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See: If Indrani is equipped with a Bow, destroy target Named an opponent controls. Otherwise, flip a coin. Head, destroy target Named an opponent controls. Stride: Reveal the cards on top of the draw pile until you reveal a Location. You can put it in play under your control. Put the rest at the bottom of the draw pile in a random order. |
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Akua Sahelian, The Diabolist |
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Thing - Vilain - Magic |
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Call: Put a Thing from your hand, or the top card of the Demon pile or the Devil pile, in play under your control. Bind: Take control of all Non-Creational Things of an opponent.
"I am the last of a line unbroken since time immemorial. My kind has usurped the mantle of gods, stolen secrets from beyond Creation and turned kingdoms into sea. I am Praesi of the old blood, fae. You should kneel in awe." |
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Kairos Theodosian, The Tyrant of Helike |
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Thing - Vilain - Magic |
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Wish: A target opponent must show you all the Story and Action cards in his hand. Rule: Gain control of a Location controlled by an opponent, or a non-Named non-Location Thing in the discard pile.
"So your grand plan, it’s not really a plan, it’s a juggler’s philosophy. [...] First step always works, so always have a first step going." |
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You can control an additional member in your Band of Five. Alaya can't learn any Aspect as long as she is not Titled Dread Empress Malicia.
"I trust people to act according to their nature. Anything more is sentimentality." |
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Tariq Isbili, The Grey Pilgrim |
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Thing - Hero - Magic |
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Forgive(R): When a Named was just destroyed, bring it back from the discard pile in play under your control. Shine: As long as there is a marker on Shine, at the beginning of each player's turn, this player can only remove one marker among all those on his Vilains' Aspects. |
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Laurence de Montfort, The Saint of Swords |
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Thing - Hero - Fight |
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Sever: Destroy a Thing. After removing a marker from Sever, Laurence can't activate any Aspect until your next turn. Decree(R): As long as there is a marker on Decree, Laurence is a Thing - Sword. |
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Roland de Beaumarais, The Rogue Sorcerer |
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Thing - Hero - Magic |
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Confiscate(R): Gain control of an Aspect card controlled by an opponent. It becomes linked to Roland and is destroyed if Roland is, but it doesn't count has one of the three Aspects of Roland. Use(R): Activate one of the Aspects linked to Roland. When the marker is removed from this Aspect, sacrifice it. Use can be activated as a reaction if and only if the linked Aspect can. |
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Hanno of Arwad, The White Knight |
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Thing - Hero - Fight |
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Recall(R): This Aspect can be used as a copy of one of the built-in Aspects of any Fight Named Hero in the discard pile. Recall can be activated as a reaction only if the copied Aspect can. Do not Judge: Target a Thing an opponent controls and flip a coin. Head, destroy this Thing. Tail, this Thing can't be targeted until its controller next turn.
"I do not judge." |
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Irene, The Ashen Priestess |
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Thing - Hero - Magic |
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Ignite(R): When one of your Thing was just destroyed, destroy a target Thing. If the destroyed Thing was not a Named, the target can't be one either. |
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