https://www.dvorakgame.co.uk/api.php?action=feedcontributions&user=Binarius&feedformat=atomDvorak - A Blank-Card Game - User contributions [en]2024-03-29T11:49:10ZUser contributionsMediaWiki 1.37.1https://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26210Infinite Dvorak deck2024-03-24T16:24:54Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
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:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]], [[/Cards 10601-10700|10601-10700]].''<br />
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<!--December 22, 2023--><br />
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{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
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{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
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{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
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{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
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{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
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{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
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{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
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{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
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{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
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{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
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{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
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{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
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{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
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{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
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{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
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{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
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{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
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{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
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{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
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{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
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{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
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{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
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{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
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{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
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{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
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{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
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{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
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{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
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{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Blazing Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
<br />
<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
<br />
{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
<br />
{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
<br />
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
<br />
{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
<br />
{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
<br />
{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
<br />
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
<br />
{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
<br />
{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
<br />
{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
<br />
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
<br />
{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
<br />
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
<br />
{{card|title=Void/Life: Blackbox Accompaniment|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
<br />
{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
<br />
{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
<br />
{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
<br />
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
<br />
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
<br />
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
<br />
{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
<br />
{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
<br />
{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
<br />
{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
<br />
{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
<br />
{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
<br />
{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
<br />
{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
<br />
{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
<br />
{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
<br />
{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
<br />
{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
<br />
{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
<br />
{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
<br />
{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
<br />
{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
<br />
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
<br />
{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
<br />
{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
<br />
{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
<br />
{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
<br />
{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
<br />
{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
<br />
{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
<br />
{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
<br />
{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
<br />
{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
<br />
{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
<br />
{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
<br />
{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
<br />
{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
<br />
{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
<br />
{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
<br />
{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}<br />
<br />
{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}<br />
<br />
{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}<br />
<br />
{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}<br />
<br />
{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}<br />
<br />
{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}<br />
<br />
{{card|title=Alone on Valentine's Day|bgcolor=e28|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.<BR>If at least two players show Hearts, each player who discards any cards this way loses the game.|number=10877}}<br />
<br />
{{card|title=Valentine Card Exchange|bgcolor=e28|type=Action|cornervalue=1V|creator=ChippyYYZ|text=Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.<BR><BR>Draw a card.|number=10878}}<br />
<br />
{{card|title=Dinner For Two|bgcolor=e28|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.|number=10879}}<br />
<br />
{{card|title=Be Mine|type=Action|bgcolor=e28|text=Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."|creator=Binarius|number=10880}}<br />
<br />
{{card|title=Rousing Speech|type=Action|text=Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.|creator=Binarius|number=10881}}<br />
<br />
{{card|title=Wacky Buddy Cop Movie|type=Action|text=Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.|flavortext=One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...|creator=Binarius|number=10882}}<br />
<br />
{{card|title=Space Attack|type=Action|bgcolor=700|text=Target opponent's maximum hand size is 1 during their next turn. Their maximum Thing size is 10 during that turn. (They destroy their excess Things if they end their turn over the limit)|creator=Bucky|cornervalue=2[[File:space.png|25px]]|flavortext=You don't have room for all that junk.|number=10883}}<br />
<br />
{{card|title=Rally the Troops|type=Action|text=During your next turn, each of your living Things may activate one of their abilities.|creator=Binarius|number=10884}}<br />
<br />
{{card|title=Discard Vortex|type=Thing|text=Whenever there is a card in the discard pile, it immediately moves to the bottom of the draw pile.|creator=Binarius|number=10885}}<br />
<br />
{{card|title=Opposing Paths|type=Action|text=Target player sets aside all but one card in their hand and draws a card for each, then shuffles the cards set aside into the draw pile such that one of them goes on top of the pile. Target other player reveals their hand, discards two cards, and draws two cards.|creator=Binarius|number=10886}}<br />
<br />
{{card|title=Round Up|type=Thing|creator=ChippyYYZ|cornervalue=7R|text=At the beginning of your turn before drawing, reveal the top card of the deck. Put it into your hand if it's a living Thing or has a card number ending in 0. Discard it otherwise.|number=10887}}<br />
<br />
{{card|title=Ad|type=Action|creator=ChippyYYZ|cornervalue=X|text=Look at the top two cards of the deck. Put one into your hand and the other into the discard pile.|flavortext=Based on your likes!|number=10888}}<br />
<br />
{{card|title=Shady Data Management|creator=ChippyYYZ|cornervalue=9S|type=Action|text=If there are fewer than three copies of Ad (#10888) in the discard pile, create copies equal to the the difference and put them into the discard pile.<BR>Look at target player's hand. Until your next turn, whenever that player would draw any cards, they instead draw that many Ads from the discard pile if possible.|longtext=y|number=10889}}<br />
<br />
{{card|title=Symbolic Defiance|type=Action|text=Destroy target Thing. It remains in play.|creator=Binarius|number=10890}}<br />
<br />
{{card|title=Flavor Blast|type=Action|text=Add flavortext to all flavorless Things in play.|creator=Binarius|number=10891}}<br />
<br />
{{card|title=Wet Shoes|type=Thing|text=Play into any player's control.<br><br>Whenever you play an Action, if you played an Action last turn, flip a coin to gain a Blister token with "Your hand size limit is decreased by 1. '''Action and Thing - Rest:''' One of your Blisters heals and is destroyed."|creator=Binarius|number=10892}}<br />
<br />
{{card|title=Gamebreaking Window|type=Thing|text=When this enters play, each player discards 3 cards. </br><br />
No player can win the game while Gamebreaking Window is in play.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Once someone gets hurt, the lines on the ground stop mattering real quick.|longtext=|number=10893}}<br />
<br />
{{card|title=Sock Twirling|type=Action|text=Each player chooses 2 cards in their hand and exiles the rest. While those cards are exiled, if a player would draw a card they draw one of those exiled cards instead.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10894}}<br />
<br />
{{card|title=Sleep|type=Action - Magic|bgcolor=600|text=Target opponent draws a card instead of taking their next turn, unless they or any of their cards is targeted first.|creator=Binarius|number=10895}}<br />
<br />
{{card|title=Game of Chicken|type=Thing|text=At the end of your turn, eliminate yourself or discard your hand containing at least one card and Game of Chicken moves to the discard pile.<br>'''Action:''' The previous player gains control of Game of Chicken.|creator=Binarius|number=10896}}<br />
<br />
{{card|title=Talk the Talk|type=Thing|text=Once during your turn, you may reveal an Action from your hand. If you do, you may not play other Actions during your next turn, and if you play the revealed Action during your next turn, destroy target Thing.|creator=Binarius|number=10897}}<br />
<br />
{{card|title=Setting the Ships|type=Thing - Tale|text=Setting the Ships enters play with 3 Chorus counters on it.</br><br />
At the beginning of your turn, remove a Chorus counter from this thing. Then, exile the top two cards from the deck facedown.</br><br />
When there are no more Chorus counters on this thing, sacrifice it and play all of the cards exiled with it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10898}}<br />
<br />
{{card|title=The Travels of Malkin|type=Thing - Tale|text=The Travels of Malkin enters play with 5 Chorus counters on it.</br><br />
At the beginning of your turn, remove a Chorus counter from this thing. Then, reveal the top 3 cards of the deck. You may choose up to one thing from among them to play and shuffle the rest into the deck.</br><br />
When there are no Chorus counters on this thing, sacrifice it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=hellyeah|number=10899}}<br />
<br />
{{card|title=Rapturous Chorus|type=Action|text=Search the deck for a thing that enters play with Chorus counters and put that thing into play under your control with an additional 2 Chorus counters. Then, shuffle the deck and destroy all other living things.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=When the gates of Heaven opened in a harmony most symphonic, the pits of Hell grew ever more full.|longtext=|number=10900}}<br />
<br />
<!--February 28, 2024--><br />
<br />
{{card|title=Rage Attack|type=Action|bgcolor=700|text=Destroy a Thing you control, then destroy a random non-token Thing belonging to each other player.|flavortext=You lash out at everyone around you.|creator=Bucky|cornervalue=3[[File:rage.png|20px]]|number=10901}}<br />
<br />
{{card|title=Seer of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever any cards are put into the discard pile from anywhere, look at that many cards from the top of the deck ''(put them back in the same order)''.|flavortext=Through you, the sands in the bottom of the hourglass speak of their friends in the top.|number=10902}}<br />
<br />
{{card|title=Prince of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent's Thing would be destroyed, blank its ruletext first.<BR>Instead of drawing at the start of your turn, you may discard a card and destroy Prince of Doom to blank target Thing's ruletext and destroy it.|flavortext=You contain the pressure of an explosion.|number=10903}}<br />
<br />
{{card|title=Time/Light: Shining Circuit|cornervalue=[[File:time.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=If this game is a subgame, the main game ends and this game becomes the main game.<BR>Shuffle the discard pile, put it on top of the deck, then look at and reorder the top 5 cards.|flavortext=Putting an offshoot timeline in the spotlight.|number=10904}}<br />
<br />
{{card|title=Conquer the Wastelands|type=Action|text=Draw a card. If it's a thing, you may put it under your control.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10905}}<br />
<br />
{{card|title=The Ducklands|type=Thing - Land|text=While you control The Ducklands, you have an unlimited number of duck tokens.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10906}}<br />
<br />
{{card|title=Popular Fan Theory|type=Action|text=Exchange target living Thing with a living Thing visible to you or the first living Thing in the draw pile, shuffling afterward.|creator=Binarius|number=10907}}<br />
<br />
{{card|title=Parallel World Travels|type=Thing|text=Opponents do not perceive Parallel World Travels, Things attached to it, or those Things' effects on them.<br>'''Action:''' Discard the draw pile's top card, or if it is a Thing you may attach it to this instead of playing a Thing this turn.|creator=Binarius|number=10908}}<br />
<br />
{{card|title=Thesis Title Generator|type=Thing|text='''Action:''' Randomly choose three other Things in play. You may skip your next turn to work on your thesis. If you do, gain control of copies of them at the beginning of the following turn.|flavortext=The Most Unreliable Narrator: Anaphora, Ekphrasis, and the Rule of Three in Yankovic's "Albuquerque"|creator=Binarius|number=10909}}<br />
<br />
{{card|title=Heir of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a player or card is chosen randomly, choose twice, then you pick which result to use.<BR>'''Action:''' The next Action an opponent plays before your next turn that targets anything has its target chosen randomly.|flavortext=Through you, fortunes shift unexpectedly.|number=10910}}<br />
<br />
{{card|title=Maid of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by 2. Things you control can't be destroyed if you discarded down to your max hand size on your last turn.<br />
|flavortext=You turn limitations into resolve.|number=10911}}<br />
<br />
{{card|title=Breath/Space: Twister And Shout|cornervalue=[[File:breath.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the top of the deck until you reveal a Thing card and put it into play. If you revealed any other cards, put one of them at random into your hand and discard the rest. Otherwise, each opponent returns a Thing they control to their hand.|longtext=y|longtitle=y|flavortext=Whims and placement.|number=10912}}<br />
<br />
{{card|title=King's Oolong Tea|type=Thing|text=Premium high-mountain tea leaves featuring the terminal buds of the shrub's loftier stems. Steep up to three times at 85-90˚C for 3-4 minutes.<br>'''Action - Steep:''' When your next turn begins, reveal a card from the draw pile for each player. You may draw one, then each opponent may draw one at random. Discard the rest. Players who partake are inspired not to target or be targeted by their opponents or their opponents' cards until your next turn.|longtext=Ten Ren|creator=Binarius|number=10913}}<br />
<br />
{{card|title=Deep Pockets|type=Thing|text=Whenever you would be required to spend or give any number of Money tokens, you are considered to have enough.|creator=Binarius|number=10914}}<br />
<br />
{{card|title=Gainsay|type=Action|text=Return target Thing to its controller's hand. You may discard a card to play another Action.|creator=Binarius|number=10915}}<br />
<br />
{{card|title=Page of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a Thing, put the top card of the deck face-down underneath Page of Space, then if there are at least four cards under it, reveal them. If any are Things, put one into your hand. Otherwise, discard them and gain "Things you control can't be destroyed by opponents' Actions."|longtext=y|flavortext=Through you, many things find their foundation.|number=10916}}<br />
<br />
{{card|title=Mage of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a player uses an Action Ability, gain an Energy token.<BR>At the start of your turn, you may spend three Energy tokens to draw an extra card.|flavortext=You find meaning in the vibrancy of living.|number=10917}}<br />
<br />
{{card|title=Hope/Blood: Ascending Call|cornervalue=[[File:hope.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Any number of target players each draw a card for each non-token Thing they control beyond the first.|flavortext=Expansion and connections.|number=10918}}<br />
<br />
{{card|title=Heroic Entrance|type=Action|text=If you have played an animate Thing this turn, choose one: turn target Thing face down until the end of its controller's next turn, return target animate Thing to its controller's hand, or opponents may not use their animate Things' abilities during their next turn.|creator=Binarius|number=10919}}<br />
<br />
{{card|title=Inflation|type=Action|text=You must play this without cost as soon as it enters your hand. Inflation destroys 1/10 of each player's Money tokens, rounded to the nearest whole number. If a player controls fewer than five Money tokens, Inflation instead has a 50% chance to destroy one of them. Shuffle Inflation into the top 20 cards of the draw pile. Draw a card.|longtext=%|creator=Binarius|number=10920}}<br />
<br />
{{card|title=Wildfire|type=Thing|bgcolor=C30|text=Flame tokens have "Destroy this and attached Thing at the beginning of your turn." When this enters play and at the beginning of each turn, the active player attaches a Flame token to a flammable Thing they control if possible, unless they control any water. If any Flame tokens are in play, Wildfire is indestructible except by a water-based effect or by a player who controls water.|longtext=y|creator=Binarius|number=10921}}<br />
<br />
{{card|title=Knight of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Look at the top 6 cards of the deck. Reveal up to two Thing cards from among them, put them into your hand, then discard that many cards. Shuffle the deck.|flavortext=You organize ideal alliances.|number=10922}}<br />
<br />
{{card|title=Rogue of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Heart enters play or you play a Thing that doesn't share a creator with any other Thing you control, two target players each put a card from their hand or a Thing they control into the other's hand.|flavortext=Through you, others are called to share themselves.|number=10923}}<br />
<br />
{{card|title=Void/Rage: Forgone Stinger|cornervalue=[[File:void.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. End the turn.|flavortext=Exclusion of all else.|number=10924}}<br />
<br />
{{card|title=Rebirth|type=Action|text=Gain control of target living Thing in the discard pile.|creator=Binarius|number=10925}}<br />
<br />
{{card|title=Clipboard Full of Papers|type=Thing|text=You are considered to have played an Action on your current/most recent turn whenever it would suit you.<br>'''Action:''' Stride confidently, clipboard in hand. Until your next turn, opponents must discard a card to target you.|flavortext=Makes you look focused, purposeful, and most importantly, busy.|longtext=y|creator=Binarius|number=10926}}<br />
<br />
{{card|title=Guestbook|type=Thing|text=Whenever an animate Thing enters play, its controller may write its title on this card.|creator=Binarius|number=10927}}<br />
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<!-- {{card|title=|type=Thing|text=|creator=|bgcolor=006|cornervalue=|flavortext=|longtext=|number=}} --><br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26208Infinite Dvorak deck2024-03-20T17:18:56Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]], [[/Cards 10601-10700|10601-10700]].''<br />
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{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
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{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
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{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
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{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
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{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
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{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
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{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
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{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
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{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
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{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
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{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
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{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
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{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
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{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
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{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
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{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
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{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
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{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
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{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Blazing Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
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{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
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{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
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{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
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{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
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{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
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{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
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{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
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{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
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{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
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{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
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{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
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{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
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{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
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{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
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{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
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{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
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{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
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{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
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{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
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{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
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{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
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{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
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{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
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{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
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{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
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{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
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{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
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{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
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{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
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{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
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{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
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{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
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{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
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{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
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{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
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{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
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{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
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{{card|title=Void/Life: Blackbox Accompaniment|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
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{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
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{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
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{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
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{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
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{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
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{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
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{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
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{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
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{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
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{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
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{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
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{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
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{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
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{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
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{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
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{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
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{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
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{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
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{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
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{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
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{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
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{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
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{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
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{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
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{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
<br />
{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
<br />
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
<br />
{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
<br />
{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
<br />
{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
<br />
{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
<br />
{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
<br />
{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
<br />
{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
<br />
{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
<br />
{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
<br />
{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
<br />
{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
<br />
{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
<br />
{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
<br />
{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
<br />
{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
<br />
{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
<br />
{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}<br />
<br />
{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}<br />
<br />
{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}<br />
<br />
{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}<br />
<br />
{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}<br />
<br />
{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}<br />
<br />
{{card|title=Alone on Valentine's Day|bgcolor=e28|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.<BR>If at least two players show Hearts, each player who discards any cards this way loses the game.|number=10877}}<br />
<br />
{{card|title=Valentine Card Exchange|bgcolor=e28|type=Action|cornervalue=1V|creator=ChippyYYZ|text=Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.<BR><BR>Draw a card.|number=10878}}<br />
<br />
{{card|title=Dinner For Two|bgcolor=e28|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.|number=10879}}<br />
<br />
{{card|title=Be Mine|type=Action|bgcolor=e28|text=Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."|creator=Binarius|number=10880}}<br />
<br />
{{card|title=Rousing Speech|type=Action|text=Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.|creator=Binarius|number=10881}}<br />
<br />
{{card|title=Wacky Buddy Cop Movie|type=Action|text=Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.|flavortext=One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...|creator=Binarius|number=10882}}<br />
<br />
{{card|title=Space Attack|type=Action|bgcolor=700|text=Target opponent's maximum hand size is 1 during their next turn. Their maximum Thing size is 10 during that turn. (They destroy their excess Things if they end their turn over the limit)|creator=Bucky|cornervalue=2[[File:space.png|25px]]|flavortext=You don't have room for all that junk.|number=10883}}<br />
<br />
{{card|title=Rally the Troops|type=Action|text=During your next turn, each of your living Things may activate one of their abilities.|creator=Binarius|number=10884}}<br />
<br />
{{card|title=Discard Vortex|type=Thing|text=Whenever there is a card in the discard pile, it immediately moves to the bottom of the draw pile.|creator=Binarius|number=10885}}<br />
<br />
{{card|title=Opposing Paths|type=Action|text=Target player sets aside all but one card in their hand and draws a card for each, then shuffles the cards set aside into the draw pile such that one of them goes on top of the pile. Target other player reveals their hand, discards two cards, and draws two cards.|creator=Binarius|number=10886}}<br />
<br />
{{card|title=Round Up|type=Thing|creator=ChippyYYZ|cornervalue=7R|text=At the beginning of your turn before drawing, reveal the top card of the deck. Put it into your hand if it's a living Thing or has a card number ending in 0. Discard it otherwise.|number=10887}}<br />
<br />
{{card|title=Ad|type=Action|creator=ChippyYYZ|cornervalue=X|text=Look at the top two cards of the deck. Put one into your hand and the other into the discard pile.|flavortext=Based on your likes!|number=10888}}<br />
<br />
{{card|title=Shady Data Management|creator=ChippyYYZ|cornervalue=9S|type=Action|text=If there are fewer than three copies of Ad (#10888) in the discard pile, create copies equal to the the difference and put them into the discard pile.<BR>Look at target player's hand. Until your next turn, whenever that player would draw any cards, they instead draw that many Ads from the discard pile if possible.|longtext=y|number=10889}}<br />
<br />
{{card|title=Symbolic Defiance|type=Action|text=Destroy target Thing. It remains in play.|creator=Binarius|number=10890}}<br />
<br />
{{card|title=Flavor Blast|type=Action|text=Add flavortext to all flavorless Things in play.|creator=Binarius|number=10891}}<br />
<br />
{{card|title=Wet Shoes|type=Thing|text=Play into any player's control.<br><br>Whenever you play an Action, if you played an Action last turn, flip a coin to gain a Blister token with "Your hand size limit is decreased by 1. '''Action and Thing - Rest:''' One of your Blisters heals and is destroyed."|creator=Binarius|number=10892}}<br />
<br />
{{card|title=Gamebreaking Window|type=Thing|text=When this enters play, each player discards 3 cards. </br><br />
No player can win the game while Gamebreaking Window is in play.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Once someone gets hurt, the lines on the ground stop mattering real quick.|longtext=|number=10893}}<br />
<br />
{{card|title=Sock Twirling|type=Action|text=Each player chooses 2 cards in their hand and exiles the rest. While those cards are exiled, if a player would draw a card they draw one of those exiled cards instead.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10894}}<br />
<br />
{{card|title=Sleep|type=Action - Magic|bgcolor=600|text=Target opponent draws a card instead of taking their next turn, unless they or any of their cards is targeted first.|creator=Binarius|number=10895}}<br />
<br />
{{card|title=Game of Chicken|type=Thing|text=At the end of your turn, eliminate yourself or discard your hand containing at least one card and Game of Chicken moves to the discard pile.<br>'''Action:''' The previous player gains control of Game of Chicken.|creator=Binarius|number=10896}}<br />
<br />
{{card|title=Talk the Talk|type=Thing|text=Once during your turn, you may reveal an Action from your hand. If you do, you may not play other Actions during your next turn, and if you play the revealed Action during your next turn, destroy target Thing.|creator=Binarius|number=10897}}<br />
<br />
{{card|title=Setting the Ships|type=Thing - Tale|text=Setting the Ships enters play with 3 Chorus counters on it.</br><br />
At the beginning of your turn, remove a Chorus counter from this thing. Then, exile the top two cards from the deck facedown.</br><br />
When there are no more Chorus counters on this thing, sacrifice it and play all of the cards exiled with it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10898}}<br />
<br />
{{card|title=The Travels of Malkin|type=Thing - Tale|text=The Travels of Malkin enters play with 5 Chorus counters on it.</br><br />
At the beginning of your turn, remove a Chorus counter from this thing. Then, reveal the top 3 cards of the deck. You may choose up to one thing from among them to play and shuffle the rest into the deck.</br><br />
When there are no Chorus counters on this thing, sacrifice it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=hellyeah|number=10899}}<br />
<br />
{{card|title=Rapturous Chorus|type=Action|text=Search the deck for a thing that enters play with Chorus counters and put that thing into play under your control with an additional 2 Chorus counters. Then, shuffle the deck and destroy all other living things.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=When the gates of Heaven opened in a harmony most symphonic, the pits of Hell grew ever more full.|longtext=|number=10900}}<br />
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<!--February 28, 2024--><br />
<br />
{{card|title=Rage Attack|type=Action|bgcolor=700|text=Destroy a Thing you control, then destroy a random non-token Thing belonging to each other player.|flavortext=You lash out at everyone around you.|creator=Bucky|cornervalue=3[[File:rage.png|20px]]|number=10901}}<br />
<br />
{{card|title=Seer of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever any cards are put into the discard pile from anywhere, look at that many cards from the top of the deck ''(put them back in the same order)''.|flavortext=Through you, the sands in the bottom of the hourglass speak of their friends in the top.|number=10902}}<br />
<br />
{{card|title=Prince of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent's Thing would be destroyed, blank its ruletext first.<BR>Instead of drawing at the start of your turn, you may discard a card and destroy Prince of Doom to blank target Thing's ruletext and destroy it.|flavortext=You contain the pressure of an explosion.|number=10903}}<br />
<br />
{{card|title=Time/Light: Shining Circuit|cornervalue=[[File:time.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=If this game is a subgame, the main game ends and this game becomes the main game.<BR>Shuffle the discard pile, put it on top of the deck, then look at and reorder the top 5 cards.|flavortext=Putting an offshoot timeline in the spotlight.|number=10904}}<br />
<br />
{{card|title=Conquer the Wastelands|type=Action|text=Draw a card. If it's a thing, you may put it under your control.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10905}}<br />
<br />
{{card|title=The Ducklands|type=Thing - Land|text=While you control The Ducklands, you have an unlimited number of duck tokens.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10906}}<br />
<br />
{{card|title=Popular Fan Theory|type=Action|text=Exchange target living Thing with a living Thing visible to you or the first living Thing in the draw pile, shuffling afterward.|creator=Binarius|number=10907}}<br />
<br />
{{card|title=Parallel World Travels|type=Thing|text=Opponents do not perceive Parallel World Travels, Things attached to it, or those Things' effects on them.<br>'''Action:''' Discard the draw pile's top card, or if it is a Thing you may attach it to this instead of playing a Thing this turn.|creator=Binarius|number=10908}}<br />
<br />
{{card|title=Thesis Title Generator|type=Thing|text='''Action:''' Randomly choose three other Things in play. You may skip your next turn to work on your thesis. If you do, gain control of copies of them at the beginning of the following turn.|flavortext=The Most Unreliable Narrator: Anaphora, Ekphrasis, and the Rule of Three in Yankovic's "Albuquerque"|creator=Binarius|number=10909}}<br />
<br />
{{card|title=Heir of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a player or card is chosen randomly, choose twice, then you pick which result to use.<BR>'''Action:''' The next Action an opponent plays before your next turn that targets anything has its target chosen randomly.|flavortext=Through you, fortunes shift unexpectedly.|number=10910}}<br />
<br />
{{card|title=Maid of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by 2. Things you control can't be destroyed if you discarded down to your max hand size on your last turn.<br />
|flavortext=You turn limitations into resolve.|number=10911}}<br />
<br />
{{card|title=Breath/Space: Twister And Shout|cornervalue=[[File:breath.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the top of the deck until you reveal a Thing card and put it into play. If you revealed any other cards, put one of them at random into your hand and discard the rest. Otherwise, each opponent returns a Thing they control to their hand.|longtext=y|longtitle=y|flavortext=Whims and placement.|number=10912}}<br />
<br />
{{card|title=King's Oolong Tea|type=Thing|text=Premium high-mountain tea leaves featuring the terminal buds of the shrub's loftier stems. Steep up to three times at 85-90˚C for 3-4 minutes.<br>'''Action - Steep:''' When your next turn begins, reveal a card from the draw pile for each player. You may draw one, then each opponent may draw one at random. Discard the rest. Players who partake are inspired not to target or be targeted by their opponents or their opponents' cards until your next turn.|longtext=Ten Ren|creator=Binarius|number=10913}}<br />
<br />
{{card|title=Deep Pockets|type=Thing|text=Whenever you would be required to spend or give any number of Money tokens, you are considered to have enough.|creator=Binarius|number=10914}}<br />
<br />
{{card|title=Gainsay|type=Action|text=Return target Thing to its controller's hand. You may discard a card to play another Action.|creator=Binarius|number=10915}}<br />
<br />
{{card|title=Page of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a Thing, put the top card of the deck face-down underneath Page of Space, then if there are at least four cards under it, reveal them. If any are Things, put one into your hand. Otherwise, discard them and gain "Things you control can't be destroyed by opponents' Actions."|longtext=y|flavortext=Through you, many things find their foundation.|number=10916}}<br />
<br />
{{card|title=Mage of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a player uses an Action Ability, gain an Energy token.<BR>At the start of your turn, you may spend three Energy tokens to draw an extra card.|flavortext=You find meaning in the vibrancy of living.|number=10917}}<br />
<br />
{{card|title=Hope/Blood: Ascending Call|cornervalue=[[File:hope.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Any number of target players each draw a card for each non-token Thing they control beyond the first.|flavortext=Expansion and connections.|number=10918}}<br />
<br />
{{card|title=Heroic Entrance|type=Action|text=If you have played an animate Thing this turn, choose one: turn target Thing face down until the end of its controller's next turn, return target animate Thing to its controller's hand, or opponents may not use their animate Things' abilities during their next turn.|creator=Binarius|number=10919}}<br />
<br />
{{card|title=Inflation|type=Action|text=You must play this without cost as soon as it enters your hand. Inflation destroys 1/10 of each player's Money tokens, rounded to the nearest whole number. If a player controls fewer than five Money tokens, Inflation instead has a 50% chance to destroy one of them. Shuffle Inflation into the top 20 cards of the draw pile. Draw a card.|longtext=%|creator=Binarius|number=10920}}<br />
<br />
{{card|title=Wildfire|type=Thing|bgcolor=C30|text=Flame tokens have "Destroy this and attached Thing at the beginning of your turn." When this enters play and at the beginning of each turn, the active player attaches a Flame token to a flammable Thing they control if possible, unless they control any water. If any Flame tokens are in play, Wildfire is indestructible except by a water-based effect or by a player who controls water.|longtext=y|creator=Binarius|number=10921}}<br />
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<!-- {{card|title=|type=Action|text=|creator=|bgcolor=600|cornervalue=|flavortext=|longtext=|number=}} --><br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26205Infinite Dvorak deck2024-03-12T17:01:21Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]], [[/Cards 10601-10700|10601-10700]].''<br />
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{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
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{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
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{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
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{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
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{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
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{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
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{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
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{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
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{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
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{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
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{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
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{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
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{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
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{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
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{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
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{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
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{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
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{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
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{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
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{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
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{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
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{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
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{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
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{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
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{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
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{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
<br />
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
<br />
{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
<br />
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
<br />
{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
<br />
{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
<br />
{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
<br />
{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
<br />
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
<br />
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
<br />
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
<br />
{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
<br />
{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
<br />
{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
<br />
{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
<br />
{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
<br />
{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
<br />
{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
<br />
{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
<br />
{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
<br />
{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
<br />
{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
<br />
{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
<br />
{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
<br />
{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
<br />
{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
<br />
{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
<br />
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
<br />
{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
<br />
{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
<br />
{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
<br />
{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
<br />
{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
<br />
{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
<br />
{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
<br />
{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
<br />
{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
<br />
{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
<br />
{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
<br />
{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
<br />
{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
<br />
{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
<br />
{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
<br />
{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
<br />
{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}<br />
<br />
{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}<br />
<br />
{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}<br />
<br />
{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}<br />
<br />
{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}<br />
<br />
{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}<br />
<br />
{{card|title=Alone on Valentine's Day|bgcolor=e28|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.<BR>If at least two players show Hearts, each player who discards any cards this way loses the game.|number=10877}}<br />
<br />
{{card|title=Valentine Card Exchange|bgcolor=e28|type=Action|cornervalue=1V|creator=ChippyYYZ|text=Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.<BR><BR>Draw a card.|number=10878}}<br />
<br />
{{card|title=Dinner For Two|bgcolor=e28|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.|number=10879}}<br />
<br />
{{card|title=Be Mine|type=Action|bgcolor=e28|text=Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."|creator=Binarius|number=10880}}<br />
<br />
{{card|title=Rousing Speech|type=Action|text=Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.|creator=Binarius|number=10881}}<br />
<br />
{{card|title=Wacky Buddy Cop Movie|type=Action|text=Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.|flavortext=One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...|creator=Binarius|number=10882}}<br />
<br />
{{card|title=Space Attack|type=Action|bgcolor=700|text=Target opponent's maximum hand size is 1 during their next turn. Their maximum Thing size is 10 during that turn. (They destroy their excess Things if they end their turn over the limit)|creator=Bucky|cornervalue=2[[File:space.png|25px]]|flavortext=You don't have room for all that junk.|number=10883}}<br />
<br />
{{card|title=Rally the Troops|type=Action|text=During your next turn, each of your living Things may activate one of their abilities.|creator=Binarius|number=10884}}<br />
<br />
{{card|title=Discard Vortex|type=Thing|text=Whenever there is a card in the discard pile, it immediately moves to the bottom of the draw pile.|creator=Binarius|number=10885}}<br />
<br />
{{card|title=Opposing Paths|type=Action|text=Target player sets aside all but one card in their hand and draws a card for each, then shuffles the cards set aside into the draw pile such that one of them goes on top of the pile. Target other player reveals their hand, discards two cards, and draws two cards.|creator=Binarius|number=10886}}<br />
<br />
{{card|title=Round Up|type=Thing|creator=ChippyYYZ|cornervalue=7R|text=At the beginning of your turn before drawing, reveal the top card of the deck. Put it into your hand if it's a living Thing or has a card number ending in 0. Discard it otherwise.|number=10887}}<br />
<br />
{{card|title=Ad|type=Action|creator=ChippyYYZ|cornervalue=X|text=Look at the top two cards of the deck. Put one into your hand and the other into the discard pile.|flavortext=Based on your likes!|number=10888}}<br />
<br />
{{card|title=Shady Data Management|creator=ChippyYYZ|cornervalue=9S|type=Action|text=If there are fewer than three copies of Ad (#10888) in the discard pile, create copies equal to the the difference and put them into the discard pile.<BR>Look at target player's hand. Until your next turn, whenever that player would draw any cards, they instead draw that many Ads from the discard pile if possible.|longtext=y|number=10889}}<br />
<br />
{{card|title=Symbolic Defiance|type=Action|text=Destroy target Thing. It remains in play.|creator=Binarius|number=10890}}<br />
<br />
{{card|title=Flavor Blast|type=Action|text=Add flavortext to all flavorless Things in play.|creator=Binarius|number=10891}}<br />
<br />
{{card|title=Wet Shoes|type=Thing|text=Play into any player's control.<br><br>Whenever you play an Action, if you played an Action last turn, flip a coin to gain a Blister token with "Your hand size limit is decreased by 1. '''Action and Thing - Rest:''' One of your Blisters heals and is destroyed."|creator=Binarius|number=10892}}<br />
<br />
{{card|title=Gamebreaking Window|type=Thing|text=When this enters play, each player discards 3 cards. </br><br />
No player can win the game while Gamebreaking Window is in play.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Once someone gets hurt, the lines on the ground stop mattering real quick.|longtext=|number=10893}}<br />
<br />
{{card|title=Sock Twirling|type=Action|text=Each player chooses 2 cards in their hand and exiles the rest. While those cards are exiled, if a player would draw a card they draw one of those exiled cards instead.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10894}}<br />
<br />
{{card|title=Sleep|type=Action - Magic|bgcolor=600|text=Target opponent draws a card instead of taking their next turn, unless they or any of their cards is targeted first.|creator=Binarius|number=10895}}<br />
<br />
{{card|title=Game of Chicken|type=Thing|text=At the end of your turn, eliminate yourself or discard your hand containing at least one card and Game of Chicken moves to the discard pile.<br>'''Action:''' The previous player gains control of Game of Chicken.|creator=Binarius|number=10896}}<br />
<br />
{{card|title=Talk the Talk|type=Thing|text=Once during your turn, you may reveal an Action from your hand. If you do, you may not play other Actions during your next turn, and if you play the revealed Action during your next turn, destroy target Thing.|creator=Binarius|number=10897}}<br />
<br />
{{card|title=Setting the Ships|type=Thing - Tale|text=Setting the Ships enters play with 3 Chorus counters on it.</br><br />
At the beginning of your turn, remove a Chorus counter from this thing. Then, exile the top two cards from the deck facedown.</br><br />
When there are no more Chorus counters on this thing, sacrifice it and play all of the cards exiled with it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10898}}<br />
<br />
{{card|title=The Travels of Malkin|type=Thing - Tale|text=The Travels of Malkin enters play with 5 Chorus counters on it.</br><br />
At the beginning of your turn, remove a Chorus counter from this thing. Then, reveal the top 3 cards of the deck. You may choose up to one thing from among them to play and shuffle the rest into the deck.</br><br />
When there are no Chorus counters on this thing, sacrifice it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=hellyeah|number=10899}}<br />
<br />
{{card|title=Rapturous Chorus|type=Action|text=Search the deck for a thing that enters play with Chorus counters and put that thing into play under your control with an additional 2 Chorus counters. Then, shuffle the deck and destroy all other living things.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=When the gates of Heaven opened in a harmony most symphonic, the pits of Hell grew ever more full.|longtext=|number=10900}}<br />
<br />
{{card|title=Rage Attack|type=Action|bgcolor=700|text=Destroy a Thing you control, then destroy a random non-token Thing belonging to each other player.|flavortext=You lash out at everyone around you.|creator=Bucky|cornervalue=3[[File:rage.png|20px]]|number=10901}}<br />
<br />
{{card|title=Seer of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever any cards are put into the discard pile from anywhere, look at that many cards from the top of the deck ''(put them back in the same order)''.|flavortext=Through you, the sands in the bottom of the hourglass speak of their friends in the top.|number=10902}}<br />
<br />
{{card|title=Prince of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent's Thing would be destroyed, blank its ruletext first.<BR>Instead of drawing at the start of your turn, you may discard a card and destroy Prince of Doom to blank target Thing's ruletext and destroy it.|flavortext=You contain the pressure of an explosion.|number=10903}}<br />
<br />
{{card|title=Time/Light: Shining Circuit|cornervalue=[[File:time.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=If this game is a subgame, the main game ends and this game becomes the main game.<BR>Shuffle the discard pile, put it on top of the deck, then look at and reorder the top 5 cards.|flavortext=Putting an offshoot timeline in the spotlight.|number=10904}}<br />
<br />
{{card|title=Conquer the Wastelands|type=Action|text=Draw a card. If it's a thing, you may put it under your control.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10905}}<br />
<br />
{{card|title=The Ducklands|type=Thing - Land|text=While you control The Ducklands, you have an unlimited number of duck tokens.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10906}}<br />
<br />
{{card|title=Popular Fan Theory|type=Action|text=Exchange target living Thing with a living Thing visible to you or the first living Thing in the draw pile, shuffling afterward.|creator=Binarius|number=10907}}<br />
<br />
{{card|title=Parallel World Travels|type=Thing|text=Opponents do not perceive Parallel World Travels, Things attached to it, or those Things' effects on them.<br>'''Action:''' Discard the draw pile's top card, or if it is a Thing you may attach it to this instead of playing a Thing this turn.|creator=Binarius|number=10908}}<br />
<br />
{{card|title=Thesis Title Generator|type=Thing|text='''Action:''' Randomly choose three other Things in play. You may skip your next turn to work on your thesis. If you do, gain control of copies of them at the beginning of the following turn.|flavortext=The Most Unreliable Narrator: Anaphora, Ekphrasis, and the Rule of Three in Yankovic's "Albuquerque"|creator=Binarius|number=10909}}<br />
<br />
{{card|title=Heir of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a player or card is chosen randomly, choose twice, then you pick which result to use.<BR>'''Action:''' The next Action an opponent plays before your next turn that targets anything has its target chosen randomly.|flavortext=Through you, fortunes shift unexpectedly.|number=10910}}<br />
<br />
{{card|title=Maid of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by 2. Things you control can't be destroyed if you discarded down to your max hand size on your last turn.<br />
|flavortext=You turn limitations into resolve.|number=10911}}<br />
<br />
{{card|title=Breath/Space: Twister And Shout|cornervalue=[[File:breath.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the top of the deck until you reveal a Thing card and put it into play. If you revealed any other cards, put one of them at random into your hand and discard the rest. Otherwise, each opponent returns a Thing they control to their hand.|longtext=y|longtitle=y|flavortext=Whims and placement.|number=10912}}<br />
<br />
{{card|title=King's Oolong Tea|type=Thing|text=Premium high-mountain tea leaves featuring the terminal buds of the shrub's loftier stems. Steep up to three times at 85-90˚C for 3-4 minutes.<br>'''Action - Steep:''' When your next turn begins, reveal a card from the draw pile for each player. You may draw one, then each opponent may draw one at random. Discard the rest. Players who partake are inspired not to target or be targeted by their opponents or their opponents' cards until your next turn.|longtext=Ten Ren|creator=Binarius|number=10913}}<br />
<br />
{{card|title=Deep Pockets|type=Thing|text=Whenever you would be required to spend or give any number of Money tokens, you are considered to have enough.|creator=Binarius|number=10914}}<br />
<br />
{{card|title=Gainsay|type=Action|text=Return target Thing to its controller's hand. You may discard a card to play another Action.|creator=Binarius|number=10915}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26201Infinite Dvorak deck2024-03-03T05:41:26Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
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{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
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{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
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{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
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{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
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{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
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{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
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{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
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{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
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{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
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{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
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{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
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{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
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{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
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{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
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{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
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{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
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{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
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{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
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{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
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{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
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{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
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{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
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{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
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{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
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{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
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{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
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{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
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{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
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{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
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{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
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{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
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{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
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{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
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{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
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{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
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{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
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{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
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{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
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{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
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{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
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{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
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{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
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{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
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{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
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{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
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{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
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{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
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{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
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{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
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{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
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{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
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{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
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{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
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{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
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{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
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{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
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{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
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{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
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{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
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{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
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{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
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{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
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{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}<br />
<br />
{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}<br />
<br />
{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}<br />
<br />
{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}<br />
<br />
{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}<br />
<br />
{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}<br />
<br />
{{card|title=Alone on Valentine's Day|bgcolor=e28|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.<BR>If at least two players show Hearts, each player who discards any cards this way loses the game.|number=10877}}<br />
<br />
{{card|title=Valentine Card Exchange|bgcolor=e28|type=Action|cornervalue=1V|creator=ChippyYYZ|text=Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.<BR><BR>Draw a card.|number=10878}}<br />
<br />
{{card|title=Dinner For Two|bgcolor=e28|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.|number=10879}}<br />
<br />
{{card|title=Be Mine|type=Action|bgcolor=e28|text=Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."|creator=Binarius|number=10880}}<br />
<br />
{{card|title=Rousing Speech|type=Action|text=Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.|creator=Binarius|number=10881}}<br />
<br />
{{card|title=Wacky Buddy Cop Movie|type=Action|text=Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.|flavortext=One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...|creator=Binarius|number=10882}}<br />
<br />
{{card|title=Space Attack|type=Action|bgcolor=700|text=Target opponent's maximum hand size is 1 during their next turn. Their maximum Thing size is 10 during that turn. (They destroy their excess Things if they end their turn over the limit)|creator=Bucky|cornervalue=2[[File:space.png|25px]]|flavortext=You don't have room for all that junk.|number=10883}}<br />
<br />
{{card|title=Rally the Troops|type=Action|text=During your next turn, each of your living Things may activate one of their abilities.|creator=Binarius|number=10884}}<br />
<br />
{{card|title=Discard Vortex|type=Thing|text=Whenever there is a card in the discard pile, it immediately moves to the bottom of the draw pile.|creator=Binarius|number=10885}}<br />
<br />
{{card|title=Opposing Paths|type=Action|text=Target player sets aside all but one card in their hand and draws a card for each, then shuffles the cards set aside into the draw pile such that one of them goes on top of the pile. Target other player reveals their hand, discards two cards, and draws two cards.|creator=Binarius|number=10886}}<br />
<br />
{{card|title=Round Up|type=Thing|creator=ChippyYYZ|cornervalue=7R|text=At the beginning of your turn before drawing, reveal the top card of the deck. Put it into your hand if it's a living Thing or has a card number ending in 0. Discard it otherwise.|number=10887}}<br />
<br />
{{card|title=Ad|type=Action|creator=ChippyYYZ|cornervalue=X|text=Look at the top two cards of the deck. Put one into your hand and the other into the discard pile.|flavortext=Based on your likes!|number=10888}}<br />
<br />
{{card|title=Shady Data Management|creator=ChippyYYZ|cornervalue=9S|type=Action|text=If there are fewer than three copies of Ad (#10888) in the discard pile, create copies equal to the the difference and put them into the discard pile.<BR>Look at target player's hand. Until your next turn, whenever that player would draw any cards, they instead draw that many Ads from the discard pile if possible.|longtext=y|number=10889}}<br />
<br />
{{card|title=Symbolic Defiance|type=Action|text=Destroy target Thing. It remains in play.|creator=Binarius|number=10890}}<br />
<br />
{{card|title=Flavor Blast|type=Action|text=Add flavortext to all flavorless Things in play.|creator=Binarius|number=10891}}<br />
<br />
{{card|title=Wet Shoes|type=Thing|text=Play into any player's control.<br><br>Whenever you play an Action, if you played an Action last turn, flip a coin to gain a Blister token with "Your hand size limit is decreased by 1. '''Action and Thing - Rest:''' One of your Blisters heals and is destroyed."|creator=Binarius|number=10892}}<br />
<br />
{{card|title=Gamebreaking Window|type=Thing|text=When this enters play, each player discards 3 cards. </br><br />
No player can win the game while Gamebreaking Window is in play.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Once someone gets hurt, the lines on the ground stop mattering real quick.|longtext=|number=10893}}<br />
<br />
{{card|title=Sock Twirling|type=Action|text=Each player chooses 2 cards in their hand and exiles the rest. While those cards are exiled, if a player would draw a card they draw one of those exiled cards instead.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10894}}<br />
<br />
{{card|title=Sleep|type=Action - Magic|bgcolor=600|text=Target opponent draws a card instead of taking their next turn, unless they or any of their cards is targeted first.|creator=Binarius|number=10895}}<br />
<br />
{{card|title=Game of Chicken|type=Thing|text=At the end of your turn, eliminate yourself or discard your hand containing at least one card and Game of Chicken moves to the discard pile.<br>'''Action:''' The previous player gains control of Game of Chicken.|creator=Binarius|number=10896}}<br />
<br />
{{card|title=Talk the Talk|type=Thing|text=Once during your turn, you may reveal an Action from your hand. If you do, you may not play other Actions during your next turn, and if you play the revealed Action during your next turn, destroy target Thing.|creator=Binarius|number=10897}}<br />
<br />
{{card|title=Setting the Ships|type=Thing - Tale|text=Setting the Ships enters play with 3 Chorus counters on it.</br><br />
At the beginning of your turn, remove a Chorus counter from this thing. Then, exile the top two cards from the deck facedown.</br><br />
When there are no more Chorus counters on this thing, sacrifice it and play all of the cards exiled with it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10898}}<br />
<br />
{{card|title=The Travels of Malkin|type=Thing - Tale|text=The Travels of Malkin enters play with 5 Chorus counters on it.</br><br />
At the beginning of your turn, remove a Chorus counter from this thing. Then, reveal the top 3 cards of the deck. You may choose up to one thing from among them to play and shuffle the rest into the deck.</br><br />
When there are no Chorus counters on this thing, sacrifice it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=hellyeah|number=10899}}<br />
<br />
{{card|title=Rapturous Chorus|type=Action|text=Search the deck for a thing that enters play with Chorus counters and put that thing into play under your control with an additional 2 Chorus counters. Then, shuffle the deck and destroy all other living things.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=When the gates of Heaven opened in a harmony most symphonic, the pits of Hell grew ever more full.|longtext=|number=10900}}<br />
<br />
{{card|title=Rage Attack|type=Action|bgcolor=700|text=Destroy a Thing you control, then destroy a random non-token Thing belonging to each other player.|flavortext=You lash out at everyone around you.|creator=Bucky|cornervalue=3[[File:rage.png|20px]]|number=10901}}<br />
<br />
{{card|title=Seer of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever any cards are put into the discard pile from anywhere, look at that many cards from the top of the deck ''(put them back in the same order)''.|flavortext=Through you, the sands in the bottom of the hourglass speak of their friends in the top.|number=10902}}<br />
<br />
{{card|title=Prince of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent's Thing would be destroyed, blank its ruletext first.<BR>Instead of drawing at the start of your turn, you may discard a card and destroy Prince of Doom to blank target Thing's ruletext and destroy it.|flavortext=You contain the pressure of an explosion.|number=10903}}<br />
<br />
{{card|title=Time/Light: Shining Circuit|cornervalue=[[File:time.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=If this game is a subgame, the main game ends and this game becomes the main game.<BR>Shuffle the discard pile, put it on top of the deck, then look at and reorder the top 5 cards.|flavortext=Putting an offshoot timeline in the spotlight.|number=10904}}<br />
<br />
{{card|title=Conquer the Wastelands|type=Action|text=Draw a card. If it's a thing, you may put it under your control.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10905}}<br />
<br />
{{card|title=The Ducklands|type=Thing - Land|text=While you control The Ducklands, you have an unlimited number of duck tokens.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10906}}<br />
<br />
{{card|title=Popular Fan Theory|type=Action|text=Exchange target living Thing with a living Thing visible to you or the first living Thing in the draw pile, shuffling afterward.|creator=Binarius|number=10907}}<br />
