Dvorak Export: Chronogeddon CCG card set/Temptation Deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Chronogeddon_CCG_card_set/Temptation_Deck&lackeyimg=image&d=/d

For further information, read this page.

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Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Apocalypse Wars	temptation	era_portal	Era Portal		2050 to 2149		
Middle Ages	temptation	era_portal	Era Portal		500 to 1299		
Knight	temptation	unit_animal_soldier	Unit - Animal Soldier	1200	Damage: 2 Stamina: 2 This can Alter Portals. May also be played as: --- Equipment - Animal Damage: +1 Stamina: +1 Equipped Unit gains the Soldier type and may Alter Portals.		Zaratustra
Knight	temptation	unit_animal_soldier	Unit - Animal Soldier	1200	Damage: 2 Stamina: 2 This can Alter Portals. May also be played as: --- Equipment - Animal Damage: +1 Stamina: +1 Equipped Unit gains the Soldier type and may Alter Portals.		Zaratustra
Knight	temptation	unit_animal_soldier	Unit - Animal Soldier	1200	Damage: 2 Stamina: 2 This can Alter Portals. May also be played as: --- Equipment - Animal Damage: +1 Stamina: +1 Equipped Unit gains the Soldier type and may Alter Portals.		Zaratustra
Knight	temptation	unit_animal_soldier	Unit - Animal Soldier	1200	Damage: 2 Stamina: 2 This can Alter Portals. May also be played as: --- Equipment - Animal Damage: +1 Stamina: +1 Equipped Unit gains the Soldier type and may Alter Portals.		Zaratustra
Papa Jumbie	temptation	unit_unique_profane_external	Unit - Unique Profane External		Damage: 2 Stamina: 4 When a Zombie is destroyed, you may add one wound to this to move it into your hand. Takes no damage from Zombies.		James
Zombie	temptation	unit_profane_animal	Unit - Profane Animal	1200 or 2120	Damage: 1 Stamina: 4 Mana: 4   Whenever a Soldier dies due to an attack by Zombie, you may search your draw or discard pile for a Unit named Zombie and put it into play.		Bucky
Zombie	temptation	unit_profane_animal	Unit - Profane Animal	1200 or 2120	Damage: 1 Stamina: 4 Mana: 4   Whenever a Soldier dies due to an attack by Zombie, you may search your draw or discard pile for a Unit named Zombie and put it into play.		Bucky
Zombie	temptation	unit_profane_animal	Unit - Profane Animal	1200 or 2120	Damage: 1 Stamina: 4 Mana: 4   Whenever a Soldier dies due to an attack by Zombie, you may search your draw or discard pile for a Unit named Zombie and put it into play.		Bucky
Zombie	temptation	unit_profane_animal	Unit - Profane Animal	1200 or 2120	Damage: 1 Stamina: 4 Mana: 4   Whenever a Soldier dies due to an attack by Zombie, you may search your draw or discard pile for a Unit named Zombie and put it into play.		Bucky
Zombie	temptation	unit_profane_animal	Unit - Profane Animal	1200 or 2120	Damage: 1 Stamina: 4 Mana: 4   Whenever a Soldier dies due to an attack by Zombie, you may search your draw or discard pile for a Unit named Zombie and put it into play.		Bucky
Zombie	temptation	unit_profane_animal	Unit - Profane Animal	1200 or 2120	Damage: 1 Stamina: 4 Mana: 4   Whenever a Soldier dies due to an attack by Zombie, you may search your draw or discard pile for a Unit named Zombie and put it into play.		Bucky
Zombie	temptation	unit_profane_animal	Unit - Profane Animal	1200 or 2120	Damage: 1 Stamina: 4 Mana: 4   Whenever a Soldier dies due to an attack by Zombie, you may search your draw or discard pile for a Unit named Zombie and put it into play.		Bucky
Sandglass Desert	temptation	terrain_external_site	Terrain - External Site		Stamina: 4  Unit Action: Play an Action suitable to this Era from the top of your discard pile. Put a card from your hand on top of your draw pile.	In the shifting zones, one moment can be forever.	Zaratustra
Zombie	temptation	unit_profane_animal	Unit - Profane Animal	1200 or 2120	Damage: 1 Stamina: 4 Mana: 4   Whenever a Soldier dies due to an attack by Zombie, you may search your draw or discard pile for a Unit named Zombie and put it into play.		Bucky
Invincible	temptation	action	Action		As an additional cost to play this card, spend 1 Mana, Fuel, or Battery from a Unit you control.  Until the end of your turn three turns from now, reduce all damage dealt to that Unit to 0.		jtwe
Invincible	temptation	action	Action		As an additional cost to play this card, spend 1 Mana, Fuel, or Battery from a Unit you control.  Until the end of your turn three turns from now, reduce all damage dealt to that Unit to 0.		jtwe
Invincible	temptation	action	Action		As an additional cost to play this card, spend 1 Mana, Fuel, or Battery from a Unit you control.  Until the end of your turn three turns from now, reduce all damage dealt to that Unit to 0.		jtwe
Portal Bomb	temptation	action	Action		Deal 2 wounds to a Unit if there is an open Portal.		Bucky
Mobilize	temptation	action_timeless	Action - Timeless	∞	You may take up to two free Unit Actions at the start of your next turn.		Bucky
Starlight	temptation	action	Action		Choose one - Replenish up to 2 points of target mana-using Unit's Mana.  It gets +2 attack this turn and may take an extra Unit Action this turn; or, replenish up to 5 points of target Unit's Battery.		jtwe
Starlight	temptation	action	Action		Choose one - Replenish up to 2 points of target mana-using Unit's Mana.  It gets +2 attack this turn and may take an extra Unit Action this turn; or, replenish up to 5 points of target Unit's Battery.		jtwe
Starlight	temptation	action	Action		Choose one - Replenish up to 2 points of target mana-using Unit's Mana.  It gets +2 attack this turn and may take an extra Unit Action this turn; or, replenish up to 5 points of target Unit's Battery.		jtwe
Starlight	temptation	action	Action		Choose one - Replenish up to 2 points of target mana-using Unit's Mana.  It gets +2 attack this turn and may take an extra Unit Action this turn; or, replenish up to 5 points of target Unit's Battery.		jtwe
Starlight	temptation	action	Action		Choose one - Replenish up to 2 points of target mana-using Unit's Mana.  It gets +2 attack this turn and may take an extra Unit Action this turn; or, replenish up to 5 points of target Unit's Battery.		jtwe
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Temptation	temptation	action	Action	*	Profane Powered 1: This Action may only be played in Eras where you control one Profane unit.  Gain control of a non-Holy Unit.		Zaratustra
Tether	temptation	action	Action		Turn target Portal face-up.		Zaratustra
Tether	temptation	action	Action		Turn target Portal face-up.		Zaratustra

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