hw/United Nations Meeting/Political-Event/A meeting of the United Nations. player must persuade majority.
loadcard hw/U.S. Election/Political-Event/The United States Presidential Election
loadcard hw/Federal Reserve Board/Political/The group that governs America's economy. Player must persuade majority.
loadcard hw/The U.S. Army/Political/The military of America
loadcard hw/President of France/Political/The government ruler of France. Some influence, moderate wealth.
loadcard hw/King of Saudi Arabia/Political/Has control of large amounts of oil. Absolute political influence, very rich.
loadcard hw/MI6/Political/Britain's spy network. Moderate political influence, excellent information source.
loadcard hw/CIA/Political/America's spy network. Moderate political influence, excellent information source.
loadcard hw/The Media/Social/loose coalition of organizations. Controls what people view on TV, the news and to some extent, the internet. excellent influence, good information source. player must persuade majority.
loadcard hw/Toyota/Social/Car company. Makes a large percentage of the world's cars. moderate influence, high wealth.
loadcard hw/Ford/Social/Car company. Makes a large percentage of the world's cars. moderate influence, high wealth.
loadcard hw/Multimillionaire/social/Private Individual. Extremely wealthy, has little political power, but high social power.
loadcard hw/Oil Company/Social/A business controlling oil. High political and monetary power. player must persuade majority of individuals.
loadcard hw/Protest March/Social-event/A march for or against a cause. No money, high social power.
loadcard hw/Police Force For Hire/social/Special division of officers available for hire. Majority must be persuaded. High Social influence, little money.
loadcard hw/Convention/social-event/a meeting of people around a common interest. varies between little to high social influence. little money.
loadcard hw/Conference/social-event/Business or educational meeting of professionals. High social influence. Moderate money.
loadcard hw/Fast Food/social/branch of cuisine. Dominates much of america and some other countries. High money, moderate social influence.
loadcard hw/Entertainment industry/social/division of the media. controls entertainment. High social influence, high money. makes a great distraction.
loadcard hw/Greenpeace/social/environmental health organization. Tremendous social influence, moderate money.
loadcard hw/The Freemasons/Clandestine/secret society of originally christian, now multireligious members. High influence, low money. Will not be involved in morally ambiguous plans. majority must be persuaded.
loadcard hw/The Illuminati/Clandestine/Secret society of mystic members. High influence, High money. Very dangerous. majority must be persuaded
loadcard hw/Priory of Sion/Clandestine/Secret Society. low influence, high money. majority must be persuaded.
loadcard hw/Rosicrucians/Clandestine/Secret society of mystic members. Moderate influence, low money. Majority must be persuaded.
loadcard hw/Order of the Elks/Clandestine/American secret society. Low influence, Low money. Majority must be persuaded.
loadcard hw/Secret Society meeting/Clandestine-event/a meeting of a secret society.
loadcard hw/Carbonari/Clandestine/Italian secret society of freedom fighters. High influence, moderate money. Majority must be persuaded.
loadcard hw/Le Cercle/Clandestine/International Security council. High influence, moderate money. Majority must be persuaded.
loadcard hw/Conference/social-event/Business or educational meeting of professionals. High social influence. Moderate money.
loadcard hw/Fast Food/social/branch of cuisine. Dominates much of america and some other countries. High money, moderate social influence.
loadcard hw/Entertainment industry/social/division of the media. controls entertainment. High social influence, high money. makes a great distraction.
loadcard hw/Societal War/Clandestine-event/a secret war between two secret societies. Very secret!!
loadcard hw/Secret Society Leader/Masque/The leader of a powerful secret society is the guest of honor
loadcard hw/Murder/Masque/a murder occurs at the Masque
loadcard hw/Unknowing Civilian/Masque/An ordinary civilian enters the Masque unknowingly
loadcard hw/Police Force/Masque/Local Police discover the Masque.
loadcard hw/Kidnapping/Masque/A guest at the Masque is kidnapped.
loadcard hw/Alliance/Masque/two guests are now allied.
loadcard hw/Five Star Dinner/Masque/The Masque is a delicious banquet
loadcard hw/Duel/Masque/two guests enter into a duel.
loadcard hw/Play/Masque/The Masque involves a short play.
loadcard hw/Brawl/Masque/Several guests get into a brawl.
loadcard hw/Takeover/Masque/One guest takes over the Masque and announces intentions to control the other societies.
loadcard hw/Concert/Masque/The Masque involves a band.
@emit [name(%#)] pastes the Conspiracy! card set into the Dvorak Engine.

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