<br />
{{card|title=Parallel World Travels|type=Thing|text=Opponents do not perceive Parallel World Travels, Things attached to it, or those Things' effects on them.<br>'''Action:''' Discard the draw pile's top card, or if it is a Thing you may attach it to this instead of playing a Thing this turn.|creator=Binarius|number=10908}}<br />
<br />
{{card|title=Thesis Title Generator|type=Thing|text='''Action:''' Randomly choose three other Things in play. You may skip your next turn to work on your thesis. If you do, gain control of copies of them at the beginning of the following turn.|flavortext=The Most Unreliable Narrator: Anaphora, Ekphrasis, and the Rule of Three in Yankovic's "Albuquerque"|creator=Binarius|number=10909}}<br />
<br />
<!-- {{card|title=|type=Thing|text=|creator=|bgcolor=006|cornervalue=|flavortext=|longtext=|number=}} --><br />
<!-- {{card|title=|type=Action|text=|creator=|bgcolor=600|cornervalue=|flavortext=|longtext=|number=}} --><br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Main_Page&diff=26196Main Page2024-03-01T09:38:52Z<p>Binarius: /* Welcome to Dvorak */ Seventeen</p>
<hr />
<div>[[Image:Get_a_pen.gif|Dvorak - Get a pen and draw a card.|right]]<br />
<br />
==Welcome to Dvorak==<br />
<br />
Dvorak is a card game where all of the cards start out blank. Players choose a theme, make up enough cards to get started, shuffle and deal, and start playing. If anyone has a good idea for a card during the game, it gets shuffled into the deck.<br />
<br />
You can use the Dvorak system as a skeleton for making a solid and standalone card game, you can play it as an experimental or cut-throat Nomic, you can use it to kill half an hour drawing pictures and forcing your friends to perform forfeits, you can throw together a card game based on your favourite film or sport or in-joke, or you can even build your own collectible card game from the ground up.<br />
<br />
You can also play the card games that other people have come up with over the years - just pick something from the [[:Category:Decks|deck archive]] to print out and cut into a deck of cards, or play the game online at [[DvorakMUSH]]. If you want to upload your own decks here, you can [[Signup|sign up to the wiki]].<br />
<br />
{| style="border-spacing:8px 0px; margin:16px 5%"<br />
|-<br />
! style="background:#e4181a; color:#fff; font-family:trebuchet ms,verdana,arial; border:#000 solid; border-width:1px 1px 0px 1px; width:160px" | '''The Game'''<br />
! style="background:#e4181a; color:#fff; font-family:trebuchet ms,verdana,arial; border:#000 solid; border-width:1px 1px 0px 1px; width:160px" | '''Deck Archives'''<br />
! style="background:#e4181a; color:#fff; font-family:trebuchet ms,verdana,arial; border:#000 solid; border-width:1px 1px 0px 1px; width:160px" | '''Highlighted Projects'''<br />
|-<br />
| style="vertical-align:top; border:#000 solid; border-width:0px 1px 1px 1px; padding:8px" |<br />
*[[Rules]] (English)<br />
**[[Pravidlá|Rules]] (Slovak)<br />
**[[Правила|Rules]] (Russian)<br />
**[[Regeln|Rules]] (German)<br />
**[[Règles|Rules]] (French)<br />
**[[Zasady|Rules]] (Polish)<br />
*[[DvorakMUSH]]<br />
*[[Glossary]]<br />
*[[Links]]<br />
*[[Upcoming games]]<br />
*[http://games.groups.yahoo.com/group/dvorak-list/ The Mailing List]<br />
| style="vertical-align:top; border:#000 solid; border-width:0px 1px 1px 1px; padding:8px" |<br />
*[[:Category:Playable decks|Playable decks]]<br />
*[[:Category:Nomic decks|Nomic decks]]<br />
*[[:Category:Untested decks|Untested decks]]<br />
*[[:Category:Unfinished decks|Unfinished decks]]<br />
*[[:Category:CCG sets|CCG sets]]<br />
| style="vertical-align:top; border:#000 solid; border-width:0px 1px 1px 1px; padding:8px" |<br />
*[[Infinite Dvorak deck|The Infinite Dvorak deck]] - Seventeen years, 10,000 cards and counting...<br />
|}<br />
<br />
<div style="float:right; font-size:0.8em">'''Dvorak''' was invented in August 2000 by [http://kevan.org Kevan Davis], with creative input from [https://twitter.com/benhimself Ben Wray].</div></div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26192Infinite Dvorak deck2024-02-28T14:43:11Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
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{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
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{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
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{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
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{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
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{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
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{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
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{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
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{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
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{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
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{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
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{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
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{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
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{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
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{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
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{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
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{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
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{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
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{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
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{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
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{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
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{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
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{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
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{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
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{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
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{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
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{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
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{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
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{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
<br />
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
<br />
{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
<br />
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
<br />
{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
<br />
{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
<br />
{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
<br />
{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
<br />
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
<br />
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
<br />
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
<br />
{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
<br />
{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
<br />
{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
<br />
{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
<br />
{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
<br />
{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
<br />
{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
<br />
{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
<br />
{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
<br />
{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
<br />
{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
<br />
{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
<br />
{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
<br />
{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
<br />
{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
<br />
{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
<br />
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
<br />
{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
<br />
{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
<br />
{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
<br />
{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
<br />
{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
<br />
{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
<br />
{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
<br />
{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
<br />
{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
<br />
{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
<br />
{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
<br />
{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
<br />
{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
<br />
{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
<br />
{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
<br />
{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
<br />
{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}<br />
<br />
{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}<br />
<br />
{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}<br />
<br />
{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}<br />
<br />
{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}<br />
<br />
{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}<br />
<br />
{{card|title=Alone on Valentine's Day|bgcolor=e28|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.<BR>If at least two players show Hearts, each player who discards any cards this way loses the game.|number=10877}}<br />
<br />
{{card|title=Valentine Card Exchange|bgcolor=e28|type=Action|cornervalue=1V|creator=ChippyYYZ|text=Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.<BR><BR>Draw a card.|number=10878}}<br />
<br />
{{card|title=Dinner For Two|bgcolor=e28|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.|number=10879}}<br />
<br />
{{card|title=Be Mine|type=Action|bgcolor=e28|text=Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."|creator=Binarius|number=10880}}<br />
<br />
{{card|title=Rousing Speech|type=Action|text=Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.|creator=Binarius|number=10881}}<br />
<br />
{{card|title=Wacky Buddy Cop Movie|type=Action|text=Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.|flavortext=One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...|creator=Binarius|number=10882}}<br />
<br />
{{card|title=Space Attack|type=Action|bgcolor=700|text=Target opponent's maximum hand size is 1 during their next turn. Their maximum Thing size is 10 during that turn. (They destroy their excess Things if they end their turn over the limit)|creator=Bucky|cornervalue=2[[File:space.png|25px]]|flavortext=You don't have room for all that junk.|number=10883}}<br />
<br />
{{card|title=Rally the Troops|type=Action|text=During your next turn, each of your living Things may activate one of their abilities.|creator=Binarius|number=10884}}<br />
<br />
{{card|title=Discard Vortex|type=Thing|text=Whenever there is a card in the discard pile, it immediately moves to the bottom of the draw pile.|creator=Binarius|number=10885}}<br />
<br />
{{card|title=Opposing Paths|type=Action|text=Target player sets aside all but one card in their hand and draws a card for each, then shuffles the cards set aside into the draw pile such that one of them goes on top of the pile. Target other player reveals their hand, discards two cards, and draws two cards.|creator=Binarius|number=10886}}<br />
<br />
{{card|title=Round Up|type=Thing|creator=ChippyYYZ|cornervalue=7R|text=At the beginning of your turn before drawing, reveal the top card of the deck. Put it into your hand if it's a living Thing or has a card number ending in 0. Discard it otherwise.|number=10887}}<br />
<br />
{{card|title=Ad|type=Action|creator=ChippyYYZ|cornervalue=X|text=Look at the top two cards of the deck. Put one into your hand and the other into the discard pile.|flavortext=Based on your likes!|number=10888}}<br />
<br />
{{card|title=Shady Data Management|creator=ChippyYYZ|cornervalue=9S|type=Action|text=If there are fewer than three copies of Ad (#10888) in the discard pile, create copies equal to the the difference and put them into the discard pile.<BR>Look at target player's hand. Until your next turn, whenever that player would draw any cards, they instead draw that many Ads from the discard pile if possible.|longtext=y|number=10889}}<br />
<br />
{{card|title=Symbolic Defiance|type=Action|text=Destroy target Thing. It remains in play.|creator=Binarius|number=10890}}<br />
<br />
{{card|title=Flavor Blast|type=Action|text=Add flavortext to all flavorless Things in play.|creator=Binarius|number=10891}}<br />
<br />
{{card|title=Wet Shoes|type=Thing|text=Play into any player's control.<br><br>Whenever you play an Action, if you played an Action last turn, flip a coin to gain a Blister token with "Your hand size limit is decreased by 1. '''Action and Thing - Rest:''' One of your Blisters heals and is destroyed."|creator=Binarius|number=10892}}<br />
<br />
{{card|title=Gamebreaking Window|type=Thing|text=When this enters play, each player discards 3 cards. </br><br />
No player can win the game while Gamebreaking Window is in play.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Once someone gets hurt, the lines on the ground stop mattering real quick.|longtext=|number=10893}}<br />
<br />
{{card|title=Sock Twirling|type=Action|text=Each player chooses 2 cards in their hand and exiles the rest. While those cards are exiled, if a player would draw a card they draw one of those exiled cards instead.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10894}}<br />
<br />
{{card|title=Sleep|type=Action - Magic|bgcolor=600|text=Target opponent draws a card instead of taking their next turn, unless they or any of their cards is targeted first.|creator=Binarius|number=10895}}<br />
<br />
{{card|title=Game of Chicken|type=Thing|text=At the end of your turn, eliminate yourself or discard your hand containing at least one card and Game of Chicken moves to the discard pile.<br>'''Action:''' The previous player gains control of Game of Chicken.|creator=Binarius|number=10896}}<br />
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{{card|title=Talk the Talk|type=Thing|text=Once during your turn, you may reveal an Action from your hand. If you do, you may not play other Actions during your next turn, and if you play the revealed Action during your next turn, destroy target Thing.|creator=Binarius|number=10897}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26190Infinite Dvorak deck2024-02-23T12:29:44Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
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{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
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{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
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{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
<br />
<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
<br />
{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
<br />
{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
<br />
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
<br />
{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
<br />
{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
<br />
{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
<br />
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
<br />
{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
<br />
{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
<br />
{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
<br />
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
<br />
{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
<br />
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
<br />
{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
<br />
{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
<br />
{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
<br />
{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
<br />
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
<br />
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
<br />
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
<br />
{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
<br />
{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
<br />
{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
<br />
{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
<br />
{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
<br />
{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
<br />
{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
<br />
{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
<br />
{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
<br />
{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
<br />
{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
<br />
{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
<br />
{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
<br />
{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
<br />
{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
<br />
{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
<br />
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
<br />
{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
<br />
{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
<br />
{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
<br />
{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
<br />
{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
<br />
{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
<br />
{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
<br />
{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
<br />
{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
<br />
{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
<br />
{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
<br />
{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
<br />
{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
<br />
{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
<br />
{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
<br />
{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
<br />
{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}<br />
<br />
{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}<br />
<br />
{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}<br />
<br />
{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}<br />
<br />
{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}<br />
<br />
{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}<br />
<br />
{{card|title=Alone on Valentine's Day|bgcolor=e28|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.<BR>If at least two players show Hearts, each player who discards any cards this way loses the game.|number=10877}}<br />
<br />
{{card|title=Valentine Card Exchange|bgcolor=e28|type=Action|cornervalue=1V|creator=ChippyYYZ|text=Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.<BR><BR>Draw a card.|number=10878}}<br />
<br />
{{card|title=Dinner For Two|bgcolor=e28|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.|number=10879}}<br />
<br />
{{card|title=Be Mine|type=Action|bgcolor=e28|text=Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."|creator=Binarius|number=10880}}<br />
<br />
{{card|title=Rousing Speech|type=Action|text=Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.|creator=Binarius|number=10881}}<br />
<br />
{{card|title=Wacky Buddy Cop Movie|type=Action|text=Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.|flavortext=One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...|creator=Binarius|number=10882}}<br />
<br />
{{card|title=Space Attack|type=Action|bgcolor=700|text=Target opponent's maximum hand size is 1 during their next turn. Their maximum Thing size is 10 during that turn. (They destroy their excess Things if they end their turn over the limit)|creator=Bucky|cornervalue=2[[File:space.png|25px]]|flavortext=You don't have room for all that junk.|number=10883}}<br />
<br />
{{card|title=Rally the Troops|type=Action|text=During your next turn, each of your living Things may activate one of their abilities.|creator=Binarius|number=10884}}<br />
<br />
{{card|title=Discard Vortex|type=Thing|text=Whenever there is a card in the discard pile, it immediately moves to the bottom of the draw pile.|creator=Binarius|number=10885}}<br />
<br />
{{card|title=Opposing Paths|type=Action|text=Target player sets aside all but one card in their hand and draws a card for each, then shuffles the cards set aside into the draw pile such that one of them goes on top of the pile. Target other player reveals their hand, discards two cards, and draws two cards.|creator=Binarius|number=10886}}<br />
<br />
{{card|title=Round Up|type=Thing|creator=ChippyYYZ|cornervalue=7R|text=At the beginning of your turn before drawing, reveal the top card of the deck. Put it into your hand if it's a living Thing or has a card number ending in 0. Discard it otherwise.|number=10887}}<br />
<br />
{{card|title=Ad|type=Action|creator=ChippyYYZ|cornervalue=X|text=Look at the top two cards of the deck. Put one into your hand and the other into the discard pile.|flavortext=Based on your likes!|number=10888}}<br />
<br />
{{card|title=Shady Data Management|creator=ChippyYYZ|cornervalue=9S|type=Action|text=If there are fewer than three copies of Ad (#10888) in the discard pile, create copies equal to the the difference and put them into the discard pile.<BR>Look at target player's hand. Until your next turn, whenever that player would draw any cards, they instead draw that many Ads from the discard pile if possible.|longtext=y|number=10889}}<br />
<br />
{{card|title=Symbolic Defiance|type=Action|text=Destroy target Thing. It remains in play.|creator=Binarius|number=10890}}<br />
<br />
{{card|title=Flavor Blast|type=Action|text=Add flavortext to all flavorless Things in play.|creator=Binarius|number=10891}}<br />
<br />
{{card|title=Wet Shoes|type=Thing|text=Play into any player's control.<br><br>Whenever you play an Action, if you played an Action last turn, flip a coin to gain a Blister token with "Your hand size limit is decreased by 1. '''Action and Thing - Rest:''' One of your Blisters heals and is destroyed."|creator=Binarius|number=10892}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26188Infinite Dvorak deck2024-02-19T01:47:21Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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<!--December 1, 2023--><br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
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{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
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{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
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{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
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{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
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{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
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{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
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{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
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{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
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{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
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{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
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{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
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{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
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{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
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{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
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{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
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{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
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{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
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{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
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{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
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{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
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{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
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{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
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{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
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{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
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{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
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{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
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{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
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{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
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{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
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{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
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{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
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{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
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{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
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{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
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{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
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{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
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{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
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{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
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{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
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{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
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{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
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{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
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{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
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{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
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{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
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{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
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{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
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{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
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{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
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{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
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{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
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{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
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{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
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{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
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{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
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{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
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{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
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{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
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{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
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{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
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{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
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{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
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{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
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{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
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{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
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{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
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{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
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{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
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{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
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{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
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{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
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{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
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{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
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{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
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{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
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{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
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{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
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{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
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{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
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{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
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{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
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{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
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{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
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{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
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{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}<br />
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{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}<br />
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{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}<br />
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{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}<br />
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{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}<br />
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{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}<br />
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{{card|title=Alone on Valentine's Day|bgcolor=e28|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.<BR>If at least two players show Hearts, each player who discards any cards this way loses the game.|number=10877}}<br />
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{{card|title=Valentine Card Exchange|bgcolor=e28|type=Action|cornervalue=1V|creator=ChippyYYZ|text=Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.<BR><BR>Draw a card.|number=10878}}<br />
<br />
{{card|title=Dinner For Two|bgcolor=e28|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.|number=10879}}<br />
<br />
{{card|title=Be Mine|type=Action|bgcolor=e28|text=Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."|creator=Binarius|number=10880}}<br />
<br />
{{card|title=Rousing Speech|type=Action|text=Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.|creator=Binarius|number=10881}}<br />
<br />
{{card|title=Wacky Buddy Cop Movie|type=Action|text=Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.|flavortext=One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...|creator=Binarius|number=10882}}<br />
<br />
{{card|title=Space Attack|type=Action|bgcolor=700|text=Target opponent's maximum hand size is 1 during their next turn. Their maximum Thing size is 10 during that turn. (They destroy their excess Things if they end their turn over the limit)|creator=Bucky|cornervalue=2[[File:space.png|25px]]|flavortext=You don't have room for all that junk.|number=10883}}<br />
<br />
{{card|title=Rally the Troops|type=Action|text=During your next turn, each of your living Things may activate one of their abilities.|creator=Binarius|number=10884}}<br />
<br />
{{card|title=Discard Vortex|type=Thing|text=Whenever there is a card in the discard pile, it immediately moves to the bottom of the draw pile.|creator=Binarius|number=10885}}<br />
<br />
{{card|title=Opposing Paths|type=Action|text=Target player sets aside all but one card in their hand and draws a card for each, then shuffles the cards set aside into the draw pile such that one of them goes on top of the pile. Target other player reveals their hand, discards two cards, and draws two cards.|creator=Binarius|number=10886}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26186Infinite Dvorak deck2024-02-16T01:09:53Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
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{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
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{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
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{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
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{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
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{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
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{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
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{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
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{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
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{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
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{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
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{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
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{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
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{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
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{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
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{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
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{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
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{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
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{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
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{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
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{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
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{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
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{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
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{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
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{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
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{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
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{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
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{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
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{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
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{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
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{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
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{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
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{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
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{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
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{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
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{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
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{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
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{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
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{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
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{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
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{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
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{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
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{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
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{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
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{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
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{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
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{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
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{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
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{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
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{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
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{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
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{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
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{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
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{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
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{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
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{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
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{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
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{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
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{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
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{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
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{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
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{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
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{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
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{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
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{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
<br />
{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
<br />
{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}<br />
<br />
{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}<br />
<br />
{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}<br />
<br />
{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}<br />
<br />
{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}<br />
<br />
{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}<br />
<br />
{{card|title=Alone on Valentine's Day|bgcolor=e28|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.<BR>If at least two players show Hearts, each player who discards any cards this way loses the game.|number=10877}}<br />
<br />
{{card|title=Valentine Card Exchange|bgcolor=e28|type=Action|cornervalue=1V|creator=ChippyYYZ|text=Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.<BR><BR>Draw a card.|number=10878}}<br />
<br />
{{card|title=Dinner For Two|bgcolor=e28|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.|number=10879}}<br />
<br />
{{card|title=Be Mine|type=Action|bgcolor=e28|text=Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."|creator=Binarius|number=10880}}<br />
<br />
{{card|title=Rousing Speech|type=Action|text=Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.|creator=Binarius|number=10881}}<br />
<br />
{{card|title=Wacky Buddy Cop Movie|type=Action|text=Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.|flavortext=One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...|creator=Binarius|number=10882}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26183Infinite Dvorak deck2024-02-13T03:15:06Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
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{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
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{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
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{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
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{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
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{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
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{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
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{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
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{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
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{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
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{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
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{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
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{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
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{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
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{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
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{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
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{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
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{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
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{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
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{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
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{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
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{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
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{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
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{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
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{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
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{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
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{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
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{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
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{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
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{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
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{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
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{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
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{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
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{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
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{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
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{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
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{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
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{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
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{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
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{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
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{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
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{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
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{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
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{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
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{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
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{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
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{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
<br />
{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
<br />
{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
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{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
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{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
<br />
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
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{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
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{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
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{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
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{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
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{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
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{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
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{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
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{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
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{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
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{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
<br />
{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
<br />
{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
<br />
{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
<br />
{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
<br />
{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
<br />
{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
<br />
{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}<br />
<br />
{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}<br />
<br />
{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}<br />
<br />
{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}<br />
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{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}<br />
<br />
{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26180Infinite Dvorak deck2024-02-10T02:13:55Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
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{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
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{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
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{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
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{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
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{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
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{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
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{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
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{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
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{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
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{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
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{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
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{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
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{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
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{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
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{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
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{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
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{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
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{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
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{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
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{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
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{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
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{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
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{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
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{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
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{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
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{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
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{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
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{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
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{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
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{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
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{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
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{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
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{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
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{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
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{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
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{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
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{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
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{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
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{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
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{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
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{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
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{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
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{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
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{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
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{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
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{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
<br />
{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
<br />
{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
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{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
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{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
<br />
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
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{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
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{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
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{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
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{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
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{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
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{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
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{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
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{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
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{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
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{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
<br />
{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}<br />
<br />
{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}<br />
<br />
{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}<br />
<br />
{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}<br />
<br />
{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}<br />
<br />
{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26178Infinite Dvorak deck2024-02-08T00:59:52Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
<br />
{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
<br />
{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
<br />
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
<br />
{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
<br />
{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
<br />
{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
<br />
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
<br />
{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
<br />
{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
<br />
{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
<br />
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
<br />
{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
<br />
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
<br />
{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
<br />
{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
<br />
{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
<br />
{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
<br />
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
<br />
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
<br />
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
<br />
{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
<br />
{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
<br />
{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
<br />
{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
<br />
{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
<br />
{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
<br />
{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
<br />
{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
<br />
{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
<br />
{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
<br />
{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
<br />
{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
<br />
{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
<br />
{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
<br />
{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
<br />
{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
<br />
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
<br />
{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
<br />
{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
<br />
{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
<br />
{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
<br />
{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
<br />
{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
<br />
{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}<br />
<br />
{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}<br />
<br />
{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}<br />
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{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26175Infinite Dvorak deck2024-02-07T15:26:53Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
<br />
<!--January 19, 2024--><br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
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{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
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{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
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{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
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{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
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{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
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{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
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{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
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{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
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{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
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{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
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{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
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{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
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{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
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{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
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{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
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{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
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{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
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{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
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{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
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{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
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{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
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{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
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{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
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{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
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{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
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{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
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{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
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{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
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{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
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{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
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{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
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{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
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{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
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{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
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{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
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{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
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{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
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{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
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{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
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{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}<br />
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{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}<br />
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{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}<br />
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{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}<br />
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{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}<br />
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{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26173Infinite Dvorak deck2024-02-06T02:17:05Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
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{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
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{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
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{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
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{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
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{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
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{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
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{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
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{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
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{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
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{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
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{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
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{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
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{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
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{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
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{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
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{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
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{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
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{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
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{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
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{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
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{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
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{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
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{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
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{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
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{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
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{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
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{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
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{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
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{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
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{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
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{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
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{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
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{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
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{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
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{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
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{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
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{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
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{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
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{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
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{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
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{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
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{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
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{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
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{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
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{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
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{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
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{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
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{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
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{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
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{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
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{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
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{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
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{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
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{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
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{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
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{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
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{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
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{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
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{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
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{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
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{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
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{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
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{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
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{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
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{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
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{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
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{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
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{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
<br />
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
<br />
{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
<br />
{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
<br />
{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
<br />
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
<br />
{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
<br />
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
<br />
{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
<br />
{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
<br />
{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
<br />
{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
<br />
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
<br />
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
<br />
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
<br />
{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
<br />
{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
<br />
{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
<br />
{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
<br />
{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
<br />
{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
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{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
<br />
{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
<br />
{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}<br />
<br />
{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}<br />
<br />
{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}<br />
<br />
{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}<br />
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{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}<br />
<br />
{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}<br />
<br />
{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}<br />
<br />
{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}<br />
<br />
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26169Infinite Dvorak deck2024-02-05T02:18:15Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
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{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
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{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
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{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
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{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
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{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
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{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
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{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
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{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
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{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
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{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
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{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
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{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
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{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
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{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
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{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
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{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
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{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
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{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
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{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
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{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
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{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
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{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
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{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
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{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
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{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
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{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
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{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
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{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
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{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
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{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
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{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
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{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
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{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
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{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
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{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
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{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
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{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
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{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
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{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
