To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard Table/T/All things above it are immune to "Blowing". loadcard Blowing/A/If target player has more than 8 things, destroy 6. loadcard Rocket launcher/A/Destroy half of target players things (round up). loadcard Kalashnikov/A/ ("Standard weapon - no further effect.") loadcard Kalashnikov/A/ ("Standard weapon - no further effect.") loadcard Anvil/T/Can not be destroyed by "Dynamite". loadcard Dynamite/A/Randomly pick a thing from target players things. Destroy this thing. loadcard Dynamite/A/Randomly pick a thing from target players things. Destroy this thing. loadcard Dynamite/A/Randomly pick a thing from target players things. Destroy this thing. loadcard Elephant/T/When it gets destroyed, everything becomes covered in goo. Nobody may play an action in their next turn. loadcard Fridge/T/Whoever controls the fridge, controls all the food in the room. loadcard Chuck Norris/T/Chuck Norris cannot be destroyed. Instead, control over him switches to the player who would have destroyed him. loadcard Safe/T/When "Safe" is destroyed by "Dynamite", then the player gets "A big pile of money". The card is taken from the deck, the discard pile, or any players hand. loadcard A big pile of money/T/This card can not be played. It is worthless, unless given to a player by the destruction of "Safe" through "Dynamite". May be discarded at the end of each turn to make room in your hand. When on the table, this card must be destroyed 3 times in order to go to the discard pile. loadcard Mortar/A/Target player discards entire hand. loadcard Frankenstein/A/Retrieve a card from the discard pile and add it to your hand. loadcard Throw brick/A/Destroy target player's top thing. loadcard Mouse trap/T/When destroyed, the player who destroyed it discards his entire hand. loadcard Sucide bomber/A/Destroy your top thing to use. Destroy target players top two things. loadcard Night of the rising dead/A/May only be played, if player owns "Dark Talisman". Pick whatever card(s) you want from the discard pile and play them immediately. <i>Exception: "Big pile of money"</i> loadcard Dark talisman/T/When destroyed, destroy a thing. You can also destroy one of your things to add this card back to your hand. loadcard Air bombing/A/Target players top 3 things get destroyed. loadcard Handcuffs/A/Target player may not play actions next turn. loadcard Zombie corpse/T/Can not be destroyed as long as "Dark Talisman" is on the table. If destroyed, put this card on top of the deck. loadcard Magical card switcher/T/Action: Discard a card from your hand. Draw a card. loadcard Shape shifter/T/During your turn, you may destroy this card to take control of target players top thing. loadcard MS Windows/T/When destroyed, it crashes. (All things above it are destroyed) loadcard Huge concrete block/T/ ("A huge concrete block.") loadcard Huge concrete block/T/ ("A huge concrete block.") loadcard Huge concrete block/T/ ("A huge concrete block.") loadcard Huge concrete block/T/ ("A huge concrete block.") loadcard Huge concrete block/T/ ("A huge concrete block.") loadcard Autoturret/T/Action: You may use an imaginative Kalashnikov card additionally to your other action card. loadcard Unreal Tournament/T/Action: You may sacrifice one of your things and "Unreal Tournament" to use two actions in one round. loadcard Angry German kid/T/Played under the control of target player. All things above it get destroyed immediately. If "Unreal Tournament" is in play, this card has no effect. loadcard Throw brick/A/Destroy target players top thing. loadcard Throw brick/A/Destroy target players top thing. loadcard Cheese/T/You can either play this card as one of your things with no effect or play it on top of another players "Mouse Trap", if it is on top. Then, both cards get destroyed and the owner of the mouse has to discard his entire hand. loadcard Suitcase/T/You may hold seven cards instead of five. loadcard Bunker/T/If it is on top, you are immune to "Rocket launcher" and "Air bombing" loadcard Crane/A/You may bring one of your things to the top of the stack. loadcard Earthquake/A/Destroy <i>all</i> "Huge concrete Block"s. loadcard Pickpocket/A/Randomly pick a card from target players hand and add it to your own. @emit [name(%#)] pastes the Barricades deck into the Dvorak Engine.