Dvorak Export: Barricades deck


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Table
Thing
All things above it are immune to "Blowing".
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Blowing
Action
If target player has more than 8 things, destroy 6.
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Rocket launcher
Action - Weapon
Destroy half of target players things (round up).
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Kalashnikov
Action - Weapon


Standard weapon - no further effect.
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Kalashnikov
Action - Weapon


Standard weapon - no further effect.
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Anvil
Thing
Can not be destroyed by "Dynamite".
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Dynamite
Action
Randomly pick a thing from target players things. Destroy this thing.
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Dynamite
Action
Randomly pick a thing from target players things. Destroy this thing.
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Dynamite
Action
Randomly pick a thing from target players things. Destroy this thing.
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Elephant
Thing
When it gets destroyed, everything becomes covered in goo. Nobody may play an action in their next turn.
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Fridge
Thing
Whoever controls the fridge, controls all the food in the room.
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Chuck Norris
Thing
Chuck Norris cannot be destroyed. Instead, control over him switches to the player who would have destroyed him.
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Safe
Thing
When "Safe" is destroyed by "Dynamite", then the player gets "A big pile of money". The card is taken from the deck, the discard pile, or any players hand.
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A big pile of money
Thing
This card can not be played. It is worthless, unless given to a player by the destruction of "Safe" through "Dynamite". May be discarded at the end of each turn to make room in your hand. When on the table, this card must be destroyed 3 times in order to go to the discard pile.
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Mortar
Action - Weapon
Target player discards entire hand.
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Frankenstein
Action
Retrieve a card from the discard pile and add it to your hand.
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Throw brick
Action - Weapon
Destroy target player's top thing.
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Mouse trap
Thing
When destroyed, the player who destroyed it discards his entire hand.
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Sucide bomber
Action - Weapon
Destroy your top thing to use. Destroy target players top two things.
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Night of the rising dead
Action
May only be played, if player owns "Dark Talisman". Pick whatever card(s) you want from the discard pile and play them immediately. Exception: "Big pile of money"
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Dark talisman
Thing
When destroyed, destroy a thing. You can also destroy one of your things to add this card back to your hand.
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Air bombing
Action - Weapon
Target players top 3 things get destroyed.
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Handcuffs
Action
Target player may not play actions next turn.
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Zombie corpse
Thing
Can not be destroyed as long as "Dark Talisman" is on the table. If destroyed, put this card on top of the deck.
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Magical card switcher
Thing
Action: Discard a card from your hand. Draw a card.
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Shape shifter
Thing
During your turn, you may destroy this card to take control of target players top thing.
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MS Windows
Thing
When destroyed, it crashes. (All things above it are destroyed)
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Huge concrete block
Thing


A huge concrete block.
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Huge concrete block
Thing


A huge concrete block.
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Huge concrete block
Thing


A huge concrete block.
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Huge concrete block
Thing


A huge concrete block.
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Huge concrete block
Thing


A huge concrete block.
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Autoturret
Thing + Weapon
Action: You may use an imaginative Kalashnikov card additionally to your other action card.
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Unreal Tournament
Thing
Action: You may sacrifice one of your things and "Unreal Tournament" to use two actions in one round.
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Angry German kid
Thing
Played under the control of target player. All things above it get destroyed immediately. If "Unreal Tournament" is in play, this card has no effect.
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Throw brick
Action - Weapon
Destroy target players top thing.
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Throw brick
Action - Weapon
Destroy target players top thing.
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Cheese
Thing
You can either play this card as one of your things with no effect or play it on top of another players "Mouse Trap", if it is on top. Then, both cards get destroyed and the owner of the mouse has to discard his entire hand.
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Suitcase
Thing
You may hold seven cards instead of five.
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Bunker
Thing
If it is on top, you are immune to "Rocket launcher" and "Air bombing"
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Crane
Action
You may bring one of your things to the top of the stack.
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Earthquake
Action
Destroy all "Huge concrete Block"s.
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Pickpocket
Action
Randomly pick a card from target players hand and add it to your own.
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