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{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
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{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
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{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
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{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
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{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
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{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
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{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
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{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
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{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
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{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
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{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
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{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
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{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
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{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
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{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
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{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
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{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
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{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
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{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
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{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
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{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
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{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
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{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
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{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
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{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
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{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
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{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
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{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
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{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
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{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
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{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
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{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
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{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
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{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
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{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
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{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
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{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
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{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
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{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
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{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
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{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
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{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
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{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
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{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
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{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
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{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
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{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
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{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
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{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
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{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
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{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
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{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
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{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
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{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
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{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
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{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
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{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
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{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
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{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
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{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
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{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
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{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
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{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
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{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
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{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
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{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
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{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
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{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
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{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
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{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
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{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
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{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
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{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
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{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
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{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
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{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
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{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
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{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
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{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
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{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
<br />
{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
<br />
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
<br />
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
<br />
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
<br />
{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
<br />
{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
<br />
{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
<br />
{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
<br />
{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br><br />
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}<br />
<br />
{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}<br />
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{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}<br />
<br />
{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26166Infinite Dvorak deck2024-02-03T01:14:29Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
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{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
<br />
{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
<br />
{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
<br />
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
<br />
{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
<br />
{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
<br />
{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
<br />
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
<br />
{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
<br />
{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
<br />
{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
<br />
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
<br />
{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
<br />
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
<br />
{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
<br />
{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
<br />
{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
<br />
{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
<br />
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
<br />
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
<br />
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
<br />
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
<br />
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}<br />
<br />
{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}<br />
<br />
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}<br />
<br />
{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}<br />
<br />
{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}<br />
<br />
{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}<br />
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<!-- {{card|title=|type=Action|text=|creator=|bgcolor=600|cornervalue=|flavortext=|longtext=|number=}} --><br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26164Infinite Dvorak deck2024-02-02T01:36:42Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
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{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
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{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
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{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
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{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
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{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
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{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
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{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
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{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
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{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
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{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
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{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
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{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
<br />
<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
<br />
{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
<br />
{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
<br />
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
<br />
{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
<br />
{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
<br />
{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
<br />
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
<br />
{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
<br />
{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
<br />
{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
<br />
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
<br />
{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
<br />
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
<br />
{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
<br />
{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
<br />
{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
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{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
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{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}<br />
<br />
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}<br />
<br />
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}<br />
<br />
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}<br />
<br />
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26160Infinite Dvorak deck2024-02-01T05:20:51Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
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{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
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{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
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{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
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{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
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{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
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{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
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{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
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{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
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{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
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{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
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{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
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{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
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{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
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{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
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{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
<br />
{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
<br />
{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
<br />
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
<br />
{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
<br />
{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
<br />
{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
<br />
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
<br />
{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
<br />
{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
<br />
{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
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{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}<br />
<br />
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}<br />
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{{card|title=Void/Life: Blackbox Modulation|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}<br />
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{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}<br />
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{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}<br />
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{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26158Infinite Dvorak deck2024-01-31T04:25:47Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
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{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
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{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
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{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
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{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
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{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
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{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
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{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
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{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
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{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
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{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
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{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
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{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
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{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
<br />
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
<br />
{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
<br />
{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
<br />
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
<br />
{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}<br />
<br />
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}<br />
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{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}<br />
<br />
{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}<br />
<br />
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}<br />
<br />
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26156Infinite Dvorak deck2024-01-27T04:39:32Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
<br />
<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
<br />
{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
<br />
{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
<br />
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
<br />
{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
<br />
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}<br />
<br />
{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}<br />
<br />
{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}<br />
<br />
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}<br />
<br />
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}<br />
<br />
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26154Infinite Dvorak deck2024-01-24T13:01:59Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
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{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
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{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
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{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
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{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
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{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
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{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
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{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
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{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
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{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
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{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
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{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
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{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
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{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
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{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
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{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
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{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
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{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
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{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
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{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
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{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
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{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
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{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
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{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
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{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
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{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
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{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
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{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
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{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
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{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
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{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
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{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
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{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
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{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
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{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
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{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
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{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
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{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
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{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
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{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
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{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
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{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
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{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
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{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
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{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
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{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
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{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
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{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
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{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
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{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
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{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
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{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
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{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
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{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
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{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
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{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
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{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
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{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
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{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
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{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
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{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
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{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
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{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
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{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
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{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
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{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
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{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
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{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
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{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
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{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
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{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
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{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
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{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
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{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
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{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
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{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
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{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
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{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
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{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
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{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
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{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
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{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
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{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
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{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
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{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
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{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
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{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
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{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26153Infinite Dvorak deck2024-01-24T01:49:05Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
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{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
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{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
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{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
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{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
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{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
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{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
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{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
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{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
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{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
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{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
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{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}<br />
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{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}<br />
<br />
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}<br />
<br />
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}<br />
<br />
{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}<br />
<br />
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you and must discard a card to target your Things.|creator=Binarius|number=10812}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck/Cards_9801-9900&diff=26151Infinite Dvorak deck/Cards 9801-99002024-01-20T02:34:57Z<p>Binarius: </p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck <br />
Cards 9801-9900<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=Subpage<br />
}}<br />
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<br />
<!-- Cards added between 25 September 2022 and 2 November 2022 --><br />
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{{card|title=Hidden Treasure|type=Action<br />
|text=Roll a 6-sided die. Draw cards equal to half the result rounded up.|cornervalue=2F|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Traveler's Misfortune|type=Thing<br />
|text=Play into an opponent's control.<br><br><br />
Your dice always roll 1s. When you'd draw for the turn, the player on your left looks at the top two cards and picks which one you draw.<br />
|cornervalue=3F|creator=Bucky|bgcolor=007}}<br />
<br />
{{card|title=Shooting Blanks|type=Thing|creator=ChippyYYZ|cornervalue=4S|text='''Action:''' Discard a card with no ruletext or put a Thing you control with no ruletext into the discard pile. If you do, destroy target Thing.|number=9803}}<br />
<br />
{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll a d6. Put a number of cards equal to the result from the top of the discard pile on top of the deck in a random order. Then put the topmost Thing card and the topmost Action card in the discard pile into your hand.|number=9804}}<br />
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{{card|title=Outrageous Wealth|bgcolor=770|type=Action|creator=ChippyYYZ|cornervalue=6O|text=Create 5 blank Thing cards named Gem and put them into your hand.<BR>When you discard down to your max hand size this turn, discard cards to the top of the deck instead of the discard pile. ''(Those cards are face-up while you're discarding them.)''|number=9805}}<br />
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{{card|title=Mindless Materialism|type=Action|text=Target player plays an Action face-down as a blank Thing, if possible.|creator=Binarius|number=9806}}<br />
<br />
{{card|title=Micromanaging|type=Thing|text=When target opponent would draw their first card after this enters play, you may view it and either take it for yourself, moving this to the discard pile, or return this to your hand.|creator=Binarius|number=9807}}<br />
<br />
{{card|title=Controversial Opinion of the Day|type=Action|text=Play a random card from target opponent's hand. Then they draw a card.|creator=Binarius|number=9808}}<br />
<br />
{{card|title=Literally 1984|type=Thing - Book|cornervalue=|text=This thing is considered to be made by George Orwell.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Puzzle Piece 003|type=Thing|cornervalue=|text=Whenever a player draws one or more cards, that player puts that many cards minus one on top of the deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Hurricane!|type=Action|cornervalue=|text=Each player chooses one thing they control and sacrifices the rest. Shuffle Hurricane! and the discard pile into the deck.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Fae Mischief|type=Action|cornervalue=1F|creator=ChippyYYZ|text=Choose one at random, then choose a different one:<br />
*Draw two cards.<br />
*Look at the top 3 cards of the deck and discard two of them.<br />
*Put the top card of the discard pile into your hand.<br />
*Discard a random card.|number=9812}}<br />
<br />
{{card|title=Stop That|type=Action|cornervalue=8S|creator=ChippyYYZ|text=Each opponent who drew a card this turn or who draws a card as a result of your playing this Action discards two cards.|number=9813}}<br />
<br />
{{card|title=Assert|type=Action|cornervalue=6A|creator=ChippyYYZ|text=Flip target face-down Thing face-up,<BR>AND/OR put a Thing into play from your hand. Opponents' cards can't destroy, steal, or move it this turn.|flavortext='''"I insist."'''|number=9814}}<br />
<br />
{{card|title=Demonic Defiler|type=Thing|cornervalue=|text=As this enters play, each other thing gains the subtype "Defiled". </br><br />
Once during each of your turns, you may either destroy target thing with the subtype Defiled, or give target thing the Defiled subtype.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Puzzle Piece 004|type=Thing|cornervalue=|text=You may eat an additional card on each of your turns.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Wrath of Satan|type=Action|cornervalue=|text=For each thing in the discard pile, return it to a random player's field.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Fool's Wisdom|type=Thing|text=Play this into target player's control.<BR><BR>At the beginning of your turn, put a blank Thing into your hand.|creator=Binarius|number=9818}}<br />
<br />
{{card|title=Stakeout|type=Thing|text=When you play this, look at the top card of the draw pile. When an opponent plays that card, you may immediately play an Action in response. Then draw a card and move this to the discard pile.|creator=Binarius|number=9819}}<br />
<br />
{{card|title=Incisive Stroke|type=Action|text=Look at the top card of the draw pile. You may choose to draw either it or the card under it.|creator=Binarius|number=9820}}<br />
<br />
{{card|title=Puzzle Piece Finder|type=Thing|cornervalue=|text=Once during your turn, you may search the deck for a thing named inclusively between "Puzzle Piece 001" and "Puzzle Piece 100", put that card into your hand, then shuffle.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=<font color=FFFFFF>Puzzle Piece 005</font>|type=Thing|cornervalue=|text=All blue things are red and all red actions are blue.|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=}}<br />
<br />
{{card|title=Spelltercount|type=Thing|cornervalue=|text=Whenever a card is played, place a counter on this thing.</br><br />
When this leaves play, you may play cards less than or equal to the number of counters that were on this thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Die!|type=Action<br />
|text=When you roll numerical dice this turn, you may destroy a number of tokens equal to the result.<br><br>Roll a 6-side die.|cornervalue=4F|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Lucky Charm|type=Thing<br />
|text=When you perform a randomized effect for an action where the random result is visible to you, randomize twice and choose your preferred result.<br><br><br />
'''Action:''' Discard a random card and draw a card.|cornervalue=5F|creator=Bucky|bgcolor=050}}<br />
<br />
{{card|title=Entropy Barrage|type=Action<br />
|text=Target a Thing and roll three 6-sided dice. If the total is...<br><br />
... odd, its controller discards a card.<br><br />
... 8+, destroy it.<br><br />
... exactly 4, eliminate its controller.<br />
|cornervalue=6F|creator=Bucky|bgcolor=200}}<br />
<br />
{{card|title=Relevancy|type=Action|cornervalue=|text=When you play this action, it becomes a copy of an action within the 100 latest cards.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
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{{card|title=Puzzle Piece 006|type=Thing|cornervalue=|text=Players may not exile things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
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{{card|title=Ancestral Wreck-all|type=Action|cornervalue=|text=Destroy all things not present in cards 1-1000|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Dicey Minefield|type=Thing<br />
|text=Whenever an opponent gains a Thing, they roll a 6-sided die. If it's a 1, destroy that Thing.<br />
|cornervalue=7F|creator=Bucky|bgcolor=007}}<br />
<br />
{{card|title=Dicey Response|type=Reaction<br />
|text=Play in response to an Action. Roll a 6-sided die. If the result is...<br><br />
...1, 2 or 3, prevent the Action.<br><br />
...4 or 5, play a copy of the Action before it takes effect.<br><br />
...6, put the Action and all cards it targets into your hand.|cornervalue=8F|creator=Bucky|bgcolor=070}}<br />
<br />
{{card|title=Cluster Bomb|type=Action<br />
|text=Roll a 6-sided die and add 1 for a quantity. Split that quantity among your opponents, each of whom discards their assigned quantity of cards.|cornervalue=9F|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Painted Into a Corner|type=Thing|text=When you play this, attach it to target Thing.<BR><BR>You may only play Things that have the same color as attached Thing.|creator=Binarius|number=9833}}<br />
<br />
{{card|title=Etched Into Memory|type=Thing|text=When target card in the discard pile would leave the discard pile except to enter your hand, put a copy of it into your hand and destroy this.|creator=Binarius|number=9834}}<br />
<br />
{{card|title=Indecisive Weather|type=Action|text=Each player gains a Water token and draws a card. Opponents with more than five cards discard a card. Turn one of your Things face down until the end of your turn. Do the same for each opponent during their next turn.|creator=Binarius|number=9835}}<br />
<br />
{{card|title=Bitcoin|type=Thing|cornervalue=|text=At the beginning of your turn, roll 2d6, subtracting the first result from the second. If the result is positive, create token copies of Bitcoin. Otherwise, destroy things equal to the absolute value of the result.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Technical Disqualification|type=Thing|cornervalue=|text=Players can't play Realms.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Puzzle Piece 007|type=Thing|cornervalue=|text=As this enters play, search the deck for a Puzzle Piece, put that into play under your control, then shuffle.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Stonks|type=Action|cornervalue=6S|creator=ChippyYYZ|text=Put the top card of the deck into the discard pile. If it has no cornervalue, destroy all tokens. If there's one even digit in its cornervalue, gain half that many Money tokens and draw a card. Otherwise, each opponent gains a Money token and discards a card.|number=9839}}<br />
<br />
{{card|title=Stonk Market|type=Thing|cornervalue=1S|creator=ChippyYYZ|text=At the beginning of your turn, gain a Money token and roll a d6.<BR>Once during your turn, you may spend Money tokens equal to the rolled number to draw a card.|number=9840}}<br />
<br />
{{card|title=Unsubscribe|type=Action|cornervalue=1U|creator=ChippyYYZ|text=If target Thing is still in play at the end of its controller's next turn, remove it from the game.|number=9841}}<br />
<br />
{{card|title=Rematerialize|type=Action|cornervalue=|text=Take a thing from exile and gain control of it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Remembered Way|type=Action|cornervalue=|text=Take an action from exile and play it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Puzzle Piece 008|type=Thing|cornervalue=|text=You may play cards from exile once per turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Flyer|type=Thing|text=When you play this, put a copy of it into target player's hand.|creator=Binarius|number=9845}}<br />
<br />
{{card|title=Leaflet Bomb|type=Action|text=Each player gains a copy of Flyer (#9845). You may play yours immediately without cost.|creator=Binarius|number=9846}}<br />
<br />
{{card|title=Wheel of Fourtune|type=Thing|text=Your dice always roll 4s. If you have four cards in hand, '''Action:''' Name a letter of the alphabet. View all cards in your opponents' hands whose titles begin with the chosen letter and put one of them into your hand. If there are four such cards, take them all.|creator=Binarius|number=9847}}<br />
<br />
{{card|title=Manipulate Fate|type=Reaction<br />
|text=Play in response to one or more simultaneous die rolls to dictate their results, <br>OR in response to an opponent drawing cards to move that many cards from the discard to the top of the deck first.|cornervalue=0F|creator=Bucky|bgcolor=070}}<br />
<br />
{{card|title=King of the Plains|type=Thing<br />
|text=Enters play with three Wall tokens on it. Whoever removes the last Wall token without destroying the King gains a Crown token with "You win the game at the start of your turn."<br />
|cornervalue=1G|creator=Bucky|bgcolor=992}}<br />
<br />
{{card|title=Immigration Station|type=Thing<br />
|text='''Action:''' Gain a Migrant token. Choose up to two living Things you already had, to gain that many additional Migrant tokens.|cornervalue=2G|creator=Bucky|bgcolor=660}}<br />
<br />
{{card|title=Sideswipe|type=Action|text=Discard a tangible Thing and destroy target tangible Thing.|creator=Binarius|number=9851}}<br />
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{{card|title=Illusion of Victory|type=Action|text=Draw a card. You may play it if it is an Action.|flavortext=You win the game.|creator=Binarius|number=9852}}<br />
<br />
{{card|title=Not a Creature Was Stirring|type=Thing|text=Living Things may not use their abilities. Living Things with no abilities are considered blank.|creator=Binarius|number=9853}}<br />
<br />
{{card|title=Exploitation Station|type=Thing<br />
|text='''Action:''' choose up to three living Things you have, and gain that many Stone, Wood, Coal or Ore tokens.|cornervalue=3G|creator=Bucky|bgcolor=660}}<br />
<br />
{{card|title=Paper-Weaving Station|type=Thing<br />
|text='''Action:''' Spend 4 nonliving tokens to draw a card. Choose up to two living Things you have, and spend 4 nonliving tokens for each, to draw one extra card per living Thing chosen.|cornervalue=4G|creator=Bucky|bgcolor=660}}<br />
<br />
{{card|title=Inescapable Trap|type=Action|creator=ChippyYYZ|cornervalue=5I|text=Put target Thing on top of the deck.|flavortext="So long, caped buffoons! You'll surely never get out of this one!"|number=9856}}<br />
<br />
{{card|title=The Nick of Time|type=Action - Reaction|creator=ChippyYYZ|cornervalue=3T|bgcolor=070|text=Draw a card.<BR>You may play this immediately after an opponent's Action.|flavortext="How fortunate that regularly-scheduled maintenance on the city's power grid would disable this fiendish contraption." "Gee, we owe our lives to the diligence of the everyday blue-collar worker." "Precisely."|number=9857}}<br />
<br />
{{card|title=Pow! Whammo!|type=Action|creator=ChippyYYZ|cornervalue=9P|text=Choose any number of non-token Things you control. Target opponent with at least twice that many Things chooses the same number of their Things to be destroyed.<BR>Draw a card.|flavortext="You can't outnumber justice."|number=9858}}<br />
<br />
{{card|title=Make Myself Scarce|type=Action|text=At the end of your turn, after you discard down to your maximum hand size if necessary, put all of your Things into your hand. Then you have no maximum hand size until your next turn.|creator=Binarius|number=9859}}<br />
<br />
{{card|title=Simon Says|type=Action|text=Reveal an Action from your hand. All opponents perform that Action immediately.|creator=Binarius|number=9860}}<br />
<br />
{{card|title=Block|type=Thing|text=Target Thing cannot affect your Things or your hand.|creator=Binarius|number=9861}}<br />
<br />
{{card|title=Edd and Floe|type=Thing - Epic|cornervalue=|text=When you control more than one copy of this card, sacrifice all but one of them.</br><br />
Whenever a player would draw a card other than their first in their turn, that player instead reveals the top card of the deck, then plays it.|creator=JakeTheWolfie|bgcolor=980|longtext=|flavortext=}}<br />
<br />
{{card|title=Front Stab|type=Action|cornervalue=|text=Reveal this card and name a player as you draw it.</br><br />
The named player sacrifices 5 things. If they control no things, they lose the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Gemcorn|type=Thing|cornervalue=|text=At the beginning of your turn, roll 2d6. If the result is 10 or greater, sacrifice Gemcorn and create a Gemtree token with "You may play an additional thing on each of your turns. This is a Gem."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Mass Repeal|type=Action|text=Destroy all Things that have rule text.|cornervalue=5G|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Conspicuous Consumption|type=Action|text=Discard any number of other cards, destroy up to that many tokens, and draw that many cards.|cornervalue=6G|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Reconstitute|type=Action|text=Discard your hand and draw one more card than you discarded. For each Thing you discarded, gain a token with the same name.|cornervalue=7G|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Tyrranical Growth|type=Thing|cornervalue=|text=Each other player wins the game if you are eliminated.</br><br />
After each non-extra turn, take an extra turn after this one.</br><br />
You may play 4 additional cards on each of your turns, and draw 2 additional cards.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Hearsay|type=Reaction|cornervalue=|text=Counter target ability, then destroy its' source. You may play this before an ability would be played.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Cruel Scientist|type=Thing|cornervalue=|text='''Discard a living thing:''' Draw a card.</br><br />
'''Sacrifice 3 living things:''' Create a Wall token with "If you would be the target of an action or ability, you may have it target this instead."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Gear Up|type=Action|creator=ChippyYYZ|cornervalue=6G|text=Choose Action or Thing. Reveal cards from the top of the deck until you reveal two cards of the chosen type. Put those two cards into your hand and shuffle the rest into the deck.|number=9871}}<br />
<br />
{{card|title=Unrest|type=Action|creator=ChippyYYZ|cornervalue=6U|text=Choose up to four target Things. Draw that many cards minus 2 ''(to draw a negative card, discard a card)''. Destroy one of the chosen Things at random.|number=9872}}<br />
<br />
{{card|title=Construction Site|type=Thing - Building|bgcolor=007|creator=ChippyYYZ|cornervalue=6C|text=At the beginning of your turn, roll a die. On a 5 or 6, put this card in the discard pile, draw three cards, and you may play an additional Building this turn.|number=9873}}<br />
<br />
{{card|title=Chlorophyte Farm|type=Thing|cornervalue=|text=This enters play with 5 supply counters on it.</br><br />
'''Action, Remove 1 supply counter:''' Create a Chlorophyte token with "'''Sacrifice this token: You may play a living or a building card."</br><br />
'''Action:''' Place a supply counter on this. Activate only if you haven't activated the other ability this turn.|creator=JakeTheWolfie|bgcolor=060|longtext=True|flavortext=}}<br />
<br />
{{card|title=Gemstone Mine Mine|type=Thing - Building Building|cornervalue=|text=At the beginning of your turn, create a Gemstone Mine token with "At the beginning of your turn, create a Blank thing named Gem under your control." and with the subtype Building.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Fractal Factory|type=Thing - Building|cornervalue=2048|text=At the beginning of your turn, create a token copy of Fractal Factory, except it's cornervalue is half of that thing.</br><br />
|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Detect|type=Action|creator=ChippyYYZ|cornervalue=6D|text=Look at target player's hand. You may play an additional Action this turn if they have more cards in hand than you. Draw a card if they control more Things than you.|number=9877}}<br />
<br />
{{card|title=Hail of Bullets|type=Action|creator=ChippyYYZ|cornervalue=3H|text=Roll three six-sided dice. For each result of 4 or 5, a player of your choice discards a card. For each result of 6, a player of your choice discards a random card.|number=9878}}<br />
<br />
{{card|title=Local Warming|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=Play this card into any player's control.<BR>At the beginning of your turn, remove the top card of the deck from the game.|flavortext="Is it getting hot in here or is it just me?"|number=9879}}<br />
<br />
{{card|title=Protection Racket|type=Thing|text=Whenever an opponent draws their second card in a turn, they give you a card from their hand.|creator=Binarius|number=9880}}<br />
<br />
{{card|title=Transfer Orbit|type=Action|text=Remove an opponent's Thing from the game. At the end of your next turn, return it to play under your control.|creator=Binarius|number=9881}}<br />
<br />
{{card|title=Let Me Spell It Out For You|type=Thing|text=When you play this, move one of your Things to the discard pile and note the shortest word in its title. Once per turn, reveal cards from the draw pile until you reveal one whose cornervalue contains the next consecutive letter in that word. Put it into your hand and shuffle the draw pile.|creator=Binarius|number=9882}}<br />
<br />
{{card|title=Shimmer Pool|type=Thing|cornervalue=|text='''Action:''' Shuffle target nontoken thing you control into the deck, then reveal cards from the top of the deck until you reveal a thing, put that thing into play under your control, then shuffle the other revealed cards into the deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=None understand how it works. Even fewer want to.}}<br />
<br />
{{card|title=Atomize|type=Action|cornervalue=|text=Target thing becomes blank and loses all types.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Rhystic Study|type=Thing|cornervalue=2U|text=Whenever an opponent plays a card, you may draw a card unless that player skips a card play.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Friends teach what you want to know. Enemies teach what you '''need''' to know.}}<br />
<br />
{{card|title=Just Think Of Something!|type=Thing|creator=ChippyYYZ|cornervalue=0J|text=Whenever you would draw any cards while your hand is empty, draw an additional card, then discard a card.|number=9886}}<br />
<br />
{{card|title=Hellfire Torch|type=Thing|creator=ChippyYYZ|cornervalue=3H|bgcolor=0f0000|text=Whenever you would draw any cards while your hand is empty, destroy that many target Things ''instead''.|flavortext=It won't light your way, but it will clear it.|number=9887}}<br />
<br />
{{card|title=I Built My Company From Nothing|type=Thing|creator=ChippyYYZ|cornervalue=8I|text=Whenever you would draw any cards while your hand is empty, gain twice that many Money tokens.|flavortext="...and so you can you with this once-in-a-lifetime be-your-own-boss workshop!"|number=9888}}<br />
<br />
{{card|title=Himilayan Earth Salt|type=Thing|cornervalue=|text=Players can't play Plants.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Ragu|type=Thing|cornervalue=|text='''Sacrifice Ragu:''' Create a Food Token. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Cook like a mother.}}<br />
<br />
{{card|title=Feast upon the Flesh|type=Action|cornervalue=|text=As an additional cost, sacrifice any number of living meat things.</br><br />
Create X Food Tokens, where X is the sum total of the cornervalues of the sacrificed things. If one of those things did not have a number, treat it as a 1. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=Yes|flavortext=}}<br />
<br />
{{card|title=Balanced Diet|type=Action|cornervalue=2B|creator=ChippyYYZ|text=Choose any number of target Things with digits in their cornervalues. If the sum of those digits is 10 and none of those Things' cornervalues share a character, destroy those Things.|flavortext=It's a misconception that a promulg has to eat constantly to maintain its metabolism; if they have the right nutrients they only need to be fed once a day.|longtext=y|number=9892}}<br />
<br />
{{card|title=Mutually Beneficial Agreement|type=Action|cornervalue=7M|creator=ChippyYYZ|text=Two target players each draw three cards. Each other player discards a card.|number=9893}}<br />
<br />
{{card|title=Plant Evidence|type=Thing|cornervalue=3P|creator=ChippyYYZ|text=Play into any player's control.<BR>At the end of your turn, reveal the top card of the deck. If it's an Action and an opponent could play it targeting you, an opponent of your choice who could do so may do so. If that card isn't played this way, shuffle it into the deck.|number=9894}}<br />
<br />
{{card|title=Hopping Mad|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Take a random Action from target opponent's hand. If they have none, they may not play Actions next turn.|creator=Binarius|number=9895}}<br />
<br />
{{card|title=Gift of Gab|type=Thing|text=When you would discard any number of cards, except in observation of your hand size limit, you may discard one fewer.|creator=Binarius|number=9896}}<br />
<br />
{{card|title=Trepidation|type=Thing|text=Play into any player's control.<BR><BR>When you would draw a card, roll a d4: if the result is less than or equal to the number of your Trepidation cards, you draw a blank Thing instead.|creator=Binarius|number=9897}}<br />
<br />
{{card|title=Basket of Treats|type=Thing|cornervalue=|text='''Action:''' Create 2 Food Tokens. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')</br><br />
Whenever you sacrifice a Food Token, place a cavity counter on Basket of Treats. Then, if it has 5 or more of those counters on it, sacrifice it and all Food Tokens you control.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Copia's Corn|type=Thing - Epic Food|cornervalue=|text=When you control more than one copy of this card, sacrifice all but one of them.</br><br />
'''Sacrifice Copia's Corn:''' Repeat the following proccess 5 times: Draw or Play a card. Activate this ability only on your turn.|creator=JakeTheWolfie|bgcolor=980|longtext=|flavortext=}}<br />
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{{card|title=Feastevities|type=Action|cornervalue=|text=Each player creates a Food Token for each Human they control. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26150Infinite Dvorak deck2024-01-20T02:34:28Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]].''<br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
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{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
<br />
<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck/Cards_9801-9900&diff=26147Infinite Dvorak deck/Cards 9801-99002024-01-19T15:39:54Z<p>Binarius: </p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck <br />
Cards 9801-9900<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=Subpage<br />
}}<br />
<br clear=all><br />
<br />
<!-- Cards added between 25 September 2022 and 2 November 2022 --><br />
<br />
{{card|title=Hidden Treasure|type=Action<br />
|text=Roll a 6-sided die. Draw cards equal to half the result rounded up.|cornervalue=2F|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Traveler's Misfortune|type=Thing<br />
|text=Play into an opponent's control.<br><br><br />
Your dice always roll 1s. When you'd draw for the turn, the player on your left looks at the top two cards and picks which one you draw.<br />
|cornervalue=3F|creator=Bucky|bgcolor=007}}<br />
<br />
{{card|title=Shooting Blanks|type=Thing|creator=ChippyYYZ|cornervalue=4S|text='''Action:''' Discard a card with no ruletext or put a Thing you control with no ruletext into the discard pile. If you do, destroy target Thing.|number=9803}}<br />
<br />
{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll a d6. Put a number of cards equal to the result from the top of the discard pile on top of the deck in a random order. Then put the topmost Thing card and the topmost Action card in the discard pile into your hand.|number=9804}}<br />
<br />
{{card|title=Outrageous Wealth|bgcolor=770|type=Action|creator=ChippyYYZ|cornervalue=6O|text=Create 5 blank Thing cards named Gem and put them into your hand.<BR>When you discard down to your max hand size this turn, discard cards to the top of the deck instead of the discard pile. ''(Those cards are face-up while you're discarding them.)''|number=9805}}<br />
<br />
{{card|title=Mindless Materialism|type=Action|text=Target player plays an Action face-down as a blank Thing, if possible.|creator=Binarius|number=9806}}<br />
<br />
{{card|title=Micromanaging|type=Thing|text=When target opponent would draw their first card after this enters play, you may view it and either take it for yourself, moving this to the discard pile, or return this to your hand.|creator=Binarius|number=9807}}<br />
<br />
{{card|title=Controversial Opinion of the Day|type=Action|text=Play a random card from target opponent's hand. Then they draw a card.|creator=Binarius|number=9808}}<br />
<br />
{{card|title=Literally 1984|type=Thing - Book|cornervalue=|text=This thing is considered to be made by George Orwell.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Puzzle Piece 003|type=Thing|cornervalue=|text=Whenever a player draws one or more cards, that player puts that many cards minus one on top of the deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Hurricane!|type=Action|cornervalue=|text=Each player chooses one thing they control and sacrifices the rest. Shuffle Hurricane! and the discard pile into the deck.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Fae Mischief|type=Action|cornervalue=1F|creator=ChippyYYZ|text=Choose one at random, then choose a different one:<br />
*Draw two cards.<br />
*Look at the top 3 cards of the deck and discard two of them.<br />
*Put the top card of the discard pile into your hand.<br />
*Discard a random card.|number=9812}}<br />
<br />
{{card|title=Stop That|type=Action|cornervalue=8S|creator=ChippyYYZ|text=Each opponent who drew a card this turn or who draws a card as a result of your playing this Action discards two cards.|number=9813}}<br />
<br />
{{card|title=Assert|type=Action|cornervalue=6A|creator=ChippyYYZ|text=Flip target face-down Thing face-up,<BR>AND/OR put a Thing into play from your hand. Opponents' cards can't destroy, steal, or move it this turn.|flavortext='''"I insist."'''|number=9814}}<br />
<br />
{{card|title=Demonic Defiler|type=Thing|cornervalue=|text=As this enters play, each other thing gains the subtype "Defiled". </br><br />
Once during each of your turns, you may either destroy target thing with the subtype Defiled, or give target thing the Defiled subtype.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Puzzle Piece 004|type=Thing|cornervalue=|text=You may eat an additional card on each of your turns.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Wrath of Satan|type=Action|cornervalue=|text=For each thing in the discard pile, return it to a random player's field.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Fool's Wisdom|type=Thing|text=Play this into target player's control.<BR><BR>At the beginning of your turn, put a blank Thing into your hand.|creator=Binarius|number=9818}}<br />
<br />
{{card|title=Stakeout|type=Thing|text=When you play this, look at the top card of the draw pile. When an opponent plays that card, you may immediately play an Action in response. Then draw a card and move this to the discard pile.|creator=Binarius|number=9819}}<br />
<br />
{{card|title=Incisive Stroke|type=Action|text=Look at the top card of the draw pile. You may choose to draw either it or the card under it.|creator=Binarius|number=9820}}<br />
<br />
{{card|title=Puzzle Piece Finder|type=Thing|cornervalue=|text=Once during your turn, you may search the deck for a thing named inclusively between "Puzzle Piece 001" and "Puzzle Piece 100", put that card into your hand, then shuffle.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=<font color=FFFFFF>Puzzle Piece 005</font>|type=Thing|cornervalue=|text=All blue things are red and all red actions are blue.|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=}}<br />
<br />
{{card|title=Spelltercount|type=Thing|cornervalue=|text=Whenever a card is played, place a counter on this thing.</br><br />
When this leaves play, you may play cards less than or equal to the number of counters that were on this thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Die!|type=Action<br />
|text=When you roll numerical dice this turn, you may destroy a number of tokens equal to the result.<br><br>Roll a 6-side die.|cornervalue=4F|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Lucky Charm|type=Thing<br />
|text=When you perform a randomized effect for an action where the random result is visible to you, randomize twice and choose your preferred result.<br><br><br />
'''Action:''' Discard a random card and draw a card.|cornervalue=5F|creator=Bucky|bgcolor=050}}<br />
<br />
{{card|title=Entropy Barrage|type=Action<br />
|text=Target a Thing and roll three 6-sided dice. If the total is...<br><br />
... odd, its controller discards a card.<br><br />
... 8+, destroy it.<br><br />
... exactly 4, eliminate its controller.<br />
|cornervalue=6F|creator=Bucky|bgcolor=200}}<br />
<br />
{{card|title=Relevancy|type=Action|cornervalue=|text=When you play this action, it becomes a copy of an action within the 100 latest cards.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Puzzle Piece 006|type=Thing|cornervalue=|text=Players may not exile things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Ancestral Wreck-all|type=Action|cornervalue=|text=Destroy all things not present in cards 1-1000|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Dicey Minefield|type=Thing<br />
|text=Whenever an opponent gains a Thing, they roll a 6-sided die. If it's a 1, destroy that Thing.<br />
|cornervalue=7F|creator=Bucky|bgcolor=007}}<br />
<br />
{{card|title=Dicey Response|type=Reaction<br />
|text=Play in response to an Action. Roll a 6-sided die. If the result is...<br><br />
...1, 2 or 3, prevent the Action.<br><br />
...4 or 5, play a copy of the Action before it takes effect.<br><br />
...6, put the Action and all cards it targets into your hand.|cornervalue=8F|creator=Bucky|bgcolor=070}}<br />
<br />
{{card|title=Cluster Bomb|type=Action<br />
|text=Roll a 6-sided die and add 1 for a quantity. Split that quantity among your opponents, each of whom discards their assigned quantity of cards.|cornervalue=9F|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Painted Into a Corner|type=Thing|text=When you play this, attach it to target Thing.<BR><BR>You may only play Things that have the same color as attached Thing.|creator=Binarius|number=9833}}<br />
<br />
{{card|title=Etched Into Memory|type=Thing|text=When target card in the discard pile would leave the discard pile except to enter your hand, put a copy of it into your hand and destroy this.|creator=Binarius|number=9834}}<br />
<br />
{{card|title=Indecisive Weather|type=Action|text=Each player gains a Water token and draws a card. Opponents with more than five cards discard a card. Turn one of your Things face down until the end of your turn. Do the same for each opponent during their next turn.|creator=Binarius|number=9835}}<br />
<br />
{{card|title=Bitcoin|type=Thing|cornervalue=|text=At the beginning of your turn, roll 2d6, subtracting the first result from the second. If the result is positive, create token copies of Bitcoin. Otherwise, destroy things equal to the absolute value of the result.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Technical Disqualification|type=Thing|cornervalue=|text=Players can't play Realms.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Puzzle Piece 007|type=Thing|cornervalue=|text=As this enters play, search the deck for a Puzzle Piece, put that into play under your control, then shuffle.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Stonks|type=Action|cornervalue=6S|creator=ChippyYYZ|text=Put the top card of the deck into the discard pile. If it has no cornervalue, destroy all tokens. If there's one even digit in its cornervalue, gain half that many Money tokens and draw a card. Otherwise, each opponent gains a Money token and discards a card.|number=9839}}<br />
<br />
{{card|title=Stonk Market|type=Thing|cornervalue=1S|creator=ChippyYYZ|text=At the beginning of your turn, gain a Money token and roll a d6.<BR>Once during your turn, you may spend Money tokens equal to the rolled number to draw a card.|number=9840}}<br />
<br />
{{card|title=Unsubscribe|type=Action|cornervalue=1U|creator=ChippyYYZ|text=If target Thing is still in play at the end of its controller's next turn, remove it from the game.|number=9841}}<br />
<br />
{{card|title=Rematerialize|type=Action|cornervalue=|text=Take a thing from exile and gain control of it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Remembered Way|type=Action|cornervalue=|text=Take an action from exile and play it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Puzzle Piece 008|type=Thing|cornervalue=|text=You may play cards from exile once per turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Flyer|type=Thing|text=When you play this, put a copy of it into target player's hand.|creator=Binarius|number=9845}}<br />
<br />
{{card|title=Leaflet Bomb|type=Action|text=Each player gains a copy of Flyer (#9845). You may play yours immediately without cost.|creator=Binarius|number=9846}}<br />
<br />
{{card|title=Wheel of Fourtune|type=Thing|text=Your dice always roll 4s. If you have four cards in hand, '''Action:''' Name a letter of the alphabet. View all cards in your opponents' hands whose titles begin with the chosen letter and put one of them into your hand. If there are four such cards, take them all.|creator=Binarius|number=9847}}<br />
<br />
{{card|title=Manipulate Fate|type=Reaction<br />
|text=Play in response to one or more simultaneous die rolls to dictate their results, <br>OR in response to an opponent drawing cards to move that many cards from the discard to the top of the deck first.|cornervalue=0F|creator=Bucky|bgcolor=070}}<br />
<br />
{{card|title=King of the Plains|type=Thing<br />
|text=Enters play with three Wall tokens on it. Whoever removes the last Wall token without destroying the King gains a Crown token with "You win the game at the start of your turn."<br />
|cornervalue=1G|creator=Bucky|bgcolor=992}}<br />
<br />
{{card|title=Immigration Station|type=Thing<br />
|text='''Action:''' Gain a Migrant token. Choose up to two living Things you already had, to gain that many additional Migrant tokens.|cornervalue=2G|creator=Bucky|bgcolor=660}}<br />
<br />
{{card|title=Sideswipe|type=Action|text=Discard a tangible Thing and destroy target tangible Thing.|creator=Binarius|number=9851}}<br />
<br />
{{card|title=Illusion of Victory|type=Action|text=Draw a card. You may play it if it is an Action.|flavortext=You win the game.|creator=Binarius|number=9852}}<br />
<br />
{{card|title=Not a Creature Was Stirring|type=Thing|text=Living Things may not use their abilities. Living Things with no abilities are considered blank.|creator=Binarius|number=9853}}<br />
<br />
{{card|title=Exploitation Station|type=Thing<br />
|text='''Action:''' choose up to three living Things you have, and gain that many Stone, Wood, Coal or Ore tokens.|cornervalue=3G|creator=Bucky|bgcolor=660}}<br />
<br />
{{card|title=Paper-Weaving Station|type=Thing<br />
|text='''Action:''' Spend 4 nonliving tokens to draw a card. Choose up to two living Things you have, and spend 4 nonliving tokens for each, to draw one extra card per living Thing chosen.|cornervalue=4G|creator=Bucky|bgcolor=660}}<br />
<br />
{{card|title=Inescapable Trap|type=Action|creator=ChippyYYZ|cornervalue=5I|text=Put target Thing on top of the deck.|flavortext="So long, caped buffoons! You'll surely never get out of this one!"|number=9856}}<br />
<br />
{{card|title=The Nick of Time|type=Action - Reaction|creator=ChippyYYZ|cornervalue=3T|bgcolor=070|text=Draw a card.<BR>You may play this immediately after an opponent's Action.|flavortext="How fortunate that regularly-scheduled maintenance on the city's power grid would disable this fiendish contraption." "Gee, we owe our lives to the diligence of the everyday blue-collar worker." "Precisely."|number=9857}}<br />
<br />
{{card|title=Pow! Whammo!|type=Action|creator=ChippyYYZ|cornervalue=9P|text=Choose any number of non-token Things you control. Target opponent with at least twice that many Things chooses the same number of their Things to be destroyed.<BR>Draw a card.|flavortext="You can't outnumber justice."|number=9858}}<br />
<br />
{{card|title=Make Myself Scarce|type=Action|text=At the end of your turn, after you discard down to your maximum hand size if necessary, put all of your Things into your hand. Then you have no maximum hand size until your next turn.|creator=Binarius|number=9859}}<br />
<br />
{{card|title=Simon Says|type=Action|text=Reveal an Action from your hand. All opponents perform that Action immediately.|creator=Binarius|number=9860}}<br />
<br />
{{card|title=Block|type=Thing|text=Target Thing cannot affect your Things or your hand.|creator=Binarius|number=9861}}<br />
<br />
{{card|title=Edd and Floe|type=Thing - Epic|cornervalue=|text=When you control more than one copy of this card, sacrifice all but one of them.</br><br />
Whenever a player would draw a card other than their first in their turn, that player instead reveals the top card of the deck, then plays it.|creator=JakeTheWolfie|bgcolor=980|longtext=|flavortext=}}<br />
<br />
{{card|title=Front Stab|type=Action|cornervalue=|text=Reveal this card and name a player as you draw it.</br><br />
The named player sacrifices 5 things. If they control no things, they lose the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Gemcorn|type=Thing|cornervalue=|text=At the beginning of your turn, roll 2d6. If the result is 10 or greater, sacrifice Gemcorn and create a Gemtree token with "You may play an additional thing on each of your turns. This is a Gem."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Mass Repeal|type=Action|text=Destroy all Things that have rule text.|cornervalue=5G|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Conspicuous Consumption|type=Action|text=Discard any number of other cards, destroy up to that many tokens, and draw that many cards.|cornervalue=6G|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Reconstitute|type=Action|text=Discard your hand and draw one more card than you discarded. For each Thing you discarded, gain a token with the same name.|cornervalue=7G|creator=Bucky|bgcolor=700}}<br />
<br />
{{card|title=Tyrranical Growth|type=Thing|cornervalue=|text=Each other player wins the game if you are eliminated.</br><br />
After each non-extra turn, take an extra turn after this one.</br><br />
You may play 4 additional cards on each of your turns, and draw 2 additional cards.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Hearsay|type=Reaction|cornervalue=|text=Counter target ability, then destroy its' source. You may play this before an ability would be played.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Cruel Scientist|type=Thing|cornervalue=|text='''Discard a living thing:''' Draw a card.</br><br />
'''Sacrifice 3 living things:''' Create a Wall token with "If you would be the target of an action or ability, you may have it target this instead."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Gear Up|type=Action|creator=ChippyYYZ|cornervalue=6G|text=Choose Action or Thing. Reveal cards from the top of the deck until you reveal two cards of the chosen type. Put those two cards into your hand and shuffle the rest into the deck.|number=9871}}<br />
<br />
{{card|title=Unrest|type=Action|creator=ChippyYYZ|cornervalue=6U|text=Choose up to four target Things. Draw that many cards minus 2 ''(to draw a negative card, discard a card)''. Destroy one of the chosen Things at random.|number=9872}}<br />
<br />
{{card|title=Construction Site|type=Thing - Building|bgcolor=007|creator=ChippyYYZ|cornervalue=6C|text=At the beginning of your turn, roll a die. On a 5 or 6, put this card in the discard pile, draw three cards, and you may play an additional Building this turn.|number=9873}}<br />
<br />
{{card|title=Chlorophyte Farm|type=Thing|cornervalue=|text=This enters play with 5 supply counters on it.</br><br />
'''Action, Remove 1 supply counter:''' Create a Chlorophyte token with "'''Sacrifice this token: You may play a living or a building card."</br><br />
'''Action:''' Place a supply counter on this. Activate only if you haven't activated the other ability this turn.|creator=JakeTheWolfie|bgcolor=060|longtext=True|flavortext=}}<br />
<br />
{{card|title=Gemstone Mine Mine|type=Thing - Building Building|cornervalue=|text=At the beginning of your turn, create a Gemstone Mine token with "At the beginning of your turn, create a Blank thing named Gem under your control." and with the subtype Building.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Fractal Factory|type=Thing - Building|cornervalue=2048|text=At the beginning of your turn, create a token copy of Fractal Factory, except it's cornervalue is half of that thing.</br><br />
|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Detect|type=Action|creator=ChippyYYZ|cornervalue=6D|text=Look at target player's hand. You may play an additional Action this turn if they have more cards in hand than you. Draw a card if they control more Things than you.|number=9877}}<br />
<br />
{{card|title=Hail of Bullets|type=Action|creator=ChippyYYZ|cornervalue=3H|text=Roll three six-sided dice. For each result of 4 or 5, a player of your choice discards a card. For each result of 6, a player of your choice discards a random card.|number=9878}}<br />
<br />
{{card|title=Local Warming|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=Play this card into any player's control.<BR>At the beginning of your turn, remove the top card of the deck from the game.|flavortext="Is it getting hot in here or is it just me?"|number=9879}}<br />
<br />
{{card|title=Protection Racket|type=Thing|text=Whenever an opponent draws their second card in a turn, they give you a card from their hand.|creator=Binarius|number=9880}}<br />
<br />
{{card|title=Transfer Orbit|type=Action|text=Remove an opponent's Thing from the game. At the end of your next turn, return it to play under your control.|creator=Binarius|number=9881}}<br />
<br />
{{card|title=Let Me Spell It Out For You|type=Thing|text=When you play this, move one of your Things to the discard pile and note the shortest word in its title. Once per turn, reveal cards from the draw pile until you reveal one whose cornervalue contains the next consecutive letter in that word. Put it into your hand and shuffle the draw pile.|creator=Binarius|number=9882}}<br />
<br />
{{card|title=Shimmer Pool|type=Thing|cornervalue=|text='''Action:''' Shuffle target nontoken thing you control into the deck, then reveal cards from the top of the deck until you reveal a thing, put that thing into play under your control, then shuffle the other revealed cards into the deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=None understand how it works. Even fewer want to.}}<br />
<br />
{{card|title=Atomize|type=Action|cornervalue=|text=Target thing becomes blank and loses all types.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}<br />
<br />
{{card|title=Rhystic Study|type=Thing|cornervalue=2U|text=Whenever an opponent plays a card, you may draw a card unless that player skips a card play.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Friends teach what you want to know. Enemies teach what you '''need''' to know.}}<br />
<br />
{{card|title=Just Think Of Something!|type=Thing|creator=ChippyYYZ|cornervalue=0J|text=Whenever you would draw any cards while your hand is empty, draw an additional card, then discard a card.|number=9886}}<br />
<br />
{{card|title=Hellfire Torch|type=Thing|creator=ChippyYYZ|cornervalue=3H|bgcolor=0f0000|text=Whenever you would draw any cards while your hand is empty, destroy that many target Things ''instead''.|flavortext=It won't light your way, but it will clear it.|number=9887}}<br />
<br />
{{card|title=I Built My Company From Nothing|type=Thing|creator=ChippyYYZ|cornervalue=8I|text=Whenever you would draw any cards while your hand is empty, gain twice that many Money tokens.|flavortext="...and so you can you with this once-in-a-lifetime be-your-own-boss workshop!"|number=9888}}<br />
<br />
{{card|title=Himilayan Earth Salt|type=Thing|cornervalue=|text=Players can't play Plants.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
<br />
{{card|title=Ragu|type=Thing|cornervalue=|text='''Sacrifice Ragu:''' Create a Food Token. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Cook like a mother.}}<br />
<br />
{{card|title=Feast upon the Flesh|type=Action|cornervalue=|text=As an additional cost, sacrifice any number of living meat things.</br><br />
Create X Food Tokens, where X is the sum total of the cornervalues of the sacrificed things. If one of those things did not have a number, treat it as a 1. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=Yes|flavortext=}}<br />
<br />
