To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard Red Square/T/ loadcard Red Circle/T/ loadcard Red Triangle/T/ loadcard Blue Square/T/ loadcard Blue Circle/T/ loadcard Blue Triangle/T/ loadcard Green Square/T/ loadcard Green Circle/T/ loadcard Green Triangle/T/ loadcard Red Square/T/ loadcard Red Circle/T/ loadcard Red Triangle/T/ loadcard Blue Square/T/ loadcard Blue Circle/T/ loadcard Blue Triangle/T/ loadcard Green Square/T/ loadcard Green Circle/T/ loadcard Green Triangle/T/ loadcard Color Score/A/Destroy any one piece you control, and gain a number of points equal to the number of other pieces of that color you control. loadcard Shape Score/A/Destroy any one piece you control, and gain a number of points equal to the number of other pieces of that shape you control. loadcard Color Score/A/Destroy any one piece you control, and gain a number of points equal to the number of other pieces of that color you control. loadcard Shape Score/A/Destroy any one piece you control, and gain a number of points equal to the number of other pieces of that shape you control. loadcard Color Score/A/Destroy any one piece you control, and gain a number of points equal to the number of other pieces of that color you control. loadcard Shape Score/A/Destroy any one piece you control, and gain a number of points equal to the number of other pieces of that shape you control. loadcard Rainbow Square/T/Counts as a Square piece of any color. loadcard Rainbow Circle/T/Counts as a Circle piece of any color. loadcard Rainbow Triangle/T/Counts as a Triangle piece of any color. loadcard Red Jigsaw/T/Counts as a Red piece of any shape. loadcard Blue Jigsaw/T/Counts as a Blue piece of any shape. loadcard Green Jigsaw/T/Counts as a Green piece of any shape. loadcard Rainbow Jigsaw/T/Counts as a piece of any color and shape. loadcard Fanfare/A/You may only play Fanfare if you control no pieces. Double your score. loadcard Rainbow Clear/A/Destroy one piece of each color, and gain three points. You may only play this if there is at least one piece of each color in play. loadcard Jigsaw Clear/A/Destroy one piece of each shape, and gain three points. You may only play this if there is at least one piece of each shape in play. loadcard Crash and Burn/A/If any one player has more pieces than all other players, destroy all that player's pieces and subtract one from their score for each piece destroyed. loadcard Hyperspeed/T/You may play two pieces each turn. If, during your turn, you play no pieces, destroy Hyperspeed. (This card counts as an action towards what cards you can play this turn) loadcard Smooth Clicking/A/Draw three cards, then choose and discard two cards. loadcard Frantic Clicking/A/Draw three cards, then discard a card at random. loadcard Reflection/A/Swap control of any two pieces which share either color or shape. loadcard Mega Score/A/Destroy any one piece you control, and gain a number of points equal to the number of other pieces of that color or shape you control. loadcard Jumble/A/Starting with you, each player gives one piece they control to any of their opponents. loadcard Caffeine Buzz/A/You may play any number of actions during your next turn. loadcard Refresh/A/Shuffle the discard pile, and this card, into the draw pile, then draw a card and add two to your score. loadcard Bonus Round/A/Double the number of points necessary to win. loadcard Program Glitch/A/Draw a card, then each player discards a card at random. @emit [name(%#)] pastes the Arcade Game deck into the Dvorak Engine.