To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard Catastrophising/T/Whenever an opponent would add an ammount of tokens, they add triple that ammount instead. ("Am I jumping to the worst possible conclusion?") loadcard Black-and-White thinking/T/If you have to discard, discard your entire hand instead. ("Am I thinking in extreme - all-or-nothing - terms?") loadcard Overgeneralising/T/When an action targets you/rs, that player may draw a card. ("Am I using words like 'always' and 'never' to draw generalised conclusions from a specific event?") loadcard Fortune-Telling/T/Your opponents may take one card from the discard pile instead of thier draw. ("Am I predicting the future instead of waiting to see what happens?") loadcard Mind-Reading/T/Play with your hand revealed. ("Am I jumping to conclusions about what other people are thinking of me?") loadcard Mental Filtering/T/Draw cards face down, pass clockwise to opponents who may swap a card from their hand. ("Am I focusing on the negative and overlooking the positive?") loadcard Disqualifying the Positive/T/When you have most Things, players with least things may choose things from you until you no longer have most. ("Am I discounting positive information or twisting a positive into a negative?") loadcard Labelling/T/When you get card(s), show your hand to an opponent, they may take one card. ("Am I globally putting myself down as a failure, worthless, or useless?") loadcard Emotional Reasoning/T/Your negative Actions must only target the player and their Things who last targetted you. ("Am I listening too much to my negative gut feelings instead of looking at the objective facts?") loadcard Personalising/T/When an opponent plays a card, reveal cards of that type, they may take one. ("Am I taking an event or someone's behaviour too personally or blaming myself and overlooking other factors?") loadcard Demanding/T/Only play Things if you let an opponent draw a card. They choose whether or not you draw 2. ("Am I using words like 'should', 'must', 'ought', and 'have to' in order to make rigid rules about myself, the world, or other people?") loadcard Low Frustration Tolerance/T/You can't play cards or activate Actions unless you discard a card of that type. ("Am I telling myself that something is too difficult or unbearable or that 'I can't stand it' when actually it's hard to bear but it is bearable and worth tolerating?") @emit [name(%#)] pastes the Cognitive Behavioural Therapy into the Dvorak Engine.
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