{{card|title=Balanced Diet|type=Action|cornervalue=2B|creator=ChippyYYZ|text=Choose any number of target Things with digits in their cornervalues. If the sum of those digits is 10 and none of those Things' cornervalues share a character, destroy those Things.|flavortext=It's a misconception that a promulg has to eat constantly to maintain its metabolism; if they have the right nutrients they only need to be fed once a day.|longtext=y|number=9892}}<br />
<br />
{{card|title=Mutually Beneficial Agreement|type=Action|cornervalue=7M|creator=ChippyYYZ|text=Two target players each draw three cards. Each other player discards a card.|number=9893}}<br />
<br />
{{card|title=Plant Evidence|type=Thing|cornervalue=3P|creator=ChippyYYZ|text=Play into any player's control.<BR>At the end of your turn, reveal the top card of the deck. If it's an Action and an opponent could play it targeting you, an opponent of your choice who could do so may do so. If that card isn't played this way, shuffle it into the deck.|number=9894}}<br />
<br />
{{card|title=Hopping Mad|type=Action|text=Rotate target Thing up to 360˚. Take a random Action from target opponent's hand. If they have none, they may not play Actions next turn.|creator=Binarius|number=9895}}<br />
<br />
{{card|title=Gift of Gab|type=Thing|text=When you would discard any number of cards, except in observation of your hand size limit, you may discard one fewer.|creator=Binarius|number=9896}}<br />
<br />
{{card|title=Trepidation|type=Thing|text=Play into any player's control.<BR><BR>When you would draw a card, roll a d4: if the result is less than or equal to the number of your Trepidation cards, you draw a blank Thing instead.|creator=Binarius|number=9897}}<br />
<br />
{{card|title=Basket of Treats|type=Thing|cornervalue=|text='''Action:''' Create 2 Food Tokens. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')</br><br />
Whenever you sacrifice a Food Token, place a cavity counter on Basket of Treats. Then, if it has 5 or more of those counters on it, sacrifice it and all Food Tokens you control.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}<br />
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{{card|title=Copia's Corn|type=Thing - Epic Food|cornervalue=|text=When you control more than one copy of this card, sacrifice all but one of them.</br><br />
'''Sacrifice Copia's Corn:''' Repeat the following proccess 5 times: Draw or Play a card. Activate this ability only on your turn.|creator=JakeTheWolfie|bgcolor=980|longtext=|flavortext=}}<br />
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{{card|title=Feastevities|type=Action|cornervalue=|text=Each player creates a Food Token for each Human they control. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26146Infinite Dvorak deck2024-01-19T15:38:25Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
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{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
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{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
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{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
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{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
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{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
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{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1, 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22, 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
<br />
{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
<br />
<!--January 19, 2024--><br />
<br />
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3. <br />
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}<br />
<br />
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.<br />
|flavortext=You bring an end to silence.|number=10802}}<br />
<br />
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.<br />
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}<br />
<br />
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}<br />
<br />
{{card|title=Pitter Patter|type=Action|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}<br />
<br />
{{card|title=Freeze Frame|type=Action|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26144Infinite Dvorak deck2024-01-19T02:15:43Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
<br />
{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
<br />
{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
<br />
{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
<br />
{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
<br />
{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
<br />
{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
<br />
{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
<br />
{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
<br />
{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
<br />
{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
<br />
{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
<br />
{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
<br />
{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
<br />
{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
<br />
{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
<br />
{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
<br />
{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
<br />
{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
<br />
{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
<br />
{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
<br />
{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
<br />
{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
<br />
{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
<br />
{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
<br />
{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
<br />
{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
<br />
{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
<br />
{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
<br />
{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
<br />
{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
<br />
{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
<br />
{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
<br />
{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
<br />
{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
<br />
{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
<br />
{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
<br />
{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
<br />
{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
<br />
{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
<br />
{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless they can access ''Secret Passages'' or ''Security Doors''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until that many cards of the chosen type are revealed. Put either a random card of that type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
<br />
{{card|title=Trapdoor Spider|type=Thing|cornervalue=4T|creator=ChippyYYZ|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>'''Action:''' Destroy target Thing if you discard a card from your hand that shares a symbol in its cornervalue with that Thing.|number=10795}}<br />
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{{card|title=Portcullis Trap|type=Action|cornervalue=4TRAP|creator=ChippyYYZ|text=When an opponent plays an Action that shares a symbol in its cornervalue with Portcullis Trap, you may play it targeting them. If you do, negate that Action unless they discard a card.<BR><BR>For each Thing target opponent controls, return it to their hand unless they discard a card.||longtext=y|number=10796}}<br />
<br />
{{card|title=Justice Elemental|type=Action|cornervalue=6J|creator=ChippyYYZ|text=Target player with more Things than each other player gives one of them to a player with the fewest. Target player with more cards in hand than each other player gives one of them to a player with the fewest. Put this card in one of those player's hands.|flavortext=Justice is not a state of being, but an action we must continue to take.|longtext=y|number=10797}}<br />
<br />
{{card|title=Wander Around|type=Thing|text=When you play this, gain control of target building, location, or terrain if possible.<br>'''Action:''' Activate an ability of an opponent's Thing as if you controlled it (limit once per ability).<br>'''Action:''' View a random card in target opponent's hand.|creator=Binarius|number=10798}}<br />
<br />
{{card|title=Try New Things|type=Action|text=Each player draws and reveals the topmost Thing in the draw pile, shuffling afterward. You may play yours immediately without cost.|creator=Binarius|number=10799}}<br />
<br />
{{card|title=Present in the Moment|type=Thing|text=Whenever you play an Action that does not target opponents, their hands, or their Things, you may return Present in the Moment to your hand. If you do, flip a coin: on heads, return that Action to your hand as well.|creator=Binarius|number=10800}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26142Infinite Dvorak deck2024-01-18T01:55:55Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
<br />
{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
<br />
{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
<br />
{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
<br />
{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
<br />
{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
<br />
{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
<br />
{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
<br />
{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
<br />
{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
<br />
{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
<br />
{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
<br />
{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
<br />
{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
<br />
{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
<br />
{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
<br />
{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
<br />
{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
<br />
{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
<br />
{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
<br />
{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
<br />
{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
<br />
{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
<br />
{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
<br />
{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
<br />
{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
<br />
{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
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{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
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{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
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{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
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{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
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{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
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{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
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{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
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{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
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{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
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{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
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{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
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{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
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{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
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{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
<br />
{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
<br />
{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
<br />
{{card|title=Speakeasy|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=9S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR>When an opponent's Action targets a face-down Thing you control, negate that Action unless that opponent can access ''Secret Passages''.<BR>'''Action:''' Turn a Thing you control face-down. It is turned face-up when its text becomes relevant.|longtext=y|number=10789}}<br />
<br />
{{card|title=A Monument More Lasting Than Bronze|type=Thing|creator=ChippyYYZ|text=This card can't be destroyed, and its text cannot be altered or ignored.<BR>If this card is in play at the end of the game and your playgroup plays another game of Dvorak after this one, it stays in play under your control instead of being returned to the deck.|number=10790}}<br />
<br />
{{card|title=Listicle Generator|type=Action|creator=ChippyYYZ|cornervalue=7L|text=Choose Action or Thing, then roll a die and add 1. On a 3-7, reveal cards from the top of the deck until you've revealed that many cards of the chosen type. Put either a random card of the chosen type from among them or Listicle Generator into your hand, then discard the rest.|longtext=y|flavortext=The four most game-breaking Actions!<BR>7 cleverest MtG references!<BR>Three best riffs on Take Notes!|number=10791}}<br />
<br />
{{card|title=The Alphabet Game|type=Thing|text=When you pl'''''a'''''y a card or reveal a card you draw, search its ruletext for letters of the alpha'''''b'''''et in sequen'''''c'''''e. When you fin'''''d''''' Z, d'''''e'''''stroy this and draw '''''f'''''ive cards.<br>Opponents have "'''Action:''' Take control of this", and if an opponent would destroy this, they instead take control of it.|creator=Binarius|number=17092}}<br />
<br />
{{card|title=Rest and Recuperate|type=Action|text=Skip your next turn. The next time you draw at the beginning of your turn, draw until you have five cards.|creator=Binarius|number=10793}}<br />
<br />
{{card|title=Highway Robbery|type=Action|text=The next time each opponent draws a card, they view it and then give it to you.|creator=Binarius|number=10794}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26140Infinite Dvorak deck2024-01-17T12:31:01Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
<br />
{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
<br />
{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
<br />
{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
<br />
{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
<br />
{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
<br />
{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
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{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
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{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
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{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats any number target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
<br />
{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
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{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
<br />
{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
<br />
{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
<br />
{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
<br />
{{card|title=Sneak Attack|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Destroy a Thing.|cornervalue=1N|creator=Bucky|number=10783}}<br />
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{{card|title=Smuggle|type=Action|bgcolor=700|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Draw two cards.|cornervalue=2N|creator=Bucky|number=10784}}<br />
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{{card|title=Racketeer|type=Thing|bgcolor=007|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, they draw one fewer and you gain a Money token.|cornervalue=3N|creator=Bucky|number=10785}}<br />
<br />
{{card|title=Hilbert's Broom Closet|type=Action|text=Choose 0, 1, 6, 7, or 8. Remove all cards not containing that digit from the game.|creator=Binarius|number=10786}}<br />
<br />
{{card|title=Finite Dvorak|type=Action|text=Randomly select a 1,000-card subset of the deck. Remove all cards not in that subset from the game.|creator=Binarius|number=10787}}<br />
<br />
{{card|title=The Axiom of Choice|type=Action|text=Choose any number of finished decks in the Dvorak deck archive and randomly select a card from each. Put one of them into your hand and shuffle the rest into the same number of cards on top of the draw pile.|creator=Binarius|number=10788}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Talk:Infinite_Dvorak_deck&diff=26138Talk:Infinite Dvorak deck2024-01-12T00:59:33Z<p>Binarius: /* 10,000 cards */</p>
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<div>{{ConstructionBox|'''This deck is perpetually under construction.''' If you want to join in, just add some cards to the card list.}}<br />
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Due to the sheer number of cards that have been talked about, some old cards' talk has been archived [[Talk:Infinite Dvorak deck/Archived Talk]].<br />
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==Neat idea==<br />
This is a neat idea! As I remember cards from my gaming group's old 1000 Blank White Cards game, I'll add the ones that make sense (and probably some that don't) here. <br />
Edit: And in case you're wondering, the original cards designed for use with Full Deck were: Diamonds Are Forever, Gone Clubbing, "Cover Your Heart, Indy!", and Have Your Pet Spade or Neutered. [[User:Jtwe|Jtwe]] 21:03, 1 March 2007 (UTC)<br />
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Well where are those other cards?{{unsigned|Gill smoke|31st December 2007}}<br />
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== Tokens = Things ==<br />
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Wouldn't it be easier to define Tokens as created-on-the-spot Things? <small>—The preceding [http://en.wikipedia.org/wiki/Wikipedia:Sign_your_posts_on_talk_pages unsigned] comment was added by [[User:Zaratustra|Zaratustra]] ([[User talk:Zaratustra|talk]] • [[Special:Contributions/Zaratustra|contribs]]){{#if:{{{2|}}}|&#32;{{{2}}}|}}.</small><br />
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:That plays heck with game balance. For example, "Hoard"...-[[User:Bucky|Bucky]] 06:58, 2 March 2007 (UTC)<br />
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::I get the feeling this deck is never going to be particularly "balanced".<br />
::Tokens being Things sounds like a good idea from the infinite deck perspective - if a game features one token generator card, but no cards that do anything with tokens, then there's less card interaction than there could be. Treating all "destroy a token to achieve X" cards as "destroy a token or Thing" won't hurt anyway - if the effect is tailored for an abundance of tokens, then using a non-token Thing is just an expensive alternative, which is better than the card being unusable. --[[User:Kevan|Kevan]] 10:21, 2 March 2007 (UTC)]<br />
:::My problem with that is if a card says "destroy a thing or things to achive X", tokens shouldn't count, as the point was the sacrifice of things. Should we just change all cards like this, or change the rule? --fanofphilosophy<br />
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I just realized that if a token is destroyed it would be placed in the discard pile. I assume that this isn't what was meant to happen. I'll change the rule to reflect this. --[[User:Ryan 1729|Ryan 1729]] 02:15, 16 March 2007 (UTC)<br />
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==Cards by Bucky==<br />
(Older content moved to [[Talk:Infinite Dvorak deck/Archived Talk]])<br />
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===Win Conditions===<br />
Not that I mind, but don't you think you should spread out the 'Win' cards? Some sets of 100 have only one way to win and this set [3801 - 3900] has 11. --[[User:Gill smoke|Gill smoke]] 14:28, 4 March 2009 (UTC)<br />
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:Not necessarily. I figured out that I hadn't been adding enough win conditions period. And adding a pile of win conditions now doesn't keep me or others from adding similar win conditions later-[[User:Bucky|Bucky]] 22:06, 9 March 2009 (UTC)<br />
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===Fun with Semantics===<br />
Just asking, is "an Action" 'one' and "a Thing" 'it'? At my table that's how it is going to resolve (mostly because I still have to teach people to play). --[[User:Gill smoke|Gill smoke]] 19:23, 9 March 2009 (UTC)<br />
:Mostly correct. And kudos for teaching people to play.-[[User:Bucky|Bucky]] 22:06, 9 March 2009 (UTC)<br />
:To clarify, "'''Action:'''" is an abbreviation for "Each turn, instead of playing an Action card, you may" so "one" and "it" refer to "an Action card" and "a Thing card", respectively.-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 17:15, 18 January 2021 (UTC)<br />
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===Crates===<br />
The mechanic of tokens that you can destroy to draw cards is sensible and cool, but so far the only cards that tell what to do with Crate tokens are Overflow Warehouse and Unpacker; otherwise they're inert. On the other hand, there is some precedent for tokens with ruletext (e.g., #5629 Narwhal's Sword and #5646 Mirrodin Mining Corp., LLC, and relatedly in #6013 Paper Airplane). Where should we draw the line between utility and repetitiveness? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 11:53, 15 October 2016 (UTC)<br />
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==Cards by Kevan==<br />
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===[[Infinite_Dvorak_deck/Cards_201-300|Here, Hold This]]===<br />
Hey Kevan, don't know if you even check this wiki anymore or care about Infinite Dvorak, but in the off chance: As written, Here, Hold This would allow you to select yourself to play the card, right? Should that be changed? --[[User:The T|The T]] ([[User talk:The T|talk]]) 20:30, 31 July 2019 (UTC)<br />
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==Cards by Ryan_1729==<br />
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===Zork Dork===<br />
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For ''Zork Dork'', the card type "Quiz" is meaningless. If it's an action, a type of "Action - Quiz" would at least tell players what to do with it. --[[User:Kevan|Kevan]] 11:25, 7 March 2007 (UTC)<br />
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:alright. --[[User:Ryan 1729|Ryan 1729]] 11:56, 7 March 2007 (UTC)<br />
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For the record, what is the answer??? I don't seem to get it at all; looking online, the word "blank" follow that sentence in the game? Is the answer just "blank"? [[User:The T|The T]] ([[User talk:The T|talk]]) 22:52, 19 November 2017 (UTC)<br />
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===Win conditions===<br />
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I'm guessing you've not played any Nomic - all your "create a new card but it can't have a win condition" clauses are completely toothless; it's trivial to create a card saying "other players may never take any more turns" or "draw 1000 cards and play any number of them" or, indeed, "create another new card, and this one can say anything you like". --[[User:Kevan|Kevan]] 21:17, 9 March 2007 (UTC)<br />
<br />
: Also, small suggestion; each and every one of your cards has text coming out of the bottom. It's a card game, not a library. <small>—The preceding [http://en.wikipedia.org/wiki/Wikipedia:Sign_your_posts_on_talk_pages unsigned] comment was added by [[User:Zaratustra|Zaratustra]] ([[User talk:Zaratustra|talk]] • [[Special:Contributions/Zaratustra|contribs]]){{#if:23:23, 9 March 2007|&#32;23:23, 9 March 2007|}}.</small><br />
<br />
:Your new "this card may not allow you to win this or the next turn" wording would still be broken by a card that said "Take two more turns after this one. You win at the start of the second turn." - ''any'' card that lets you create a new card with any wording is going to have loopholes. --[[User:Kevan|Kevan]] 12:33, 11 March 2007 (UTC)<br />
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Short of removing the cards, this seems like the best solution. It gives the other players time to draw a card like "Gotcha" or otherwise stop the player from winning. --[[User:Ryan 1729|Ryan 1729]] 23:39, 14 March 2007 (UTC)<br />
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How about "Any player may discard a card to remove the new card from the game"?-[[User:Bucky|Bucky]]<br />
<br />
Perfect. --[[User:Ryan 1729|Ryan 1729]] 03:19, 15 March 2007 (UTC)<br />
<br />
===Amoeba II===<br />
This card doesn't make any sense. First, it reads like an Action, not a Thing. It should say "When you play this". But it doesn't. So: "Create 2 cards." Okay. So make up any two cards you want, right? "For each Card created that are worded Exactly the same as this one the player may create 2 more cards. The limit to cards that may be created this way in one turn is 1000." so ignore this if neither of the 2 created cards are identical. "One hundreth (round down) of newly created cards may be kept in the players hand but may not be played this turn." so probably 0 of them. "All Amoeba II cards in the players control must be shuffled back into the deck after this card is played." So this card. Okay, so. Those 2 cards you created, now what do we do with them? [[User:The T|The T]] ([[User talk:The T|talk]]) 23:25, 19 November 2017 (UTC)<br />
<br />
===[[Infinite_Dvorak_deck/Cards_501-600|YOU ARE GREEDY!]]===<br />
In the off chance you come back to the site and see this, this card is listed as a "Type" and not a "Thing" as it presumably should be. -[[User:The T|The T]] ([[User talk:The T|talk]]) 21:01, 30 August 2019 (UTC)<br />
<br />
==Cards by The T==<br />
Shovel says to draw the bottom of the deck. However, in an infinite deck such a card may not exist. Similarly, a few other cards say to search the entire deck, which we can't do since we have not defined all the cards in the deck.-[[User:Bucky|Bucky]] 18:20, 2 March 2007 (UTC)<br />
:Although the deck's theoretically infinite, any actual game of it will involve a finite subset. (I'll probably end up putting an "output just 100 random cards" option on the card export, so that this can be played on the Dvorak Engine without crashing it.) --[[User:Kevan|Kevan]] 18:22, 2 March 2007 (UTC)<br />
===Wards===<br />
I like the Ward mechanic. Very creative. Should we specify that Wards are explicitly Things? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:15, 22 August 2019 (UTC)<br />
:They are very specifically not Things! I don't want them to be able to played as Things (or Actions); if you want to get rid of them, you can discard them at the end of your turn. :) -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
::So they're Reactions then. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 02:49, 22 August 2019 (UTC)<br />
:::Hmm... sort of? Reactions, similarly, are just a type of Action card that can't be played like a normal Action card, thus removing the need for them to be classed as such. So I was thinking the same here. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
===Parry===<br />
How does it work while it's on the table? Can anything "destroy" it, or prevent it from being drawn again? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:26, 24 August 2019 (UTC)<br />
:Nope. The downsides of it are that you can only use it once a turn, and you forego your draw. Like an actual Parry in Street Fighter 3, it's for mindgames. You can still try to destroy or steal it while it's in that player's hand, of course. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
<br />
===Pokemon===<br />
<br />
Wouldn't it make more sense to force the player to play it on top of a lower evolution? Also, If you have a high-tier placed on a mid-tier, it isn't really clear if the low-tier's action can be used. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 22:15, 20 September 2019 (UTC)<br />
:No, rule 3 is [b]Cards shouldn't refer to other cards[/b]. "Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite." The Evolution mechanic is there to be an powerful bonus if you are absurdly lucky enough to pull both the card and it's prior form. Having a card you can never play is pointless. -[[User:The T|The T]] ([[User talk:The T|talk]]) 01:52, 21 September 2019 (UTC)<br />
:: Ok, Wouldn't it make more sense to, if they are able to, force them to play it on top of a lower evolution? Also, "If you have a high-tier placed on a mid-tier, it isn't really clear if the low-tier's action can be used." --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 04:05, 21 September 2019 (UTC)<br />
:::"it can use Action abilities of it's prior evolution'''''s'''''." seems quite clear to me. Forcing a player to evolve if able is generally unnecessary, since evolving a pokémon provides such a big benefit to its action. In some circumstances, it may be tactically preferable not to evolve, whether to maximize your number of Things or keep from putting all your eggs in one basket. Also forcing evolution would take extra words on already word-dense cards.<BR>P.S. Since Rattata's ability is not an Action, Raticate should probably specify that it keeps Quick Attack.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 04:24, 21 September 2019 (UTC)<br />
::::Nice catch! I feel like, because of that one outlier, I should probably reword the whole thing. 'May use the text of it's prior evolutions as it's own," maybe? -[[User:The T|The T]] ([[User talk:The T|talk]]) 12:13, 21 September 2019 (UTC)<br />
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Minor grammar point, "it's" is a contraction of "it is" (like I'm, she's, we're). You want "its prior evolutions", with no apostrophe (my, her, our). [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 13:27, 21 September 2019 (UTC)<br />
:I always got that wrong, ever since I was a kid. Thanks! -[[User:The T|The T]] ([[User talk:The T|talk]]) 13:54, 21 September 2019 (UTC)<br />
<br />
== Cards by jtwe ==<br />
The ironic theme is an interesting idea, but it seems that all the cards are dentrimental to the player who played them. This makes no sense from a competitve standpoint. Is this part of the joke?[[User:Fanofphilosophy|Fanofphilosophy]] 23:44, 3 May 2007 (BST)<br />
:Well, it's not really so much a "theme" as it is a handful of card titles / flavor texts from the same song. But... Ten Thousand Spoons cancels an opponent's Reaction, Rain on Your Wedding Day shuts down opponent's Actions for a turn, A Free Ride lets you play Russian Roulette or I'm Ending This risk-free, and Good Advice will give you an extra card every other turn or so. Which one is detrimental? [[User:Jtwe|Jtwe]] 01:11, 4 May 2007 (BST)<br />
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===Whimsey, Turnabout Dvorak and Untap Phase===<br />
<br />
"Turnabout Dvorak" - 'tap' and 'untap' aren't defined anywhere (except possibly "Whimsey") and given that this deck is infinite, you shouldn't count on these three cards all coming up at once. -[[User:Bucky|Bucky]] 05:44, 19 April 2008 (BST)<br />
I've played MTG so I know what tap and untap are, the average player might not. I think this is treading into Special rules category. As a matter of course while playing action abilities I tapped the card.<br />
:Tap and untap, are, in fact, not defined anywhere. This is a legitimate concern, but I was kind of assuming that enough people had played Magic the Gathering that ''someone'' at the table would know what it meant. (I should point out that at one point I wrote a card whose rules text stated "take first and advance each runner one base" and no one complained about that, so I figured I could get away with tap and untap. :) ) As for not having all three come up at once, I'm not worried about that; Untap Phase gives you an extra turn, Turnabout Dvorak is a draw two, and Whimsey, at worst, is a one-shot draw 1 or discard 1 if you control any other Thing, so they're each useful on their own, but they get better in tandem. [[User:Jtwe|Jtwe]] 02:13, 21 April 2008 (BST)<br />
::Anyway, with the better random card generator coming axon, there is at least a bit more of a chance of finding all three.<br />
<br />
== Archival ==<br />
<br />
We've got 99 cards so far - maybe we should archive off every hundred into its own linked page, to stop the main page from getting too heavy. I suppose wait until we have 120 or so, so that the page doesn't look too blank when we archive it. --[[User:Kevan|Kevan]] 12:16, 3 March 2007 (UTC)<br />
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: Almost 150 now. [[User:Zaratustra|Zaratustra]] 21:07, 4 March 2007 (UTC)<br />
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There are 220 at the time of this editing --[[User:Ryan 1729|Ryan 1729]] 12:35, 8 March 2007 (UTC)<br />
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Looks like we might have to archive this talk page sometime soon. --[[User:Ryan 1729|Ryan 1729]] 03:10, 4 April 2007 (BST)<br />
:Perhaps we could split it into a section on the deck itself, and a section on specific cards. Personally, I dislike archived talk pages.[[User:Fanofphilosophy|Fanofphilosophy]] 23:44, 3 May 2007 (BST)<br />
<br />
I've noticed that the Infinite Dvorak deck now has, in its unarchived page, over 200 cards in it. This should have been split a while ago. I would do it, but I don't know how. --[[User:Corrigan|Corrigan]] 04:20, September 8 2007 (UTC)<br />
:I'll post the directions Edit the card page. At the top copy and paste the last card set ie ", \[\[\/Cards 801-900\|801-900\]\]" change to the next hundred. Select the top 100 cards and cut. save the page, click on the link you just created, paste the cards in save copy the info box from the previous hundred then edit the new set and paste the info box in. edit it for the right set and save. "easy peasy." --[[User:Gill smoke|Gill smoke]] 03:35, 3 October 2008 (BST)<br />
<br />
== Infinity ==<br />
<br />
Is the deck supposed to be one of each of an infinite number of cards, an infinite number of each of a finite number of cards, or an infinite number of infinitely many cards? This would effect the probability of things like getting two Annoyance cards on top of the library, etc. [[User:MagiMaster|MagiMaster]] 06:36, 7 March 2007 (UTC)<br />
:The way I see it, it's an infinite number of different cards, one each. We think of the number as infinite because there's no limit to the number of cards we can create and we'll only be playing some of all the different cards at a time anyway due to physical or engine constraints. [[User:BiggerJ|BiggerJ]] 09:00, 7 March 2007 (UTC)<br />
::That was my thinking as well. --[[User:Kevan|Kevan]] 12:41, 7 March 2007 (UTC)<br />
<br />
== Backdoor Special Rules? ==<br />
<br />
Maybe this is just me seeing things from a Nomic perspective, but cards like ''Rules Misunderstanding'' and ''There are 10 kinds of people in the world'' are Actions which create ongoing effects - effectively it's adding a special rule to the game. Is this good or bad?<br />
<br />
It seems a bit untidy from the player memory perspective (most Dvorak decks and similar card games require that players only have to read the cards on the table to find out what's going on), and also a bit overpowered - if a Thing adds an ability or restriction to the game, there are all sorts of ways to destroy or remove or reword that Thing. But if an Action says "Until a winner ith declared all playerth mutht thpeak like thith.", there's ''nothing'' that any player can do to reverse that, unless there's a rare "terminate all background effects" card (which might never get drawn). We could spiral out into card mechanics that add and remove background effects, as we did with tokens, but should we nip it in the bud instead? --[[User:Kevan|Kevan]] 09:37, 7 March 2007 (UTC)<br />
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:Since there is currently no penalty for breaking or forgetting these rules players could slowly faze them out with no ill effects. Also if such a card is destroyed is it still binding? --[[User:Ryan 1729|Ryan 1729]] 10:39, 7 March 2007 (UTC)<br />
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::If these cards were Things, then their effects would immediately stop being binding upon destruction; Things only have an effect while they remain in play. The [[rules]] have no specific opinion about an Action that says "for the rest of the game, X", but given that the Action card doesn't say "until this card is somehow removed from the game, X", I think most players would interpret the effect as continuing. --[[User:Kevan|Kevan]] 10:48, 7 March 2007 (UTC)<br />
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::: Rules Misunderstanding has been changed. [[User:Zaratustra|Zaratustra]] 14:45, 7 March 2007 (UTC)<br />
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Well, in the "thpeech" card example a player could just say "I am the winner" and (depending on interpitaion) negate the effect.(Note: I did not see this possible loophole when creating this card.) We could reclassify these cards as things that are immediately moved to the discard pile after being played to achieve the same effect. (Interestingly no one has complained about my equally if not more indestructable "Catch 22" card.) --[[User:Ryan 1729|Ryan 1729]] 12:24, 7 March 2007 (UTC)<br />
:Things that move immediately to the discard pile and leave a ghostly permanent effect would give exactly the same problem; you have ghostly permanent effects floating around that players have to remember the exact wording of, and which they can't do anything to destroy. It would be better to have these rules written on Things which stay in play.<br />
:(And for what it's worth, I'd say that the common-sense game rule interpretation of "all players must thpeak like thith" is "anyone who doesn't is therefore no longer a player".)--[[User:Kevan|Kevan]] 12:39, 7 March 2007 (UTC)<br />
:"Catch 22" Is in fact destructable with any of {Wrath of Bucky, Brazen Buckyism, Wikipedia Says It's True} and probably others I'm not remembering.-[[User:Bucky|Bucky]] 15:49, 7 March 2007 (UTC)<br />
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<br />
== Export problems ==<br />
<br />
The 'Print this deck' and 'Generate MUSHcode' pages for this deck seem to skip certain cards for some reason. Is this fixable? [[User:BiggerJ|BiggerJ]] 05:44, 8 March 2007 (UTC)<br />
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Seeing as it seems to skip my cards, perhaps The underscore in Ryan_1729 is the problem? I'll temporairily change one of the two Switcheroos to see if that fixes it. --[[User:Ryan 1729|Ryan 1729]] 08:47, 8 March 2007 (UTC)<br />
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That didn't work. To be specific it seems to skip newer cards and all of my cards. What (if anything) is done to upgrade the 'Print this deck' and 'Generate MUSHcode' pages when new cards are created? --[[User:Ryan 1729|Ryan 1729]] 09:13, 8 March 2007 (UTC)<br />
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:Looks like it was because you were the only person to capitalise "card" at the start of each template. I've updated the export functionality to cope with this (it's an external script that I wrote myself, so there's no public access to it). --[[User:Kevan|Kevan]] 10:43, 8 March 2007 (UTC)<br />
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That would be because I copied and pasted from the template each time. The price you pay for laziness I suppose. --[[User:Ryan 1729|Ryan 1729]] 12:39, 8 March 2007 (UTC)<br />
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I just tried the print this deck page and noticed that "Fly on the wall" and "Action prism" had no text and type unknown. I removed some unnecessary spaces and they seem to work. --[[User:Ryan 1729|Ryan 1729]] 12:51, 8 March 2007 (UTC)<br />
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==Trip reports==<br />
<br />
Has anyone actually tried playing this yet? I would very much like to see descriptions of playthoughs of this game (and, if possible, transcripts of games of it played in the Dvorak MUSH engine). --[[User:BiggerJ|BiggerJ]] 07:31, 22 March 2007 (UTC)<br />
:Not yet. I'd rather wait until I changed the deck export so that it could filter out cards by specific users, but maybe I'll find time to do that today. --[[User:Kevan|Kevan]] 12:08, 22 March 2007 (UTC)<br />
::Time found. You can now specify a comma-separated list of users whose cards you want to skip; they'll be crossed out, and listed as "skipcard", which the Dvorak Engine should just ignore as an illegal command. <br />
:::We should be able to skip individual cards, too, without excluding other cards by the same author. See "loophole" for an example.-[[User:Bucky|Bucky]] 17:17, 24 March 2007 (UTC)<br />
::::Well, since you're cutting and pasting the cards anyway, you can put them through a text editor first, and just delete any cards you don't want to use.--[[User:Kevan|Kevan]] 19:43, 24 March 2007 (UTC)<br />
::So would anybody be up for testing this in either the Dvorak MUSH Engine or Apprentice, over the next few days? --[[User:Kevan|Kevan]] 14:28, 22 March 2007 (UTC)<br />
:::I'm up for it. Since you usually show up on my early afternoon, Friday and weekends are good days for me. [[User:Zaratustra|Zaratustra]] 15:54, 22 March 2007 (UTC)<br />
::::I'm busy tonight and out tomorrow, but could maybe manage Sunday. I've added an [[upcoming games]] page to attempt to coordinate this sort of thing, if anyone wants to call a specific time and date. --[[User:Kevan|Kevan]] 16:13, 23 March 2007 (UTC)<br />
:::::Just out of curiosity, why would you want to leave out cards by specific people? --[[User:BiggerJ|BiggerJ]] 11:45, 24 March 2007 (UTC)<br />
::::::If there are some broken or annoying-to-process cards in the set (I remember there being a few), then they're likely to have been written by the same person. --[[User:Kevan|Kevan]] 19:43, 24 March 2007 (UTC)<br />
<br />
Have just tried feeding the entire deck into the Dvorak Engine on the newly-created [[Dvorak MUSH]], and it choked around the 250 mark. Not sure if it's hitting a configurable limit, or something intrinsic to the TinyMUSH software, but I suppose it doesn't really hurt to play with a subset of 200 or so cards. I'll throw together something to randomly select which 200 to use. --[[User:Kevan|Kevan]] 17:48, 25 March 2007 (BST)<br />
<br />
I just played two games with Zaratustra over MUSH with the first 100 cards. The first game ended on the first turn because of a slow reaction to "Leverage Scam"; the second game ended when I Hoarded 9 Tokens. Branch Statement proved to be impractical because we couldn't implement cutting the deck properly. I can imagine it would be difficult to keep track of tokens, because the Notes would get crowded fast.-[[User:Bucky|Bucky]] 22:02, 25 March 2007 (BST)<br />
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I played a couple of games with Zaratustra as well, using the second hundred - he put a ''Triplicate'' onto ''Lightning Reflexes'' in the first one, but slipped up by playing ''Draw Two'' in response to ''Tarot Reading'' (which had given him a Thing) and lost the game. The second game ended with him getting ''Power Level Scouter'' and a ''Crowded Room''.<br />
Can't remember any broken cards, but ''BZAAAAARG'' could use clearer wording as to how exactly a player's turn should be randomised. --[[User:Kevan|Kevan]] 00:05, 26 March 2007 (BST)<br />
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Fixed ''BZAAAAARG'', thanks for the critique. Just one clarification I couldn't fit in the card text that could be easily deduced anyway: if the player whose turn is randomized has only Actions or only Things in his/her hand, randomization of what kind or kinds of cards get played during that turn won't be necessary. --[[User:BiggerJ|BiggerJ]] 09:41, 26 March 2007 (BST)<br />
:I'd go for tighter wording, even if it means sacrificing some of the card's possibilities (maybe ''"Choose a player. On their next turn, they must play one random Thing followed by one random Action, if possible. All decisions required by them shall be made randomly."'', or something - "randomized by a random number generator" is a bit of a meaningless tautology anyway).<br />
:When you're actually playing with these cards, the ones with more than a few lines of text become quite heavy and wearying, a lot more so than reading them in isolation on the site. --[[User:Kevan|Kevan]] 11:28, 26 March 2007 (BST)<br />
::Okay, I've used your suggested wording. Thanks for the help. --[[User:BiggerJ|BiggerJ]] 12:42, 26 March 2007 (BST)<br />
<br />
==Deck status==<br />
The note in that box-thing at the top says that this deck is unfinished, and thus unplayable. But people have played it. Perhaps we should change the wording? --fanofphilosophy<br />
:Good point. Changed. --[[User:Kevan|Kevan]] 12:40, 2 April 2007 (BST)<br />
<br />
== Cards by Corrigan ==<br />
Last night, you seem to have violated several of the rules of the deck, namely<br><br />
1)'''Don't add more than three cards at a time''': You seem to have added 15 at once.<br><br />
2)'''Don't change other people's cards''':You edited Jindra34's "Swap meet" and Ryan_1729's "Role play," "Roll play" and "minimal".<br><br />
3)'''Cards shouldn't refer to other cards''':Your card "Reggae" uses a category far to precise; there is only one Musician in the entire deck so far. "Red Scare" does the same thing with "Right wing politician".<br><br />
4)(Unwritten)'''Add all new cards to the end of the card list''': 6 of these 15 cards were inserted into the middle of the pile.<br><br><br />
<br />
Please follow the rules. -[[User:Bucky|Bucky]]<br />
<br />
=== Celestia ===<br />
Worst Rule 3 violation I've ever seen. -Bucky<br />
:I agree, to preserve the flavor the card should probably be "if you control 6 other ponies" sort of thing --[[User:Gill smoke|Gill smoke]] 13:25, 10 October 2011 (UTC)<br />
::That would make it a merely really bad Rule 3 violation. You may have to just redesign the card. If you want a win condition, you might have it gather Friendship Tokens based on the number of ponies you control or something. And I would change the name to "Princess Celestia" because I'm nitpicky.--[[User:ChippyYYZ|ChippyYYZ]] 16:13, 10 October 2011 (UTC)<br />
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== Cards by Eric F ==<br />
=== Saruman's Icy Storm ===<br />
I recently edited it for spelling and grammar... I hope that's allowed. "No one can destroy opponants[sic] things"...I'm not sure what that means. Surely it means, "during his extra turn, the player of this card cannot destroy opponents' things". Or does it mean "for the rest of this game, the no-one can destroy their opponents' things". The latter violates the "no lasting effects" rule. Maybe Eric forgot to change his Action to a Thing. --[[User:Pongo|Pongo]] 10:44, 29 December 2007 (UTC)<br />
:Leaving spelling intact is sometimes useful for letting other users quickly judge the quality of a card (or a user's entire card output - there's an export filter that lets you ignore all cards by a given user); there's also the risk that you might "correct" someone's intentional misspelling. I don't really mind either way, though. --[[User:Kevan|Kevan]] 10:52, 29 December 2007 (UTC)<br />
<br />
=== Shower of Arrows ===<br />
Who is "they"? Does the player choose who to target? Is the target picked at random? Is everyone except the player of the card targeted? It should be specified. --[[User:Pongo|Pongo]] 10:44, 29 December 2007 (UTC)<br />
<br />
== Cards by Gill smoke ==<br />
To counter the immense and ever-increasing size of this page, the older part of this section has been moved to my talk page.--[[User:Gill smoke|Gill smoke]] 15:10, 4 June 2009 (BST)<br />
<br />
===Gloconda===<br />
<br />
This card should be fixed to say "if you control no ''other'' Things." Since Gloconda is a Thing itself, it would be impossible to actually win with it. - [User:Corrigan|Corrigan]] 20:27, 3rd October 2011 (PST)<br />
:Done --[[User:Gill smoke|Gill smoke]] 18:39, 4 October 2011 (UTC)<br />
<br />
== Cards by Pongo ==<br />
=== Summon Pink Elephant ===<br />
'''Summon Pink Elephant''' Seems quite powerful, I loose my turn because I can't destroy a token, what happens when I do? is it destroyed? The way it's worded makes it seem like it remains in play even after I "kill" it. If I kill it with an action card do I then get to play a Thing? How would I remove it?{{unsigned|gill_smoke}}<br />
<br />
Yeah, the wording is a bit woozy on this one - it'd be clearer if worded as "may not play cards which do not destroy the token", as "may only play cards" potentially means that you can't draw or use action abilities or breathe. And "for as long as they control it" is an invisible pseudo-rule. This could just be simplified to a Thing that comes into play under an opponent's control... --[[User:Kevan|Kevan]] 10:52, 8 January 2008 (UTC)<br />
<br />
:the bigger problem, I have it, how do I remove it? It's a hallucination. It's unclear if "remove a token" action removes it; because I may only play cards that remove unliving tokens. Does the effect happen? I also think the colored part should be pink -[[User:Gill smoke|Gill smoke]] 17:05, 8 January 2008 (UTC)<br />
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::It's a token, so it's a Thing, so any "destroy a Thing" card will deal with it. I'm not sure why you're talking about removing unliving tokens. --[[User:Kevan|Kevan]] 17:49, 8 January 2008 (UTC)<br />
<br />
''Boot Disk'' probably needs to exclude itself from the "no Things in play" clause of its own ability... --[[User:Kevan|Kevan]] 17:35, 19 January 2008 (UTC)<br />
:Done. --[[User:Pongo|Pongo]] 20:55, 19 January 2008 (UTC)<br />
=== Expensive New Drug ===<br />
'''Expensive New Drug''' "When this is played, choose any effects you wish to protect a card of your choice from, erase this sentence and note that on this card. At the beginning of your turn, remove a money token you own or destroy this card.<br />
Action: Change the card you are protecting."<br />
<br />
<br />
I think I understand the Action ability (it means, choose a different card to protect and unprotect the old one) but it seems ambiguous. Couldn't a player argue that "change the card" means, for instance, change the ruletext to whatever I want? Also, the protection: can I protect a card from having its owner lose? From having its owner's opponent win? From being crowded by any other Things being played? Since the card says "any effects", plural, can I choose all of these plus destruction, removal from the game, changes to ruletext, encroachment by tokens, AND being overruled by another card? [[User:Goldenboots|Goldenboots]] 15:16, 25 October 2008 (BST)<br />
:"Any effects which directly affect the card itself" is the intentional meaning. "Having its owner lose" or "havings its owner's opponent win" are not effects which I see to affect the card itself. "Change the card" to me seems clear enough, but I'll remove the ambiguity, if at the price of increasing the card's verbosity. --[[User:Pongo|Pongo]] 15:29, 25 October 2008 (BST)<br />
===Flying Spaghetti Monster===<br />
The text flows out of the card. At least in my browser. Maybe take out the line breaks? - Zt, 13:46, 13. November 2008 (CET)<br />
:I don't see that as a problem. You can export it or click edit to see the missing sentence. [[User:Pongo|Pongo]] 16:47, 15 November 2008 (UTC)<br />
<br />
===Lack of Phonetic Appeal===<br />
"Cards shouldn't refer to other cards". There are 11 Boons in the deck of 4000 cards. The chances of this card doing anything in a given subset are extremely small. {{unsigned|Bucky}}<br />
:The card is for the most part intended as a joke. Anyway, I can't really fix it without deleting the card. --[[User:Pongo|Pongo]] 14:53, 6 June 2009 (BST)<br />
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===Whisper of Yog-Sothoth===<br />
Three issues with this:<br />
1)you should "play" the cards rather than "copy them into play". This is important if you copy an Action<br />
2)Effort to play: If I'm playing this card in an actual game, I need to hold up the game while I look through the Archive for five different Lovecraftian cards to play. If I don't know my basic Lovecraft facts, this could take a while...<br />
3)Power level - Getting five decent cards in play at once is probably a lot stronger than you meant this card to be.<br />
-[[User:Bucky|Bucky]] 22:06, 6 June 2009 (BST)<br />
:Okay:<br />
::1) I hope I've addressed this issue with the modifications/clarifications I've made.<br />
::2) Ditto (cards may be played repeatedly).<br />
::3) Overpowered cards are not objectionable for this particular deck.<br />
: --[[User:Pongo|Pongo]] 11:16, 7 June 2009 (BST)<br />
<br />
<br />
<br />
===Pirate-Global Average Temperature Correlation===<br />
Not that I mind, but your Author tag is too long. It's kicking the rest of the cards out of alignment. I liked the strike through. --[[User:Gill smoke|Gill smoke]] 22:08, 9 June 2009 (BST)<br />
<br />
===Ignorance is Strength===<br />
"You may ignore any effect of an opponent's card" needs clarifying. Does 'ignoring' something completely prevent it from happening? (as worded, I'd say no) Does ignoring an effect that would eliminate you keep you from being eliminated? (arguable) Does ignoring something that only affects players who aren't you change what happens? (as worded, probably not but it isn't clear) Also, if your goal is to make cards fun to play with, you should word it in such a way that other players can potentially remove/disable the card; otherwise it will usually render the game unplayable.-[[User:Bucky|Bucky]] 03:30, 15 June 2009 (BST)<br />
<br />
== Cards by ZT ==<br />
=== All Hallows' Eve ===<br />
It's completely impratical. Who the hell takes notes of what exactly what each player discards? The card is practically unplayable. --[[User:Pongo|Pongo]] 17:50, 4 February 2008 (UTC)<br />
<br />
:Yep, changed it. Something else: is it OK for cards to let you search the deck for another card? (E.g.: killer bees) The deck is theoretically infinite, so this could be tedious. On the other hand, it's not '''really''' infinite. Suggestions? --[[User:Zt|Zt]] 20:42, 4 February 2008 (UTC)<br />
::Yes, allowing searching of the deck is fine, but it is recommended the cards you can search for are not too specific, as that violates the "cards shouldn't refer to other cards" rule. I don't think impractical cards are forbidden as such, but they make the game tricky. ''Killer Bees'' is fine as a card. [[User:Pongo|Pongo]] 16:49, 5 February 2008 (UTC)<br />
<br />
===You bought this vacuum cleaner and...===<br />
The sentence that says "At the beginning of your turn you are eliminated." should either say "At the beginning of your next turn you are eliminated." or "At the end of your turn you are eliminated." -[[User:Gimlear|Gimlear]] 20:52, 16 March 2008 (UTC)<br />
:"At the beginning of your next turn you are eliminated." is sth. else, as it triggers only once. "At the end of your turn" is sth. else, because you have less time to destroy "You bought this vacuum cleaner and". Maybe I should change it to: "At the beginning of each of your turns..."? Or does this sound strange? - Zt - 17:44, 17 March 2008 (UTC)<br />
::Why would you need to be eliminated more than once? -[[User:Gimlear|Gimlear]] 01:28, 18 March 2008 (UTC)<br />
:::If you have, say, a Get Out of Jail Free (page 2) in your hand the first time.-[[User:Bucky|Bucky]] 02:53, 18 March 2008 (UTC)<br />
::::Changed it to: "Whenever your turn ends you are eliminated." Sounds odd maybe, but it should make clear that it triggers every turn. - Zt - 14:56, 18 March 2008 (UTC)<br />
<br />
===You Will Never Dance Alone===<br />
Is this card's ability meant to recurse infinitely and give you an infinite number of tokens? If not, it should be reworded. -[[User:Bucky|Bucky]] 21:22, 24 March 2008 (UTC)<br />
:I think the intention is pretty clear. Do you mean it should be worded more like "Whenever another card generates a Single Token This card generates one too."-[[User:Gill smoke|Gill smoke]] 01:12, 25 March 2008 (UTC)<br />
::I'm just stupid and I totally didn't see the infinite recursion. Reworded it. Hope it's clear now. (You could still have an infinite recursion with two of these things in play now.) - Zt - 12:12, 25 March 2008 (UTC)<br />
<br />
===Porn Movie Factory===<br />
I think it is common practice to put the come into play effects before the Action abilities, the way the card looks is it gets destroyed only when you play the action ability. I don't think that's what you intend. --[[User:Gill smoke|Gill smoke]] 23:39, 25 March 2008 (UTC)<br />
:Fixed. - Zt - 12:12, 26. March 2008 (UTC)<br />
<br />
===Gravity cannon===<br />
This card is way overpowered, in a two player game I win. In multi player after it hits the table, every other player can eliminate 2 other players (or or their proxies like extra lives). One for a '''Thing''' then one for the '''Action'''. To tone it down I'd make it only an action ability. I'd also consider adding a cost to play or use like destroy an energy token. I think there are other win conditions in this hundred. Otherwise it's a fine card. -[[User:Gill smoke|Gill smoke]] 16:11, 2 April 2008 (BST)<br />
:There is no rule disallowing overpowered cards. They're not encouraged, but they're not disallowed because the deck is "infinite" anyway. You've made straight "I win" cards before. Check cards 1401-1500. --[[User:Pongo|Pongo]] 16:15, 2 April 2008 (BST)<br />
:Actually, unless I'm reading it wrong, this is ''under''powered. You play it, and then you've played your Thing for the turn, so you can't use its ability instead of playing an Action and a Thing. Then your opponent goes, walks over to the cannon, turns it around, and blasts you with it. To fire it safely, you'd need to be able to play two Things and an Action in one turn, or somehow play it at the end of an opponent's turn, or something. What I want to know is, does this count as an "Action ability" for the purpose of Rickrolling it? [[User:Jtwe|Jtwe]] 20:04, 2 April 2008 (BST)<br />
::I concur. I'd say it does, because it seems to require one to use ''both'' their action and their thing ability for that turn. The Rickroll card effectively cancels a player's action, so I'm assuming in this case, since the thing ability relies on the action ability and vice versa, that the player effectively loses their thing ability as well. --[[User:Pongo|Pongo]] 09:01, 3 April 2008 (BST)<br />
:::"Action and Thing" = "instead of playing an action and instead of playing a thing". At least that's how I understand it. So jtwe is right, it's underpowered, unless you play in teams or you find a way to play more than one object per turn. As the thing ability doesn't work without the action ability, I'd also assume that all "counter an action" effects should eliminate it. - Zt - 13:40, 3. April 2008 (UTC)<br />
::::Ohhhhh, I understood it's ability to be playable as either, not both an '''Action''' and a '''Thing''' --[[User:Gill smoke|Gill smoke]] 18:10, 7 April 2008 (BST)<br />
<br />
===Gunpowder Factory===<br />
"Whenever another thing than this is destroyed, destroy all things." ... thing '''other''' than this '''card''' ... might be better wording? -[[User:Gill smoke|Gill smoke]] 19:00, 7 April 2008 (BST)<br />
:Fixed. - Zt - 12:18, 8. April 2008 (UTC)<br />
<br />
===Rune of Haste===<br />
"Discard n cards. Then choose an Action or Thing ability and use it 2ⁿ times"<br />
Ooh! I think i'll discard 4 cards and play one 2 to the 4th power times!--[[User:NARF|NARF]] 13:01, 23 September 2008 (BST)<br />
:Your point being? --[[User:Kevan|Kevan]] 13:30, 23 September 2008 (BST)<br />
::Maybe he thinks the card is overpowered? Dunno. - Zt 00:06, 24 September 2008 (CET)<br />
:::Hmm... If it is overpowered, then how about n to the 2nd power? Although you WOULD get a slight bonus at 3... -- Nehh 09:13 GMT Saturday 30th May 09.<br />
<br />
===Albert Camus===<br />
Zombies, eh? I guess sometimes truth is...stranger than fiction? [[User:Binarius|Binarius]] 21:25, 24 September 2008 (BST)<br />
<br />
This could win "Best Card". Or at least "Wittiest Card".--[[User:ChippyYYZ|ChippyYYZ]] 23:49, 24 September 2008 (BST)<br />
<br />
: Thank you. And he definitely did. - Zt, 20:35, 25.09.2008 (CET)<br />
:: Oh, and in case sb. cares: the card that made me laugh most is Corrigan's "The Lord of the Xerox". (1001-1100) I always imagine the angry boss shouting that line. Hilarious. - Zt, 20:43, 25.09.2008 (CET)<br />
<br />
I knew who he was. He stole the idea I had in high school for a novel, only he wrote it in 1942. --[[User:Gill smoke|Gill smoke]] 20:32, 25 September 2008 (BST)<br />
:Interesting. Which novel? - Zt 09:33, 27 September 2008 (CET)<br />
:: The Stranger -[[User:Gill smoke|Gill smoke]] 21:28, 28 September 2008 (BST)<br />
<br />
===Homo Neanderthalensis===<br />
Bub is a real guy I work with and that would be something he would say. I'm trying to come up a card to go with "Why don't you go outside and practice falling down until I get there."-Bub I know its a remove and come back mechanic, but I can't get the embarrassing nature of the comment in. -[[User:Gill smoke|Gill smoke]] 21:29, 28 September 2008 (BST)<br />
:Bub could become the new mascot of the Infinite Dvorak deck. We just have to pay attention to stay in character when we write those lines. It's harder for me as I don't know him, but I'd definitely like to see him appear on more cards. - Zt 18:02, 29 September 2008 (CET)<br />
::I've told him about it and he's touched but bewildered. Think blue collar redneck with an attitude. He doesn't cuss (much) so it makes it easier to be able to use him for direct quotes. A couple of priceless gems are now on my user talk page. -[[User:Gill smoke|Gill smoke]] 02:36, 1 October 2008 (BST)<br />
:::Great. Can't wait to see new cards with these quotes. - Zt, 22:54, 01. October 2008 (CET)<br />
<br />
===TYPE===<br />
Are you trying to break things? normally we have actions and things what kind is type? Was it from copying ChippyYYZ's untyped thing?<br />
:Yes, it was a copy paste mistake. Thank you. - Zt, 06. October, 13:03 (CET)<br />
<br />
===Hyperdimensional World-Eating Blackhole===<br />
<br />
"Whenever a Thing is removed from the game, draw a card and remove target thing from the game"<br />
"Once it gets started, there's no turning back"<br />
<br />
Wait- if one Thing is removed, the controller of HWEB gets to remove all the Things, one by one, drawing a card for each. If a Thing is removed by HWEB, it triggers HWEB. I guess the controller could stop at a certain point by targetting HWEB. [[User:Goldenboots|Goldenboots]] 02:44, 16 October 2008 (BST)<br />
: Oh, good point! Then there IS turning back. You could remove all opponents' Things and leave your own Things in play. I still don't think it's too powerful, because you need another card to remove a Thing in the first place. - Zt, 13:51, 17. October 2008 (CET)<br />
<br />
<br />
===The Decline and Fall of the Mighty Culture of NguNbuLe===<br />
"At the beginning of your turn erase the last sentence on this card. Indestructible.<br />
Action: Target opponent discards a card.<br />
Action: Take a Thing from the discard pile in your hand.<br />
Action: Destroy target Thing.<br />
Action and Thing: Erase target Thing's first sentence."<br />
<br />
It's very neat that you can't use this card to erase its own first sentence unless you have a way of playing two Things and one Action in the turn you play it. If you do... it's very powerful. [[User:Goldenboots|Goldenboots]] 20:25, 17 October 2008 (BST)<br />
:Actually, though, unless you can play two Things and an Action in the turn you play this card - you can't use the last rule to erase anything, ever.[[User:Goldenboots|Goldenboots]] 23:49, 17 October 2008 (BST)<br />
::Thank you. No, you can't use the last Action normally, this was intended. It's just there to give you the possibility to erase its own first sentence, if you happen to be able to play two Things per turn. (See also: Gravity Cannon.) - Zt, 16:49, 21. October 2008<br />
<br />
===When me and Grandpa Used to Hunt Dinosaurs===<br />
"Everybody may use this Thing's abilities.<br />
Action: Destroy target living Thing controlled by opponent. If you do, gain a tooth token.<br />
Action: If you control two or more tooth tokens, eliminate a player with no living Things in play."<br />
<br />
:This may be intended, but after you get your two tooth tokens, you can eliminate players with no living Things until the undead cows come home. Or did you mean, sacrifice two tooth tokens to eliminate the player? [[User:Goldenboots|Goldenboots]] 19:57, 21 October 2008 (BST)<br />
<br />
::I think it's balanced - if you're up against more than one player, it increases the chance that someone will be able to destroy this card, between each of your turns. Besides, everyone gets to use it. --[[User:Kevan|Kevan]] 20:09, 21 October 2008 (BST)<br />
<br />
===The Allmighty Flying Frog of Buxtephlog IX===<br />
I disagree with the strongest card assessment You do realize the card wins the game not the controller?<br />
:Of course. The flavour text is a joke. I usually avoid making straight I win cards. ;) - Zt, 10:17, 29 October 2008 (CET)<br />
::If he were really aLmighty, he would know a typo when he saw one. :) --[[User:ChippyYYZ|ChippyYYZ]] 22:14, 30 October 2008 (UTC)<br />
:::Maybe he did know it, and he saw that it was good! [[User:Binarius|Binarius]] 23:38, 30 October 2008 (UTC)<br />
::::Thanks for pointing that out, but it wasn't the first and it won't be the last typo by me. I'm no native speaker. So keep on correcting me, please (no irony). - Zt, 12:17, 31 October 2008 (some crazy European country time)<br />
===Draw===<br />
"If all Things you control are black, win the game. Otherwise the game ends and nobody wins, nobody loses." Since this ends the game, shouldn't it be an Action? [[User:Goldenboots|Goldenboots]] 00:56, 11 November 2008 (UTC)<br />
:Absolutely right. Fixed it. - Zt 17:10, 11. November 2008 (CET)<br />
===Literature: a Disstory===<br />
"Who is the most overrated author ever? Everybody writes down a name secretly. If 2 players chose the same name, both win. If sb. wrote down one of the names below, she gains an irreverence token and draws a card. Hemingway, Twain, Melville, Updike, Sartre, Saramagó, Camus, Dostojevskij, Tolstoj, Roth, Kafka, Goethe, Schiller, Mann, Kundera, the guy who wrote the bible, Cervantes, Dante, Calvino, Shakespeare, Homer."<br />
:Shouldn't this be an Action, too? Otherwise, it happens once, and just sits there afterwards. Also, Dostoyevski and Tolstoy aren't spelled with J's in English transliteration, and who's Saramago? [[User:Goldenboots|Goldenboots]] 15:25, 12 November 2008 (UTC)<br />
::Yes, it should be an Action. I'm too used to making Things. Tolstoy with "y" look strange, but if that's how you write it in English, OK. Saramago won the noble price for literature. - Zt, 17:42, 12. November 2008 (CET)<br />
===Gayness===<br />
: Really? Do you want to piss off possible gay players? [[User:Goldenboots|Goldenboots]] 04:24, 14 November 2008 (UTC)<br />
::Gayness in the original meaning of the word: "Happiness". That's why everybody has to smile. And I don't want to piss off gay players, I want to piss of everybody ;) , Zt, 19:28, 14. November 2008 (CET)<br />
<br />
===In Soviet Russia Card Plays You!===<br />
Play in response to an Action. The Action's text is changed till end of turn. All instances of "the" and "a" in the Action's text are removed. Each subject in the sentence becomes an object, each object becomes "you". Dots become exclamation marks.<br />
: This is neat. You don't need to say "till end of turn" since Actions go away immediately anyway, and this card doesn't apply to a Thing's action ability. I think it's clearer to say: 'each sentence's object becomes the new subject, and the new object is "you" ' (or maybe "each TRANSITIVE VERB's object..."). Now, who is "you"? It's the person playing the original action, right? [[User:Goldenboots|Goldenboots]] 04:24, 14 November 2008 (UTC)<br />
:: Yes, "you" is the person playing the Action, like in every Action "you" refers to the person playing it. I put the till the end of your turn clause inside, because Action Abilities are Actions as well and I didn't want their test to be changed permanently. - Zt, 19:31, 14. November 2008 (CET)<br />
<br />
===Skeleton Warmage===<br />
Just asking, Why not a copy of Skeleton Warrior, with an ability instead of a token without?<br />
:I thought that he would be too hard to get rid of with an Ability that copied himself. He's already got a protection from being removed (discard two cards). The rationale behind the token is that it can be used as an undead token for any effect that says: Destroy an undead you control to do this and that. It won't be useful in every game context, but in some. And then you've still got the protection effect which could be useful in many different game situations. - Zt, 21:04, 03. December 2008 (CET)<br />
<br />
===Gurg Gnagba, Lord of Stinky Underwear===<br />
And what the excrements of cow are we supposed to do if we're playing online?-[[User:Bucky|Bucky]] 20:05, 25 March 2009 (UTC)<br />
<br />
== Cards by Gimlear ==<br />
'''The Pointless Game''' The Sentence: "This action is called "calling cards". No player may call a card unless it was the last card played." is mostly fluff to describe getting tokens in the next sentence. Please revise to get the card to fit the Card size, as it is you are almost into the next card down. I like the concept though.<small>—The preceding [http://en.wikipedia.org/wiki/Wikipedia:Sign_your_posts_on_talk_pages unsigned] comment was added by [[User:Gill smoke|Gill smoke]] ([[User talk:Gill smoke|talk]] • [[Special:Contributions/Gill smoke|contribs]]){{#if:{{{2|}}}|&#32;{{{2}}}|}}.</small><br />
:fixed --[[User:Gimlear|Gimlear]] 03:44, 7 April 2008 (BST)<br />
::Gimlear, your card was not removed it got thrown into the archive. Your new card is still a mile long. If you need to use that much text try the longtext tag instead of the text tag. --[[User:Gill smoke|Gill smoke]] 18:10, 7 April 2008 (BST)<br />
:::It's not in the archive because I moved it down before the archive page was made, there are quite a few cards with a lot of text, and I did use the longtext tag. --[[User:Gimlear|Gimlear]] 02:30, 8 April 2008 (BST)<br />
:::: I see '''Beetle Red''' didn't make the cut with '''The Pointless Game''' --[[User:Gill smoke|Gill smoke]] 19:02, 2 June 2008 (BST)<br />
<br />
I very much like this card concept. It is still too long to not look awkward, which is a shame since there's no need for it to go on so long. For example, the text fits just fine in this rewording, which has the same effect as far as I can tell. --[[User:Tweed Cap|Tweed Cap]] 18:53, 10 April 2008 (BST)<br />
{{card|title=The Pointless Game|type=Thing|text=Whenever anyone plays a Thing with a color in its title, any other player may say "Beetle <color>" (if the color is not "red") or "Beaver Cleaver" (if the color is "red"); the first to do this gains 1 Pointless token and destroys the Thing. If any player ever has at least 10 Pointless tokens, the player with the most Pointless tokens wins the game.|longtext=true|creator=[[User:Gimlear|Gimlear]], reworded by [[User:Tweed Cap|Tweed Cap]]}}<br clear=all><br />
I think this may be construed to violate the "No Special Rules" guideline, but I can change it just a little to satisfy it. Thanks. --[[User:Gimlear|Gimlear]] 00:39, 11 April 2008 (BST)<br />
:Much better. Though I feel compelled to mention that the "As long as this is in play," is still unnecessary. Things that have a continuing effect on gameplay behave like Enchantments in Magic: the Gathering and similar cards in most games' they automatically stop doing whatever is they do when they leave play. If in some Dvorak game you wanted a Thing to continue doing something even after it leaves play, you'd have to explicitly say so. But you shouldn't do that on an Infinite Dvorak card; that's what "no special rules" means. It means that the cards in play and not your memory of cards played in the past tell you everything that's going on. --[[User:Tweed Cap|Tweed Cap]] 00:55, 11 April 2008 (BST)<br />
::Well put Tweed Cap, you comment covers the essence of the game. --[[User:Gill smoke|Gill smoke]] 12:18, 11 April 2008 (BST) <br />
<br />
'''Dawn of War'''<br />
<br />
As written, a player gains a morale token whenever he destroys one of his own things. Maybe this was your intention; if not, it should be changed. --[[User:Tweed Cap|Tweed Cap]] 16:22, 10 April 2008 (BST)<br />
<br />
Additionally, care must be taken not to have a recursion here. When a player's Thing gets destroyed, Dawn of War destroys a morale token. But a morale token is a Thing, so if Dawn of War is controlled by someone else, it seems that this player has had a Thing destroyed by another player (using what seems to be the most natural definition of having a thing destroyed by another player, namely destroyed by a card controlled by another player), so he then loses another morale token. And so on until he is eliminated. There are lots of ways to fix this; here are three fixes off the top of my head.<br />
# Define what it means for a Thing to be destroyed "by a player" more narrowly, so that, for example, it only includes the effects of playing Things, playing Actions, and using Action abilities.<br />
# Have Dawn of War only apply to non-token Things.<br />
# ''Kludge.'' Do neither of those, but just legislate that losing a morale token doesn't trigger Dawn of War.<br />
This card is long enough already, though, and it's probably safe to leave it to the vote of whoever plays with the card. Still, I for one am interested to know what your intention is. --[[User:Tweed Cap|Tweed Cap]] 16:34, 10 April 2008 (BST)<br />
<br />
:Thanks for pointing that out. I fixed it. And, yes, I did intend a player to gain a morale token whenever he destroys one of his own things. --[[User:Gimlear|Gimlear]] 17:40, 10 April 2008 (BST)<br />
<br />
Again, in the spirit of not overflowing the box, this is easily fixed here by removing "As long as this card is in play,", which is unnecessary in context. --[[User:Tweed Cap|Tweed Cap]] 21:47, 10 April 2008 (BST)<br />
<br />
== Cards by Tweed Cap ==<br />
<br />
If you have a question to ask or an issue to raise about any of my cards, it's worth looking at my user page. There's a good chance it's addressed there. --[[User:Tweed Cap|Tweed Cap]] 20:20, 11 April 2008 (BST) <br />
<br />
=== Oubliette ===<br />
It's not clear, what happens to the removed things when Oubliette is destroyed? Do the return to play? Are they destroyed? -[[User:Gill smoke|Gill smoke]] 12:10, 11 April 2008 (BST)<br />
:They're gone. Removed from game is forever in my book. --[[User:Tweed Cap|Tweed Cap]] 15:03, 11 April 2008 (BST)<br />
::Just asking, why not use the destroy effect? To avoid protection effects? -[[User:Gill smoke|Gill smoke]] 13:42, 14 April 2008 (BST)<br />
:::Not really. Certainly, there are days when I want to take down those darned protected cards (cf. Exploit Strange Vulnerability), but here the point is that the removed cards are '''gone'''. They can't be brought back from the discard pile. --[[User:Tweed Cap|Tweed Cap]] 13:57, 14 April 2008 (BST)<br />
<br />
== Cards by Anfo ==<br />
<br />
Where did you get the Cognitive Behavioral Therapy bullet points?-[[User:Gill smoke|Gill smoke]] 16:02, 8 May 2008 (BST)<br />
:Anfo added them to his(?) Cognitive Behavioral Therapy deck, but I thought they were neat so I rewrote three of them a bit and added them to the Infinite Dvorak deck, so I'll try to answer your question. (I didn't credit myself as the one who added them to the deck since the "card by" line was overlong as it is. Maybe I should change it to "Card by Anfo, added by jtwe?) Anyway, I'm not sure what you mean by bullet points. The reference I used was [http://en.wikipedia.org/wiki/Cognitive_distortion the Wikipedia article on cognitive distortion], if that helps. [[User:Jtwe|Jtwe]] 18:34, 8 May 2008 (BST)<br />
::The cards I've added from other decks I did just that. Card by XX added by gill. That article is just what I meant. Thanks. I'm going to have to check out Anfo's deck -[[User:Gill smoke|Gill smoke]] 17:22, 9 May 2008 (BST)<br />
<br />
===Mental Filtering===<br />
That's twisted, I think that bonus should work the other way. Like: May be played on another whenever they would draw a card you do instead and give them a card from your hand. Maybe with a token to mark the one who draws. As it is I wouldn't play it out of my hand. I'd wait and discard it. -[[User:Gill smoke|Gill smoke]] 16:02, 8 May 2008 (BST)<br />
:That is how it works. You play it on an opponent, then whenever they would draw, you draw and give them a card. [[User:Jtwe|Jtwe]] 18:34, 8 May 2008 (BST)<br />
::I see it's intention now, the way I read it was Play on another when you(one who played the card) would draw, owner(of card) does ... perhaps I read it too quickly -[[User:Gill smoke|Gill smoke]] 17:22, 9 May 2008 (BST)<br />
<br />
== 2,000 cards ==<br />
I noticed, while compiling some stats on the first 2,000 cards (which I'll put on the 1901-2000 talk page soon), that the 1501-1600 page actually only had 90 cards on it. I've corrected this by moving the first ten cards on every successive page to the end of the preceding one. The 2,000th card is now Atticus's "Being Very Sleepy" (which is to say, it always was), and the most recent addition, "Préemption de l'État", makes 2,109. [[User:Binarius|Binarius]] 09:51, 1 August 2008 (BST)<br />
:The stats are up. Check out the 1901-2000 discussion page for all of the details. [[User:Binarius|Binarius]] 04:16, 3 August 2008 (BST)<br />
:: Wow, Thanks for the stats. How did you get all the cards together? I copied and pasted the first 1000 once, what a pain in the a$$ that was. Did you import them into Excel for the stats? I would love that file. I have considered printing an entire deck but ... Hey how many cards have Zombie or undead on the card? --[[User:Gill smoke|Gill smoke]] 14:27, 5 September 2008 (BST)<br />
::Nice work there. I really am terrible for reusing card names. --[[User:Kevan|Kevan]] 18:22, 4 September 2008 (BST)<br />
:::Maybe a certain someone should add corner values to their cards--[[User:Gill smoke|Gill smoke]] 14:32, 5 September 2008 (BST)<br />
::::There are 28 cards in the first 2,000 that deal with zombies and the undead in their ruletexts, and 12 more in the next 300. Yeah, I imported them all into Excel, but they only got there via Word and, if you'll believe me, BASIC (I had to write a program to put the attributes in order). Quite labor-intensive. I have the Excel file if you want it, but it's pretty ungainly... [[User:Binarius|Binarius]] 20:52, 5 September 2008 (BST)<br />
::::Maybe at the 3000 point if you are still around. I left a link to my email on my user page, just click my name in my signature.--[[User:Gill smoke|Gill smoke]] 14:10, 8 September 2008 (BST)<br />
