This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Battle_Deck&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Peek battle action_psychic Action - Psychic 1sp Choose a card from an opponent's hand and look at it. Precognition battle reaction_psychic Reaction - Psychic 3sp Counter target action. Telepathy battle reaction_psychic Reaction - Psychic 5sp Counter target action. If you have Psychic Style, put the card into your hand. Oh I'll handle it. Mind Rot battle action_psychic Action - Psychic 4sp Target player discards a card. If you have Psychic Style, they discard another card. Inner Sight battle action_psychic Action - Psychic 2sp Look at target player's hand. Brain Burst battle action_psychic Action - Psychic 4sp Destroy target undead or biological thing or token. Go for the brain!! Leech Consciousness battle rune_psychic Rune - Psychic 5sp All actions cost 1sp more to play. If you have Psychic Style, whenever an action is played, gain sp cost/2 rounded up. Amulet of Donag battle thing_psychic Thing - Psychic 4sp / 3hp Action: 6sp: Take control of target thing. Sometimes the amulet speaks. And it is rude. Psionic Dampener battle thing_psychic Thing - Psychic 5sp / 4hp Action: 5sp: Biological creatures take 2 damage. Distortion Tower battle thing_psychic Thing - Psychic 7sp / 5hp If an opponent's thing were to deal damage, that damage is also reflected upon itself. Rune Bolt battle action_arcane Action - Arcane 6sp Destroy 1 thing or distribute exactly 5 damage among things. We've all heard of lightning bolts. Mana Quake battle action_arcane Action - Arcane 7sp Destroy 2 things. Implosion Portal battle action_arcane Action - Arcane 10sp Destroy all things and runes in play, except evolution cards. Illumination Army battle action_arcane Action - Arcane 4sp Put 3 arcane tokens into play each with 5 hp. If you have Arcane Style, put 1 extra into play. Ray Obelisk battle action_arcane Action - Arcane 7sp Deal 9 damage to target thing or 1 damage to any player. Mirror Beam battle rection_arcane Rection - Arcane 6sp Destroy target thing that uses an action to destroy another thing. Deconstruction Wave battle action_arcane Action - Arcane 4sp Destroy all runes in play. Fountain of Mana battle rune_arcane Rune - Arcane 0sp If you have Arcane Style, gain 1 extra sp each turn while this rune is in play. Crystal Orb battle thing_arcane Thing - Arcane 4sp / 2hp As long as this thing is in play, roll a die each turn. If it is 4 or higher, gain 1sp. Glowing Core battle thing_arcane Thing - Arcane 6sp / 4hp All Arcane damage dealt by cards under your control have their damage increased by 1. Mini Quake battle action_stone Action - Stone 5sp Deal 2 damage to any number of things. It was a really mini quake! Tremor Bolt battle action_stone Action - Stone 2sp One opponent discards a card. Fog of Pebbles battle rune_stone Rune - Stone 6sp Things you control take 3 less damage. Boulder Hammer battle thing_stone Thing - Stone 4sp / 6hp Action: 3sp: Deal 2 stone damage to target thing. Stone Mitts battle thing_stone Thing - Stone 4sp / 6hp This comes into play attached to a thing. If the thing it is attached to leaves play, attach it to another thing. If you control no other things, attach it to an opponent's thing. If no things are in play destroy it. Attached thing does 1 extra stone damage whenever it deals damage. Rock Golem battle thing_stone Thing - Stone 3sp / 5hp Action: 1sp: Deal 1 stone damage to target thing. Rock Golem is immune to lightning damage. Stone Giant battle thing_stone Thing - Stone 6sp / 10hp This thing can only be destroyed by damage, not by "destroy effects". It takes 1 less damage from all attacks on it. Stone Giant is immune to lightning damage, and is immune to rune effects. Fortified Gate battle thing_stone Thing - Stone 4sp This thing is indestructible. Hot Spring battle thing_stone Thing - Stone 3sp / 5hp Reaction: 2sp: prevent 1 damage to any thing you control that is not a fire type. Mud Statue battle thing_stone Thing - Stone 3sp / 5hp Reaction: 5sp: Counter an action. Soar battle reaction_sky Reaction - Sky 4sp Prevent 4 damage to target thing. NOPE! Gale-Force Winds battle action_sky Action - Sky 5sp Return target thing to its owner's hand. New Lands battle action_sky Action - Sky 5sp Draw a card. If you have Sky Style, you may play it without paying its cost. Forced Diplomacy battle action_sky Action - Sky 3sp You and an opponent must trade a card. Do not reveal anything about the cards until the trade it complete. Is that an oxymoron? Flash battle action_sky Action - Sky 4sp Switch a thing in play under your control with a thing from your hand without paying its sp cost. Overcast battle rune_sky Rune - Sky 3sp Arcane, lightning, and light damage is reduced by by 2. Cloud Golem battle thing_sky Thing - Sky 4sp / 4hp Action: 3sp: Destroy a token. This thing is immune to stone damage. Bird Folk battle thing_sky Thing - Sky 3sp / 5hp Action: 4sp: Deal 1 damage to target thing and prevent 1 damage to another thing until it is your turn again. Clarity Bell battle thing_sky Thing - Sky 3sp / 4hp As long as this is in play, you are immune to discarding cards. Evolution Stage 1 battle thing_evolution_card_biological Thing - Evolution Card - Biological 4sp All your things have +1hp. This card cannot be destroyed. Evolution Stage 2 battle thing_evolution_card_biological Thing - Evolution Card - Biological 4sp All your things have +1hp. This card cannot be destroyed. Play this only if you have Evolution Stage 1 in play. Evolution Stage 3 battle thing_evolution_card_biological Thing - Evolution Card - Biological 4sp All your things have +1hp. This card cannot be destroyed. Play this only if you have Evolution Stage 2 in play. Rapid Growth battle action_biological Action - Biological 5sp Put a copy of a target biological thing into play under your control. Feeding Frenzy battle reaction_biological Reaction - Biological 5sp Choose a card in the discard pile. Prevent an amount of damage equal to that card's sp cost to your things distributed however you'd like. Yum. Metabolism battle thing_biological Thing - Biological 4sp / 3hp As long as this is in play, you may play either one extra action or one extra thing each turn. If you do not have Biological Style, that card's sp cost is increased by 1. Flesh Mongrel battle thing_biological Thing - Biological 3sp / 1hp Action: 3sp: Deal damage equal to this thing's hp to target thing. Scale Beast battle thing_biological Thing - Biological 4sp / 2hp Action: 2sp: Play another biological thing this turn. Brood Bog battle thing_biological Thing - Biological 3sp / 5hp Action: 2sp: Put a biological thing token into play that has 1hp. That token has "Action: 3sp: Sacrifice a biological token in order to deal 1 acid damage to target thing. You may play this action as many times this turn as you wish, as long as you keep paying 3sp and sacrificing tokens." OctoBeast battle thing_biological Thing - Biological 3sp / 2hp Action: 5sp: Choose one: Deal 1 damage to 8 different things, or deal 1 damage to target player. Gelatinous Blob battle thing_biological Thing - Biological 4sp / 1hp Action: 2sp: turn this card into a copy of target biological thing. It loses this ability. BioPaste battle thing_biological Thing - Biological 4sp / 5hp Sacrifice this card to bring back any biological card from the discard pile into play under your control.