Dvorak Export: Battlefield Skirmish


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Battlefield_Skirmish&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		
Fire	battlefield_skirmish	square_tile	Square Tile		N - Auto, Priority 1, Hit 5+ E - Burst, Priority 2, Hit 4+  S - Aimed, Priority 3, Hit 3+ W - Grenade, Priority 5, Hit Auto		
Move	battlefield_skirmish	square_tile	Square Tile		N - 0 Increments, Shoot +1, To be Hit +1. E - 1 Increment.  S - 2 Increments, Shoot Priority 4. W - 3 Increments, Cannot Fire, To be Hit -1.		

Back to the Battlefield Skirmish