::::If anyone Java-oriented is interested in this sort of thing, my user page is now a Java class which reads in a text file of Dvorakish cards and spits them out in .csv format. If you have any questions, feel free to ask here or on my user talk page. [[User:Jtwe|Jtwe]] 15:59, 11 September 2008 (BST)<br />
::looks like Bucky wants to make the most varied colored cards stat. --[[User:Gill smoke|Gill smoke]] 14:10, 8 September 2008 (BST)<br />
<br />
== Responses and Reactions ==<br />
...By which I mean any Action allowing the player to "play immediately in response to" some particular occurrence, or any equivalent ability to play out of turn, but only under specific circumstances. Do these cards count toward the following turn's Action limit? [[User:Binarius|Binarius]] 01:38, 14 August 2008 (BST)<br />
:The general rule is if it is ambiguous put it to a vote. I'd vote no because the card played didn't happen on your turn. On the cards I made like that I put the disclaimer in there, "Does not count as your action for you next turn." --[[User:Gill smoke|Gill smoke]] 17:28, 26 August 2008 (BST)<br />
::If there's no consensus on this issue, then I will venture to suggest that cards played out of turn do not count toward the following turn's limits unless specified, since they explicitly allow you to play them outside of your turn. Comments? [[User:Binarius|Binarius]] 01:10, 30 August 2008 (BST)<br />
:::To quote the rules, "You can play one Thing and one Action per turn." You are entitled to one Action per turn, whoever the turn belongs to. On the next player's turn, your Action priveleges return. This would mean that you may not play an Instant (yeah, I play Magic) in the same turn that you play another Action or Instant. <BR>Until Instants get their own section in the rules page, this is what the rules say.--[[User:ChippyYYZ|ChippyYYZ]] 00:57, 11 September 2008 (BST)<br />
<br />
==Cards by redtoast==<br />
===Whoa, Hey, What Are We Doin'===<br />
I think you mean to swap positions of the draw and discard. As worded it could mean they would be used in the oppisite way; draw from the face up pile and discard (and destroy) to face down pile, that violates the "no special rules" clause. If you intend that, just make it a thing, otherwise you might want to reword for clarity. --[[User:Gill smoke|Gill smoke]] 17:44, 29 August 2008 (BST)<br />
<br />
===Apothecary===<br />
Potions don't seem to be worth much if you only need them for an Action ability that lets you play an Action card... Thing, perhaps? Or two Actions? [[User:Binarius|Binarius]] 23:05, 30 August 2008 (BST)<br />
<br />
Apothecary's actions can be played at any time. The potions turn your actions into instants.--[[User:ChippyYYZ|ChippyYYZ]] 02:01, 31 August 2008 (BST)<br />
:Oops, of course. Silly me. [[User:Binarius|Binarius]] 07:35, 31 August 2008 (BST)<br />
<br />
===Destiny===<br />
What incentive would either player have to choose a number lower than ten? It would seem that getting repeatedly shuffled back into the deck is this card's...destiny? [[User:Binarius|Binarius]] 23:57, 20 September 2008 (BST)<br />
<br />
==Cards by Binarius==<br />
===Quinquiplicate===<br />
This one seems to violate the "no special rules" rule. Does it wear off at the end of the turn?--[[User:ChippyYYZ|ChippyYYZ]] 00:57, 11 September 2008 (BST)<br />
:I envisioned this to involve a permanent alteration of the affected cards' texts (e.g., in pencil), in the same sense as some other cards in the deck, like Speling Erorr (1-100) or Create Sequence (1501-1600). So it would be permanent, but not "invisible". [[User:Binarius|Binarius]] 08:18, 11 September 2008 (BST)<br />
<br />
===Pink Is The New Black===<br />
No, Black is the new green. Go back to 1701-1800 to see for yourself. I love you card. I think there is a way to change the Title text color somehow, I know it does it for white. Kevan can you help? I was looking a the shade closely for my '''Undead Purge''' I wanted an off white, but I kept having to darken the color for readability.--[[User:Gill smoke|Gill smoke]] 21:51, 3 October 2008 (BST)<br />
:Sorry, missed this. Looking at the source for [[:Template:Card]], there's just a kludge that uses black text ''only'' if the background colour is pure white (one of several variations on 'fff'). Feel free to add a new variable to specify a text colour, if you know your way around wiki parser functions. --[[User:Kevan|Kevan]] 17:36, 17 October 2008 (BST)<br />
<br />
===Hot in Here===<br />
"Hand size limit 3. Actions must be played as soon as they are drawn." The card should probably say that this counts for all players. - Zt, 16:03, 17 October 2008 (CET)<br />
:I thought that would be understood from the lack of specific reference to the card's controller...? [[User:Binarius|Binarius]] 21:12, 17 October 2008 (BST)<br />
<br />
===No One's Head Shall Be Higher Than King's===<br />
"No player may control more Things than you do." - what happens if they already have more Things when you play it? --[[User:Kevan|Kevan]] 20:29, 25 October 2008 (BST)<br />
:I guess it's ambiguous whether everybody needs to destroy their Things or you get to play more; the former was my intent. Corrected, thanks! [[User:Binarius|Binarius]] 21:41, 25 October 2008 (BST)<br />
<br />
===Only the Silent Survive===<br />
As worded, this card prevents Action abilities, and as a result makes most cards completely useless. It's also strongly self-protecting; there are only a few Things that can get rid of other Things without using an Action ability. And you need to get rid of it to win. Playing this card would suck for everyone involved.-[[User:Bucky|Bucky]]<br />
:I agree, and this was very much intended in the spirit of the quote's origin. Not a card I expect would be played very often, but if it is played, it will probably be in every player's best interest to work together to destroy it. [[User:Binarius|Binarius]] 02:27, 3 September 2009 (UTC)<br />
::It isn't an issue of everyone working together to destroy it as much as an issue of dozens of turns passing without meaningful action before someone even draws a way to destroy it.-[[User:Bucky|Bucky]] 03:45, 3 September 2009 (UTC)<br />
:::I can't think of a single card that destroys or alters a card in play with a thing ability. I have a couple Discard to destroy or remove from the game but they aren't anywhere near this set. The simple and fair edit would be to either prevent action abilities or Action cards from being played, Even with that stipulation they card would most likely to remain in play for quite a while. --[[User:Gill smoke|Gill smoke]] 15:55, 14 September 2009 (UTC)<br />
::::Well, you could get rid of it with an Anvil, one of the sample cards from the game rules. Pretty sure someone slipped that into the Infinite Deck somewhere, for whatever that's worth. --[[User:Jtwe|Jtwe]] 02:11, 15 September 2009 (UTC)<br />
:::::I seem to remember there being several "discard to destroy" and "destroy to destroy" Things in the deck. I know I've contributed a few; Homing Missile (#2286) comes to mind. More might be useful, I guess. At any rate, as serious as the card's subject is, I like Gill_smoke's suggestion, and I think restricting Action abilities is an acceptable compromise. Any more objections? By the way, Gill_smoke, what do you mean by "they aren't anywhere near this set"? [[User:Binarius|Binarius]] 04:43, 15 September 2009 (UTC)<br />
::::Most people who play play with on of the sets of 100 (for example 3501 - 3600) online. When I play locally, I pull out my ever expanding deck of 3 by 5's and add some new ones from the current set. The point being you have to go backwards several hundred cards (thus the proximity statement) to find 'A' removal card. By the way, I added the 4 picture sample cards (they are in the 3500's) at "The T's" suggestion. --[[User:Gill smoke|Gill smoke]] 21:11, 15 September 2009 (UTC)<br />
:::::Welcome additions, too, I remember those. Ah yes, 100-card subsets...for some reason, that idea seems less and less satisfying to me with every new hundred cards we archive. On that note, I reiterate my resolve to play a game of Infinite using the ''entire'' deck someday! Anyway, if we're restricting ourselves to 100 cards at a time, there's still always F-35 Lightning (#4697), which I forgot about before. Just the same, your point is well taken. [[User:Binarius|Binarius]] 09:43, 16 September 2009 (UTC)<br />
::::::I make a point of occasionally (~once per 50 cards I make) producing a Thing that deals with other Things without using an Action. One of them (Soft Ban) happens to be on the same page as Only the Silent Survive. However, that doesn't mean one of them will show up in anything resembling a timely manner.-[[User:Bucky|Bucky]] 16:16, 16 September 2009 (UTC)<br />
:::::Re: 100 card subsets, Kevan has promised to one day to write a script to allow a random subset of 100 cards be generated with the MUSH, hasn't happened yet. On another note adding images isn't that hard just time consuming. I add it to flags. --[[User:Gill smoke|Gill smoke]] 00:20, 17 September 2009 (UTC)<br />
<br />
===Bottler's Spirit===<br />
Genius. I wish I thought of it. --[[User:Gill smoke|Gill smoke]] 21:11, 15 September 2009 (UTC)<br />
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===only eskimoboy and I can see the moon's master plan===<br />
Sorry to burst your bubble, but he already added it. It's number #4405.--[[User:ChippyYYZ|ChippyYYZ]] 18:55, 20 September 2009 (UTC)<br />
:=O No wonder it seemed like such a good idea...! Removed. [[User:Binarius|Binarius]] 07:31, 21 September 2009 (UTC)<br />
<br />
===Sharks With Lasers===<br />
Shouldn't that be "Sharks With Freakin Lasers" --[[User:Gill smoke|Gill smoke]] 13:34, 21 September 2009 (UTC)<br />
:If memory serves, it should be "Sharks With Freakin' Laser Beams Attached to Their Heads", but in the interest of brevity I hoped that evoking the image would be enough. [[User:Binarius|Binarius]] 18:49, 21 September 2009 (UTC)<br />
<br />
===Rest===<br />
I don't know why I never noticed that there were no blank actions. Thank you. --[[User:Gill smoke|Gill smoke]] 13:23, 21 October 2009 (UTC)<br />
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===Wards===<br />
I like your Wards cards. They're very creative. I would like to suggest you change all wards to be "Thing - Ward" like you did with "Ward of Vitality", for consistency. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 02:15, 22 August 2019 (UTC)<br />
:Ward of Vitality is just my little contribution to the mechanic. See my comment under The T's section, though. I guess it's true what they say about great minds... [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:19, 22 August 2019 (UTC)<br />
::Yeah, I saw it there too. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 02:23, 22 August 2019 (UTC)<br />
<br />
===Alternate Timeline===<br />
Worth mentioning to remember the difference between "turn" (a single player's turn) and "round" (not officially defined, but maybe it should be; you can also word it "until your next turn"). -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
:Good point. I read a "full turn" as being one of your turns, starting with drawing and ending with discarding, if necessary, but it could be worded less ambiguously. There are a few more terms that wouldn't mind seeing added to the glossary page, if only the community could come to consensus on them. But jargon tends to grow unchecked when it's allowed to. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:33, 24 August 2019 (UTC)<br />
::The current version of it is functional, but I worry it might be a little confusing. I would say something more like... "While this card is in play, keep track of any Things destroyed and their owner. At the end of your next turn, restore those Things to their original owners, and destroy this card." -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
<br />
===Revolving Bookshelf and Curious Puppy===<br />
How do these cards work in regards to ownership? Are they always owned by the player they're in front of? IE, when you play Revolving Bookshelf onto another player's Thing, they gain control of it, as well as gaining control of whatever Thing you play on top of it? Is this the intention? If so, it would mean Curious Puppy could get around a lot in one Round. -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:42, 29 August 2019 (UTC)<br />
:Yes, Revolving Bookshelf and the Thing on top of it are owned by the player they're in front of, the player whose original Thing they were played onto. I think I've worded it so that Curious Puppy can't get to Revolving Bookshelf when there's something on top of it (since it's considered out of play). The point that I left open for interpretation is how to handle Revolving Bookshelf if the top Thing is not destroyed but moves into another player's control. The ability is non-functional when there is only one Thing attached to it, and my interpretation is that a bookshelf that is empty on one side can have something put into it (another Thing can be played on top). Bit cumbersome to fit that detail onto a single card along with everything else, so I'll trust the players to resolve the ambiguity as they see fit. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:49, 29 August 2019 (UTC)<br />
::And hey, if Curious Puppy gets a lot in one round, well, I can tell you from experience that sometimes they do. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:51, 29 August 2019 (UTC)<br />
:::If the top thing of Bookshelf was moved, I would probably just play it as, you can revolve between the thing below it and nothing. -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:12, 29 August 2019 (UTC)<br />
<br />
===Token Converter===<br />
Could you make tokens '''A''' or '''B''' a token that does not exist? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:19, 29 August 2019 (UTC)<br />
:Sure, why not? My main issue with it is, why require an Action to be used up to assign it? Once it's assigned, it no longer has this Action ability, so you couldn't change it into a different converter. -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:21, 29 August 2019 (UTC)<br />
::That's correct. Any types can be chosen, but the card will only function if there are ''A'' tokens in play. If a sneaky opponent managed to activate the ability before Token Converter's controller was able to, they could brick it by choosing gibberish types like "Brvxcplmjn" and "Fplbnqh". I made it an Action ability to force the player to use a full turn if they want to activate it safely (it can interact strongly with other token-creating Things that have victory or elimination conditions), and also specifically to leave open the possibility of being hijacked if they didn't. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:30, 29 August 2019 (UTC)<br />
:::Imagine a card that could change the text on a card --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 19:54, 29 August 2019 (UTC)<br />
<br />
===Church of the Long Now===<br />
This card is broken; if this card stays in play for 5 turns, it makes all cards eventually undestroyable. It'd be a race to destroy this card before that happens, which may not always be possible. I'd just add, "Except for this card". -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:21, 29 August 2019 (UTC)<br />
:I went back and forth on that a bit and decided to include this card itself. Being unable to destroy Things and having to make do with the situation at hand is a drastically different gameplay mechanic, sure, but there also several cards that say things like "Destroy target Thing, even if it is indestructible", "Remove target card from the game permanently", etc. I'd appreciate opinions on whether that's still too overpowered anyway. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:39, 29 August 2019 (UTC)<br />
<br />
===Stargazing===<br />
What if you have 5 or more non-token things? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:21, 29 August 2019 (UTC)<br />
:Then nothing happens. You can't draw a negative number of cards. -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:24, 29 August 2019 (UTC)<br />
:: It is entirely possible to put cards in your hand back into the draw pile. I'm asking f that's the intent. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:35, 29 August 2019 (UTC)<br />
:::That wasn't the intent. I didn't consider the interpretation of drawing a negative number of cards. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:43, 29 August 2019 (UTC)<br />
::::Drawing a negative number of cards isn't a thing. It have to be worded "put cards back onto the deck". -[[User:The T|The T]] ([[User talk:The T|talk]]) 15:12, 29 August 2019 (UTC)<br />
<br />
===Weather Forecast===<br />
I feel like this missing, "and then put them back on the deck [in their original order]". As it is now, the cards are revealed and then... what, where do they go. -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:12, 30 August 2019 (UTC)<br />
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===Badminton!===<br />
I would add "(from the Infinite Dvorak deck)" after "gains a copy of Badminton Racquet", since out of context it isn't clear that that's even a card. -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:39, 30 August 2019 (UTC)<br />
<br />
===In Contemplation of Qualia===<br />
Should probably require that you both reveal the card and discard the Action, to draw it, in order to prevent cheating. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:07, 19 September 2019 (UTC)<br />
<br />
===Stimulus Package===<br />
"When this has been in play for a number of turns equal to the number of players" is identical to saying "At the start of your next turn", unless another player's turn has been skipped. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:07, 19 September 2019 (UTC)<br />
<br />
===Vicious Balance===<br />
Not sure which of Chippy's decks it's from, but a general rule of thumb is to credit a Dvorak card to it's original creator in the "Card by" field, even if they aren't the one adding it to the deck. The rules at the top say "Don't add more than three cards at a time", not "Don't create more than three". And when I copy cards from another Dvorak deck, I always try to keep them as verbatim as possible, not adding flavor text where it isn't, etc. (Not accusing you, just spitballing.) -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:07, 19 September 2019 (UTC)<br />
<br />
===A Fine Addition to My Collection===<br />
<br />
"...you may search the deck for ChippyYYZ, The Forbidden One, put it into your hand, and end your turn." What happens if someone has The Forbidden One, or if the card simply does not exist (as the deck is infinite, and any one card lost doesn't make the deck and less infinite. See: [https://en.wikipedia.org/wiki/Hilbert%27s_paradox_of_the_Grand_Hotel Hilbert's Paradox of the Grand Hotel]) --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 05:03, 21 September 2019 (UTC)<br />
:The whole idea of Hilbert's hotel is that no guests need to be turned down or forced to check out. Likewise, I think we can take as an axiom of infinite deck building that any card added to the deck will continue to be part of the deck from then on, since there's no established operation to remove a card from the archive itself, or at least from its history.<br />
<br />
::The players who use this deck could, to merely spite this card, take out The Forbidden One, before play. Although, if it was done unintentionally, that would be hilarious. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 05:34, 21 September 2019 (UTC)<br />
<br />
:At any rate, while I normally advocate making copies of cards to be put into a player's hand rather than finding the original card, as I've mentioned, I feel that ChippyYYZ, The Forbidden One is sufficiently epic to make a thematic exception (and to force the player to look all the way through a gigantic deck if they really want to go through with acquiring it). In the unlikely event that it happens to be in someone's hand already, this card won't be any additional help. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 05:23, 21 September 2019 (UTC)<br />
<br />
:: Anyway, what does happen in the instance of it not being in the deck? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 05:34, 21 September 2019 (UTC)<br />
:::Nothing. "You may" means you don't have to. If you're not able to, then oh well, you don't have to. On the point of "forcing players to search for it", tbh what I'd probably do if I were playing with it was make a copy of it, and then require any player who does end up drawing it, immediately remove it from the game and draw a new card. (I'm not saying your card should do this, I'm saying that's what I'd do to keep the game moving along.) -[[User:The T|The T]] ([[User talk:The T|talk]]) 12:18, 21 September 2019 (UTC)<br />
::::Bit much to fit on a card, but from a practical standpoint, that's exactly what I'd do, and what I'd expect other players to feel free to do too. In my opinion, card creators can leave determining how to handle these minor ambiguities and impracticalities to the players' collective wisdom. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 13:14, 21 September 2019 (UTC)<br />
<br />
===Postmodernist Sculpture===<br />
Should probably say "When you play this, draw two cards." Otherwise, it reads like an Action. -[[User:The T|The T]] ([[User talk:The T|talk]]) 15:05, 21 September 2019 (UTC)<br />
<br />
===Damn Autocorrect===<br />
I just want to clarify, what is the intent of this card in practice? Are you permanently defacing the card for the rest of the game? And would you expect, a card that no longer has meaning to have it's text ignored (or at least, those sentences ignored)? -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:36, 27 September 2019 (UTC)<br />
<br />
===The Action Cycle, The Reverse Action Cycle===<br />
I'm assuming the intention of "most recently discarded" just means "the one highest on the discard pile", but I read it as "one that was discarded rather than played"? -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:36, 27 September 2019 (UTC)<br />
<br />
===Town Crier Auditions===<br />
<br />
Hear Ye! Hear Ye! Sudden Death, See? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 02:12, 3 October 2019 (UTC)<br />
<br />
===Fine Wine===<br />
Assuming this allows you to play cards from March 2007, [http://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&oldid=2438] "Cyborg-" is the last such card, which by my count is #479--[[User:ChippyYYZ|ChippyYYZ]]<br />
:Thanks. I'm guessing the discrepancy is a time zone issue. I went with the previous edit [http://dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&oldid=2431], which is the last one in March 2007 according to UTC. But that made me realize that neither of these corresponds precisely to the first month of the archive. The page was created on March 1 at 19:02 UTC; the last edit within the first full month of its existence (before April 1 at 19:02) was [http://dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&oldid=2445] on April 1 at 10:50. So for the sake of nothing short of the most exacting correctness, it seems like the cutoff should be #480 Glue. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 04:28, 4 November 2019 (UTC)<br />
<br />
==LackeyCCG port...==<br />
...is not going to be possible. I just tried it, and Lackey doesn't let you have more than 300 cards in a deck. Even then, I found a workaround. When I put 600 cards into a deck and loaded it, it showed 599 cards in the deck, "-1" in the discard, and a gray card in the deck that crashed the program when I dragged it.<br />
<br />
Anyone have any other ideas for how to play this deck online?<small>—The preceding [http://en.wikipedia.org/wiki/Wikipedia:Sign_your_posts_on_talk_pages unsigned] comment was added by [[User:The T|The T]] ([[User talk:The T|talk]] • [[Special:Contributions/The T|contribs]]){{#if:16:50, 11 September 2008|&#32;16:50, 11 September 2008|}}.</small><br />
:I doubt you're going to get through more than 300 cards in a single game. If you did, and if it was really important to keep playing, you could abandon the game, make a fresh, random deck that also included the cards that were in play (and in hands) at the end of the last game, and start with those in play.<br />
:Which might be slightly easier through [[DvorakMUSH]], although I forget how dynamic the engine is - you could just delete all the cards in the discard pile and add an equal amount of new random cards to the draw pile, provided you didn't mind breaking the odd discard-pile-digging card. --[[User:Kevan|Kevan]] 18:58, 11 September 2008 (BST)<br />
::*nod* Actually, I rolled it over in my head and thought of another idea basically like that. Just make a random list of 100 cards, add each one individually, and play a game with it. If you do run out of cards, I have to test if this is possible but: If Lackey will let you load a deck in the middle of the game without removing everything, then you could read the next 100 cards on your random list of all cards and add them to another deck to add. So I'm going to get back to doing this--for some reason I had the crazy idea of making template cards for each color card, just to add some more flavor to the game. I'd be glad to upload it when I'm done if people are interested, and try to maintain it when I can. [[User:The T|The T]] 19:24, 11 September 2008 (BST)<br />
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<br />
==Cards by NARF==<br />
===ALL YOUR BASE===<br />
"Action - Reaction" Reaction to what?<br />
"Take one card from the opponents discard pile." There's only one discard pile by default.<small>—The preceding [http://en.wikipedia.org/wiki/Wikipedia:Sign_your_posts_on_talk_pages unsigned] comment was added by [[User:Gill smoke|Gill smoke]] ([[User talk:Gill smoke|talk]] • [[Special:Contributions/Gill smoke|contribs]]){{#if:17:30, 18 September 2008|&#32;17:30, 18 September 2008|}}.</small><br />
<br />
:Is this better?--[[User:NARF|NARF]] 13:06, 22 September 2008 (BST)<br />
::Yep --[[User:Gill smoke|Gill smoke]] 21:04, 25 September 2008 (BST)<br />
<br />
===Clean Slate===<br />
Do you discard your hand, or does everybody? Or is "redraw hand" meant to imply that everyone else must discard their hands first too? [[User:Binarius|Binarius]] 23:45, 18 September 2008 (BST)<br />
:Is this better?--[[User:NARF|NARF]] 13:06, 22 September 2008 (BST)<br />
<br />
===Deadly Switch===<br />
"When deck runs out, switch again" is redundant because this is already built into the Basic Rules. Also, please note that this type of conditional mechanic on an Action card violates the Infinite deck's "No special rules" rule. [[User:Binarius|Binarius]] 23:24, 18 September 2008 (BST)<br />
<br />
Is this better? --[[User:NARF|NARF]] 22:18, 19 September 2008 (BST)<br />
:That works great. Just be careful to phrase Actions so that their effects happen "instantaneously" and you don't need to remember what they said after they've been buried in the discard pile. Incidentally, the three cards you just added (No Corner For YOU!, Action Lock, and Thing Lock) all have the same problem. Cards that say things like "for the next five turns" or "for the rest of the game" should be done as Things. [[User:Binarius|Binarius]] 23:55, 19 September 2008 (BST)<br />
:Is this better?--[[User:NARF|NARF]] 13:06, 22 September 2008 (BST)<br />
::Yep. And welcome to the party. --[[User:Gill smoke|Gill smoke]] 21:07, 25 September 2008 (BST)<br />
<br />
===Election===<br />
"All players choose someone at the table to vote for (They may not vote for themselves). That player may choose if each player can draw a card next turn." <br />
:Does "that player" mean the person receiving the most votes? What about ties? [[User:Goldenboots|Goldenboots]] 14:50, 16 October 2008 (BST)<br />
<br />
===SUDDEN CAPS LOCK===<br />
Does it bother anyone else that this card says, in effect, "Remove target player from the game"?--[[User:ChippyYYZ|ChippyYYZ]] 23:54, 20 May 2009 (BST)<br />
:Yes. Even though it really reads "Target player can't play cards" (they can still use Action abilities.)-[[User:Bucky|Bucky]] 20:02, 21 May 2009 (BST)<br />
::Or discard a card for effect --[[User:Gill smoke|Gill smoke]] 15:03, 26 May 2009 (BST)<br />
:::Although there are a few cards that they can still play... Hmm... We need more cards with loads of capital letters in the title. ——— [[User:Nehh|Nehh]]<br />
::::I checked, there are about 2 per page that can be played this way, it's not THAT rare to get cards under its' rules. --[[User:NARF|NARF]] 17:43, 23 January 2010 (UTC)<br />
<br />
===My newer cards===<br />
I can't help but feel I messed up a little bit with the wording on these. Could people please state if these cards are understandable, or should I rewrite them? --[[User:NARF|NARF]] 01:05, 26 October 2010 (UTC)<br />
<br />
===Wartime Holds No Rules===<br />
I'm not sure if you've worded this card correctly. Since it effectively says "Things' Action abilities don't count towards their controllers' per-turn limit.", this means you can use every Action ability of each Thing you control an infinite number of times in one turn. Is this what you really intended? -- [[User:Corrigan|Corrigan]] 13:27, December 27 2010 (PST)<br />
<br />
Is it okay now? --[[User:NARF|NARF]] 03:16, 9 January 2011 (UTC)<br />
<br />
The main problem with this card is that it allows the abilities to be used infinitely and repeatedly, not that it allows each Thing to use all of its Action abilities in one turn. Allowing a Thing to use multiple different Action abilities in one turn should actually be kept on the card; that way, the card is powerful without being insanely broken. It should include something like "Each Action ability can't be used more than once in a turn". <br />
PS: Writing on a card that it can't be destroyed ''even by cards which claim to be able to destroy indestructible Things'' (and to the best of my knowledge, hardly any such cards exist) is somewhat excessive and unnecessary. It's fine for this card to be indestructible, but the attempt to make it "super indestructible" isn't worth the card space. -- [[User:Corrigan|Corrigan]] 19:39, 11 January 2011 (PST)<br />
<br />
"each Thing may use one Action ability on it without using up the owner's action turn" means that each thing can only use anything once each turn, not one ability infinitely.<br />
<br />
Well, I did some extreme editing to deal with the readability problem. It's no longer ridiculoustructible, and it uses a token system to prevent screwing around(although now one can use a token remover to use abilities infinitely :/ ) but it works. I had to use the word sacrifice because otherwise it'd run off the card. --[[User:NARF|NARF]] 13:15, 12 January 2011 (UTC)<br />
<br />
Much better. But (and this has always bugged me), I think that we should make the distinction that ''tokens'' are Things in their own right which vanish when they leave play, while ''counters'' are put on Things to keep track of certain properties. People seem to use these terms interchangeably. -- [[User:Corrigan|Corrigan]] 19:46, 12 January, (PST)<br />
:I'm pretty sure that only the term 'token' is defined, in the 'Tokens Exists' section. Counters are special Tokens according to the rules. --[[User:Gill smoke|Gill smoke]] 20:30, 4 October 2011 (UTC)<br />
::Well, the way I understood it, counters and tokens are different; something that destroyed a Token couldn't remove a counter from a card, for instance. I wouldn't be against adding a definition for counter to the page. --[[User:Jtwe|Jtwe]] 02:02, 5 October 2011 (UTC)<br />
===The Internet===<br />
<br />
This seems like a rule 3 violation to me; how many censorship cards do you expect to come up? [[User:Luigi-Wan Kenobi|Luigi-Wan Kenobi]] 18:27, 5 May 2012 (UTC)<br />
<br />
==Mass Duplication and Rule Edit Proposal==<br />
In [[User:Goldenboots|Goldenboots]]'s most recent edits, the entire header and Special Rules sections and a few dozen cards were duplicated. I believe I have corrected this, retaining all of the old cards and including the two that redtoast contributed, but the Recent Changes page seems to think that I've missed a few hundred bytes, and I'm sure it couldn't hurt for someone to check my work.<br />
<br />
This most likely would not have happened if the edits in question had been done to the Card List section instead of the entire page. To address this, I would like to propose the following changes to the "rules for adding cards" section at the top of the page:<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more.<br />
* '''Use the Edit link to the right of the Card List header''' to add cards instead of the edit tab at the top of the page, and make sure you put your cards at the bottom of the page.<br />
Comments? [[User:Binarius|Binarius]] 06:14, 26 September 2008 (BST)<br />
:It's the first time this has happened in the year and a half this deck's been going; I don't think we need to give new visitors the mental load of an extra and puzzlingly oblique instruction. --[[User:Kevan|Kevan]] 13:40, 26 September 2008 (BST)<br />
<br />
oops - sorry [[User:Goldenboots|Goldenboots]] 01:27, 27 September 2008 (BST)<br />
<br />
==Random Idea: Add the 4 cards from the Game Rules==<br />
<br />
[[Image:Zombieattack.gif|thumb]] I thought it would be interesting to add them, but couldn't decide how best to do it. I originally wanted to just divide them into 4 cards like on the side bar. But 1. They don't really line up properly even if we resize them, and 2. They can't be added to the spoiler that way. Should I just edit out the art only, and make the cards with the art in them? Should we just have them be artless? Is this is a stupid idea to begin with? =O [[User:The T|The T]] 18:40, 3 October 2008 (BST)<br />
::I think they have already been added once. The zombie attack card inspired the zombie token madness I have. --[[User:Gill smoke|Gill smoke]] 21:50, 3 October 2008 (BST)<br />
:::I checked, and they aren't there... [[User:The T|The T]] 07:12, 4 October 2008 (BST)<br />
::::Go ahead and add them. I'd say go artless but if you want to take the time to add the picture into the card the card template tag you want to use is "|image= ", I think there are some examples in the archive, I remember seeing one with a banner ad on it. --[[User:Gill smoke|Gill smoke]] 02:34, 6 October 2008 (BST)<br />
<br />
:I got this. I'm doing it in two parts to follow the update rule. The images are not the right size and the PNG of the cement mixer looks bad. I tried to fix it and failed. --[[User:Gill smoke|Gill smoke]] 13:48, 16 January 2009 (UTC)<br />
<br />
==Cards by Game and Watch Kirby==<br />
"Oh no you don't!"-There are two ways to interpret this; as a "play in response to..." card or as an illicit special rule creator. Needs clarifying.-[[User:Bucky|Bucky]] 00:58, 30 March 2009 (BST)<br />
<br />
== Cards by Goldenboots ==<br />
<br />
===Secured Lockbox===<br />
"If Secured Lockbox is destroyed by a player other than its owner, both the destroyer and the owner win the game. If Secured Lockbox is destroyed by its owner, the owner is eliminated. Secured Lockbox cannot be destroyed." - am I missing something, or can the first two conditions never be met? --[[User:Kevan|Kevan]] 16:58, 11 October 2008 (BST)<br />
:I'm assuming you need a) one of those cards that says "Destroy target thing, even if it can't be destroyed" (to which the typical response is a thing that says "This thing cannot be destroyed, at all, even by that other card", ad infinitum), or b) something to edit the text of the card (change the "cannot" in the last sentence to "bagel" or something). [[User:Jtwe|Jtwe]] 17:26, 11 October 2008 (BST)<br />
:Yes, I was thinking of someone winning by changing the text of Secured Lockbox. I do think a card that says it can destroy even non-destroyable cards would also work, because that is more specific. I want to mention that the old (2000-2007) Rules covered conflict much more clearly than the new ones do - or am I missing something? [[User:Goldenboots|Goldenboots]] 03:03, 12 October 2008 (BST)<br />
<br />
<br />
===The Sacred Writings of (your name here) Are Inviolate!===<br />
Nice card. I like "change a card's text"-cards. There won't be much use for it though, or am I wrong?- Zt, 16:58, 28 October 2008, 16:59 (CET)<br />
:Maybe not. If you had the Decline and Fall of Ng... card in your hand you could "protect" it from self-erasure by setting this card up first. Or if you had a slow guaranteed win you might want to protect a key card. [[User:Goldenboots|Goldenboots]] 05:12, 29 October 2008 (UTC)<br />
<br />
===Junk DNA===<br />
I understand your intention but I think your "junk" class of tokens is a little vague and can change quickly. In this hundred there are no tokens types that qualify. in other sets there are cards that just make money tokens then a new thing could then destroy money token to perform an action. when the modifying thing got destroyed then what? What if I have tokens without a maker say from an action? --[[User:Gill smoke|Gill smoke]] 15:59, 2 December 2008 (UTC)<br />
: "A 'junk' token type is a token type where no current rule names the token type for a purpose other than creation. " I don't think it's vague. If there's a card IN PLAY that has a use for the tokens, they're not junk. If there's a card in play that only creates the token, it's junk - there are such cards. If the token has survived past its use, because the card that created it is gone and now no card refers to it, then it's junk. Yes, which tokens are junk can change quickly - since many cards refer to Money tokens (and a few to Energy or Gold tokens) a token could go from junk to not-junk as such cards appear, or go from not-junk to junk as cards which use them disappear or are altered. Anyway, the test of junk is: is there a card in play right now which does anything to this type of token -by name - except create them? If no, it's junk. [[User:Goldenboots|Goldenboots]] 21:07, 1 December 2008 (UTC)<br />
<br />
:: Here are some currently visible cards that would create junk tokens:<br />
David Blaine: Action: Put a thing into your hand and replace it with a thing from your hand.<br />
Action: Replace a word on a thing with "Ace of Clubs".<br />
Action: Give an Ace of Clubs Token to a player.<br />
<br />
Chinese Bakery Entrapment: Play under the control of another player. The controller of this card may not use any action abilities other than the one on this card. <br />
Action: Create 10 fortune cookie tokens.<br />
<br />
Zombie: Your hand size is reduced by one Action: Destroy living thing, create Zombie token in its place.<br />
<br />
Refried Beans: Whenever you would draw a card, you may choose to draw from the top of the discard pile; if you do, gain a Flatulence token.<br />
<br />
Token Clock: When this comes into play, put eight Sand tokens into play. If no tokens of any type are in play, you win the game. Action: Destroy a token.<br />
<br />
Bruce: While this card is in play, the title of all non-token Things in play is 'Bruce', and all tokens are Bruce tokens instead of their normal type. Action: Put a Bruce token into play<br />
<br />
John Stuart Mill: If the total number of Tokens ever decreases, the Action below automatically triggers (under your control). <br />
Action: Add 5 Utilitarian Tokens to the game and redistribute the ownership of Tokens as ordered by you, but so that nobody's total number of Tokens goes down.<br />
<br />
Baker: Action: Put a dozen Food tokens into play.<br />
:: None of these cards make these tokens do anything but sit there and be tokens. It's unlikely another card will come along and do something with, say, fortune cookie tokens. [[User:Goldenboots|Goldenboots]] 21:24, 1 December 2008 (UTC)<br />
<br />
I actually have a bunch of food sacrifice cards in my backlog, and as Bucky is always reminding me the deck is infinite. I know I'm being a little picky but look '''Bruce''' is a good example of changing rules I mentioned. All tokens get changed When '''Bruce''' is in play, that is not only at creation. My fortune cookies are now Bruces. My opponent's Bruce tokens are just a Bruce and are not modified. The '''Bruce''' card goes away and I'm left with 10 fortune cookies. I win, wait it's supposed to be different types. As I said I get the intention, I'm not sure how to change the class of tokens to better reflect what you want. --[[User:Gill smoke|Gill smoke]] 15:59, 2 December 2008 (UTC)<br />
<br />
:: When Bruce is in play, no-one could win with Junk DNA, because there would only be one token type, Bruce tokens. If Bruce went out of play (see discussion under "Bruce") all tokens would revert to their old names, and any remaining Bruce tokens, made with Bruce's action ability, would be a junk token type. I'm happy with the idea that what is a junk token type varies from play to play. Yes, having ten fortune cookie tokens that are a junk type doesn't win you the game via Junk DNA. I don't think a food sacrifice card which said, for example, "Sacrifice four tokens that are food to make an opponent discard a card" would prevent fortune cookie tokens, soup tokens, etc, from being a junk type. The Junk DNA definition says the token type has to be named for a purpose other that creation - a general card like my example doesn't name the type, fortune cookie tokens.<br />
<br />
===Recursive Suicide Pact===<br />
"No Reactions may be played" looks suspiciously like a backdoor secret rule.-[[User:Bucky|Bucky]] 20:09, 8 February 2009 (UTC)<br />
: OK, I'm changing it to "No reactions may be played TO R.S.P". In any case, RSP will normally end the game with everyone eliminated, the exception being when somebody has an escape card against elimination. I think I'm right that if I drew R.S.P. I would play it and expect to win, unless those darn escape cards rescued someone else. [[User:Goldenboots|Goldenboots]] 05:26, 9 February 2009 (UTC)<br />
::I would not expect you to win. You would eventually end up on the wrong end of the Pact yourself. -[[User:Bucky|Bucky]] 16:38, 9 February 2009 (UTC)<br />
::: And yet I am quietly confident. The trick is to name yourself. [[User:Goldenboots|Goldenboots]] 01:34, 10 February 2009 (UTC)<br />
::::I see a couple of reactions to being eliminated (not to RSP) about 20 cards up that could be handy in eliminating yourself. Just a thought.--[[User:ChippyYYZ|ChippyYYZ]] 02:21, 10 February 2009 (UTC)<br />
::::If you name yourself, you get eliminated. Just because you get eliminated last doesn't make you any less eliminated.-[[User:Bucky|Bucky]] 04:59, 10 February 2009 (UTC)<br />
:::::Chippy: I think I made those. You may be right, they aren't played in response to RSP but to elimination. That's fine. Bucky: If everyone else is eliminated, for one shining second I'm alone in the game - don't I win? Then, yes, I'm eliminated.<br />
::::::There's no rule that says you win if everyone else is eliminated; it's just implied. But there are a few other cards, such as Get Out Of Jail Free (page 2) and more importantly On Vacation(page 4) that imply that winning by eliminating everyone else is not immediate.-[[User:Bucky|Bucky]] 19:03, 10 February 2009 (UTC)<br />
::::::I would argue that, while winning is not "automatic" when everyone else is eliminated, under normal circumstances it's what will happen. In that "one shining second", you can propose rule changes freely and pass them by unanimous vote. ----<br />
<br />
===You Win if...===<br />
You know nobody plays with the full deck. The probability is near 0 now. Even the "at least 17 money tokens" would be hard in actual play with most decks. With a couple of create a copy from the archive the card gets easier to use for the win. I like it. --[[User:Gill smoke|Gill smoke]] 14:14, 20 February 2009 (UTC)<br />
<br />
===Fishing Rod===<br />
The Action ability can be used to draw as many cards as you want, as long as there isn't a fish in play. Is that intentional?-[[User:Bucky|Bucky]] 22:12, 15 March 2009 (UTC)<br />
:Nope, it's the same sort of thing I keep pointing out on OTHER people's cards. Good spot - fixed. [[User:Goldenboots|Goldenboots]] 03:23, 16 March 2009 (UTC)<br />
::Incidentally, Binarius already beat you to it. Check the Unplayable Dvorak Deck.--[[User:ChippyYYZ|ChippyYYZ]] 03:30, 16 March 2009 (UTC)<br />
===Wiki Edit===<br />
It seems adding the phrase "This card is uneditable." would render the reversion reaction useless. Not intentional, I suppose?--[[User:ChippyYYZ|ChippyYYZ]] 04:27, 18 March 2009 (UTC)<br />
: Nice idea. The two cards (Wiki Edit and the edited card - which cannot easily be Wiki Edit, since WE only edits opponent cards) would be in conflict. I'm adding language to rule this out, because avoiding card conflict is a good thing. However, I would think the reversion would be more powerful than the new text on the edited card, only there because of Wiki Edit in the first place. [[User:Goldenboots|Goldenboots]] 23:07, 18 March 2009 (UTC)<br />
<br />
<br />
<br />
==Cards by Object Replacement Char==<br />
===BOOM Gun===<br />
If the card is face down the rules text is assumed to be blank logically there is nothing to return it to face up. <br />
<br />
===I reject your reality and substitute my own====<br />
What is this card supposed to do? I think your are supposed to replace the things you have in play with things from the deck but the wording could make it more clear.<br />
<br />
== Unofficial IRC Channel ==<br />
irc://irc.freenode.net/dvorakgame<br />
<br />
I should be there. I'm assuming you all know how IRC works. If not, it's basically a way to send text over the internet. If you want to use it, you need a client, such as:<br />
<br />
*[https://addons.mozilla.org/en-US/firefox/addon/16 Chatzilla], a Firefox addon<br />
*[http://www.xchat.org/ XChat], for Linux and Windows<br />
*[http://www.mirc.com/ MIRC], for Windows<br />
*[http://207.250.49.24/ IRC at Work], web-based CGI client<br />
<br />
For more help go to http://irchelp.org/. --[[User:Pongo|Pongo]] 10:32, 25 October 2008 (BST)<br />
:I've registered the channel, I hope Kevan doesn't mind. --[[User:Pongo|Pongo]] 15:07, 25 October 2008 (BST)<br />
:I mean, I probably should have technically used ##dvorakgame as it is "unofficial". --[[User:Pongo|Pongo]] 15:13, 25 October 2008 (BST)<br />
::I'm happy to make it official if people are using it. Don't forget that we already have [[DvorakMUSH|a MUSH where you can actually play the game]], though. --[[User:Kevan|Kevan]] 16:35, 25 October 2008 (BST)<br />
:::Of course. --[[User:Pongo|Pongo]] 16:44, 25 October 2008 (BST)<br />
<br />
Okay, seeing as nobody's interested, I've dropped the channel. --[[User:Pongo|Pongo]] 09:28, 27 October 2008 (UTC)<br />
<br />
== Archiving this Page? ==<br />
It does seem to be getting rather long. --[[User:Pongo|Pongo]] 16:29, 28 October 2008 (UTC)<br />
:Yeah but where to start? we need to distill some meaning from the page before making a new one. that and the open issues need to carry forward. --[[User:Gill smoke|Gill smoke]] 15:37, 3 November 2008 (UTC)<br />
::Perhaps splitting the page somehow into a "Cards by" page and a page for things that aren't specific to individual cards? [[User:Binarius|Binarius]] 20:13, 3 November 2008 (UTC)<br />
:::I'm thinking the "Cards By" sections could just be moved to the users' talk pages. That would simplify matters a bit.--[[User:ChippyYYZ|ChippyYYZ]] 04:30, 18 March 2009 (UTC)<br />
<br />
[[Talk:Infinite Dvorak deck/Archived Talk]] - Bucky<br />
<br />
==Czech Diacritics Question==<br />
<br />
I wanted to make a card called Antonin Dvorak, but spelled as in the name of the Czech composer Antonin Dvorak - there's a long-sign (like an acute accent) over one of the i's and an a, and there's a hacek (little v-shaped sign) over the r. Can anyone tell me how to type these in wiki? [[User:Goldenboots|Goldenboots]] 04:34, 13 February 2009 (UTC)<br />
:Well, you can use the [http://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references HTML character entity references], like &amp;Iacute; for &Iacute; or &amp;aacute; for &aacute;, or you could just copy and paste an ř from somewhere like the Windows character map. I don't know how well any of this will export, but it displays fine on the page, at least for me. [[User:Jtwe|Jtwe]] 21:15, 15 February 2009 (UTC)<br />
::Thanks. I copied yours. [[User:Goldenboots|Goldenboots]] 01:10, 16 February 2009 (UTC)<br />
<br />
== Cards by Maeglin Dubh ==<br />
<br />
Comments/Suggestions?<br />
<br />
Three issues with "Drone". First, it doesn't say what to do with the Building once you find it. And second, if we're preserving the illusion of an infinite draw pile, a simple "Search the draw pile" won't work, or may take an unreasonable amount of time. Infinite Dvorak Deck search cards usually do something like "search the top N cards of the draw pile". Finally, whenever the draw pile gets searched, it should also get shuffled to avoid card counting.-[[User:Bucky|Bucky]] 17:06, 27 May 2009 (BST)<br />
<br />
Is better? - Maeglin<br />
<br />
:Mostly. But there's a new problem. Far fewer than one in 20 cards are Buildings. The current wording will do nothing a lot of the time.-[[User:Bucky|Bucky]]<br />
<br />
:What would be a good number? -Maeglin<br />
<br />
::Looking through the last two complete pages of the archive (3801-4000), I see a total of 5 buildings. So you need to see more than 40 cards to even have a 50-50 chance of finding one. Perhaps you could use the "Make a copy of a Thing named XXX from the Infinite Dvorak Deck archive and put it into play." mechanic, perhaps making the card it morphs into yourself (See the Home Base/MechFab series on page 19). You could even let the player pick any building from the archives (which would, ironically, let you grab the aforementioned Home Base every time)-[[User:Bucky|Bucky]] 05:06, 28 May 2009 (BST)<br />
<br />
:::How does this look? Trying to keep the Zerg theme going, but it might be too self-referential. Hopefully the 'create-a-copy' mechanic will help circumvent that. - Maeglin<br />
<br />
::::Remove the "To play this thing, you must first destroy a card named Hatchery" bit; otherwise, someone who draws Lair/Hive from the draw pile can't play it. Also, what does "Tap-Action" mean?-[[User:Bucky|Bucky]] 17:14, 28 May 2009 (BST)<br />
:::: Words removed. Tap-Action means to do this action, turn the card on its side, putting it in an 'exhausted' or 'tapped' state. Tapped cards become untapped at the end of the round/turn, whichever makes more sense. - Maeglin<br />
:::::What's the point? You can usually only take one Action per turn anyway.<br />
::::: That's true... I remember seeing the mechanic somewhere on this site. I know I'm going to use it in whatever set I make, but I guess adding the text "use this action only once per turn" does the same thing. I've played some card games before (specifically Versus system) so some terminology dies hard.<br />
<br />
From the Team Fortress CCG Deck...<br />
<br />
Tap - The card is placed sideways and is ineligible for further actions until untapped. Tapped cards may be "untapped" at the beginning of the player's next turn, unless another card or ability states otherwise.<br />
Tap+Action - Whenever a card has "Tap+Action:" written, its ability will count as your Action for the turn, as well as require the card to be tapped in order to perform.<br />
<br />
Also, I'd assume that an "Action+Thing" is equivalent to a "Full-Round Action"?<br />
<br />
::The tap rule is a deck-specific Special Rule. It doesn't affect cards in the Infinite deck. And yes, "Action+Thing:" means "Instead of playing an Action and a Thing"-[[User:Bucky|Bucky]]<br />
<br />
==Cards by Nehh==<br />
===Hidden Stash===<br />
Hidden Stash appears to violate the 'no special rules' rule. {{unsigned|Bucky}}<br />
:I see what Bucky is saying and the easy fix is to just make it a thing. You wouldn't have to change another word (or color) on the card. The 'no special rules' rule means in effect that Actions cannot have effects that last beyond your turn. --[[User:Gill smoke|Gill smoke]] 18:32, 2 June 2009 (BST)<br />
Fixed.<br />
<br />
===This is too complicated...===<br />
I'm guessing this is yours from the flavor text.<BR><br />
There was a discussion earlier on the this page. Technically you are usually allowed only one Action play per turn so unless there is another effect that lets you play more actions per turn, "This is too complicated..." is unplayable. How I get around it on my Reaction cards is by adding a discard mechanic. Like "Discard in response to an action that was played (or discarded) in response to an action. ... When played as an action this card does something else." and by the way I had nothing to do with this card, except meddle with other peoples actions. --[[User:Gill smoke|Gill smoke]] 13:07, 23 June 2009 (BST)<br />
<br />
===Stuff-in-a-can===<br />
[[Glossary]] - cards moving from a hand to the discard pile are "discarded" rather than "destroyed". It's important to keep this consistent since some cards (like the stuff-in-a-cans) do stuff when destroyed but not when discarded. In fact, the glossary even says that "A Thing that's still in someone's hand can't be destroyed"-[[User:Bucky|Bucky]] 18:56, 27 June 2009 (BST)<br />
<br />
===Multicard===<br />
So is this and my sleeping giant like gonna start some crazy card flipping mechanic? Cause I can roll with that if you want. [[User:AldusValor|AldusValor]] 20:22, 29 June 2009 (BST)<br />
<br />
===Card Flip===<br />
By turn did you mean flipped over? --[[User:Gill smoke|Gill smoke]] 14:46, 30 June 2009 (BST)<br />
Uh huh. --Nehh, 06:33 GMT<br />
<br />
===Inappropriate Baseball Project===<br />
Just saying, wouldn't this work better flavor wise if you gave the player whose thing you destroyed a baseball token? --[[User:Gill smoke|Gill smoke]] 16:49, 15 July 2009 (UTC)<br />
<br />
===Burning Hands===<br />
How would I ever Draw a card? Without an action ability to remove/destroy a thing in play this card becomes "Take turns discarding the deck, repeat as necessary." A very real possibility at most stages of the game. --[[User:Gill smoke|Gill smoke]] 16:45, 28 July 2009 (UTC)<br />
:Major clarifications required here. "A player" means a player of your choice, or just Anybody? "A card"? you mean a Specific card, right? And how long does it last? Forever, end of your turn, or just the instant in which you use it?--[[User:ChippyYYZ|ChippyYYZ]] 18:35, 28 July 2009 (UTC)<br />
<br />
===Eight Rule===<br />
This needs quotation marks around the second "_______". Otherwise its a win in 2 turns, by first changing the blank to "text of this card", then using the Action ability again to make Eight Rule read "You win the game at the end of each turn".-[[User:Bucky|Bucky]] 17:06, 24 September 2009 (UTC)<br />
<br />
===Bag of Endless Water===<br />
Don't you mean ''decanter'' of endless water? ;) --[[User:Gill smoke|Gill smoke]] 17:23, 28 September 2009 (UTC)<br />
:Nope. This is a bag. Made of canvas. It always leaks.<br />
::I was referring to the classic D&D magic item [http://www.dandwiki.com/wiki/SRD:Decanter_of_Endless_Water] no party I was ever in had. --[[User:Gill smoke|Gill smoke]] 13:52, 30 September 2009 (UTC)<br />
<br />
===Clone Fodder===<br />
You might want to either change the abilities to both Things or both Actions to limit the speed of this powerful card. And I'm just saying, making a thing have the rulestext of an action is usually really bad idea. You might want to change it to just "Things". --[[User:Gill smoke|Gill smoke]] 17:23, 28 September 2009 (UTC)<br />
<br />
===Fire Elemental===<br />
"Place 1 Flame token on a card": one of Fire Elemental's original 10 tokens, or do you get to create a new one? [[User:Binarius|Binarius]] 09:46, 31 October 2009 (UTC)<br />
:You might also want to add something like "Can't be destroyed by fire-based effects". Currently, Flamethrower and Pyromancy actually make it less hot.--[[User:ChippyYYZ|ChippyYYZ]] 14:53, 31 October 2009 (UTC)<br />
Fixed. Makes more sense now. Note that extinguishing it kills it very effectively.<br />
<br />
===Breaking the Limit of Maths===<br />
The number given is ambiguous; do you mean 10^(10^(10^32)), (10^10)^(10^32), ((10^10)^10)^32)? There is a rather large difference between these interpretations.-[[User:Bucky|Bucky]] 20:32, 23 February 2010 (UTC)<br />
<br />
:Unlike addition and multiplication, exponentiation is not associative. Nested exponents are evaluated beginning with the highest power, so 10^10^10^32 = 10^(10^(10^32)). [[User:Binarius|Binarius]] 23:36, 23 February 2010 (UTC)<br />
::I think the parenthesis go the other way ((10^10)^10)^32 Where did you get the rule for exponents starting with the highest order? I remember it left to right, also if I remember right you can multiply the nested exponents to get 10 to the 3200 see http://en.wikipedia.org/wiki/Exponents_%28Math%29#Generalizations --[[User:Gill smoke|Gill smoke]] 14:36, 24 February 2010 (UTC)<br />
:::Nested exponents can be multiplied if parentheses are involved, as in the example you cite: (a^b)^c = a^(b*c), so 10^3200 can be written as ((10^10)^10)^32, although simply writing 10^3200, or even 10^(10*10*32), would of course be more concise. As another example, (2^3)^4 = 8^4 = 2^(3*4) = 4096. But without parentheses, 2^3^4 = 2^(3^4) = 2^81 = 2417851639229258349412352. See http://en.wikipedia.org/wiki/Tetration#Iterated_powers or http://en.wikipedia.org/wiki/Order_of_operations#Special_cases. Any math textbook that addresses the question will say the same thing.<br />
:::The advantage of this notation is that when using variables - as is most often the case with the people who use this notation the most - writing a^b^c^d in an ascending diagonal line (so that d is c's exponent, c^d is b's exponent, and b^c^d is a's exponent) means something different than a^(bcd), where a's exponent is the product of the other three. [[User:Binarius|Binarius]] 22:18, 24 February 2010 (UTC)<br />
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=== Sharing Is Caring ===<br />
In a four player game, one player gets to steal the other players' copies of Sharing is Caring and then everything else next turn. I'm assuming this isn't the intended use of this card?-[[User:Bucky|Bucky]] 18:36, 31 October 2012 (UTC)<br />
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<br />
=== Unlimited Thing Works ===<br />
Unlimited is right. My turn, I play Unlimited Thing Works and immediately use its ability to create two copies of ITSELF. I then use the copies' abilities to produce four more. A short time later, I control an arbitrarily large number of every Thing in play or in the discard pile. Unless this was the desired effect, I would change it either to trigger at a specific time, such as the beginning of your turn, or to exempt itself from being copied. Maybe both.--[[User:ChippyYYZ|ChippyYYZ]] 14:14, 7 November 2012 (UTC)<br />
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==Cards By ChippyYYZ==<br />
To counter the immense and ever-increasing size of this page, this section has been moved to my talk page.--[[User:ChippyYYZ|ChippyYYZ]] 15:16, 3 June 2009 (BST)<br />
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===The Black Market===<br />
What is the meaning of "X" on this card roll Xd6 and draw X cards, I think you mean X to be the number of money tokens you control. You might want to edit this for brevity. --[[User:Gill smoke|Gill smoke]] 11:41, 18 August 2009 (UTC)<br />
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===Dvorak===<br />
I just saw that on the front page an considered adding it. You already had. --[[User:Gill smoke|Gill smoke]] 16:57, 28 September 2009 (UTC)<br />
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===Intense Focus===<br />
the "destroy this" clause leads to the backdoor special rules we are always trying to avoid. --[[User:Gill smoke|Gill smoke]] 03:34, 5 October 2009 (UTC)<br />
:How's that? The way I read it, you can still play cards. But if you do, Intense Focus is destroyed, and then its effects stop. [[User:Binarius|Binarius]] 06:53, 5 October 2009 (UTC)<br />
:: "If you play a card destroy this. Discard your hand at the end of your turn. Draw four extra cards each turn." The Discard and Draw effects seem to me to happen after the card is destroyed. Maybe it is just the sentence order. --[[User:Gill smoke|Gill smoke]] 12:50, 9 October 2009 (UTC)<br />
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===Meteor Storm===<br />
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This is confusing. What target thing? The targets that the Action/Things target, or an additional target? Please fix this vague mess. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 00:20, 21 September 2019 (UTC)<br />
:Not a mess at all; I fear The T's tone may have rubbed off a bit. "Target Thing" is long-established shorthand for "a Thing of your choice"; you'll find it on hundreds of cards throughout the deck, including five of yours. This card allows you, when you would destroy a Thing, to destroy an extra Thing (of your choice) by discarding a card, if the card that allowed you to destroy something in the first place was an Action, or if it was a Thing then by destroying that Thing itself. The wording is correct and idiomatic. Excellent card. Where ya been, Chippy? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:06, 21 September 2019 (UTC)<br />
::"When [condition], you may discard a card to destroy target Thing." At first you might (and did) assume a connection to the action that triggered it or the things that action destroyed, but there isn't one. Neither is there any vagueness. Card does what it says. Thanks, I've had a ''BuSy WeEk''.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 02:48, 21 September 2019 (UTC)<br />
::: The card didn't seem too clear on whether you destroyed one of the things, or an additional thing. Basically what I'm asking is: what target thing are you referring to? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 04:01, 21 September 2019 (UTC)<br />
::::From the Black Rose Assassin: "'''Action:''' Destroy target Thing." Which target Thing? The Thing you target. Meteor Storm works the same way: "Target Thing" means you choose a Thing for the ability to target, and it targets that Thing. When the ability is triggered (by one of your Actions or Things destroying something), Meteor Storm says "I'm going to destroy target Thing now." and it targets a Thing and destroys it.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 04:36, 21 September 2019 (UTC)<br />
:::::The difference between the Assassin and Meteor Storm is that with the Assassin there is no assumed Target Thing, so therefore you make it. If the text would be "'''Action:''' *something that involved a target thing* as well as destroying target thing." Would your first assumption to create a new target thing, or to destroy the previously established target thing? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 04:45, 21 September 2019 (UTC)<br />
::::::So here's the business. ''There is no previously established target thing''. There is also no such thing on this card or any other as an Assumed Target Thing. A card will always either define the Thing or Things it affects (Backhoe or Long Road Ahead) or it will leave the choice to you (Assassin) or another player (Alolan Raticate). The first half of Meteor Storm's ability ''("When an Action card you play would destroy one or more Things,")'' does not refer to the targeting of any things. It just describes an event that happens: You played an Action card that happened to destroy something. Maybe it targeted the thing or things it destroyed, or maybe it didn't (Long Road Ahead). Either way it fulfills the condition, opening up the second half of the ability ''("you may discard a card to destroy target Thing.")''. So you discard a card. Now, since this ability asks for a target instead of explicitly defining which card it affects, you get to choose a target. That action from earlier might have targeted a thing, but that Thing was that Action's target, not this one's. That Action had its own targets that this card doesn't care about because this card is not that card. This card isn't referring to a previously targeted thing or else it would say to destroy ''"a Thing that was targeted"''. It does not refer to a target that has already been established because it does not say that it refers to a target that has already been established. It refers to "Target Thing", so you choose a valid target, which in this case is any Thing in play that isn't rendered untargetable by some effect. And you destroy that Thing.<BR>'''TL;DR:''' The card does what the words on the card say the card does. The card does not describe a connection between its abilities and the things destroyed to trigger those abilities, so no such connection exists. You target a Thing.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 06:10, 21 September 2019 (UTC)<br />
::::::: It just seemed confusing to me. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 06:15, 21 September 2019 (UTC)<br />
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===Protection Racket===<br />
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"Things by JakeTheWolfie can't be destroyed except by cards by JakeTheWolfie." Acolyte vs Assassin. Let's see who blinks first. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 18:08, 5 October 2019 (UTC)<br />
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===Manifestation===<br />
"When Manifestation enters play, reveal a Thing card from your hand for as long it remains in play" Why not shorten it to "When you play this", as it avoids ambiguity of what would happen if no one technically played it, but it still entered play. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 00:06, 6 October 2019 (UTC)<br />
:There's already no ambiguity. The effect triggers once Manifestation is in play, which means Manifestation is controlled by someone, who therefore owns its effect. Plus my way still works even if it enters play in a nonstandard manner (e.g. Green Spell or Jake Of Hearts).--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 01:47, 6 October 2019 (UTC)<br />
::Take one of my cards, which Summons Corax and Mithras. Clearly, neither of them have a hand, as to take their turn they must draw a card. As they are unable to perform this thing's text, what happens? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 01:54, 6 October 2019 (UTC)<br />
:::The way the last sentence is written, if Manifestation's controller has no Things in their hand, Manifestation goes to the discard pile as soon as it's played. That strikes me as pretty careful wording in complement to this card's other mechanics. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:20, 6 October 2019 (UTC)<br />
::::Wording updated to better accommodate inability to reveal a Thing due to having an empty hand or not being a real player. And the question of how to resolve cards for Corax and Mithras is an ambiguity motherlode of your own making.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 02:33, 6 October 2019 (UTC)<br />
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===Gold Wizard===<br />
I'd rather have Gold Wizard only use the five colors of Magic: The Gathering (to which the original 5 spells were very much a direct reference). I don't know where Binarius got Cerulean and Scarlet, and while they're neat, I'm more comfortable letting them be their own thing. Do what you will with Gold-Plated Wizard Tower. Also your White Wizard Tower still says it creates White Spell instead of White Wizard, and Cerulean Wizard Towet is misspelled.<br />
:Cerulean and Scarlet were my initial contributions supporting contributions to this new Spells idea of yours before I realized Blue, Green, White, Black, and Red followed in Chippy's grand tradition of Magic references. That's why I chose quaternary colors (I wanted to stay out of the way in case Chippy had existing plans for more hues) and why I didn't do any more after realizing that there should canonically only be five in the first place. Still, I couldn't resist getting myself in on the Wizard fun while the getting was good, but neither would I presume that their treatment should be equal to Chippy's originals. Consider them the sincerest form of flattery. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 04:41, 13 November 2019 (UTC)<br />
:: Ah, ok. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 20:08, 13 November 2019 (UTC)<br />
::That said, if you feel like treating yours equally to my originals, you're welcome to build your own alternate magic color wheel, like one of those alternate universe Justice Leagues that the real Justice League meets and ends up fighting.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 01:00, 14 November 2019 (UTC)<br />
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===The Maker's Hands===<br />
"..to put target Thing in the discard pile." Isn't this called Destroying? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 04:57, 29 November 2019 (UTC)<br />
:Destroyed Things go to the discard pile, but Things that get put in the discard pile weren't necessarily destroyed. This gets rid of those pesky indestructible Things, and also doesn't count as destruction for effects like Green Hacks or Gyro Stabilization.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 22:54, 29 November 2019 (UTC)<br />
:: If they weren't nessicarily destroyed, then they weren't destroyed. Their placement was simply moved. It's not destroying them, which means the owner just has the hassle of digging throguh the discard pile to use their thing's ability. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 23:00, 29 November 2019 (UTC)<br />
:::Things that aren't in play don't do anything. If your Thing gets moved to the discard pile, it's no longer in play under your control. You can't use its ability from the discard pile just like you can't use its ability from your hand or from the deck if an Action returns it to your hand or shuffles it into the deck.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:15, 29 November 2019 (UTC)<br />
::::It doesn't say to take it out of play, however. Moving it's location doesn't change ownership. If I moved a card into your area, it would still be under my control despite it looking like you control it. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 22:51, 30 November 2019 (UTC)<br />
:::::Read the Dvorak [[Rules]] and the [[Glossary]]. What you will find is that Things are described as usually having an effect '''while in play''', and that Things that are destroyed go to the discard pile. Because the duration of a Thing's effect is tied to its remaining in play, and destruction is only described as moving a Thing''' from in play to the discard pile''', my interpretation of the rules is that the Discard Pile is Definitely Not In Play, which therefore means that The Maker's Hands ''does in fact say to take its target out of play.'' This is not something I would be wrong about.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 04:20, 1 December 2019 (UTC)<br />
::::::By your logic, something that is indestructible could not go into the discard pile under any circumstances. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 04:31, 1 December 2019 (UTC)<br />
:::::::Destruction and going to the discard pile are not interchangeable, and I never said they were! From the Dvorak [[Glossary]]: "If a Thing is 'destroyed', it is moved from in play to the discard pile." That is not a reversible statement, meaning that an indestructible Thing can go from play to the discard pile without counting as having been destroyed. This distinction appears as far back as Blockade (#337) by Bucky.<BR><S>Bonus round: Your assertion that by my logic an indestructible thing couldn't go to the discard pile under any circumstances ''wouldn't even be correct if ''"Destruction and going from in play to the discard pile ARE interchangeable"'' was'' my logic, because it could still go to the discard pile from my hand, which would not be "from in play" and therefore not destruction. This should serve as an indication to you that ''you do not know what you are talking about, and that you should therefore be placing more trust in my very obviously correct opinions that are based on a literal decade of experience on this website than in your own.'' This continues, and will continue, to not be something I would be wrong about.</S> Well you didn't say "from play" now, did you?--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 05:17, 1 December 2019 (UTC)<br />
::::::::Ok, but I was talking about it could never enter the discard pile from play. If it's forcibly discarded (Or is indestructibly destroyed) then it would go to the discard pile. But what does indestructible mean in this context? Either it means that it prevents destruction (And by proxy preventing the definition of destroy from applying) or it means something else. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 14:10, 1 December 2019 (UTC)<br />
:::::::::"Indestructible" means "Cannot be destroyed". It does not mean "cannot go from in play to the discard pile" beacuse, and this is the point I have been trying to make clear from the beginning, those terms are not interchangeable. Destroying a Thing puts it in the discard pile, and therefore out of play, but putting a Thing in the discard pile, and therefore out of play, does not mean Destroying it, meaning that Indestructibility would not apply. Snipe Hunt (#1364), Overkill (#1624), and Restraining Order (#1913), all created by Bucky in 2008, are all examples of this exact effect. Players have been putting indestructible things in the discard pile since the Bush administration.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 01:52, 2 December 2019 (UTC)<br />
::::::::::The Glossary does not define destruction, but only describes its result as causing a card in play to move to the discard pile. A card can specify that anything happen when it's played, hence the long-standing convention that, as a term of art, ''destruction'' is not semantically exhaustive: it is possible to cause a card to move from play to the discard pile without the need to describe it as being destroyed, if that's what another card says to do. The community's understanding of cards like #1364 Snipe Hunt and #1624 Overkill has always been to have the function of countering cards that declare that they cannot be destroyed, as in, for a couple of early examples, #50 Pocket Universe and #937 Cockroach (the word "indestructible" itself wasn't used until #1542 Matriarchy). For a couple of more recent cards that illustrate the interpretation of moving a card in play to the discard pile as a superset of the mechanic of "destroying", #7076 Not Exactly Destruction Per Se and #7347 Star Platinum come to mind. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:54, 2 December 2019 (UTC)<br />
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===Alliances and Flares===<br />
These are excellent. I wish I were familiar enough with Cosmic Encounter to contribute, but I doubt I'd be able to offer anything of comparable quality. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 04:20, 28 February 2020 (UTC)<br />
:Thank you! Albert Einstein probably said "Constraints breed creativity", and I've found trying to make cards that fit a certain set of concepts (e.g., the Colored Spells emulating effects from MtG, or the Stands from Jojo's Bizarre Adventure) forces me to design more interesting effects than when I design a card's effect first and then name it something.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 12:40, 28 February 2020 (UTC)<br />
::[[Talk:Infinite_Dvorak_deck#7.2C000_Cards|Flattery, surely...]] (Note to self: Preface things you want to sound profound with "Einstein probably said".) But yes, when I'm feeling stuck I'll often try coming up with a title on the spur of the moment and then develop a concept to fit effects to around that. Doesn't seem to work too bad. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 13:02, 28 February 2020 (UTC)<br />
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===Suspicious Object/Activity===<br />
Should these specify that the cards put under them must be Things/Actions, or can opponents undermine their utility by contributing cards of the incorrect type? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 04:21, 13 July 2020 (UTC)<br />
:I wanted undermining to be possible, since Suspicious Object still costs each opponent a card, and I didn't want anything like "... or reveals that they have no Things in their hand", so I just left it as a possibility. Had I designed Suspicious Activity first, or even at the same time instead of as an afterthought, I might have noticed that it's easier to pitch a junk thing for Suspicious Activity than it is to pitch a junk action for Suspicious Object. New design penalizes opponents if they all dodge it by throwing away the wrong card type.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 22:25, 13 July 2020 (UTC)<br />
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===Binarius, Analysis!===<br />
This might need to be reworded to work with hidden zones that act like a secondary deck, but aren't a deck. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 19:00, 1 May 2022 (UTC)<br />
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==Cards by AldusValor==<br />
Welcome to the party, don't let my comments keep you from making more. More cards is more fun.<br />
Subtypes don't really matter, Authors add Reaction to Action cards to show it is to be played during someone elses' turn, and Subtype their Things for clarity or inclusion.<br />
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And Finally, although this is probably the first part read, Thanks for the warm welcome. The first three cards were modified slightly from my Legend of Elsewhere deck, which I'm hoping to complete, ''Elsewhere'' is a very long epic story that I have been playing around with in my head for years and am finally putting pen to paper on. Once I get some typed, I'll post a link on my user page. I'll be around for a while, so be prepared. [[User:AldusValor|Aldus Valor]] 22:40 17 June 2009 (EST)<br />
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===Doublechin's Decree===<br />
This action does not complete on your turn and is sort of a "Special Rule" in that I cannot look at the cards in play and determine the state of the game. To mimic the result make it a thing and use a depleting token mechanic, and destroy the card when there are no more tokens on the card.--[[User:Gill smoke|Gill smoke]] 17:48, 16 June 2009 (BST)<br />
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It does make a little more sense that way. Fixed. [[User:AldusValor|Aldus Valor]] 22:20 17 June 2009 (EST)<br />
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===Doublechin===<br />
"'''Action'''" means instead of playing an action card you may do the following. You have a comes into play effect there, Did you mean the action effect is only playable the turn you play Doublechin? Another issue there is only one discard pile for all players. You should edit this card for clarity. --[[User:Gill smoke|Gill smoke]] 17:48, 16 June 2009 (BST)<br />
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Yes the effect was meant to happen only once. As for the "Owner's Discard Pile." I have MTG on the brain. Fixed. Edited. [[User:AldusValor|Aldus Valor]] 22:22 17 June 2009 (EST)<br />
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===The Mouth of Vecna===<br />
"As log as this card is in play," I think you meant "long", as a mechanic, did you mean for The Mouth of Vecna to go away once it eliminated a player? because I could see a rules discussion ending the game quickly, and what happens when played online, how do you know I spoke? --[[User:Gill smoke|Gill smoke]] 17:48, 16 June 2009 (BST)<br />
