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Play only if there is a positive even integer number (2, 4, 6, etc.) of Chaotic Things in play. Flip a coin. If heads, you win; if tails, destroy a random Chaotic Thing. |
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Action: Discard a card to make all opponents discard a random card from their hands. |
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Action: Place two counters on Compressed Air if it is in play. |
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Any player may take an Action to place a counter on this card. If this card has any counters on it, it is Chaotic. If this card ever has four or more counters on it, this card must be destroyed and its owner must discard his entire hand. |
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Any player may take an Action to make this card Chaotic. The owner of this card may skip his turn and make this card Orderly. |
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Action: Make this card Chaotic. |
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Action: Make this card Chaotic until the start of your next turn. While this card is Chaotic, its owner may not be targeted by another player.
Let sleeping dogs lie. |
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Make a Chaotic Thing Orderly. |
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Make an Orderly Thing Chaotic. |
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Shuffle a random card from your hand into the draw deck and draw two cards. |
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Choose an opponent to search your hand and take one card. Then, search that opponent's hand and take one card. |
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Destroy a number of Orderly or Chaotic Things so that the number of Orderly and Chaotic Things are equal. |
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Destroy a random Orderly Thing controlled by a Target Opponent. |
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Play only if you control at least one Orderly Thing. Search the discard pile and take one card. |
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