Dvorak Export: Combo Pirates/v2


Instructions

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When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

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Diver's Drill 0
Thing
Use(1): Put a counter on target Boat. If it has at least as many counters as its cost, destroy that Boat and this Diver's Drill.
Card : Bucky
Explore the Cove 0
Action
Gain a coin and increase the Income. Gain an extra coin if you have a Boat.
Card : Bucky
Banana Barge 1
Thing - Boat
Use(1): put a coin on this. If it has 3+ coins, remove them all, gain 5 coins, increase the Income and draw a card.
Card : Bucky
Explore the Jungle 1
Action
Gain Coins equal to the size of the Income, then increase the Income.
Card : Bucky
Minefield 2
Thing
When an opponent plays a Thing from their hand, destroy that Thing, then destroy Minefield unless you pay 8 Coins.
Card : Bucky
Faerie Purse 2
Thing - Treasure
If you end your turn with no Coins, gain a Coin.

They say Fae gold always finds its way home by sunset.
Card : Bucky
Compass of Desire 2
Thing - Treasure
Use(1): Put a counter on an opponent's Treasure.
Use(0): Steal a Treasure with at least as many counters on it as its cost. Destroy Compass of Desire unless you pay 4 Coins.

Points to what you covet most
Card : Bucky
Twisted Hourglass 3
Thing - Treasure
Use(2): Destroy this. Take an extra turn after this one, but you get no Coins from Income during the extra turn.
Card : Bucky
Coin Chest 3
Thing - Treasure Box
At the start of your turn, put a coin on this.
Use(0): Destroy this and gain all the coins on it.
Card : Bucky
Clockwork Sailor 5
Thing - Treasure
Your first Use ability of each turn costs 3 fewer coins. (minimum 0)
Card : Bucky
Jade Galleon 8
Thing - Treasure Boat
+1 maximum hand size.
This can't be used the turn you acquire it.
Use(0): Gain 3 Coins.
Card : Bucky

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