:"The next player who speaks" only works once, or was that the intended effect? And there is a MUSH command to "speak", though typing the following<BR>"nothing", but holds up two fingers, indicating the number two.<BR>would cause everyone to see<BR>ChippyYYZ says "nothing", but holds up two fingers, indicating the number two."<BR>You may wish to edit the card for clarity on these two points.--[[User:ChippyYYZ|ChippyYYZ]] 00:52, 17 June 2009 (BST)<br />
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As for the "log" I share a computer with someone who hates to lose at online monopoly, and the keyboard takes the brunt of the anger, and sometimes the keys don't register. I have a hard time logging into Urban Dead as a result. <br />
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As for the card mechanic, it means that until someone makes it go away, anyone who speaks loses the game. So I'll amend the card to reflect that. "Any player who speaks..." Edited. Fixed.[[User:AldusValor|Aldus Valor]] 22:26 17 June 2009 (EST)<br />
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===David Bowie===<br />
"Action:David Bowie may become an exact copy of anything in play." once you use the action how would it become David Bowie again. Perhaps if you made it, "Action:David Bowie may become an exact copy of anything in play until the beginning of you next turn." I would also move the win condition to before the action ability to make it clear that the action was not require to fulfill the win condition. --[[User:Gill smoke|Gill smoke]] 17:48, 16 June 2009 (BST)<br />
:You mean "Until you control ''At Least'' three things", right?--[[User:ChippyYYZ|ChippyYYZ]] 00:52, 17 June 2009 (BST)<br />
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Good, better, and yes. Changed, Moved, Edited. [[User:AldusValor|Aldus Valor]] 22:29 17 June 2009 (EST)<br />
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===Arramore===<br />
"... all things all things target opponant controls" all things is in there twice and opponent is misspelled, which might be intentional. --[[User:Gill smoke|Gill smoke]] 21:49, 18 June 2009 (BST)<br />
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===Mordok, The Shapeshifter===<br />
Severe terminology issues. When you say "choose a discard one thing in play" do you mean "discard a Thing from your hand", "destroy a Thing" or "destroy a Thing you control"? (also, note that destroying one of your opponent's Things each turn is well above the 'fair play' power level the deck's settled on)-[[User:Bucky|Bucky]] 05:24, 30 June 2009 (BST)<br />
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:Well this card take one thing in play and sends it to the discard pile, that can be anything in play. As for it destroying one monster each turn, it doesn't It would be every other turn. It would behave like this.<br />
<br />
Player 1's turn, he plays Mordok<br><br />
Player 2 plays David Bowie<br><br />
At the beginning of Player 1's turn, he destroys David Bowie and copies it onto the other side.<br><br />
Player 2 takes his turn<br><br />
Player 1's David Bowie copy would turn back into Mordok at the beginning of his turn, and would remain until the next turn.<br />
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If Mordok is the only thing left in play it would become a copy of itself. [[User:AldusValor|AldusValor]] 07:01, 30 June 2009 (BST)<br />
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(a)If you meant 'destroy', please edit the card to say so. As per the [[Glossary]], 'discard' refers to Things in players' ''hands''. <br><br />
(b)If Mordok is the only Thing in play, he destroys himself end ends up face-down in the discard pile. Then stays flipped because his 'flip me back' text is no longer in effect (he isn't in play).-[[User:Bucky|Bucky]] 17:51, 30 June 2009 (BST)<br />
::Addendum:Even ignoring the shapeshifting bit, the 'destroy a Thing each turn' ability is rather obnoxious.-[[User:Bucky|Bucky]] 17:53, 30 June 2009 (BST)<br />
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===Xerox, the Copycat Giant===<br />
Just saying, normally you get one action per turn since I become a copy of what I destroyed until the end of (my) turn when I use an action. How would I normally use my new copied abilities? Double Chin would not be pleased. --[[User:Gill smoke|Gill smoke]] 14:43, 30 June 2009 (BST)<br />
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==Cards by Dcty2==<br />
These cards were added to a page of the archives rather than the main deck. I have moved them here.<br />
{{Card<br />
|title=Shiftswap<br />
|cornervalue=<br />
|type=Action<br />
|text=All Actions turn into things and vice versa. '''Note:''' This card will be unchanged.<br />
|creator=Dcty2<br />
}}<br />
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{{Card<br />
|title=When Mobile Phones Rule The Earth<br />
|cornervalue=<br />
|type=Action<br />
|text=Every two Things you have, draw two cards.<br />
|creator=Dcty2<br />
}}<br />
<br />
{{Card<br />
|title=Immortal -- To Things, That Is<br />
|cornervalue=<br />
|type=Thing<br />
|text=You are immune to Things for one turn, which is the turn after this one.<br />
}}<br />
<br />
{{Card<br />
|title=Psycho Dude<br />
|cornervalue=<br />
|type=Thing<br />
|text=You can control one of your opponent's cards.<br />
|creator=Dcty2<br />
}}<br />
<br />
{{Card<br />
|title=Who Ate My Carrots<br />
|cornervalue=<br />
|type=Action<br />
|text=One of your opponent's cards are considered useless and cannot be used.<br />
|creator=Dcty2<br />
}}<br />
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Of these cards, only "When Mobile Phones Rule The Earth" actually works (it's also overpowered). Of the others, "Psycho Dude", "Who Ate My Carrots" and "Immortal to Things" are so vague as to be useless. As for "Shiftswap", the vast majority of Things' texts dont make sense on an Action and vice versa.<br />
<br clear=all><br />
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==Cards by Velicue==<br />
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Welcome to Dvorak! It's good to see a new contributor. While your first cards are mostly fine, there are some ambiguities which could be fixed by clearer and more regular wording. <br />
First, for "The Time of Harvesting", it's not specified what the cards are chosen ''for''. Presumably, each player chooses one and puts it into his hand, but the card should state this.<br />
In "The Beauty", it's unclear what it means to be "ordered" to destroy a Thing. Ordered by cards or by players? Is it meant to be used with cards that say "destroy X tokens/Things you control to do something"? Also, it should be noted that, in Dvorak, "discard" always means "from your hand".<br />
I hope that my comments don't sound too harsh. My first cards were probably ten times worse than yours. -- [[User:Corrigan|Corrigan]] 20:16 January 12, 2011<br />
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==Cards by Ltn Koen==<br />
One With The Rubbish: this appears to break the game when your hand size hits 6; you need to discard down to your hand size limit, but the cards you discard end up back in your hand. -[[User:Bucky|Bucky]] 05:08, 9 February 2013 (UTC)<br />
:I should probably just add "You don't need to discard at the end of your turn." The idea is that you're playing with the discard pile instead of your hand, so very soon you're have much more than five cards. [[User:Ltn Koen|Ltn Koen]] 10:45, 9 February 2013 (UTC)<br />
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==Cards by JakeTheWolfie==<br />
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Hey there, welcome. Some of your cards are a bit confusing so I was hoping I could put some things out to make sure they are workable. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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===Unfinished Tome===<br />
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This was the card that left me the most puzzled. What is a tome, in the context of Dvorak? If you are planning to make cards of a type "Tome", then you should remember the rule "Cards shouldn't refer to other cards." The odds of another Tome coming up in a game are extremely small, with 6,000 cards. With that, what does "create a combination" mean? Create a card? Create a card with the text of both cards? What is the outcome card's name? And then once you create it, what do you do with it? Play it? Shuffle it into the deck? You need to specify things like this. Also "Costs 5 magic tokens" is a really unclear wording. If you're meaning something like "You must destroy 5 magic tokens to do this", then a better way to phrase it would be to start "'''Action:''' Destroy 5 magic tokens. If you do, create [...etc.]". Although purely from a balance standpoint, 5 magic tokens are something unlikely to come up, so I would remove the Action ability part of it and just make it "On your turn, you may destroy 5 magic tokens to create [...etc.]". -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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:Did I clear things up now? -[[User:JakeTheWolfie|JakeTheWolfie]]<br />
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::No, I still don't understand what the card is trying to do. What is the relationship between the Thing you use and the Tome you created? Also, "Tome Card" isn't a defined card type, so you'd want to say "Thing - Tome", I suppose. This card mostly seems like a "create a card that does whatever you want" card, which have the potential to be extremely broken. Like, depending on how this card is interpreted, it's either broken or useless, and I can't tell which; but either way, cards like that are rarely fun. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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:::It creates a card that uses magic tokens to do what the original card did, more or less -[[User:JakeTheWolfie|JakeTheWolfie]]<br />
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::::But wouldn't that just change it into an inherently worse card? What's the advantage? Also it still doesn't explain where to put the card after you create it, and the wording doesn't make that super clear that that's your intent. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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:::::Well, assume you made a Tome of The Automated Token Production Facility. Destroy x magic tokens to create x/2 tokens of your choice, rounding down. That's essentially what the Unfinished tome can do, create a Tome, or magical book, that uses Magic Tokens to do something similar to what the original card did. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 01:14, 22 August 2019 (UTC)<br />
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===Thorns===<br />
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While this card isn't bad or broken, it's really pointless? You could just discard it at the end of your turn. So what's the point?<br />
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Your other cards, while parsable to me, couldn't hurt with having more clear, concise wording. Read through other cards and make note of conventions, and use proper grammar. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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:A small number of "pointless" cards can have the hopefully comedic effect of disappointing the drawer and temporarily taking up space in hand. I've done a couple of those (Houseplant and Rest). Anyway, it would be right at home in the [[Unplayable Dvorak deck]]. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:50, 21 August 2019 (UTC)<br />
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::That's fair. I just think the theming doesn't really fit super well. Thorns are sharp and painful. This card is the minorest of inconveniences. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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:::Did I fix it, or what would you do for it right now? -[[User:JakeTheWolfie|JakeTheWolfie]]<br />
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===Elevator To Hell===<br />
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Reading this one again, I realized something that was unclear to me: "Can also" is an extremely confusing phrase to use. Is the intent of this card, when you use the action, to end your turn immediately and skip your next turn; and if you do, then you may choose to destroy 3 things? -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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: Did I clear it up? -[[User:JakeTheWolfie|JakeTheWolfie]]<br />
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::Yeah, it's parseable, but still grammatically incorrect. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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===Ponker===<br />
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Goal isn't an established card type; if you're creating a new card type, you have to explain on the card what that card type does. The first sentence makes it sound like an Action, while the 2nd sentence sounds like it has some ongoing effect, which would make it a Thing. That said, this card also does not explain how one would acquire or count a Poker hand; it also says "at the end of the game"; only cards that say "a player wins [if]" etc. can end the game. So if this card is intending to, then that sentence doesn't mean anything. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:43, 22 August 2019 (UTC)<br />
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: Did I Improve it? Is there anything you would change? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 01:08, 22 August 2019 (UTC)<br />
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::That's actually really good, I like a lot of the changes you made. I also like your 3 newest cards. Thanks for taking my criticism! :D -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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===Curse of Baby Hands===<br />
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Watch out for the typos on "Play" at the start as well as your username. Also, just to make sure I understand the concept of curses; the idea is to curse another player until they can manage to destroy the Thing the curse is attached to? -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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:Curses are meant to make people get rid of their own things (not necessarily destroy the thing, just lose control of it) because they are too powerful for whatever reason.--[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:28, 23 August 2019 (UTC)<br />
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::Ok; don't fully understand since that's not what the card does (doesn't give you an easy way to get rid of it and very few cards in the deck, if any, let you give away your Things); the card as written is still a neat idea though. Also check the typo on your name on that card. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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===Whoops!===<br />
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Is the intent of this card "Discard a Thing from each player in turn order, until you reach a player who doesn't have any Things left", or is it "Destroy all things". Because as written, I'd interpret it as the latter. It doesn't specify an order to do so currently so the order would be up to you. Also, it wouldn't hurt to include an "(including yourself)", even though it's redundant. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
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: You destroy everyone's things in rounds, until someone doesn't have any things left to destroy, at that point you stop destroying. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 21:06, 25 August 2019 (UTC)<br />
::Then it should say that. -[[User:The T|The T]] ([[User talk:The T|talk]]) 12:46, 28 August 2019 (UTC)<br />
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===Triforce===<br />
Cool idea. In the current version, though, it's not clear how to treat the three fragments of this card after it's ripped. For example, can they be destroyed? How might a player take control of one from another player?<br />
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There are two alternatives to ripping this card that I would suggest. One is to make a token for each piece, and then Triforce can explain how they interact. This has the disadvantage that when a token is destroyed, it doesn't go into the discard pile or anywhere else, it just vanishes from the game. The other alternative would be to add each fragment to the deck as a Thing card, like "Triforce of Power: You may play an additional Thing during your turn. If you control the Triforce of Wisdom and the Triforce of Courage, you win." Then the original Triforce card (which could now be an Action) could direct the player to search the draw and discard piles for them and distribute them. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:57, 28 August 2019 (UTC)<br />
:Alternately, if you really want to keep the functionality exactly as it is, make it an action with the text "Create a Thing called Triforce of Power, with the text "You may play an additional Thing during your turn. If you also own Triforce of Wisdom and Triforce of Courage, you win." Create a Thing called Triforce of Wisdom, with the text "You can look at one card hidden from view once per turn. IF you also own Triforce of Courage and Triforce of Power, you win." [...etc.] Take one of these cards for yourself and give the other 2 to 2 opponents, if possible." (The last part is due to: what if there is only 1 opponent left.) -[[User:The T|The T]] ([[User talk:The T|talk]]) 12:45, 28 August 2019 (UTC)<br />
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Could anyone suggest how I could make it shorter (As well as make it clear that there can only be one of each token) --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:37, 29 August 2019 (UTC)<br />
:Here's a rewrite that clarifies a lot of the wording, drops the super-ambiguous Twilight Realm (risky against a single opponent), and doesn't put the win condition (or the Triforce tokens' indestructibility) on a Thing that can be destroyed.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:28, 29 August 2019 (UTC)<br />
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===Guessing Game===<br />
Guessing Game doesn't make any sense. It doesn't mention to roll the die at any point. Also, assuming the intent is to roll the die and hope you get the number you guessed, you could choose a 2-sided (or even 1-sided) die. -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:00, 28 August 2019 (UTC)<br />
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===Very Big Sign that says "No"===<br />
This card is impossibly broken. -[[User:The T|The T]] ([[User talk:The T|talk]]) 01:24, 29 August 2019 (UTC)<br />
: How so? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 01:33, 29 August 2019 (UTC)<br />
::It's impossible to destroy and you can use it to block any action your opponent makes against you. -[[User:The T|The T]] ([[User talk:The T|talk]]) 01:41, 29 August 2019 (UTC)<br />
::: Fixed? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 01:42, 29 August 2019 (UTC)<br />
::::I mean, now it's just boring. And you should still be aware of your grammar on cards. -[[User:The T|The T]] ([[User talk:The T|talk]]) 01:47, 29 August 2019 (UTC)<br />
:::::Boring relative to what? A card that does nothing? A card that does more? Boring is relative. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 01:58, 29 August 2019 (UTC)<br />
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===Twilight Realm Portal===<br />
Can Things sent to the Twilight Realm come back? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:59, 29 August 2019 (UTC)<br />
:Yes.--[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:01, 29 August 2019 (UTC)<br />
::I'd recommend wording that a little more explicitly for clarity, something like "Transport one tangible Thing to or from the Twilight Realm while the portal is open." [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:05, 29 August 2019 (UTC)<br />
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===Cheater===<br />
The absolutely weakest restriction I would put on this card's ability is "You may not win this game. At all." Otherwise I can just draw 90 cards, or take 10 extra turns, or steal all players' hands and Things, or change the text on a card in my hand to "You may win this game as though you had not activated Cheater."--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:50, 29 August 2019 (UTC)<br />
:""You may not win this game. At all."" This would conflict with how the card works, as you could simply Cheat by ignoring that text and still be following the card. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 20:54, 19 September 2019 (UTC)<br />
::So... you're agreeing that there's no way to design this card that doesn't break the game?--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 22:46, 20 September 2019 (UTC)<br />
::: Yes, but I disagree on the intent. Sure, you ''could'' just say "I win the game". Oooorrr.. you could just fuck with the game however you want, and perhaps make it a more fun experience for everyone. This is like a Knife. Sure, you could go out and stab some people. Or you could help make a 5 star meal. Or even make a better tool to help improve the knife. Anything is possible. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 00:07, 21 September 2019 (UTC)<br />
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===The 1% of the 1%===<br />
Is the purpose of this card for you to just wipe out your opponents' entire boards by saving the Most Valuable Thing for last? The obviously correct move is for everyone to vote Yes on Most Valuable to stop your chain reaction early, regardless of the card in question, which seems against the spirit of things. Also the last sentence is redundant.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:50, 29 August 2019 (UTC)<br />
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===Cultists===<br />
This is where I want all Cultist Criticisms to go instead of making a new section for each card, for organization. <3 <3 --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 17:09, 31 August 2019 (UTC)<br />
:Interesting, I was wondering where the Cultist angle was going. The wording of the cards with "instead" isn't clear to me. The Cult Leader can do those actions instead of its original ability? Can the Cult Leader's controller choose to use its original ability instead? I'd recommend rewording it for clarity. A bigger problem is that the players are being asked to remember what the other Cultist cards said after they are destroyed to create Cult Leader. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 04:28, 1 September 2019 (UTC)<br />
::Cultists that are destroyed can no longer have their abilities used, as it is another card altogether --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 05:34, 1 September 2019 (UTC)<br />
:::So the last sentence of Ritualist, Acolyte, Invoker, etc. only apply when they remain in play (because Cult Leader was played first)? That makes sense. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 06:16, 1 September 2019 (UTC)<br />
::::I think it's stated somewhere on the page that you only have to look at the cards on the table to know what's going on. Also, you no longer control it so you can't use it's abilities. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 18:57, 1 September 2019 (UTC)<br />
I would standardize cult leader alternate abilities such as "The Cult Leader may destroy a thing instead of doing their action." to "The Cult Leader gains "'''Action: ''' Destroy target Thing."" to clarify that the alternate ability is still an Action and that it doesn't incur the two turn cooldown (I assume this is the intent).<br />
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Seeker: Seems really really weak.<br />
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Preacher: "The Cult Leader may take control of 2 things from the same opponent instead of one." This is a curious wording, since cult leader ''doesn't take control of things''. <small>—The preceding [http://en.wikipedia.org/wiki/Wikipedia:Sign_your_posts_on_talk_pages unsigned] comment was added by [[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]] • [[Special:Contributions/ChippyYYZ|contribs]]){{#if:|&#32;{{{2}}}|}}.</small><br />
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Questions about Cultists:<br><br />
1. "If you do not control the Cult Leader" - so if someone else controls it, there are going to be 2 in play, right?<br><br />
2. "create it" - and then do what with it? ie, you need to specify "create and play".<br><br />
3. Generally, preferable wording is "create a copy of", but I suppose no one would confuse "create it" with "search the deck for it".<br><br />
4. It's kind of arbitrary that these cards don't just say "Action: [their thing]" instead of saying the Cult Leader does it. Like the only event in which it will ever matter is if the Cult Leader's Action ability is nullified in some way. Even if that were the case, I'd arguably feel that "This card's Action can't be used unless a Cult Leader you control could use their Action." is a more elegant way to phrase it. (Some of the later ones, like Preacher, are probably better off as they are. In fact, I feel like it'd be safe to disregard this point, but I'm leaving it just to give you some ideas on how to expand your wording.) -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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:Many of these cards read better after your edits yesterday, although I would still encourage careful attention to precise wording for clarity. For better or worse, our game has developed two conventional usages of the word "gain": one for when a card is granted extra text by another card (Attached Thing gains "'''Action:''' Destroy an Energy token and draw a card."), and the more common use case, in which a player "gains (control of) a Thing" when they "put it into play". In the latter case, if a specific card is called for, "Gain control of a copy of Cult Leader" has been preferred for the player's convenience in avoiding the need to search through a deck that already has almost 7,000 cards in it. The intent of the Cultist series seems to be that many of these cards serve as proxies for the Cult Leader, and morph into it when they are played if the player doesn't already have a Cult Leader, so that's the wording I would recommend.<br />
:There's also one ambiguity that came to my attention: Apostle, Preacher, and Priest currently call for "a Cultist" or "a Cultist card" to be played or destroyed. Is this any card in Cultist series, or specifically the card titled "Cultist"? It's obvious to me that it should be the former, since the Cultist card itself will only be in play if Cult Leader already is, but it still seems like something that should be addressed. The simplest solution might be to just rename the Cultist card to something like Initiate or Novitiate. (I would also suggest Corax, but that name is taken.) [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 04:04, 20 September 2019 (UTC)<br />
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====Invoker====<br />
Should probably say "another player's Thing's action" unless the intent is you could use the action of any Action/Thing card in the discard pile, or even in the deck. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
====Priest/Mithras====<br />
If you use Priest to convert Cult Leader into Mithras, wouldn't Mithras's effect of creating a Cult Leader automatically occur? Why not word it as just "Create a copy of Mithras and put it into play"? -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:Well, the act of destroying the Cult Leader would cause all of the cultists to have that line kick in, so one of them becomes the Leader. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 20:49, 19 September 2019 (UTC)<br />
::Yeah, it might be worth throwing in a "Choose one", but, that'll expand the wording a lot. -[[User:The T|The T]] ([[User talk:The T|talk]]) 04:49, 20 September 2019 (UTC)<br />
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====Corax====<br />
According to Wikipedia's article on [https://en.wikipedia.org/wiki/Mithraism#Degrees_of_initiation Mithraism], ''Corax'' is the name of the lowest rank of initiation. I'm curious why this card's flavortext is so much more self-serving than the other Cultists'. Secret society intrigue? Dissention in the ranks? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 04:19, 20 September 2019 (UTC)<br />
:Actually, this (Along with Blue Dragon and Unseen) are from [https://tol.fandom.com/wiki/Throne_of_Lies:_The_Online_Game_of_Lies_and_Deceit_Wikia Throne of Lies] --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 16:44, 20 September 2019 (UTC)<br />
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====Ritualist====<br />
I think you accidentally pasted the intended addition for Ritualist into one of my cards (Weedle), which I've fixed, but it means you still have to add it to Ritualist. -[[User:The T|The T]] ([[User talk:The T|talk]]) 16:31, 22 September 2019 (UTC)<br />
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===Black Rose===<br />
Same as Cultists, just organization.<br />
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Alcoholic, Herbalist, Sage, Enforcer: I think you're confused about [http://www.dvorakgame.co.uk/index.php/Rules#Action_abilities| what "'''Action:'''" means]. These seem to be Reactions used during other players' turns.<br />
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Herbalist: I'm honestly not sure how to read this card. "When a Thing gets destroyed, remove it [f]rom play"? Things that get destroyed leave play anyway. Do you mean remove it from the game? "create another card in its place to destroy"? Create what kind of card? And you do destroy it ''instead'' of the card that already got destroyed according to this ability's activation? Does the Thing you removed from play come back?<br />
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Timesnatcher: Setting aside the ambiguity of whether any given Thing could be expected to be "destroyed later", what is the point of this card's ability if you're guaranteed to also have the Assassin?<br />
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:Alcoholic is clearer now as "Activate an opponent's Action ability (as if you controlled their Thing). They may not use that ability during their next turn." Timesnatcher and Enforcer seem to both guard against failed destruction attempts by Assassin. I still don't know what to make of Herbalist though. <br />
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::Enforcer Makes sure that the Assassin's destruction happens, while the Timesnatcher can still be prevented on it's own. The Difference is that the Timesnatcher's ability doesn't happen immediately, and it is also infinite. The Enforcer is much stronger, but the Timesnatcher has more applicability. Failing to destroy also means that if the Timesnatcher herself fails, then she can still try again.<br />
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:"Destroy" has the [[Glossary|established meaning]] of "send a Thing in play (i.e. under a player's control, not in their hand or in the draw or discard pile) to the discard pile". "Removing a card from the game" is not formally defined, but the longstanding consensus is that it has a much stronger meaning: the equivalent of taking it off of the playing table and putting it away. Incidentally, the meaning of "create" is not defined either, and seems subject to ambiguity. My reading would be either "Search the draw pile for a specific Thing and gain control of it" or "Gain control of a copy of a specific Thing"—preferably the latter, in a deck that is nominally infinite. This seems reasonable for the Black Rose cards that invoke Assassin (or Assassin's invocation of Mastermind), but if a particular card is not specified, as in Herbalist, the ability to choose any Thing becomes extremely overpowered. In any case, why create a Thing just for it to be immediately destroyed? Functionally, this is the equivalent of "If one of your Things would be destroyed, you may discard a Thing to prevent its destruction." If that is the intent, then the "remove it from the game" bit seems superfluous and counterproductive. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:36, 6 September 2019 (UTC)<br />
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::The desired effect I'm going for is the thing was destroyed as what it truly was, but it gets discarded and treated as something completely different. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:48, 6 September 2019 (UTC)<br />
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:::Wow. That is...as convoluted as I would expect from a secret society-type theme, but it's also a very unconventional mechanic, and as such should be worded very carefully. Bear in mind that there's no established way for cards that are ''removed from the game'' to reappear in play. (Then again, I seem to recall a few cards that are even more violent: "Rip target Thing into little pieces" or "Take target Thing and ''burn'' it", or whatever...) [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:55, 6 September 2019 (UTC)<br />
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It should probably mention "create [a copy of] the Assassin from the Infinite Dvorak Deck", as you did with the Cultists, because "create the Assassin" is meaningless if you don't realize such a card exists. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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====Mastermind====<br />
"control at most 3 Black Rose Members"--does that specifically refer to having 3 cards titled "Black Rose Member", or are any "Black Rose" Things considered Black Rose members? If the prior, I'd word it "You can control at most 3 cards titled Black Rose Member." I'd also probably toss that on the Black Rose Member card instead, unless you only want that effect to occur when you have Mastermind? -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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====Assassin====<br />
"This only applies if you play this Assassin from your Hand". Which part only applies, the prior or latter part? If the prior, it should say, "When you play this card, if you do not control the Mastermind[...]" -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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====Servant====<br />
This is a wording thing, but it should instead say "You cannot use an Action on your next turn." -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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====Alcoholic====<br />
Typo: thsi -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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====Timesnatcher====<br />
This Action ability isn't going to get used often unless you have a card that lets you play multiple Actions. My best choice would be to change it to "When the Assassin destroys a thing, it can not be prevented." -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:Imagine this card as an alternate way to destroy things, or if something is by default indestructible, this can destroy it. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 20:17, 19 September 2019 (UTC)<br />
::How exactly does it do that? The card doesn't say. -[[User:The T|The T]] ([[User talk:The T|talk]]) 04:43, 20 September 2019 (UTC)<br />
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====Marshal====<br />
I don't understand this card. You just read the card out loud? Why? -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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====Herbalist====<br />
This cards lets you design a new card with no restrictions, yes? So the ideal card would be "If this card is in the discard pile, [your name] wins the game". -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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====Enforcer (and Herbalist)====<br />
I understand the desire for shorthand but I feel like just saying "2 uses" isn't clear enough. "Until this card re-enters play, this effect may only be used twice." is the only way to word it without requiring keeping track of information long after this card is discarded. (and removes the worry of a copy of it existing). -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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====Duchess====<br />
Typo: CHoose. Also, cards like this and Handmaiden that require your opponents to be honest are super iffy to me, but I don't really know if a better option besides letting you look at the card (which tbh I don't get why it isn't just that). -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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====Illutionist====<br />
You spelled Illusionist wrong. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Clothier===<br />
Some important details need to be specified. How do Dress tokens interact with Things? I gather that a Dress confers some benefit (on a Thing? on its controller?) when it is "worn by" a Thing, but how does a Dress become attached to a Thing? Detached? What kind of positive effects can occur, and what are the limits of the effects? Does Clothier's controller decide the effect when the Dress is created? Could I create a Dress that said "Attached Thing's controller wins the game"? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:07, 12 September 2019 (UTC)<br />
:Seconding this. I also have no idea what a supercategory is supposed to be. You have to define terms when you make them. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===A Sword, Shield, and Wand.===<br />
Are there any limits on how or when the Wand token can be used to play another card? Must its controller use its ability during their turn? Does it only apply to the controller, or can they force an opponent to play a card? As for the Shield token, can it protect any Thing or must one Thing be specified when the Shield is created? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:07, 12 September 2019 (UTC)<br />
:Fixed?--[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:21, 12 September 2019 (UTC)<br />
::Shield is definitely clearer. If the intent of Wand is that it should be used during its controller's turn to allow a third card or a second Thing or Action to be played, then I'd suggest something like "allows you to play an extra card during your turn". [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:26, 12 September 2019 (UTC)<br />
Not sure if the wording has changed since the above comments, but based on the current reading: Tokens with effects are always super clunky, but this is an extremely clunky way of handling it. You're essentially creating 3 titleless tokens with long text of rules attached to them, and unless you write those rules elsewhere, the rules aren't going to be visible when this card is discard. Always better to just make them things IMO, and give them proper titles. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Mine===<br />
The wording could be simplified greatly by skipping the numbering and RNG details and just saying "Choose one of the cards set aside at random." Instead of "setting aside" cards, you could also ''attach'' them to Mine for clarity in the event that Mine is destroyed, since the convention is that attached cards are also sent to the discard pile. Finally, if the intent is that the player who activates the global Action ability gains control of the created token, this should be made explicit.<br />
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It's worth mentioning that there's an ambiguity over what happens when an Action card is tokenized like this, as tokens are explicitly defined to be Things. But I like your wording of "with the properties of"; my interpretation of an Action being turned into a token by Mine would be "(Title) token - '''Action:''' (Ruletext) and destroy this token", which works just like an Action should. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 04:48, 15 September 2019 (UTC)<br />
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Yet another instance of "Tokens with long rule text when a card would be better." Only thing it really needs though is specifying you destroy a token that is based on an Action card after using it. For wording, "with identical properties out of" should just be "identical name and rules text." -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Sudden End===<br />
Typo: sson. Also I don't get this card. "If you are playing with Infinite cards." You never are, you're playing with 6000 some odd cards. This card is never going to not be destroyed before 6000 cards comes along. A more interesting variant might be: "Shuffle this card back into the deck. When it is drawn a 2nd time, immediately reveal it. The player with the most Things in play wins the game." Although with that variant, I feel like it needs a different name. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
: "If you are playing with Infinite cards." was meant to be the 2nd interpretation of this deck. Instead of it being a finite amount of cards, it is infinite (by printing extra cards whenever the deck would "run out"), and thus there would never be an "end" --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 01:46, 19 September 2019 (UTC)<br />
:: Ok, well this changed version of it is just my card Wacky Watch, except because you can control when you play it, it doesn't give your opponents any time to react to it and thus feels "cheap". -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:26, 19 September 2019 (UTC)<br />
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===Right to keep and bear Underwear===<br />
Preferred wording is "Gain 10 Underwear Tokens that cannot be destroyed." Really don't like a creep like Ted Cruz's name being on a card, either. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
: https://youtu.be/2vHR4KX9tzU?t=124 --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 01:48, 19 September 2019 (UTC)<br />
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===Card Shuffler===<br />
Again, awkward wording. Doesn't make it clear if you can use this effect any time someone were about to draw a card. "Any time someone is about to draw a card, [you may] shuffle the deck." -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:The reworded version changes it's effect (and makes it seem even less useful). -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:27, 19 September 2019 (UTC)<br />
:: "(and makes it seem even less useful)" Suppose there was a shit card that had the mechanics of putting it atop the deck and drawing, and winning when you drew it again. That's one +1 from useless which is technically better. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 20:25, 19 September 2019 (UTC)<br />
:::But now it only shuffles when you draw a card, not when everyone else does. -[[User:The T|The T]] ([[User talk:The T|talk]]) 04:45, 20 September 2019 (UTC)<br />
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===Clone===<br />
Could you not put any effort into writing your cards?<br><br />
1. Create a card and do what with it?<br><br />
2. what even does "with this card" mean? Are you trying to say, "Write on this card"?<br><br />
3. Creating a brand new card with no conditions means writing "I win the game" on the card and calling it a day. Pointless. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:The new version of it is still unclear.<br><br />
1. "Select any card." from where? In play? The Infinite Dvorak deck? From any game ever?<br><br />
2. How long does this effect last? If it's permanent, there is no reason for this card not to say "Create a copy of a card [from wherever you want it to come from] and play it." -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:31, 19 September 2019 (UTC)<br />
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===Fusion===<br />
I would change this to say "Reveal 2 cards. Have all players openly contribute to creating a card that is a reasonable mix of both of those cards. [Remove from play/discard] those 2 cards." Personally, I think those card should be removed from play if they were "used up" by the fusion. You don't need to specify that an Action card is discard when you use it. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===The Stars are right===<br />
So, Mithras and Corax both create the Cult Leader under their control (making two copies of it?)... and, that's it? Those 4 cards are just going to sit under no one's control and have no effect on the game, as other people can just create more copies of Cult Leader if they get Cultist cards. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:I would reword this to: "Create a copy of both Mithras & Corax from the Infinite Dvorak Deck. Treat them as players, as well as cards under their own control. Before each of your turns, draw the top card and have Mithras play it. If Mithras has any cards with Action abilities in their control, randomly use one on a random valid target. Repeat for Corax." -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:37, 19 September 2019 (UTC)<br />
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===Elevator===<br />
Should probably word this: "All Things start on the middle floor. The upper floor and the lower floor are both adjacent to the middle floor, and not adjacent to each other. As an Action, any play may move a Thing they control to an adjacent floor. Things can only affect other things on the same floor as them." -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:The new version doesn't define the other floors. -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:38, 19 September 2019 (UTC)<br />
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===Jackpot!===<br />
Not a criticism, but I want you to know I thought the words "This card is bad" seconds before reading the flavor text. Good job. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===AntiToken Factory===<br />
"opposite properties" is extremely nebulous. Does this just mean "Name it the opposite of that token type"? When you "Select a token type", does it mean "Select a token type in play", or could I just go: I need Gold tokens, so I will make up the token type "Nonmetallic", and say that "Gold" is the opposite of it, thus gaining a Gold token? This is a super roundabout way to make a token. Or are AntiTokens supposed to be something else entirely? If so, what and why. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Book Burning===<br />
I wouldn't normally nitpick about this, but since most cards are printed on paper, I feel like it'd be worth clarifying it as "Destroy any Things which could be said were made out of paper." -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Mirror===<br />
This card is super confusing.<br><br />
1. Gain, not Create.<br><br />
2. "give each one a token." No idea what this even means.<br><br />
3. Is "Create another token for every new thing you play." supposed to be "Gain another token each time you play a Thing."?<br><br />
4. "If a card has an ability and a token, use it twice." What? When? Why? I'm trying to parse this, and the best I can interpret as is "If a Thing with an Action ability has a token (of any type) on it, use that Action ability twice (each time you create a Mirror token(???))."<br><br />
5. "Whenever they would get destroyed, destroy its mirror token instead." Whenever what would??? You never mentioned assigning mirror tokens to Things???? -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:The second sentence should become "Each time you play a Thing, place a Mirror token on that Thing." The rest of the grammar on it is really clunky, but it seems playable now. -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:41, 19 September 2019 (UTC)<br />
::"The second sentence should become "Each time you play a Thing, place a Mirror token on that Thing." The rest of the grammar on it is really clunky, but it seems playable now." So if I were to steal an opponent's thing, this would not apply to it. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 20:27, 19 September 2019 (UTC)<br />
:::Ok then, "play or gain control of a Thing". -[[User:The T|The T]] ([[User talk:The T|talk]]) 04:45, 20 September 2019 (UTC)<br />
Although you can absolutely go back and edit archived cards, it's a good idea to keep those cards on the main page if the cards are still in a state to where they still need to be edited. For example, Mirror currently reads "Gain Mirror tokens equal to your things, and place one token on each thing", which means "Gain Mirror tokens equal to [the number of] Things you control; and then place a token [of any type] on each of your Things", which to me seems like not the intended purpose. I assume what it's meant to be is, "Place a Mirror token on each of your Things." -[[User:The T|The T]] ([[User talk:The T|talk]]) 18:44, 22 September 2019 (UTC)<br />
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===Completely Inelligible===<br />
This card wouldn't have an effect on most of your cards....... but no seriously, what is this card's effect actually supposed to be? When playing with actual cards which don't make sense, players will often have to vote on what their intended meaning is. Is this an open invitation to re-vote on cards intent? Also, the title of this card doesn't really have anything to do with it's effect, which... I suppose fits. I just, I don't understand the point of making cards like this that don't make sense. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:My interpretation of the initial wording is that it's one of those "alternate destruction" cards that bypasses indestructibility/uneditability via some gimmick, in this case just rendering a card's text null (without actually altering its text). Also I'm >95% sure it's supposed to be Completely ''Unintelligible''.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 22:34, 20 September 2019 (UTC)<br />
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===Reflect===<br />
So wait, do you reflect it back at the original user, or do you choose a new target? Also, this could technically be labelled as a Reaction, but that doesn't matter. Reactions as a separate type mainly exist to make players more aware that they can play the card any time and not just on their turn. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Forbidden Knowledge===<br />
"Remove from play" is another one of your "too concise wording that makes things unclear." I would guess this means, "Before starting the game, remove this card from play." And the idea being if it someone makes it's way back into play..... shrug. Makes it kind of a pointless card. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Infinity Token===<br />
Why isn't this just a Thing with said text? -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:Because if you destroy the IT, there is no getting it back. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 02:06, 19 September 2019 (UTC)<br />
::So, Scenario A: it's a Thing. It gets destroyed. You play a card to get it back from the discard pile.<br>Scenario B: You play this Action, create it. It gets destroyed. You play a card to get the Action card back from the discard pile.<br>What's the difference? -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:47, 19 September 2019 (UTC)<br />
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===Very Specific Counter===<br />
I have no idea what this means. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:The new version doesn't clear it up at all. Not sure what the 2nd sentence adds. How is the card determined? -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:42, 19 September 2019 (UTC)<br />
::The current version of it.... I understand now what it's trying to do, but I think most players aren't going to realize they're going to need to define it at the start of the game, so instead it turns into: *draws this card, reads it* "oh, we forgot to... oh well, this card is useless now." I don't really have a good solution for this. I also feel like, asking the players to define it (especially the first time they play the game) is in itself a monumental task. One alternative to that problem could be, "Randomly choose a card at the start of the game. You may play this card as a Reaction to that card to prevent it's effects and discard or destroy it." -[[User:The T|The T]] ([[User talk:The T|talk]]) 15:26, 21 September 2019 (UTC)<br />
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===Mexican Standoff===<br />
The wording on this is super awkward. The last part should also probably specify "randomly" distributed; unless the intention is to somehow fight over which cards are split up. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Technically a _____===<br />
Not sure I get the point of this card. So you write whatever you want up top, but the card still isn't considered whatever you wrote up there, for some reason. Why? -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Double the Takings!===<br />
Very awkward wording. Should specify that you can play this in addition to any other Action, otherwise it won't be possible to use it much. I would absolutely change "take" to "take, draw, take control of, or gain", assuming you want it to apply to all of those things. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:I feel like this change made it make less sense. I have no idea what this card is supposed to do now. -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:44, 19 September 2019 (UTC)<br />
::Drawing from the deck is just taking cards in disguise --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 20:32, 19 September 2019 (UTC)<br />
:::Ok, I don't know if there's some kind of language barrier here, but, the card literally does not syntactically mean anything. The words on the card do not form a sentence. -[[User:The T|The T]] ([[User talk:The T|talk]]) 04:48, 20 September 2019 (UTC)<br />
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===Train===<br />
This is more or less identical to my card Bullet Train. That's fine, just pointing it out. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
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===Bullsh*t===<br />
Typos: "player" should be "the player", dicard<br />
This card seems like it would be really wonky in theory. I would probably allow players to be able to check cards they control; and I guess the idea would be, they would try to slightly re-word the effects of Action effects (and Actions?) and play those new effects, hoping not to get caught? Probably would be worth putting the Discard pile face down, and thus allowing you to discard any card you want and claim it's an Action that does whatever you want. Which, since you can get called out on it, isn't broken at all. -[[User:The T|The T]] ([[User talk:The T|talk]]) 00:06, 19 September 2019 (UTC)<br />
:It's up to you, but I feel like the change to losing the game is a bit harsh of a penalty. I would absolutely rule that people can peek at their face down cards if I got this card, though. -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:45, 19 September 2019 (UTC)<br />
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===Chronomancer===<br />
Extremely awkward wording. "It will get destroyed" needs to make it clear "That Thing", and it would probably be worth specifying when during your next turn it's destroyed (likely, the end). I'm guessing the Action ability is to change which card is to be destroyed? It might be worth specifying that it has that effect. One way to word this card could be: "If none of your cards have a Token of Delay and a Thing you control would be destroyed, you may instead place a Token of Delay on it. Things you control with a Token of Delay on them are destroyed at the end of your next turn. ''Action:'' Move a Token of Delay on a Thing you control to another Thing you control." -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:55, 19 September 2019 (UTC)<br />
:The new version is much better, but why did you add a typo in the most recent edit? :P -[[User:The T|The T]] ([[User talk:The T|talk]]) 20:53, 20 September 2019 (UTC)<br />
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===Noble===<br />
Definitely needs to say "Thing" and not "card", and for proper game syntax, "control" and not "own." -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:05, 21 September 2019 (UTC)<br />
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===Princess===<br />
You should describe how to enforce this. It's physically impossible to view a card's type without also seeing it's name, or something else on it to identify it. Even saying "Choose a card in an opponent's hand. They must tell you what type it is." is open to them cheating. It's not viable. Also; it's a Thing but it reads like an action. Either it's missing the "Action:" ability indicator or it should say, "When you play this card," -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:05, 21 September 2019 (UTC)<br />
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===Butler===<br />
Like my Rattata, it'd be worth adding "You cannot use this unless you would be able to use an Action on your next turn." to prevent someone from blocking every single Action played, and then only losing out on their one Action next turn. -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:05, 21 September 2019 (UTC)<br />
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===Drunk===<br />
Is the intention that you get the benefit of the Action, or that you're forcing them to use an Action? The current wording would lead me to believe the prior, even though I feel balance-wise the latter is more interesting. -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:05, 21 September 2019 (UTC)<br />
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===Throne Room===<br />
Is the intent merely to prevent other cards from blocking that card's text? Also, "ability" is meaningless, you should say either "Action ability" or "card text", depending on which you mean. -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:36, 27 September 2019 (UTC)<br />
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===Portal Room===<br />
Should say "may use the Action abilities on Things owned by other players with a Portal Room." -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:36, 27 September 2019 (UTC)<br />
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===Coal Chute===<br />
Saying the words "that is not overpowered" really puts an onus on the other players. Also the wording should say, "design a card [that is not whatever] and play it in your control." But generally cards that allow you to design new cards and add them to the game without hard limitations, or without requiring they go into the deck where everyone has a chance to get them, are Bad. -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:36, 27 September 2019 (UTC)<br />
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===Film Room===<br />
I'm guessing this means "Use another player's Thing's Action ability, targeting one of your Things"? Would you still be able to use that Action ability if it didn't target another Thing to begin with? -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:36, 27 September 2019 (UTC)<br />
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===Jack in the glocks===<br />
This needs to say either "Each turn" or "During your turn, you may". Without either of those, it isn't clear when to do it's initial text. -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:36, 27 September 2019 (UTC)<br />
: And since you can only pass it on your turn, it should probably only trigger during your turn, and probably at the beginning of your turn so you can't just pass it first and keep it from ever even rolling. It also probably needs to say "If there are ''more'' tokens on this card" or it's an automatic KO.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 14:20, 28 September 2019 (UTC)<br />
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===Ink Machine===<br />
"gain a copy of a card in play" is unclear wording; "gain" needs to be either "play" or "draw", depending on intent; and "a card in play" should just be "a Thing in play", since that's the only type of card that can be in play. -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:36, 27 September 2019 (UTC)<br />
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===Free Tacos===<br />
You may want to change either the text color or the card color to make the title readable. -[[User:The T|The T]] ([[User talk:The T|talk]]) 21:35, 27 September 2019 (UTC)<br />
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===Unholy Summoning===<br />
Ok, I wanna look at a root of a problem with your cards, to understand why these things keep occurring. Why would you want to create a nameless token, and then be forced to remember it represents something else? Why not given the token a name? Why not just create 1000 money tokens? If you had a single token that could count as 1000 money tokens, what would it be useful for, since you'd just have to spend them all at once anyway, right, since it's still one token? -[[User:The T|The T]] ([[User talk:The T|talk]]) 15:27, 28 September 2019 (UTC)<br />
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===Cherry Bomb===<br />
This was going to be about Cherry Bomb, but instead it's about over-accurately recreating source material in general. Yes, it's neat that a Cherry Bomb requires a Sunflower to produce sunlight 6 times, just like in the game, but the card is as close to Unplayable Dvorak as any card in that deck. There's a vanishingly small number of cards able to create Sun tokens, and even with one of them six turns is a very long time. Surely there's some other way to convey the idea of the Cherry Bomb. The effect doesn't need to exactly match in every way. The fact that you only have so many cards and can only play a couple each turn can stand in for the sunlight cost. I would carry this design philosophy over to some other cards that are weighed down by unnecessary complexity, like Good King. Sure, the one king at a time clause and the 3 ability uses per game look just like Throne of Lies, but ''those things have reasons to be in that game''. In Dvorak, it's more work to keep track of how many times this or that ability has been used, when it's unlikely to end up even mattering given the ease with which Things can be targeted and destroyed.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 16:06, 28 September 2019 (UTC)<br />
:I've given up on offering them criticisms like this. They don't listen. -[[User:The T|The T]] ([[User talk:The T|talk]]) 20:32, 28 September 2019 (UTC)<br />
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===Good King===<br />
"You cannot control more than 1 king at a time." or else what? What happens if you somehow gain control of another? Also more clear wording should be "A thing with a safeguard token cannot be destroyed." -[[User:The T|The T]] ([[User talk:The T|talk]]) 20:32, 28 September 2019 (UTC)<br />
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===Crown===<br />
Is it your choice whether it becomes a King or a Queen? -[[User:The T|The T]] ([[User talk:The T|talk]]) 20:32, 28 September 2019 (UTC)<br />
:It's an extra title... --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 20:46, 28 September 2019 (UTC)<br />
::That doesn't answer my question. Also you added a new sentence: why is it in caps, and why did you add it? It completely contradicts the first sentence on the card. -[[User:The T|The T]] ([[User talk:The T|talk]]) 20:55, 28 September 2019 (UTC)<br />
:::Fine. It' Flavortext. I don't care anymore. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 21:03, 28 September 2019 (UTC)<br />
::::It seems like you are getting mad at other people because you're refusing to word cards correctly. We're just trying to make sure cards are playable and make sense. This isn't a place to just post random broken ideas. Put some thought into cards; make them for a reason, give them effects that make sense and fit into Dvorak, and word them such that they make sense. -[[User:The T|The T]] ([[User talk:The T|talk]]) 21:07, 28 September 2019 (UTC)<br />
:::::"give them effects that make sense and fit into Dvorak" Technically, all ideas fit into Dvorak. Maybe not any one deck, but they can still fit. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 21:13, 28 September 2019 (UTC)<br />
::::::See? You just proved you can understand when people use wording incorrectly. What I should have said was, "used jargon on cards correctly", "had effects that make sense", and "word cards such that they have the effect I intend for them to have." You constantly ignore all 3 of these things, and when people call you out on them, you reword the card to do something completely different instead. -[[User:The T|The T]] ([[User talk:The T|talk]]) 21:30, 28 September 2019 (UTC)<br />
<br />
===Role Reversal===<br />
Actions on Things are generally called ''Action Abilities'' to differentiate them from Action cards. "Turn target thing, with 1 action..." would be clearer as "Turn target Thing ''with 1 Action ability'' into an Action card with that ability's text". Similarly, "turn a discarded action into a Thing with that action," would be clearer as "turn a discarded action into a Thing with that action's text as an action ability".--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]])<br />
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===Secret Winner/Loser===<br />
Declaring a winner or loser "at the end of the game" is a little weird because when the game ends, it generally ends because somebody ''already won'' or everyone else ''already lost''. If I win via Single Pool of Creativity, but someone else is the Secret Winner, do we both win or do they win? And if I eliminate all other players with Psycho King and CounterAttack of Jake, but I'm the secret loser, do I still lose? Or if one of them is the secret winner, do they still win, even though they were eliminated?--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:05, 4 October 2019 (UTC)<br />
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===Tango with the Reaper===<br />
Are the "you"s on this card referring to you who played the action, or you who flipped the coin? "You" generally refers to a card's controller, so if it's supposed to be the player who flipped the coin, they should be replaced with "that player".--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:05, 4 October 2019 (UTC)<br />
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===Grab Bag of Rags===<br />
"each turn" should probably be "each of your turns". Also this card doesn't seem to do what it's probably supposed to. You play it as your action for the turn, then you can't pass any rags unless you have extra action plays (rare) so you have to discard 5 cards/destroy 5 things, and since I'm assuming you meant to say "destroy a non-rag thing you control" that pretty much locks you out of the game until you can pass all 5 rags to other players without getting any back, since you can't hold on to a thing for one turn without a rag eating it. Perhaps "Each player gains a rag token" instead?--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:05, 4 October 2019 (UTC)<br />
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===Blackmail===<br />
Needs a "This card is revealed while it's in your hand." since that's where it affects the game from. Also, to clear up confusion over whether the X's in the card's text count as X's on the card (I assume they don't) I would replace "for every X on this card" with "for every X added to this card" <br />
:Where would I put it? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 00:44, 5 October 2019 (UTC)<br />
::''"If Blackmail would enter play under your control, put it in another player's hand instead and add an '''X''' to it. They play with this card revealed in their hand. While Blackmail is revealed in your hand, you can't discard it, and your maximum hand size is reduced by 1 for each '''X''' on this card, including the two already on it."'' This wording even handles effects that would put Blackmail directly into play without someone playing it, and keeps it from activating until it's public knowledge that a player has it (it's preferable to not put players in a position where they can be dishonest about their hand, which is why something like "target player discards all their actions" would need to be "target player ''reveals their hand'' and discards all their actions" for example).--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 04:33, 5 October 2019 (UTC)<br />
:::The point of this is for other players to not know what it is. Public Blackmail is called a Scandal. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 04:55, 5 October 2019 (UTC)<br />
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===Unrelated===<br />
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Unrelated: Neutral King, Devout King, and Cherry Bomb are missing creators, and Peashooter destroys money sun tokens. Make you're using Show Preview to proofread your cards.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:05, 4 October 2019 (UTC)<br />
:Peashooter still doesn't specify how many tokens to destroy, and neither it nor Cherry Bomb specify that you have to destroy ''your own'' tokens.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 04:33, 5 October 2019 (UTC)<br />
::Well, most cards hat deal with destroying tokens don't say that you have to destroy your tokens either. Also, when looking for reasons to show you the contrary, I came across "Big Macintosh", which talks about spending tokens. "Spending" tokens aren't a think that I am aware of. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 04:55, 5 October 2019 (UTC)<br />
:::The term "Spend" appears in reference to tokens on four cards by Bucky on pages 63, 65, and 66, and likely further back. "Spending" is a useful term because it carries the implications that (1) the tokens go away, as though destroyed, (2) you have to spend your own tokens, and (3) since the word "destroy" is not used, there is no interaction with effects that involve Things being destroyed (especially effects that prevent destruction).--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 15:47, 5 October 2019 (UTC)<br />
::::Well, let's look at someone who told me off for using "Costs", which is equivalent to "Spend" "...Also "Costs 5 magic tokens" is a really unclear wording. If you're meaning something like "You must destroy 5 magic tokens to do this", then a better way to phrase it would be to start "Action: Destroy 5 magic tokens. If you do, create [...etc.]"...-The T (talk) " Now either Me and The T are wrong, or you're wrong. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 16:13, 5 October 2019 (UTC)<br />
:::::What you mean is "Now either The T was wrong, or you and I and Bucky are wrong" because your old wording of "Costs 5 magic tokens" is fine, as is my use and Bucky's use of "Spend". The T's criticism of that particular point was unfounded. --[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 17:05, 5 October 2019 (UTC)<br />
::::"And likely further back" indeed. Bucky used it in Photocopy Machine and Chinese Factory in the first 100 cards, and several others since then. I never picked up on that usage until Chippy pointed it out, though. I wouldn't advocate elevating it to the keyword status of "destroy", but its conciseness in describing the mechanic of destroying your own tokens for effect makes it feel like a pretty useful term. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:50, 6 October 2019 (UTC)<br />
:::::Both of these terms unknowingly prevent the ability to stop destruction of Things. As it would be a niche ability to "Stop the Spending of Tokens", these are practically unstoppable actions (Unless you had actions which could prevent opponent's actions) --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:05, 6 October 2019 (UTC)<br />
::::::I agree that the effect of "spend an Energy token" is somewhat more robust than "destroy an Energy token", in that the latter exposes the player to the potential for some other card to negate the act of destruction. (In that respect, I'd compare it to writing a number in word form rather than digit form to avoid effects that act on digits.) That's a tradeoff for implicitly expressing that only one's own tokens may be used. If "spend" is accepted as a term of art on the basis of this distinction, then the debate is whether a card's creator could choose either depending on how easy or hard they would like it to be for an opponent to prevent the effect, or on the other hand, whether the act of spending, which is not explicitly defined, ''counts as destruction'' as described in the special rule. For example, if Player A controlled a Thing that said "You may return this card to your hand to prevent the destruction of another Thing" and Player B controlled an Energy token and a Thing with "'''Action:''' Spend an Energy token to draw a card", could A return their Thing to their hand to prevent B from using the Action ability? I feel like this discussion is substantial enough that we could justify migrating it to its own top-level subdivision. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:56, 6 October 2019 (UTC)<br />
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===Well of Infinite Mana, Prism, Gem Crusher===<br />
The intention of the "Cards shouldn't refer to other cards" rule is that a card should be able to function in any game its drawn in. Well of Infinite Mana only affects cards that spend Mana Tokens or variants (you could just say "Mana Tokens or Meta Mana Tokens" since that's what you seem to mean) and even then those cards have to share a cornervalue letter. That's 16 cards out of about 7500. If it were less restrictive about what kind of tokens it provides, and probably also didn't have the cornervalue restriction, and maybe also had some kind of limit on its usage per turn '''cause the wizards sure don't'', it might be a usable card outside the very specific context it currently inhabits. Same goes for Prism. It should probably have some sort of additional functionality (target thing becomes the color of your choice?), so it isn't a dead card in the absence of the 23 cards it affects.<br />
<BR>Gem Crusher has all the narrowness of the above with a fraction of the impact. Forcing everyone (not even just opponents, but everyone) to discard cards that are already nearly useless is not what I'd hope for from a card that only functions in such a specific scenario. Broadening its effect could be as simple as "Each player discards a non-Gem card, and all Gems." or "Destroy target tangible Thing, and each player discards all Gem cards."--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 02:13, 15 November 2019 (UTC)<br />
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===Time Dilation or whatever===<br />
Action cards that permanently change the game state with no visible record are exactly the kind of situation that the No Special Rules rule prohibits. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 13:00, 2 December 2019 (UTC)<br />
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===Hackers and Bases===<br />
(1) "''Every turn'' gain a Glitch/Crypto Token" needs to specify that it's only every one of your turns (it is, right?), and should probably specify what part of your turn ("At the beginning of your turn, gain", "At the end of your turn, gain", or for maximum versatility, "Once during your turn, you may gain"). (2) Also, to avoid storing up bonus uses of hacks without a way to keep track of them, "Gain 2 uses of [color] Hacks" should probably be "Gain 2 uses of [color] Hacks ''this round''" or something. (3) Lastly, "Gain a copy of [color] Hack/Hacker" should probably include "if you don't already control one." Otherwise White Hacker is extremely powerful since you can destroy it and use White Hacks to bring it back, creating a new White Hacks. Two White Hacks lets you use one to recover the other unless both are destroyed at the same time, and it quickly spirals out of control as every Thing in the discard pile ends up under your control. For this reason, White Hacker Base is even more bonkers, and Rainbow Hacker Base is easily one of the most powerful cards in the entire deck that doesn't directly cause a player to win or lose.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 00:20, 3 December 2019 (UTC)<br />
:For #1, sure. #2, that is the actual intent. You can store up as many as you want to. #3 makes sense, sure. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 22:20, 3 December 2019 (UTC)<br />
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===The Master's Hands===<br />
I know that this isn't news, but I feel obligated to bring up that (1) activating The Master's Right Hand's ability even once breaks the game. Being able to change the game in any you want means what you're playing is no longer Dvorak. Yes, you could use this card's infinite power to "fuck with the game however you want, and perhaps make it a more fun experience for everyone", but this card only has the potential to be more interesting than an "I Win" button if its controller is explicitly not trying to win the game, and for a lot of players, a game where you aren't trying to win is a tensionless, uninteresting game where none of the moves mean anything. I would not want to play in a game with this card.<br />
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Also not news: (2) The Master's Extra Hand should have some sort of functionality on its own. As is, it's not only a dead card in the absence of the other Hands, but it's a dead card even in their ''presence'', since Right Hand wins the game by itself. Yes, some blank/nonfunctional cards exist, but this seems like a card that you would want to have do something. [[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 17:50, 15 December 2019 (UTC)<br />
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:How would it be able to make an I win Button? -[[User:JakeTheWolfie|JakeTheWolfie]]<br />
::Technically Not Winning (Thing) - When you gain control of this, gain control of a number of copies of Technically not Elimination (#7059) equal to the number of your opponents. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:57, 16 December 2019 (UTC)<br />
:::While I assume "create a thing that does not contain a way for you to win by itself." allows you to create a brand new thing card, I can win using just pre-existing thing cards made by JakeTheWolfie on just two pages. #7132 Comic Book allows me to use the Right Hand two more times to create two more Comic Books, which lets me make three more Comic Books and a #7033 Reaper. With my remaining Actions, I reap a Comic Book for a soul token, then spend the soul token for an extra turn. On my extra turn, I use 4-5 of my Actions to (1) create a #7151 Rando King, (2) turn him into a random king, (3?) eliminate an opponent if I get Psycho King (I'd create him directly, but he arguably contains a way to win if I have one opponent), (4) reap my king, and (5) spend the soul to take an extra turn, returning to step 1.<BR>Alternatively, I make one Comic Book and the other two Master's Hands, since the Extra Hand doesn't contain a win "by itself".<BR>So even with a needlessly heavy restriction on an already conservative interpretation of its ability, I get infinite turns and actions. "Action: Draw a card" is really strong. "Action: Draw '''''any''''' card" is game-breaking. --[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 05:20, 16 December 2019 (UTC)<br />
::::If you can pull this Rube Bullshit Contraption, I think you deserve to win. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 22:34, 16 December 2019 (UTC)<br />
:::::Thanks, I think I do too. Problem is I don't need to build a contraption, I was just being masochistic. I can take infinite turns off one card with Binarius's method, or I can just win directly with Comic Book -> Master's other two hands. Is this card supposed to work this way?--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 00:40, 17 December 2019 (UTC)<br />
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===Pray===<br />
So if I'm interpreting this correctly, you write a request on the back of the card, put it into play, and the next time someone answers something you say with Yes, No, or Maybe, you reveal the request and apply its effects. Could I pray for the lack of an event, like "I ask to not immediately draw twenty cards", so that when another player answers No, I necessarily immediately draw twenty cards? If so, this card is a 50% autowin with no downside. If not, why would any opponent say anything besides No?<BR><br />
Also, obligatory comment about how Pray and Create Creation carry on your tradition of game-breaking "do anything" cards, which I presume will continue.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 20:17, 31 March 2020 (UTC)<br />
:<br />
# You can do that, and you don't just have to ask your opponents that question. You could ask a non-player a totally irrelevant question and use that answer.<br />
# If you are playing this game with winning solely in mind, then you're probably playing wrong. This game is mostly for the mad alchemist who wants to find the most Rube Goldberg way to win, while also being able to open itself up to more casual players. Create Creation is not meant to be utilized as an "I instantly win" card, but more of a way for Alchemists and Casuals alike to find more enjoyment in their game. They also allow for "Bastard Dvorak" to be played (The game where there are no social rules on how to play, along with wildly unbalanced games.) more efficiently. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 22:59, 31 March 2020 (UTC)<br />
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===Vent===<br />
How am I supposed to take the action to hop out of the vent while I'm skipping all my turns? -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 04:10, 10 September 2020 (UTC)<br />
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==='Mancers===<br />
The Electromancer zaps itself if it targets a player who already has an Electromancy token. It should probably be immune to its own tokens like the other two. The Cryomancer targets "freezable" things, which is a little ambiguous. Assuming any tangible thing that doesn't already call itself out as ice-proof can be frozen in a big block of ice, you can probably just say "target tangible Thing", or "target tangible non-fiery Thing". Also, a new wording for their action abilities (that will save you some critical space on Electromancer) is "Action: Target player or [applicable] Thing gains a ['mancy] token"--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 15:47, 18 January 2021 (UTC)<br />
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===Mana Polarizer===<br />
Cool mechanic, but this might need to be reworded a bit since tokens are also Things. As it is, I could just gain a Mana token and either gain a Life Drain token or destroy the Life Drain token I got last turn. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 10:10, 15 February 2021 (UTC)<br />
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===Doomsayer===<br />
Definitely shouldn't be able to name Things that are already in play for an instakill. -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 05:09, 19 March 2022 (UTC)<br />
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===Rule of Three===<br />
Unfortunately doesn't appear to authorize players to actually play extra Actions/Things, so it almost always forces skipped turns unless the player already has a way to play extra cards on the table. Even if they have something like Energy Bar that allows them to play extra cards, they can't necessarily play that card itself. And if one player can play cards and the others can't, the game becomes one-sided. This doesn't seem to be the intent of the design.-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 19:45, 20 April 2022 (UTC)<br />
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===Half-Baked Idea===<br />
Is the idea that the card's deliberately underspecified so that players are supposed to arbitrate what happens when you counter a card that's Exiled, or whether it has the other effects if it counters itself, or who controls a card in the discard pile for the purpose of the sacrifice clause? -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 21:42, 21 April 2022 (UTC)<br />
:Que? -[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 22:52, 21 April 2022 (UTC)<br />
::Half-baked idea targets a card. So I can use it targeting any card in the game at any time, not just cards it would make sense to counter in the MtG sense or that have a defined controller for the sac effect. I'm not sure whether that's a defect or whether it's the punchline of the joke set up by the card's name. -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 23:22, 21 April 2022 (UTC)<br />
:::For most of your Counterspell variants to be readable by non-Magic players, they really need to explain when they're supposed to be played and what they actually do. "Counter" just means to act in opposition somehow. Negate, Prevent, Nullify, and Ignore are words that better convey the idea. Unless the intention is for me to counter a Thing that's already been in play, it needs a "in response to an opponent's Action" or "in response to any card being played" or something. That said, I think it's reasonable to suppose that if the countered card isn't controlled by anyone (something in the discard pile gets triggered, for instance), no one has to sacrifice a Thing.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 00:57, 22 April 2022 (UTC)<br />
::On a similar any-time note, I'm not sure what "Ritual" is supposed to do when played long after a Thing's cost has been played. Allowing a card to be played out of turn while preventing it from being played when it doesn't make sense is what the now-standard "play in/as response" wording on Reactions is supposed to do. -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 04:49, 22 April 2022 (UTC)<br />
:::Ritual negates any additional costs to a card that's being played, similar to how a Counterspell negates a card that's being played. Sure, you could play Ritual and have it's effect do nothing because the cost has already been played, but it's more meant to be used in conjunction with cards like Mind over Matter (You don't discard your hand), Nevinyrral's Slipped Disk (Not having to sacrifice any Things to play it) or, and this would be especially devious, Corporate Espionage (THe Amount of Money Tokens you spend will be 0, effectively nullifying the card.) -[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 08:38, 22 April 2022 (UTC)<br />
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===Lattice Breeder===<br />
We don't really distinguish between a Token's token type and a Thing's printed subtype (except that the former by definition is on a token). For example, Token Node (#3774) has a Node subtype and makes Node tokens, and they both count as Nodes for the other Node-related cards on that page. Therefore, Lattice Breeder's Thing ability can, and probably should, just say "Create a Lattice token". -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 04:40, 3 May 2022 (UTC)<br />
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===Monopoly===<br />
I see two interpretations of this card. One is almost always an instant win, since a player generally can't play out of turn; an opponent must reveal they have an exception at the end of the turn you play it or you win. The other allows "any cards" to include cards they might hold but don't actually, in which case Monopoly is a paperweight. Which is intended? -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 01:26, 26 April 2022 (UTC)<br />
:My first impression is that the win is contingent on your opponents not being able to play any cards on their respective turns, either because they're frozen by some sort of "you can't play cards on your next turn" effect, or because they only have Reactions in their hand, or something. Though it's not always possible to prove that a player has no legal plays if you can't see their hand.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 03:42, 26 April 2022 (UTC)<br />
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===Drain the Library===<br />
Is this card supposed to be for the [[Unplayable Dvorak deck]]? It works fine there, but for regular play the fact that you can't possibly follow all its instructions is a problem. -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 02:26, 10 May 2022 (UTC)<br />
:I see it more as you draw as many cards as you can. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:16, 10 May 2022 (UTC)<br />
::What it actually says, though, is to draw up to a number that doesn't exist.-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 03:42, 10 May 2022 (UTC)<br />
:::Upon a re-reading of the card, it looks more like you can draw anywhere from 0 to your Handsize number of cards. This would be a consistent interpretation for cards like Oil Rig & Refinery, which allows you to take an extra action up to 2 times per turn. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 05:56, 10 May 2022 (UTC)<br />
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===The Infinity Tree===<br />
Ambiguity about what "triggering" means aside, I assume from the words "Infinity" and "recursive" that the intention here is for The Infinity Tree to trigger from triggering itself, thereby triggering itself again, thereby continuing to trigger itself in an infinite spiral?--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 14:26, 11 May 2022 (UTC)<br />
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===Warping Hourglass===<br />
Is there any reason why I wouldn't target myself every time to take all the turns? - [[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 18:03, 24 August 2022 (UTC)<br />
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===Thing Types and Subtypes===<br />
> there are just two types of card - Things and Actions. - Basic Rules<br />
Your "Changeling" cards' "all Thing types" finds one Thing type - Thing. And "To Dust" can define its own card type, but accidentally(?) erases the text saying it's a Thing. I assume you had something else in mind? -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]])<br />
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For the sake of maximum cross-compatibility between designs and thus minimum Rule 3 issues, I would advise against cards that search for specific subtypes as subtypes, i.e. following a pattern like "a card with the subtype Lattice". Instead, you should use the most generic "a Lattice" which would also find, for example, a thing named Black Lattice or a thing with text like "This counts as a Lattice." On a related note, thanks to most cards not directly referencing subtypes, a Thing having a subtype that is in its name is generally redundant.- [[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 18:03, 24 August 2022 (UTC)<br />
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===Cards Shouldn't Refer to Other Cards===<br />
You seem to make a habit of borderline and occasionally flagrant failures of the fish test. Breathe in Space, Salt the Earth, Deface Currency, Lattice Tower and Pet Eye Remover, of just the ones that haven't been archived yet.<br />
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Pet Eye Remover and Breathe in Space are borderline. I checked four random pages (45, 62, 72, 74) and three of them each had cards that were at least arguably pets or astronomical, with pets being more common if the definition's stretched. Plants only showed up on a single page (72), but frequently because it happened to riff on that exact theme. Money tokens are hit-or-miss; they come in clusters, but many pages (2/4 here) have none. They're very common for a token type, enough to be borderline, but I usually treat them as too rare. And AFAICT Lattice Tower was the first Lattice to appear in the entire archive.<br />
I (and other longtime card creators) do skirt this rule frequently myself, but by making sure the card does at least something useful if that specific sort of other card isn't drawn. This has several different forms; for example, Nevinyrral's Slipped Disk gives an easier alternative cost, Lattice Electrifier is fine because it at least affects itself no matter what, Obscuring Mist (Shroud booster pack) creates the very Thing it relies on, and the "eliminate all players with any Doom tokens" effect of Programmer's Hubris could be removed entirely and still leave a functional card. These are all good patterns that uphold the spirit of the rule. Breathe in Space, in contrast, has no practical effect whatsoever in the absence of astronomy cards. <br />
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Incidentally, Lattice Tower is also ungrammatical in Dvorak because we don't have M:tG keyword abilities; it should either say the other cards are indestructible or that they have the text "Indestructable."-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 20:28, 4 April 2022 (UTC)<br />
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Disruption Agent in a world with no lattices? -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 03:26, 30 April 2022 (UTC)<br />
:Lattice is a type of card, but isn't a card unto itself. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 13:25, 30 April 2022 (UTC)<br />
::It has the fishing rod problem. It completely fails the random archive page test - there are no archived Lattices at all. Although a few "any type" Things can fake it, they're almost all textless tokens that don't affect other Things anyway.-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 15:35, 30 April 2022 (UTC)<br />
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<br />
<br />
====Futuristic Latticeworks====<br />
On its own it has Rule 3 problems because neither rearranging 1 card nor looking at a card just before drawing it has any effect. With other lattices, it gets silly because rearranging the same cards over and over again is redundant. -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 06:41, 6 April 2022 (UTC)<br />
<br />
===No Special Rules===<br />
Void Shatter is an archetypical example of an "invisible effect that significantly outlives the lifetime of the card". But it could easily just be a Thing instead. -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 21:39, 19 April 2022 (UTC)<br />
:Seeing as Void Shatter would be exiled instead of hitting the Discard Pile, it could remain in the game as a reference for what should happen if either if it's effects were to trigger. It isn't really an invisible effect as a result of this interaction. -[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 12:52, 20 April 2022 (UTC)<br />
::We do not typically give cards a pass on Rule 4 just because they remain in the discard pile. I don't see how being exiled is any different, assuming the table vote interprets it in an MtGlike way. But even then, in a game where cards can do arbitrary things, it's not quite guaranteed to remain in exile for the rest of the game.-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 15:02, 20 April 2022 (UTC)<br />
:::The main idea of Exile is that cards that are sent there cannot be retrieved, except by the effects that sent them there. (See: Blinking and Suspend) -[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 16:45, 20 April 2022 (UTC)<br />
::::Even within Magic: The Gathering, it's been possible to yank cards from exile since at least Pull From Eternity back in 2006 (from the same set that brought us Suspend, no less) or with any Eldrazi Processor from Battle For Zendikar. Bucky's Isle of Exiles and The Great Return, and your Revivification Gambit and (interpretationally) Visions of the Future can all pull cards exiled in other ways. While "destroy the discard pile" isn't super hard to keep track of as long-term invisible effects go, it may be a better design choice to anchor it to something visible in the gamestate (either "While Void Shatter remains in exile," or rework it so Void Shatter stays in the discard pile where it exiles anything in there with it).--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 18:25, 20 April 2022 (UTC)<br />
:::::"Return a card from exile back into the game" is not something I'd expect them to put on a Magic card. <s>then again these are the wizards which gave us protection from everything</s> After reviewing this, I'll create a sort of anchored reminder token. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 18:32, 20 April 2022 (UTC)<br />
::::::But what if I somehow get rid of the reminder token?-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 19:51, 20 April 2022 (UTC)<br />
:::::::Why would you? It provides no advantage or disadvantage to any player while it exists. It would be a lot like lighting the rules to a board game on fire midway through playing the game. Sure, the rules still apply, only now you don't have a reference to them. -[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 08:45, 22 April 2022 (UTC)<br />
::::::::It provides a disadvantage to whoever's close to winning by threatening to draw the game early, as well as being a hard counter to an opponent controlling the board with discard pile-based cards like Texas Red or White Hacks. I can come up with a dozen more combos if pressed, but that's not important; the problem with this card is that it creates a special rule that is unbound from the card itself. Putting the reminder on an uninteractable token is only a step removed from "write down this new special rule; it applies for the rest of this game" which is exactly the sort of thing rule 4 is there to prevent. All you gotta do is either of the things I suggested.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 16:06, 22 April 2022 (UTC)<br />
<br />
==Card Idea: Deck Builders==<br />
I've had an idea for a card to change the gameplay to be like a Deck-Builder card game but it's way too much text to fit on one card. I sort of want to make a card that says "Follow the rules on (links to:) this page to change the game into Deck-Builder mode" but I feel like that's cheating. Thoughts? -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
:There's no limit on what a card can tell a player to do when played, and there are already plenty of cards that call for action to be taken away from the playing table, so I don't think having the player access a webpage is out of the question in itself. On the other hand, the spirit of the deck strongly implies that each card should function with a high degree of modularity and that the state of the game should be apparent just from inspection of the table (hence the "No Special Rules" rule).<br />
:Of course, the most idiomatic way to establish a new rule is to put it on a Thing. If that's not possible in this case, then perhaps a small handful of Things, each of which instructs the player to search the deck for the next one and play it—possibly in a neutral location rather than being under any individual player's control. This is the next most natural option that I can think of, albeit probably also the clunkiest.<br />
:What kinds of changes do you have in mind? How would Deck-Builder mode work? How permanent is the switch, or what mechanism could revert gameplay to normal? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 15:10, 23 August 2019 (UTC)<br />
::The permanence would be like any other "Special Rules" thing; if the Thing is destroyed, gameplay returns to normal. Here is my first draft of the card, based heavily on the card game Dominion. (I will also say even my attempts to shorten things have made some text more confusing, so a rules page version would expand it heavily):<br />
<br />
"Each player gains 7 Copper cards. [Type: Currency, CV: 0, Text: 1 Money] Shuffle those cards with their hand to form that player's deck. Then draw 5 cards from their deck. The Dvorak Deck is now the Cache. Place [number of players + 1] cards face up on the table from the Cache; this is the Supply. Each card in the supply now has a cost, equal to the first digit in it's Corner Value [CV]. If it has none, roll a d9 to determine it's cost. Players now have personal discard piles. At the end of a player's turn, they discard their hand and draw their hand limit from their deck. Players no longer draw at the start of their turn. Once per turn, a player may play any number of Currency equal to the cost of 1 card to buy it and add it to their discard pile; if they do, add a card from the Cache to the Supply as above; or they may buy Copper, Silver [Currency, CV: 3, 2 Money], or Gold [Currency, CV: 6, 3 Money] for their corner value. Currency cards are unlimited and 1 of each should be visible in play near the supply at all times. If this Thing is destroyed, remove all Currency from the game. Continue to use player's decks until they are depleted." -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
<br />
:::Yeah, that's a mouthful. Certainly an interesting concept though. Hopefully we can get some opinions from people who are more experienced with deck-building games than I am, but for this much of a shift, and particularly for this volume of supplemental cards, I think an [[Infinite_Dvorak_deck#Expansions|expansion pack]] is the way to go, probably along the lines of the [[Dvanguard set]]. Then the only addition to the Infinite deck itself would be a Thing saying "The XYZ expansion pack's rules are in effect. Add the XYZ expansion pack's cards to the game. Remove them when this card leaves play." [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 16:34, 23 August 2019 (UTC)<br />
<br />
::::Yeah, that's basically how I planned to word it if I went that route. I'd include example versions of the Currency cards as well, and clarify/flesh out the rules to make things more clear. To be honest, I think "Deck-Building Dvorak" as a format wouldn't be a bad idea, but I think bringing it into the absurdity of Infinite Dvorak is too good an idea to pass up. -[[User:The T|The T]] ([[User talk:The T|talk]])<br />
<br />
== 314 current cards ==<br />
<br />
As of right now, there are 314 cards in the current deck. Doesn't it cut off every 100 cards? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 04:15, 13 September 2019 (UTC)<br />
:Not automatically. Someone needs to manually create the next archive page and copy the oldest 100 cards into it. I should learn how, but I always worry I'll mess it up. And anyway, I enjoy looking back at such a long list and noting our progress. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 05:08, 13 September 2019 (UTC)<br />
::HEY KEVAN! DO DA THANG --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 12:18, 15 September 2019 (UTC)<br />
:::Ok, but how do you get that text that links back to the IDD? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 21:09, 15 September 2019 (UTC)<br />
::::Either the page title or something in the infobox does that automatically. I don't know which, and I apparently don't need to.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 02:44, 16 September 2019 (UTC)<br />
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<br />
== Don't change other people's cards ==<br />
<br />
I noticed [[User:ChippyYYZ]] changed some of [[User:JakeTheWolfie]]'s cards to fix spelling and grammar. This breaks one of the rules of Infinite Dvorak. If we were going to start allowing this now, there's probably 500 cards I would go back and make changes to. I would much prefer Wolfie go back and fix their own cards than have other people fix it for them. -[[User:The T|The T]] ([[User talk:The T|talk]]) 02:19, 21 September 2019 (UTC)<br />
:My bad. I figured it'd save a step compared to making an entry here, and I assumed the rule referred only to substantive changes (haven't actually read the rules in a while).--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 02:36, 21 September 2019 (UTC)<br />
::I genuinely have mixed feelings about it (the "filter specific person's cards" thing never happened) and would love to delete some of the more broken or completely unintelligible cards, but. At the very least, we need to put pressure on people making "bad" cards to make them good instead. Don't just throw ideas down, curate them carefully before you add them, and proofread them! -[[User:The T|The T]] ([[User talk:The T|talk]]) 03:07, 21 September 2019 (UTC)<br />
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::While you did break the rules, you also improved the quality of the deck. (lol) --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:55, 21 September 2019 (UTC)<br />
:::But instead of forcing other people to do that for you, why not improve the quality of the deck yourself? :P -[[User:The T|The T]] ([[User talk:The T|talk]]) 12:53, 21 September 2019 (UTC)<br />
<br />
== Exporting the deck ==<br />
<br />
How would I export this deck? Is there an image file I could get? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 05:53, 21 September 2019 (UTC)<br />
:In terms of generating actual images, I'm afraid the only "export" option is to print to PDF. The printing page is outdated, to say the least, and I've failed in previous attempts to correctly size the cards and format them on the page. We definitely need better solutions, for both image graphic and printing onto actual paper. (In the latter case, there's also the issue that the entire deck is more than 2 meters tall...) [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 06:03, 21 September 2019 (UTC)<br />
:: So right now, there's no way to create images? Kevan, why have thou abandoned this dead project? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 06:06, 21 September 2019 (UTC)<br />
<br />
== Archived Cards ==<br />
<br />
Am I allowed to edit cards that have already been archived? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 00:29, 22 September 2019 (UTC)<br />
:I think the archive pages are mainly for the convenience of not having to wait for thousands of cards to load and then scroll through all of them. Also, people originally figured that 100 was a good number of cards to divide the deck into subsets that could be reasonably assumed to be generally playable. As long as they're your cards, feel free to edit them. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:06, 22 September 2019 (UTC)<br />
<br />
Am I allowed to "tidy up" the cards in the archives? (Right now the first few cards in each 100 set aren't really aligned with the rest of the cards, and I want to fix it) --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 17:30, 22 September 2019 (UTC)<br />
:I don't really know how you'd do that, without adding a bunch of blank space to the page. There really wouldn't be any point in doing so. -[[User:The T|The T]] ([[User talk:The T|talk]]) 18:34, 22 September 2019 (UTC)<br />
::[br clear=all] would do it, and while it would align the cards, it would make the top of the page mostly blank (see Adiart subset)--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 18:37, 22 September 2019 (UTC)<br />
<br />
== 7,000 Cards ==<br />
<br />
Eleven years and 5,000 cards later, I've compiled some updated statistics on our game's progress, posted on the [[Talk:Infinite_Dvorak_deck/Cards_6901-7000|6901-7000 Talk page]]. Keep up the good work, everyone! [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 07:27, 24 September 2019 (UTC)<br />
: Specific goals are now getting even rarer to accomplish --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 18:53, 24 September 2019 (UTC)<br />
::You are a wonderful person Binarius. (Also, it's taken me ''eleven years'' to make as many cards as gill_smoke made in ''three''?)--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:33, 24 September 2019 (UTC)<br />
:::Aww, shucks. Civic duty and all that. To be fair, that was back in a period of sustained vigorous activity; the 6200s alone took two and a half years to get through. What we need now is a renaissance. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 04:07, 25 September 2019 (UTC)<br />
::::Mayhaps a new Special rule should be created? Not that we need more, but the current ones feel.. Limiting. Maybe we could strike through the "No adding SR's via cards?" --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 05:01, 25 September 2019 (UTC)<br />
:::::They are limiting, in that all of a card's mechanics need to fit on that single card. But at the risk of begging the question, I think that bug is actually an indispensible feature of this deck. Individually designed decks with coherent themes can be written a lot more sparsely with a framework of special rules in place ([[Shaft of Light deck|Shaft of Light]] comes to mind), but this deck is constructed by a variety of people with different design considerations, and it necessarily lacks a theme. So anything a card needs to function, it has to bring with it. I'd guess that's why there are so many Things in this deck: many of them are inventive mechanics that could easily constitute a special rule in a smaller deck with a more limited scope. At any rate, I quite enjoy the challenge of concisely contributing interesting ideas. Constrained writing breeds creativity. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 02:42, 26 September 2019 (UTC)<br />
:::Perhaps you should make more cards /s --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 19:14, 25 September 2019 (UTC)<br />
:This rules. -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:10, 27 September 2019 (UTC)<br />
::Oh. Something I'd always loved to see someone compile, is a list of all possible known Token types. That's a tall order, though. -[[User:The T|The T]] ([[User talk:The T|talk]]) 14:13, 27 September 2019 (UTC)<br />
:::Done. The list of single-card tokens is a huge wall of text, but I can post it if you're really interested in the full miscellany. Some pretty spicy types in there. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 17:00, 27 September 2019 (UTC)<br />
::::How on earth did you collect (all) this data so quickly? What's your secret -[[User:The T|The T]] ([[User talk:The T|talk]]) 18:57, 27 September 2019 (UTC)<br />
:::::Just some fun with Go, Excel, and a text file of the entire archive. More requests are welcome! [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:30, 28 September 2019 (UTC)<br />
::::::How do you do these, though? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 22:01, 14 December 2019 (UTC)<br />
:::::::A couple of simple scripts in Go - one to download the entire archive page by page and compile it all into a single text file, and another to analyze the text and extract statistics of interest - plus some Excel work to knead the data and resolve various typos, irregularities, and special cases by hand. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 06:21, 15 December 2019 (UTC)<br />
<br />
== Fast skip to the end ==<br />
<br />
So, the card list is long, and I want a fast way to see the new cards without having to scroll down. Can we make a new section that does this via the Table of Contents? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 20:24, 4 November 2019 (UTC)<br />
<br />
If you do it as a subsection, it should have a name that doesn't imply that it contains cards. -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 21:23, 24 March 2020 (UTC)<br />
<br />
== Attribution ==<br />
Jake's card copy idea returns attention to the question of how to attribute cards written by one person and subsequently contributed to the Infinite deck by another. There's no standard way to do this, and contributors have adopted various methods through the years. The most prolific contributor of cards explicitly marked as coming from other sources and creators thus far is gill_smoke, who has preferred to sign cards as e.g. "Kevin added by gill_smoke"; there are a couple dozen of these. Kevan, Bucky, Raven, and Zaratustra originally favored including the original deck name in the creator field, as for example "Bucky (Unplayable Dvorak deck)", and a few others have occasionally adopted this approach as well. I have added several cards and attributed their sources in their flavortext, as in "From the Mirage deck", but this is unsatisfactory as it fails to properly credit the original author. On the other hand, at the very least, it is clear that a card should not only bear the name of its author if a different person contributed it to the deck, particularly if the author is also a contributor to the deck, leading to a confusing mismatch between the user who added the card and the user whose name is on it.<br />
<br />
There seems to be a consensus that both the original author and the person who contributes the card to the Infinite deck deserve credit, but how that credit should be denoted remains an open question. Alternatively, to the extent that this ambiguity can be viewed as a shortcoming of [[Template:Card]], editing the template to include an optional "Contributor" field—and perhaps even a "Source" field for cards imported from other decks or games—might be worth considering. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:48, 14 December 2019 (UTC)<br />
:I think "Card by ChippyYYZ, added by JakeTheWolfie" is a reasonable and concise way to attribute a card. [[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 18:28, 14 December 2019 (UTC)<br />
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== "No More than 3 cards at a time" ==<br />
<br />
I believe that this rule should be amended, as it was most likely made in the early days of the project where people were more active. Now, a few years later, the project is much slower. Thus, I believe this rule should be amended or repealed, as it's more frustrating than convenient for the people currently adding cards. Thoughts? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 19:29, 1 October 2020 (UTC)<br />
:I think it's a useful guideline to have. Never mind that I have intentionally ignored it in the past with [[Infinite Dvorak deck/Cards 6101-6200|#6107]] Fourthright, and again with [[Infinite Dvorak deck/Cards 6201-6300|#6252-6254]], which I wasn't sure wouldn't be the final cards. Even so, I wouldn't be against increasing the limit to 5 or 6, or allowing consecutive updates if no one has added cards in the last three days.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 23:30, 1 October 2020 (UTC)<br />
::Assuming we don't get a response from Kevan, how should we, the community, solve this supposed issue? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 02:29, 2 October 2020 (UTC)<br />
:::Get Binarius's input, then agree on a guideline to follow. The rule isn't ours, so we shouldn't change it, but we don't need to enforce it either.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 02:58, 2 October 2020 (UTC)<br />
::::I'd definitely be interested in hearing Bucky weigh in on this idea too, being the most senior of us all and a guiding force from the project's very beginning. In my opinion, this rule is indispensable, at least in spirit, for setting the communal tone of the deck. I've never violated it; when I've been brimming with ideas in slow times I've worked up a hefty list of finished cards to contribute whenever I heard back from anyone. That said, I don't see any reason that the rule couldn't be modified; in particular, the number 3 is reasonable but arbitrary. I have a pretty conservative attitude toward changing the project's parameters themselves, though: they help to connect us with those heady early days of the art. But the following sentence illustrates the spirit of the rule: "give someone else a chance to add some, before you add any more." Might it be permissible to add another group of 3 after waiting some number of days? Maybe. The essential point is to avoid dominating the tenor of the deck's progress. But the clearest way to do that is to ensure that the deck's progress is collaborative every step of the way. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 06:59, 5 October 2020 (UTC)<br />
<br />
== Card Numbers ==<br />
<br />
Given the tendency of some cards to reference card number (I'm sure there's at least one that refers to cards added after it, but I forget its name), would it be feasible (or even desirable?) to edit the card template itself to make a place for card numbers? --[[User:ChippyYYZ|ChippyYYZ]] 01:18, 28 February 2022 (UTC)<br />
:That's pretty much always been a wish of mine, but its utility (and maybe desirability) would be limited if not all creators populated that field. It would be nice if a template could do it automatically somehow, but it doesn't appear to me that there's a lightweight way to accomplish that, particularly across multiple pages. As for editing Template:Card to give the option to any creators who want to use it, that should just be a matter of wiki template parsing and HTML, if we come to that consensus. I'm not opposed. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:03, 1 March 2022 (UTC)<br />
:I'd be in support of this. How would you suggest archived cards fit into this? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 02:24, 2 March 2022 (UTC)<br />
::It only took Some Time fiddling with it, but I think I got it. If we want to number the whole archive (not just our own cards), I would vote in favor of that, on the grounds that (1) it fits unobtrusively into each card's design, and (2) it does not change any card except to indicate something that is already true about that card.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 20:56, 31 January 2023 (UTC)<br />
:::It looks exactly like I'd want, and overall I think it's great. I agree with Chippy's reasoning about numbering the whole archive and I'm in favor of it. We wouldn't be adding any content, just revealing intrinsically available information—information that has frequently proven relevant and that enhances the expressive power of our deck-building idiom.<br />
<br />
:::I do have two small concerns though. First, it's a little unfortunate that using this field imposes some additional workload on the contributor; that adds friction and introduces a potential for mistakes, albeit simple to correct. Second, I hope current and future contributors will agree that this field shouldn't be populated creatively or arbitrarily, but only with correct values. Both of these concerns are reflections of the fact that sequence information is objective. Ideally, of course, this field should be populated automatically, but I'm not aware of any way to accomplish that.<br />
<br />
:::If we do decide to number the whole deck, though, we are implicitly agreeing by extension that anyone is free to populate missing values for contributors who haven't added them - for example, as each hundred cards is archived. Archiving is the only step where counting is strictly necessary, after all. So here are the questions before us, as I see them:<br />
<br />
:::# Do we want this field in [[Template:Card]] at all? Based on the above discussion, there seems to be a consensus. If so,<br />
:::# Should anyone be allowed to edit any card lacking an accurate number solely to add it? If so,<br />
:::# Shall we number the entire archive?<br />
:::# Shall we gently encourage future archivists to fill in missing values as part of the archiving process? I'd suggest doing this by adding a comment at the end of the archived subpage section at the top of the [[Infinite_Dvorak_deck#Card_List|Card list]].<br />
:::[[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 22:29, 31 January 2023 (UTC)<br />
<br />
::::As a returning user about a year later, I would like to state the answers that I believe we have settled on. <br />
::::# Yes<br />
::::# No. (Although I am only judging this on the lack of numbers present on most archived cards. The three above users have cards that are archived but not numbered.)<br />
::::# No, or not yet. See above blurb<br />
::::# No data. Probably yes, but there is nothing supporting either position.<br />
::::Hope this helps. This was really well written, Binarius. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 06:53, 1 December 2023 (UTC)<br />
<br />
:::::Thank you. I've developed an assumption that 2 and 3 should be "yes" for uniformity and for the utility of referring to earlier cards by number, which has been productive in plenty of cards contributed this year and previously. I enjoy the idea of all cards having numbers, and I imagine such a feature might well have been added early in the project's history. Adding them all in now seems like a tall order though; it's something I've told myself plenty of times that I "might get around to at some point"... [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 18:50, 16 December 2023 (UTC)<br />
<br />
== Terminology ==<br />
<br />
So, I feel like there are some terms which might not be entirely clear, or at the very least wouldn't be standard. The main two I see are Exile and Spend. Now, anyone who's in our circle knows what these mean, or could intuit what they mean, but I want to add more terms which may not be entirely understood (Such as reducing "Increment cardname's corner value by N" to Increment N). How should new terminology be inserted? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 07:25, 12 March 2022 (UTC)<br />
:I think the key is for people to be able to intuit what a term means. To Spend a token is simple enough to anyone who has interacted with a board game or, like, currency. Exile is less obvious (except to anyone who's played Magic since 2010), but based on the word's definition, one can assume it means something like "Send away, not to the discard pile, just out of the way". Up Your Sleeve is much the same. It can be intuited as some kind of zone that's not quite your hand, but not in play either, just out of reach of most effects. If you want to streamline the wording of incrementing cards, the best new vocab word might be Cost. It may not save much space on the two cards currently in consideration, but it may prove more flexible than the bulky "equal to this card's cornervalue" as the possible design space is explored (alternate costs, splitting a cost betwern two payment types like MtG's Convoke, etc.).--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 17:31, 12 March 2022 (UTC)<br />
:For the most part, this falls under the second special rule, "If there's an ambiguity, vote on it." Use whatever terms you think a majority of the table will understand. I think Exile as a verb fails this test for some tables. That's why the first batch of Up Your Sleeve cards used "move to" or "move from" rather than another special term so that the cards worked no matter ''where'' the table decided Up Your Sleeve actually is.-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 01:36, 13 March 2022 (UTC)<br />
<br />
So, here's a kind of unforseen consequence of abilities being able to have an activation cost of anything, not just using an action:<br />
Nevinyrral's Slipped Disk (Shown below) has a pretty straightforward cost of sacrificing itself (Destroying itself, piercing through indestructibility). As sacrificing is not a time-bound process like playing an action is, my question to the jury is this: Are you able to activate this ability on other players' turns? --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 23:14, 3 May 2022 (UTC)<br />
{{card|title=Nevinyrral's Slipped Disk|type=Thing|cornervalue=|text=As an additional cost, sacrifice a thing named "Nevinyrral", or sacrifice 3 things, one of them being alive.<br><br />
'''Sacrifice Nevinyrral's Slipped Disk:''' Destroy all Things.|creator=JakeTheWolfie|bgcolor=006|minicard=true}}<br />
<br clear=all><br />
:<S>My man, you made the card you tell me</S> The precedent in That Other Game may be that activated abilities are usable at instant speed except when they specifically say otherwise, but the precedent in Dvorak is that you can do things on your turn in between drawing and discarding to max hand size, except when a card specifically states that it can be used outside that duration. I would expect anything using the "'''Bold Text Colon:'''" format to have been intended to use the same timing restrictions as an Action ability. Something like Glass Cannon, however, feels a little more ambiguous to me, and could probably use a "during your turn, you may" or something like that. Unless it's supposed to spawnkill two things when they enter play.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 03:42, 4 May 2022 (UTC)<br />
::AFAICT there's no actual standard here. While "per turn" Thing-based acts are conventionally interpreted as only applying to the owner's turn, Things that allow you to act for some other cost seem to vary in intent. The "Cost: Do a deed" syntax isn't Dvorak-standard, and the card doesn't spell it out, so in the absence of a relevant basic, advanced or special rule it's a table vote. The analogy to "Action: Do a deed" syntax, which ''is'' an Advanced Rule, isn't directly applicable here like it is for "Thing:", since it's clearly not intended to replace the sacrifice with some other act.-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 04:27, 4 May 2022 (UTC)<br />
:::The way I see it, everything before the colon is the cost of activation and everything after is the effect. If you can pay the cost, then you can use the effect. And if the cost is time-independent, then you should be able to activate the ability at any time. You usually can't play things or actions on other players' turns, but it's unclear if you're able to, say, spend money tokens on other players' turns. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 04:53, 4 May 2022 (UTC)<br />
::::Formally, the [[Rules#Action_abilities|definition]] of "Action:" is "Each turn, instead of playing an Action card, you may". In MtG terms, it's defined as an optional replacement ability rather than an activated ability.-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 05:51, 4 May 2022 (UTC)<br />
:::::I'm not entirely satisfied with that, mainly because of repeated activation. The [[Glossary#Action:_(Effect)|glossary]] definition allows for repeated activation of the ability, so long as you can pay the cost (Such as spending 1 Mana Token to draw a card.) --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 16:26, 4 May 2022 (UTC)<br />
::::::As Magic players, it is easy to think of an Action Ability as "costing" one of your Action plays for the turn (I do this), but if the actual definition of "Action:" is extrapolated to "Sacrifice this Thing:", you get "[On a] turn, instead of ''sacrificing this Thing'', you may" which is very different. <S>put differently, if Magic is all we've ever known, then it's easy to miss what really goes on.</S> A wording that fewer playgroups will find ambiguous is "During your turn, you may sacrifice this to destroy all Things" or more generally "[Timing], you may [Cost] to [Effect]."<br />
:::::::Abilities should be redefined so that they can encapsulate more modern ideas, such as unconventional costs (like spending tokens, or sacrificing things.) --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 18:30, 4 May 2022 (UTC)<br />
::::::::The rules don't change as we add stuff, just the ideas written on the cards. The only exceptions were changes to the token rule made within the first 100 cards. Backwards compatibility with the thousands of existing cards is a serious concern. That said, those "modern ideas" aren't particularly new, as e.g. Token Gun (#126) spends tokens and Long Range Probe (#245) sacrifices them as a cost. These and other cards use "{Player} may {cost} to {effect}" syntax with an optional timing hint. This is more verbose than MTG "{Cost}: {effect}" syntax, for substantially the same result. -[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 19:40, 4 May 2022 (UTC)<br />
<br />
== The 10,000th card ==<br />
<br />
{{card|title=Making It Up As We Go Along|type=Thing|bgcolor=FFD700|text=<BR><BR><BR><BR><BR><BR><BR><BR><BR>|flavortext=Get a pen and draw a card.|creator=Everyone}}<br />
{{card|title=The Ten-Thousandth Card|type=Action|bgcolor=F00|text=If there are 10,000 or more cards in the draw pile, you win.|creator=Everyone}}<br />
<br />
It's on its way! I think a commemoration is in order, in the form of a card we all contribute to, something with a personal touch from everyone. Is that something we'd be interested in planning in advance? Here's an initial concept along those lines.<br />
<br />
The blank space I've marked out with line breaks will hold an image containing an "autograph" of the name of each creator who has contributed more than a few cards. It would be great to be able to let anyone download the image, add their own signature, and then upload the new version. One practical drawback to this idea is that it's hard to make a signature look decent with a mouse and most people don't have access to drawing tablets.<br />
<br />
Other suggestions? [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:48, 7 October 2022 (UTC)<br />
<br />
:Added one, copying from The Thousandth Card. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 03:55, 7 October 2022 (UTC)<br />
::I definitely like Making It Up As We Go Along as a title. It's collaborative, it's Dvorak, and it's pretty literally true. I'm not at all against the card being decorative, but if the card's going to have any gameplay effect, I think something that affects each player equally or that passes between each player would be appropriate. Maybe "Draw an extra card at the start of your turn, chosen from the top 3 cards of the deck by the next player. Shuffle the deck, then that player gains control of this card."<BR>That said, we could also finally get Kevan a proper trophy.<br />
{{card|title=Golden Card Trophy|text=Kevan wins the game.|type=Thing|bgcolor=FFD700|creator=Everyone|minicard=true}} --[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 03:23, 8 October 2022 (UTC)<br />
:::That definitely needs to go in, at least as a follow-on. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 03:27, 8 October 2022 (UTC)<br />
<br />
Okay, let's do this. Anyone interested in appearing on the premiere edition of Making It Up As We Go Along can photograph an autograph of their username on a blank piece of paper, or create a digital image of their autograph, and email it to d'' ''v'' ''o'' ''r'' ''a'' ''k<i> </i>c''' '''r''' '''e''' '''a''' '''t''' '''o''' '''r''' '''s, which is an address at the well-known service starting with "g". I'll compose them, and presumably add some significant contributors from the project's history - let anyone you're in contact with know. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 19:22, 28 November 2022 (UTC)<br />
:Mine's sent in--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 02:02, 2 December 2022 (UTC)<br />
::Hecc I forgot to send it in, I just made and sent it now. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 09:57, 26 January 2023 (UTC)<br />
<br />
Congratulations everyone! [[:File:Creator_signatures.png]] The name of almost every creator who has contributed at least 20 cards is there, with one prominent exception... Additions/replacements are welcome, just email me a clear photo of your autograph at the address above and I can shuffle everyone around to make room. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 19:37, 27 January 2023 (UTC)<br />
<br clear=all><br />
<br />
== 10,000 cards ==<br />
Myriad statistics on a myriad of cards are now up on the [[Talk:Infinite_Dvorak_deck/Cards_9901-10000|9901-10000 Talk page]]. Suggestions and requests are welcome! [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 18:45, 24 August 2023 (UTC)<br />
<br />
:What cards have particularly long rules text? I think that would be a good statistic to have at hand. --[[User:JakeTheWolfie|JakeTheWolfie]] ([[User talk:JakeTheWolfie|talk]]) 19:03, 3 January 2024 (UTC)<br />
::There is some [[Talk:Infinite_Dvorak_deck/Cards_9901-10000#Textual_analysis|textual analysis]] on the talk page already. In terms of character length, the longest is TORNADO! (#1309) at 485 characters. A few cards surpass this in raw wikitext form with markup and HTML tags, including Flying Spaghetti Monster (#3053), XBox 360 (#5667), and, most egregiously, Cantor's Inverse Dimensionality Lemma (#7263), with a length of 494 characters, only 341 of which are printed.<br />
::As for word count, Board Game (#6721) tops out at 91 words, followed by Poet Revolution! (#224) with 89, TORNADO! (#1309) with 88, and Gate of Babylon (#6116) and Ether Furnace (#8640) with 84 each.<br />
::Honorable mention: Politician (#8285). What it lacks in ruletext it more than makes up for in flavortext, with 53 words of, appropriately enough, not much substance. [[User:Binarius|Binarius]] ([[User talk:Binarius|talk]]) 00:59, 12 January 2024 (UTC)<br />
<br />
== Playing With A (Full?) Deck ==<br />
JakeTheWolfie notes that players will likely want to play with specific "blocks" of cards (e.g. 7000-7500) rather than the totality of all the cards. I figure anyone who can figure out how to play with every card deserves to, but for practical reasons one or two hundred cards is probably the limit (the Dvorak Engine on Dvorak MUSH can only go a little past 200). While the deck is theoretically infinite, any given game is likely to played with a subset, and the most immediately available subsets are the 100-card subpages. As such, any card designed to work only within the context of other cards in its subpage will work as intended in most games in which it appears. The third rule of adding cards does state that cards shouldn't depend on a particular card or mechanic to be useful, and I personally have traditionally tried to abide by this. There was once talk of a script to randomly pick 100 cards which never came to be, but if something like that could be done, I would want it to be a consistently good experience. I feel that adherence to the third rule is the difference between contributing to the Infinite Dvorak Deck and contributing to infinite Dvorak Decks.--[[User:ChippyYYZ|ChippyYYZ]] ([[User talk:ChippyYYZ|talk]]) 22:59, 2 January 2024 (UTC)<br />
<br />
:I designed cards with both in mind. Packs of cards would be intended to play together (e.g. Nodes) or reference other cards on the same page, but I was careful to make them at least minimally functional cards in isolation.-[[User:Bucky|Bucky]] ([[User talk:Bucky|talk]]) 05:26, 3 January 2024 (UTC)</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26137Infinite Dvorak deck2024-01-12T00:13:53Z<p>Binarius: /* Card List */ "...oh, right." XD</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
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{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
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{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
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{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
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{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
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{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
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{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
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{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
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{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over all face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
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{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
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{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
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{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
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{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
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{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
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{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
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{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
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{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats up to five target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
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{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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{{card|title=Muse of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Blood enters play, each player secretly chooses any number of their opponents, then those choices are revealed. Each player draws a card for each player they chose and for each player who chose them.<BR>At the start of your turn, eliminate each player with no cards in hand.|flavortext=Through you, all are bound together.|longtext=blood|number=10777}}<br />
<br />
{{card|title=Lord of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, return any number of Things you control to your hand, then discard your hand and draw that many cards ''(then discard down to your hand size)''.<BR>If in one turn you have played Lord of Breath AND discarded it and nine other cards, you win the game.|flavortext=You propel all things to freedom.|longtext=BREATH|number=10778}}<br />
<br />
{{card|title=Personality Quiz|cornervalue=5P|creator=ChippyYYZ|type=Action|text=Reveal the top six cards of the deck. An opponent sorts them into pairs. Put one card from each pair into your hand and the rest into the discard pile.<BR>Gain a token whose name is the first letters of each card you took, ordered alphabetically.|flavortext="Let's see, I got Yawning Maw, Your Journey Begins, and Zombie Breach, so I'm... oh, right."|longtext=yyz|number=10779}}<br />
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{{card|title=Hand-Me-Downs|type=Action|text=Draw as many cards as it would take every player to draw up to their hand size limit, then give cards to your opponents so that every player is at their hand size limit.|creator=Binarius|number=10780}}<br />
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{{card|title=Trail of Construction|type=Thing|text=Draw a card whenever you play a Building. At the end of your turn, you may play an inanimate tangible Thing. If you do, draw a card.|creator=Binarius|number=10781}}<br />
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{{card|title=Literally Unplayable|type=Thing|text=You must activate the following ability if you play no other Actions during your turn.<br>'''Action:''' Each player randomly selects a card from the Unplayable Dvorak deck and draws a copy of it. You may play yours immediately without cost.|creator=Binarius|number=10782}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26135Infinite Dvorak deck2024-01-10T03:26:54Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
<br />
{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
<br />
{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
<br />
{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
<br />
{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
<br />
{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
<br />
{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over any number of target face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats up to five target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10773}}<br />
<br />
{{card|title=Alphabet Sweep|type=Action|text=Discard any number of cards whose titles begin with consecutive letters, possibly including Alphabet Sweep. Destroy up to one target Thing beginning with each of those letters. If you destroy at least two Things this way, draw a card for each.|creator=Binarius|number=10774}}<br />
<br />
{{card|title=Pop Over to the Neighbor's|type=Action|text=View the hand of the next or previous player.|creator=Binarius|number=10775}}<br />
<br />
{{card|title=Pile of Correspondence|type=Thing|text=When you have sent a letter to each opponent, draw three cards and Pile of Correspond&shy;ence disappears into the discard pile.<br>'''Action:''' Target opponent gains control of a Thing named Letter with your choice of flavortext.|creator=Binarius|number=10776}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26134Infinite Dvorak deck2024-01-10T01:01:08Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
<br />
{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
<br />
{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
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{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
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{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
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{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
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{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
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{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
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{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
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{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
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{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
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{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
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{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
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{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
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{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
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{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
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{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
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{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
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{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
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{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
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{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
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{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
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{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
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{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
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{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
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{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
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{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
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{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
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{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
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{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
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{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
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{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
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{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
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{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
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{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
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{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
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{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
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{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
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{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
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{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
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{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
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{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
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{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
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{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
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{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
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{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
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{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
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{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
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{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
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{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
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{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over any number of target face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. Things with that name may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
<br />
{{card|title=Bard of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player draws an additional card at the start of their turn.<BR>Whenever a player discards down to their max hand size, for each card they discard they destroy a Thing they control and discard a card.|flavortext=Through you, hopes for the future defeat themselves.|number=10768}}<br />
<br />
{{card|title=Witch of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Move target Thing into your hand, then move a Thing you control into that Thing's controller's hand. If Witch of Space is moved this way, you may play two additional Things this turn.|flavortext=You scoot reality around to your liking.|number=10769}}<br />
<br />
{{card|title=Rage/Life: Burning Fermata|cornervalue=[[File:rage.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Things you control can't be destroyed until your next turn. You may play an additional Action this turn.|flavortext=Survival no matter what.|number=10770}}<br />
<br />
{{card|title=Awesome Alliterative Attack|type=Action|bgcolor=700|text=Discard any number of cards whose names start with the same letter and destroy that many Things.|cornervalue=7M|creator=Bucky|longtitle=y|number=10771}}<br />
<br />
{{card|title=Awesome Alliterative Activation|type=Action|bgcolor=700|text=Choose any number of your non-token Things whose names start with the same letter. Draw that many cards plus one. Activate all the chosen Things' Action abilities.|cornervalue=8M|creator=Bucky|longtitle=y|number=10772}}<br />
<br />
{{card|title=Awesome Alliterative Alligator|type=Thing|bgcolor=007|text=Track how many tokens this eats; you win when it has eaten 20 or more. <br> '''Action:''' This eats up to five target tokens whose names are different but start with the same letter.|cornervalue=9M|creator=Bucky|longtitle=y|number=10771}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26130Infinite Dvorak deck2024-01-08T23:15:27Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
<br />
{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
<br />
{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
<br />
{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
<br />
{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
<br />
{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
<br />
{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
<br />
{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
<br />
{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
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{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over any number of target face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
<br />
{{card|title=I Am The Greatest|type=Action|bgcolor=700|text=Create and play Thing cards named "Trophy" with no rule text until you have the most non-token Things.<br>Create Action cards in your hand named "Boast" with no rule text until you have the largest hand.|cornervalue=4M|creator=Bucky|number=10759}}<br />
<br />
{{card|title=Mass Replicate|type=Action|bgcolor=700|text=Choose a Thing belonging to each player. Create a copy of each of those Things (belonging to the same player as the original), and turn the copies into tokens if they weren't already.|cornervalue=5M|creator=Bucky|number=10760}}<br />
<br />
{{card|title=Treasure to Trash|type=Action|bgcolor=700|text=Each opponent discards a card at random. Give each opponent a Rubble token with the rule text "-1 to your Maximum Hand Size" and a Trash token with the rule text "'''Action:'''Destroy this.".|cornervalue=6M|creator=Bucky|number=10761}}<br />
<br />
{{card|title=Sylph of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a card moves from your hand or control to the discard pile, you may return it to your hand by discarding two other cards from your hand or control.|flavortext=Through you, possibilities are forsaken to preserve one chosen path.|number=10762}}<br />
<br />
{{card|title=Thief of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Thief of Life has all Action Abilities of other Things in play.<BR>Whenever Thief of Life uses an Action Ability, other Things with that ability can't use it until your next turn.|flavortext=You seize the powers of others and use them as your own.|number=10763}}<br />
<br />
{{card|title=Doom/Mind: Discordant Division|cornervalue=[[File:doom.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each other player in turn order draws until they have five cards in hand, reveals half the cards in their hand rounded up, and discards either the revealed or unrevealed cards, your choice.|longtitle=y|flavortext=Choice of loss and loss of choice.|number=10764}}<br />
<br />
{{card|title=A Very Long Day|type=Action|text=Shuffle this into the draw pile, draw a card, and you may play an Action and/or a Thing. You may play this without cost if you have already played an Action this turn.|creator=Binarius|number=10765}}<br />
<br />
{{card|title=Members Only|type=Thing|text=When this enters play, return target animate Thing that entered play during its controller's last turn to their hand. It may not enter play.|creator=Binarius|number=10766}}<br />
<br />
{{card|title=Waiting to Board|type=Thing|text=Animate Things that enter play are considered to have no ruletext.|creator=Binarius|number=10767}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26127Infinite Dvorak deck2024-01-06T07:44:26Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
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The only rules to adding cards are:-<br />
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* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
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Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
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==Special Rules==<br />
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The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
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* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
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==Selected Sets==<br />
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If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
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[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
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==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
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[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
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==Card List==<br />
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:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not enter play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
<br />
{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over any number of target face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
<br />
{{card|title=Disregard Regulation|type=Action|text=You can't win the game until your next turn. </br><br />
Activate an ability you control 10 times without paying its' cost. Then, skip your next 3 turns.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10756}}<br />
<br />
{{card|title=Controlled Freeze|type=Thing|text=At the beginning of each turn, choose a thing with rulestext. It loses its' rulestext until Controlled Freeze leaves play.</br><br />
If Controlled Freeze would lose any of its' rulestext, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=004|cornervalue=|flavortext=|longtext=|number=10757}}<br />
<br />
{{card|title=Communize|type=Action|text=Uniformally redistribute all Non-Unique Cards, Counters, and Tokens amongst all players.|creator=JakeTheWolfie|bgcolor=C22|cornervalue=|flavortext=|longtext=|number=10758}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26125Infinite Dvorak deck2024-01-06T00:28:19Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
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{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
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{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
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{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
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{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
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{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
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{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
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{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
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{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
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{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
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{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not be put into play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
{{card|title=Knight of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single highest Score at the start of your turn, draw an extra card.|flavortext=You earn all the points.|number=10747}}<br />
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{{card|title=Rogue of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play an Action targeting a player, choose one: That player plays a random card at the start of their next turn ''(after drawing)''<BR>OR that player draws a card.|flavortext=Through you, planning and impulse give way to one another.|number=10748}}<br />
<br />
{{card|title=Space/Void: Perfectly Generic Chord|cornervalue=[[File:space.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put the top 4 cards of the deck into play face-down as blank Things under your control.<BR>OR Flip over any number of target face-down Things. If any are no longer Things, put them in the discard pile.|longtitle=y|flavortext=Fullness and emptiness.|number=10749}}<br />
<br />
{{card|title=Angered Beast|type=Thing|text='''Action:''' Destroy target thing. If it's controller has any pollution counters, remove one of them and you may activate this ability again.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It stinks, and they don't like it.|longtext=|number=10750}}<br />
<br />
{{card|title=Surveillance Drone|type=Thing|text='''Spend X Electric tokens:''' Look at the top X cards of the deck, or at X random cards in a player's hand. </br><br />
Once each turn, you may look at a hidden card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10751}}<br />
<br />
{{card|title=Faraday Lattice|type=Thing - Lattice|text=At the beggining of your turn, create an Electricity token for each lattice you control.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10752}}<br />
<br />
{{card|title=Upsize|type=Action|text=Double all numbers on target publicly visible card.|creator=Binarius|number=10753}}<br />
<br />
{{card|title=Decamate|type=Action|text=Multiply all numbers on target publicly visible card by 10.|creator=Binarius|number=10754}}<br />
<br />
{{card|title=Rubber&ndash;Glue Automaton|type=Thing - Robot|bgcolor=006|text=When an opponent's Action would target you or Rubber&ndash;Glue Automaton, you may redirect its effects to that opponent or target Thing that opponent controls, respectively. If you do, return Rubber&ndash;Glue Automaton to your hand.|creator=Binarius|number=10755}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26122Infinite Dvorak deck2024-01-04T06:10:54Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
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{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
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{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
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{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
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{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
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{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
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{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
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{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
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{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
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{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
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{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
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{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
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{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
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{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
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{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
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{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
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{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
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{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
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{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
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{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
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{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
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{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
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{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
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{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
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{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
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<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Location|bgcolor=060|text=Living Things may not be put into play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26121Infinite Dvorak deck2024-01-03T20:15:11Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]].''<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
<br />
{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
<br />
{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
<br />
{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
<br />
{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
<br />
{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
<br />
{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
<br />
{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
<br />
{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
<br />
{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
<br />
{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
<br />
{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
<br />
{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
<br />
{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
<br />
{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
<br />
{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
<br />
{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
<br />
{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
<br />
{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
<br />
{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
<br />
{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
<br />
{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
<br />
{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
<br />
{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
<br />
{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
<br />
{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
<br />
{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
<br />
{{card|title=My Long Awaited Return|type=Action|bgcolor=700|text=Play the bottom Thing in the discard pile OR<BR><br />
Play the bottom living Thing in the discard pile.|cornervalue=7L|creator=Bucky|number=10732}}<br />
<br />
{{card|title=Flawless Facade|type=Thing|bgcolor=007|text=Opponents' cards that would affect your hand affect the cards Up Your Sleeve instead.|flavortext=e.g. if they make you draw a card it goes Up Your Sleeve.|cornervalue=8L|creator=Bucky|number=10733}}<br />
<br />
{{card|title=Pack Power|type=Thing|bgcolor=770|text=At the start of your turn, choose a symbol. You may play up to six different extra Actions or Things this turn where that symbol is in their cornervalue, but one fewer other Action or Thing. If you play all six, you win the game.|cornervalue=9L|creator=Bucky|number=10734}}<br />
<br />
{{card|title=Page of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another card would be put in your hand, you may put it under Page of Breath instead.<BR>At the start of your turn, if there are at least 7 cards under Page of Breath, you gain "Actions can't target you. When an Action targets a Thing you control, you may return it to your hand."|longtext=uHHH,|flavortext=Through you, many are lifted free of their cares.|number=10735}}<br />
<br />
{{card|title=Mage of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Doom is destroyed, if it's not a token, create a token that's a copy of it.<BR>When another nontoken Thing you control is destroyed, you may destroy Mage of Doom to create a token that's a copy of that Thing.|longtext=hackiing iintwo the 2y2tem|flavortext=You know exactly how much to exert something before it breaks completely.|number=10736}}<br />
<br />
{{card|title=Light/Blood: Limelight Sonata|cornervalue=[[File:light.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Gain control of target Thing if you have more Things in play and cards in hand than its controller.|flavortext=Preeminence and alliance.|number=10737}}<br />
<br />
{{card|title=Stuff|type=Thing|text=All effects that only affect certain types of things also affect Stuff.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10738}}<br />
<br />
{{card|title=Power Surge|type=Action|text=Create 3 Electricity tokens.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10739}}<br />
<br />
{{card|title=Eco-Unfriendly Generator|type=Thing|text='''Sacrifice a living thing you control:''' Create an electricity token and you get 2 pollution counters.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10740}}<br />
<br />
{{card|title=Forked Lightning|type=Action|bgcolor=bb4|text=Destroy two solid, physical Things belonging to the same player. That player gains four electricity tokens. |cornervalue=1M|creator=Bucky|number=10741}}<br />
<br />
{{card|title=Downsize|type=Action|bgcolor=380000|text=Halve all numbers on target publicly visible card, rounding up where a non-integer doesn't make sense.|cornervalue=1.5M|creator=Bucky|number=5371}}<br />
<br />
{{card|title=Grid Interconnector|type=Thing|bgcolor=007|text=After every turn, destroy all Electricity. At the start of your turn, gain two Electricity tokens. <br> When you have 8 or more Electricity, win the game.|cornervalue=2M|creator=Bucky|number=10743}}<br />
<br />
{{card|title=Dam|type=Thing - Building|bgcolor=006|text=When this enters play, destroy target terrain if possible.<br><br>At the beginning of your turn, gain a Water token if you have fewer than five.<br>'''Action:''' Convert a Water token into two Electricity tokens.|creator=Binarius|number=10744}}<br />
<br />
{{card|title=Reposition|type=Action|text=Move target Thing into target player's control.|creator=Binarius|number=10745}}<br />
<br />
{{card|title=Asphodel Meadows|type=Thing - Terrain|bgcolor=060|text=Living Things may not be put into play from the discard pile. When a living Thing is destroyed, remove it from the game.|creator=Binarius|number=10746}}<br />
<br />
<!-- {{card|title=|type=Thing|text=|creator=|bgcolor=006|cornervalue=|flavortext=|longtext=|number=}} --><br />
<!-- {{card|title=|type=Action|text=|creator=|bgcolor=600|cornervalue=|flavortext=|longtext=|number=}} --><br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26109Infinite Dvorak deck2024-01-02T17:15:48Z<p>Binarius: /* Card List */ When was the last time anyone got a watchlist update email? I'm just checking the page as a matter of habit now</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
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The only rules to adding cards are:-<br />
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* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
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Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
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==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
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* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
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==Selected Sets==<br />
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If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
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[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
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:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
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{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
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{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
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{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
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{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
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{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
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{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
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{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
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{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
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{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
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{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
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{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
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{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
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{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
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{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
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{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
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{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
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{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
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{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
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{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
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{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
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{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
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{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
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{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
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{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
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{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
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{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
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{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
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{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
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{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
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{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
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{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
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{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
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{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
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{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
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{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
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{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
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{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
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{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
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{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
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{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
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{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
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{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
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{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
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{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
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{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
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{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
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{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
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{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
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{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
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{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
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{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
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{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one of the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
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{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
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{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
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{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
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{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
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{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
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{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
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{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
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{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
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{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
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{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
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{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
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{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
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{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
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{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
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{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
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{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
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{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
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{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
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{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
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{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
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{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
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{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
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{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
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{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
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{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
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{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
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{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
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{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
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{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
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{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
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{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
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{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
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{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
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{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
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{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
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{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
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{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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<!-- November 7 2023--><br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
<br />
{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
<br />
{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
<br />
{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
<br />
{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
<br />
{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
<br />
{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
<br />
{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
<br />
{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
<br />
{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
<br />
{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
<br />
{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
<br />
{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
<br />
{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
<br />
{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
<br />
{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
<br />
{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
<br />
{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
<br />
{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
<br />
{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
<br />
{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
<br />
{{card|title=Solar Panel|type=Thing|text=At the beginning of every other of your turns, create an electricity token.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10723}}<br />
<br />
{{card|title=Steam Turbine Generator|type=Thing|text='''Sacrifice a fuel you control:''' Create an electricity token and you get a pollution counter.</br><br />
''Toxic Gas'' - For each 3 pollution counters you have, your handsize is reduced by one. If you gain no pollution counters on your turn, you lose a pollution counter.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10724}}<br />
<br />
{{card|title=Backup Harddrive|type=Thing|text=At the beginning of your turn, you may sacrifice an electric token. If you don't, Backup Harddrive has no effect until your next turn.</br><br />
Your maximum handsize is increased by 5|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10725}}<br />
<br />
{{card|title=Heir of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Time enters play, destroy target nontoken Thing you don't control chosen at random. Whenever a player takes an extra turn, return Heir of Time to your hand.|flavortext=Through you, ends and beginnings come about abruptly.|number=10726}}<br />
<br />
{{card|title=Maid of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Void enters play, put target Thing face-down under it.<BR>'''Thing:''' Put a card from underneath Maid of Void into play under your control face-down. It counts as a blank Thing.|flavortext=You bring nothing into being.|number=10727}}<br />
<br />
{{card|title=Hope/Breath: Allegro Windfall|cornervalue=[[File:hope.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Return this card to your hand, draw 7 cards, then discard 5 cards at random. |flavortext=Freedom to chase wildest dreams.|number=10728}}<br />
<br />
{{card|title=Short Circuit|type=Action|text=Destroy target Thing containing circuitry. Its controller gains 10 Electricity tokens, then discards a card for every four of their Electricity tokens, rounded down. Then their Electricity tokens disperse and their other Things containing circuitry are blank until the end of their next turn.|creator=Binarius|number=10729}}<br />
<br />
{{card|title=Snare|type=Thing - Trap|bgcolor=006|text=Play this face down. When a living Thing enters play, you may flip a coin, turning this face up first if it is face down. On heads, put that Thing into your hand and destroy this.|creator=Binarius|number=10730}}<br />
<br />
{{card|title=Target Demographic|type=Thing|text=During your turn, second-person references on Things in play refer to you.|creator=Binarius|number=10731}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26106Infinite Dvorak deck2024-01-02T02:01:46Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
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{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
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{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
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{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
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{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
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{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
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{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
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{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
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{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
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{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
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{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
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{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
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{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
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{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
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{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
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{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
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{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
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{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
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{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
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{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
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{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
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{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
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{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
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{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
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{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
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{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
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{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
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{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
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{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
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{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
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{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
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{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
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{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
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{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
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{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
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{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
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{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
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{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
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{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
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{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
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{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
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{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
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{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
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{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
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{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
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{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
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{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
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{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
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{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
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{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
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{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
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{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
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{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one of the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
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{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
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{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
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{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
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{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
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{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
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{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
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{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
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{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
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{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
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{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
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{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
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{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
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{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
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{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
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{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
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{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
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{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
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{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
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{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
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{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
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{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
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{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
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{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
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{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
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{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
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{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
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{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
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{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
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{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
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{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
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{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
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{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
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{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
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{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
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{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
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{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
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{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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<!-- November 7 2023--><br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
<br />
{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
<br />
{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
<br />
{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
<br />
{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
<br />
{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
<br />
{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
<br />
{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
<br />
{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
<br />
{{card|title=Paradox|type=Thing - Incarnation|text=If you would draw cards, discard that many cards instead. If you would discard cards, draw that many cards instead. Only apply one of these abilities per event.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=It isn't what it is.|longtext=|number=10717}}<br />
<br />
{{card|title=Hand-Cranked Generator|type=Thing|text='''Action:''' Create an electricity token|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10718}}<br />
<br />
{{card|title=Electric Gantry|type=Thing|text='''Sacrifice an electric token:''' You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10719}}<br />
<br />
{{card|title=Regifting Exchange|type=Thing|text=When a player would draw the first card of their turn, they instead draw a random card under this if possible.<br>'''Action:''' You, and your opponents unless you declare in advance that you will play no Things this turn, take a Thing from the top of the draw pile. Then each player puts a Thing under this, face down and out of play. Shuffle the draw pile.|longtext=white elephant|creator=Binarius|number=10720}}<br />
<br />
{{card|title=In Medias Res|type=Action|text=Move cards from the top of the draw pile to the discard pile or vice versa until they are roughly the same size. Each player may gain five tokens of any combination of three types not currently in play. Each of the draw pile's top five Things enters a random player's control. Shuffle the draw pile.|creator=Binarius|number=10721}}<br />
<br />
{{card|title=Practice Round|type=Thing|text=When a player would win the game, okay, that was just a warm-up. Now that we all know how to play, shuffle all cards into the draw pile and begin the game.|flavortext=For real this time.|creator=Binarius|number=10722}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26104Infinite Dvorak deck2023-12-30T17:22:31Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
<br />
{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
<br />
{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
<br />
{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
<br />
{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
<br />
{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
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{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
<br />
{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
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{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
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{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
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{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
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{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
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{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
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{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
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{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
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{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
<br />
{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
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{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
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{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
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{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
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{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
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{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
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{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
<br />
{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
<br />
{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
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{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
<br />
{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
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{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
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{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
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{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
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{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
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{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
<br />
{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
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{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
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{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
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{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
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{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
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{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
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{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
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{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
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{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
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{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
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{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
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{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
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{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
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{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
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{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
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{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
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{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
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{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
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{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
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{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
<br />
{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one of the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
<br />
{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
<br />
{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
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{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
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{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
<br />
{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
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{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
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{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
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{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
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{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
<br />
{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
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{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
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{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
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{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
<br />
{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
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{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
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{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
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{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
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{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
<br />
{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
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{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
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{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
<br />
{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
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{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
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{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
<br />
{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
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{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
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{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
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{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
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{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
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{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
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{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
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{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
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{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
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{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
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{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
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{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
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{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
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{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
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{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
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{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
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{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
<br />
{{card|title=Seer of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Heart enters play or a card with Heart in its title is played, look at target player's hand. Whenever a player's hand is empty after playing a card, you may return Seer of Heart to your hand.|flavortext=Through you, the core of a person is revealed.|number=10711}}<br />
<br />
{{card|title=Prince of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Prince of Blood enters play, each player returns a Thing they control to their hand.<BR>'''Action:''' Discard a card. Until your next turn, target player's max hand size is increased by 3, and they can't play or gain control of Things.|flavortext=You commit yourself to preventing other commitments.|longtext=y|number=10712}}<br />
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{{card|title=Heart/Time: Heartbreakdown|cornervalue=[[File:heart.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy target creator ''(remove from the game all publicly visible cards by that creator)''.|flavortext=Dissolution of personal impact.|number=10713}}<br />
<br />
{{card|title=Straggle|type=Action|text=May not be discarded.<br><br>Each opponent draws a card and may play a Thing.|creator=Binarius|number=10714}}<br />
<br />
{{card|title=Fumble|type=Action|text=May not be discarded.<br><br>Return two Things you control to your hand, then discard a random card.|creator=Binarius|number=10715}}<br />
<br />
{{card|title=Hesitation|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to draw one or more cards, that Action instead has no effect, and Hesitation moves to the discard pile.|creator=Binarius|number=10716}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26102Infinite Dvorak deck2023-12-29T19:55:56Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
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{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
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{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
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{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
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{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
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{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
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{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
<br />
{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
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{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
<br />
{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
<br />
{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
<br />
{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
<br />
{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
<br />
{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
<br />
{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
<br />
{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
<br />
{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
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{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
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{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
<br />
{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
<br />
{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
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{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
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{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
<br />
{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
<br />
{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
<br />
{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
<br />
{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
<br />
{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
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{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
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{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
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{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
<br />
{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
<br />
{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
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{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
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{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
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{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
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{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
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{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
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{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
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{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
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{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
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{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
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{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
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{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
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{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
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{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
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{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
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{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
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{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
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{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
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{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
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{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
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{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one of the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
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{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
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{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
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{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
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{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
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{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
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{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
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{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
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{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
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{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
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{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
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{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
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{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
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{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
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{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
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{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
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{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
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{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
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{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
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{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
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{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
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{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
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{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
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{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
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{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
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{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
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{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
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{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
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{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
<br />
{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
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{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
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{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
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{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
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{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
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{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
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{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
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{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
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{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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<!-- November 7 2023--><br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
<br />
{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
<br />
{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
<br />
{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
<br />
{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
<br />
{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
<br />
{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
<br />
{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
<br />
{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
<br />
{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
<br />
{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
<br />
{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
<br />
{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
<br />
{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
<br />
{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
<br />
{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
<br />
{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
<br />
{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
<br />
{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
<br />
{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
<br />
{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
<br />
{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
<br />
{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
<br />
{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
<br />
{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
<br />
{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
<br />
{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
<br />
{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
<br />
{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
<br />
{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
<br />
{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
<br />
{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
<br />
{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
<br />
{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
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<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
{{card|title=Sushi Belt|type=Thing|text=At the end of each turn, each player passes a thing they control to the next player in turn order.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10705}}<br />
<br />
{{card|title=Conceptualize|type=Action|text=Target thing becomes intangible and loses all other types.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Sometimes we have thoughts that work in theory. We keep them to ourselves.|longtext=|number=10706}}<br />
<br />
{{card|title=Monument Deconstruction|type=Action|text=Destroy target location.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10707}}<br />
<br />
{{card|title=Falter|type=Action|text=May not be discarded.<br><br>Destroy target non-token Thing you control.|creator=Binarius|number=10708}}<br />
<br />
{{card|title=Stumble|type=Action|text=May not be discarded.<br><br>Discard an Action or discard your hand.|creator=Binarius|number=10709}}<br />
<br />
{{card|title=Dither|type=Thing|text=May not be discarded.<br><br>When an Action you play would allow you to make a choice, that Action instead has no effect, and Dither moves to the discard pile.|creator=Binarius|number=10710}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26100Infinite Dvorak deck2023-12-23T17:48:29Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
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{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
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{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
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{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
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{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
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{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
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{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
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{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
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{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
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{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
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{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
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{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
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{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
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{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
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{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
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{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
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{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
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{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
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{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
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{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
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{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
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{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
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{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
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{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
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{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
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{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
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{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
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{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
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{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
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{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
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{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
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{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
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{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
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{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
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{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
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{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
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{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
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{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
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{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
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{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
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{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
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{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
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{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
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{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
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{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
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{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
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{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
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{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
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{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
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{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
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{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
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{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
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{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one of the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
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{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
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{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
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{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
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{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
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{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
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{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
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{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
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{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
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{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
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{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
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{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
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{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
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{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
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{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
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{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
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{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
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{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
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{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
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{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
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{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
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{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
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{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
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{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
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{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
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{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
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{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
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{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
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{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
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{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
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{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
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{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
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{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
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{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
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{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
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{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
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{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
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{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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<!-- November 7 2023--><br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
<br />
{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
<br />
{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
<br />
{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
<br />
{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
<br />
{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
<br />
{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
<br />
{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
<br />
{{card|title=Rebuke|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Destroy target Thing if an Action Ability of that Thing was used on its controller's last turn.|number=10699}}<br />
<br />
{{card|title=Zero Punctuation|type=Action|creator=ChippyYYZ|cornervalue=5Z|text=Reveal up to three cards from your hand. You may play those cards this turn.|number=10700}}<br />
<br />
<!--December 22 2023--><br />
<br />
{{card|title=Extra Punctuation|type=Action|creator=ChippyYYZ|cornervalue=6E|text=Take two extra turns after this one. Draw no cards at the beginnings of those turns.|number=10701}}<br />
<br />
{{card|title=Gratuitous Apostrophization|type=Action|text=Target Thing gains a punctua&shy;tion mark in it's ruletext. Destroy all incorrectly punctuated Thing's.|flavortext="You imbeciles! May Lucifer brand your foreheads with an apostrophe in Hades!"|creator=Binarius|number=10702}}<br />
<br />
{{card|title=Bottled Booster Pack|type=Thing|text=When Bottled Booster Pack is destroyed, draw two cards, choose two of the draw pile's top ten cards and put one of them into your hand at random, then shuffle the draw pile.|creator=Binarius|number=10703}}<br />
<br />
{{card|title=Speak Truth to Power|type=Action|text=Look at the hand of target opponent who has the most non-token Things in play or who destroyed an opponent's Thing during their last turn. You may have them discard a card of your choice.|creator=Binarius|number=10704}}<br />
<br />
<!-- {{card|title=|type=Thing|text=|creator=|bgcolor=006|cornervalue=|flavortext=|longtext=|number=}} --><br />
<!-- {{card|title=|type=Action|text=|creator=|bgcolor=600|cornervalue=|flavortext=|longtext=|number=}} --><br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Unplayable_Dvorak_deck&diff=26098Unplayable Dvorak deck2023-12-22T18:11:03Z<p>Binarius: /* Card list */</p>
<hr />
<div>{{Infobox<br />
| title=The Unplayable Dvorak Deck<br />
| designer=Everyone<br />
| date=November 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
<br />
The Unplayable Dvorak Deck follows the same rules of the [[Infinite Dvorak deck]], with one new special rule:<br />
<br />
If a player successfuly plays any card of the Unplayable Dvorak deck and fulfills all of its commands (in a Thing's case, until the end of the turn), they win the game and the card is removed from the deck archive.<br />
<br />
<br clear=all><br />
<br />
== Card list ==<br />
<br />
{{card|title=Overkill|bgcolor=600|creator=Zaratustra|<br />
type=Action|text=Draw 999 cards.}}<br />
<br />
{{card|title=Playing With a Full Deck|bgcolor=000066|creator=jtwe (Infinite Dvorak deck)|<br />
type=Thing|text=If you control a Heart, a Diamond, a Spade, and a Club, you win the game.}}<br />
<br />
{{card|title=A Little More Conversation|bgcolor=600|creator=Zaratustra|<br />
type=Action|text=Destroy an Action.}}<br />
<br />
{{card|title=Coming up short|bgcolor=600|creator=Bucky|<br />
type=Action|text=Discard a number of cards equal to one plus the number of cards in your hand.}}<br />
<br />
{{card|title=Silence|bgcolor=000066|creator=Bucky|<br />
type=Thing|text=No cards may be played on the turn this enters play.}}<br />
<br />
{{card|title=Echo|bgcolor=600|creator=Bucky|<br />
type=Action|text=Repeat the effects of any Action you played on your previous turn.}}<br />
<br />
{{card|title=The Ultimate Pick-Up Line|bgcolor=006|creator=Zaratustra|<br />
type=Thing|text=Lick your eyebrows when this comes into play.}}<br />
<br />
{{card|title=Oche|bgcolor=600|creator=Zaratustra|<br />
type=Action|text=Repeat the effects of any Action you played on your next turn.}}<br />
<br />
{{card|title=Misfire|bgcolor=600|creator=Bucky|<br />
type=Action|text=Negate this Action.}}<br />
<br />
{{card|title=Game Over|creator=[[User:Gimlear|Gimlear]]|<br />
type=Action|bgcolor=600|text=You may not play this card if playing it would cause any player to win the game. You are eliminated.}}<br />
<br />
{{card|title=Jordan|creator=ChippyYYZ|type=Thing|text=Forget it. I don't care if you're a guitar hero or not, you can't play Jordan.|bgcolor=006|flavortext=YgGygygygGrybob}}<br />
<br />
{{card|title=Mjolnir, Hammer of Thor|creator=ChippyYYZ|type=Thing|text=If this card leaves your hand, put it back in your hand. If this card is in play at the end of your turn, you win.|bgcolor=006}}<br />
<br />
{{card|title=Secret Word|type=Action|bgcolor=600|creator=ChippyYYZ|text=You must say the secret word when you play this.|flavortext=No, I'm not going to tell what the secret word is.}}<br />
<br />
{{card|title=Double Trouble|type=Action|bgcolor=600|creator=ChippyYYZ|text=Play another card called Double Trouble.}}<br />
<br />
{{card|title=The Sorcerer's Apprentice|type=Action|bgcolor=600|creator=Binarius|text=Shuffle the draw pile into the discard pile and draw a card.}}<br />
<br />
{{card|title=Golden Fiddle|type=Thing|bgcolor=BB0|creator=ChippyYYZ|text=You must win a game of Dvorak against the Devil in order to play this card.}}<br />
<br />
{{card|title=The Playable Card|type=Action|bgcolor=600|creator=ChippyYYZ|text=All special rules are repealed while playing this card.}}<br />
<br />
{{card|title=AWOL|type=absent|bgcolor=FFF|creator=ChippyYYZ|text=Remove this card from the deck before beginning the game.}}<br />
<br />
{{card|title=Fuse|type=Action|bgcolor=600|creator=Binarius|text=Draw a card and play it immediately.}}<br />
<br />
{{card|title=Wand of Summon Monster|type=Action|bgcolor=600|creator=Binarius|text=Search the draw pile for a Monster card and put it into play. Then shuffle the draw pile.}}<br />
<br />
{{card|title=Fishing Rod|type=Action|bgcolor=600|creator=Binarius|text=Gain control of a fish.}}<br />
<br />
{{card|title=Ravenous Spawn of the Outer Planes|bgcolor=000066|creator=Bucky|<br />
type=Thing-Monster|text=When you play this, put a Thing belonging to another player face-down under it.}}<br />
<br />
{{card|title=über-brkeqn qr@d v dtbphkngjl|bgcolor=600|creator=Bucky|<br />
type=Action|text=Say the name of this card as you play it. You must pronounce it correctly.}}<br />
<br />
{{card|title=Loophole Man|bgcolor=600|creator=Bucky|<br />
type=Thing|text=Cannot be played. Discard this card from your hand to look at another player's hand and force them to discard any one card.}}<br />
<br />
{{card|title=Fizz|bgcolor=600|creator=Binarius|type=Action|text=Discard a card and play it immediately.}}<br />
<br />
{{card|title=Refuse|bgcolor=060|creator=Binarius|type=Action/Thing|text=As an Action: No matter what, don't play any cards this turn. As a Thing: This card does not belong on the table. Put it in the discard pile.}}<br />
<br />
{{card|title=Noteworthy|bgcolor=600|creator=Binarius|type=Action|text=Compose and record a hit song about Dvorak. You may choose its genre, but it must appear on the Billboard Hot 100 or the UK Singles Chart.}}<br />
<br />
{{card|title=Victory Lap|bgcolor=006|creator=ChippyYYZ|type=Thing|text=Play this only in response to winning the game.}}<br />
<br />
{{card|title=Print Wikipedia|bgcolor=600|creator=ChippyYYZ|type=Action|text=Destroy a rainforest and put an unholy number of Wikipedia Article Tokens into play.}}<br />
<br />
{{card|title=Warning: Critical Mass|bgcolor=006|creator=ChippyYYZ|type=Thing|text=When this enters play, type:<BR>loadcard Error/A/Error<BR>164 times.<br />
Then shuffle the deck.}}<br />
<br />
{{card|title=Because|bgcolor=060|creator=Bucky|<br />
type=Special|text=This card is neither an Action nor a Thing.}}<br />
<br />
{{card|title=Taste the Infinite|bgcolor=600|creator=Bucky|<br />
type=Action|text=Put this card on top of the draw pile, then draw a card and immediately play it if possible.}}<br />
<br />
{{card|title=Cheshire Cat|bgcolor=006|creator=Bucky|<br />
type=Thing|text=If Cheshire Cat is ever in your hand, reveal it to all players, draw a card and then put Cheshire Cat on the bottom of the draw pile.}}<br />
<br />
{{card|title=Ultimate Weapon|bgcolor=006|creator=Binarius|type=Thing|text=Every turn, including the turn this card enters play, destroy a Thing and eliminate its controller.}}<br />
<br />
{{card|title=Wanton Destruction|bgcolor=600|creator=Binarius|type=Action|text=Discard a token, eliminate a Thing, and destroy an opponent.}}<br />
<br />
{{card|title=Consolation Prize|bgcolor=006|creator=Binarius|type=Thing|text=Play this card into your control after you have been eliminated.}}<br />
<br />
{{card|title=Foreshadow|bgcolor=600|creator=Bucky|<br />
type=Action|text=Reveal an Action from your hand. Play this as a copy of the revealed Action.}}<br />
<br />
{{card|title=Time Block|bgcolor=006|creator=Bucky|<br />
type=Thing|text=You cannot end your turns. You may take any number of extra Actions each turn.}}<br />
<br />
{{card|title=White Flag|bgcolor=006|creator=Bucky|<br />
type=Thing|text=You cannot win the game while White Flag is in play.}}<br />
<br />
{{card|title=Chuck Norris's Secret Weakness|bgcolor=FFF|creator=ChippyYYZ|text=This card is a figment of your imagination and doesn't exist. <BR><BR> You may think you're reading it now, but trust me, there is no card here.}}<br />
<br />
{{card|title=Void Cannon|bgcolor=000|creator=ChippyYYZ|type=Thing|text=You may only play this card if you have no cards in your hand.<BR>Eliminate a player.}}<br />
<br />
{{card|title=1337 5P34K1N6|bgcolor=606|creator=ChippyYYZ|type=1337|text=PWN 74R637 N008. 411 Y0UR 8453 R 8310N6 2 U5.|cornervalue=1337}}<br />
<br />
{{card|title=Out Of Order|bgcolor=006|creator=ChippyYYZ|type=Thing|text=For some reason that lies just outside of your ability to comprehend, you can't play this card. Sorry.}}<br />
<br />
{{card|title=The Spanish Inquisition|bgcolor=006|creator=ChippyYYZ|type=Thing|text=Play only in response to "I wasn't expecting the Spanish Inquisition."}}<br />
<br />
{{card|title="I Wasn't Expecting The Spanish Inquistion"|bgcolor=600|type=Action|creator=ChippyYYZ|text=Play only in response to The Spanish Inquisition.}}<br />
<br />
{{card|title=Broken Record|bgcolor=600|creator=Bucky|<br />
type=Action|text=Gain a Music token and play this card again.}}<br />
<br />
{{card|title=Copyright Abuse|bgcolor=000066|creator=Bucky|<br />
type=Thing|text=For the purpose of interpreting Special Rules only, 'Play' really means 'Create'.|flavortext=Unless you are Bucky, you have not played this card.}}<br />
<br />
{{card|title=Free Win|bgcolor=600|creator=Bucky|<br />
type=Action|text=Win the game, then remove Free Win from the deck archive.|flavortext=Works exactly as intended}}<br />
<br />
{{card|title=Everybody Likes Them|bgcolor=000066|creator=Chinkeeyong|<br />
type=Thing|text=Only cards which mention puppies may be played.}}<br />
<br />
{{card|title=The Curse of Epimenides|type=Action|bgcolor=600|text=When you play this card, don't do what it says.|creator=Binarius}}<br />
<br />
{{card|title=I Don't Feel Tardy|bgcolor=600|creator=jtwe|type=Action|text=Draw an additional card at the beginning of your previous turn.}}<br />
{{card|title=THREE OF CLUBS|creator=garythesnail|type=action|text=Draw the 3 of clubs from the deck if it is not in the deck.}}<br />
{{card|title=You are the weakest link, goodbye.|creator=garythesnail|type=action|text=Get voted off, then leave. Goodbye. You lose.|flavortext=Kevan, Kevan, Kevan, Bucky, Kevan. Kevan, you are the weakest link. Goodbye.}}<br />
<br />
{{card|title=Robot Torso|type=Thing|text=You can't play Robot Torso unless you already control Robot Legs.|creator=Corrigan|bgcolor=009}}<br />
<br />
{{card|title=Ambiguous Research|type=Action|text=Draw a few cards ''(you must draw exactly a few)''.|creator=Corrigan|bgcolor=700}}<br />
<br />
{{card|title=Option Overload|bgcolor=600|creator=Bucky|<br />
type=Action|text=Perform four different actions from the following list:<br>*Draw a card<br>*Return a nonliving Thing to its controller's hand<br>*Gain a number of Energy Tokens equal to the number of cards in the discard pile.}}<br />
<br />
{{card|title=Bogu's Boon|bgcolor=600|creator=Bucky|<br />
type=Action|text=Choose the second option OR choose the third option OR (option not available).}}<br />
<br />
{{card|title=Die!|bgcolor=600|type=Action|creator=ChippyYYZ|text=Roll a 39-sided die and destroy exactly that many Things.}}<br />
<br />
{{card|title=Hovercraft|type=Thing|creator=ChippyYYZ|bgcolor=006|text=Hovercraft may not touch any surface.}}<br />
<br />
{{card|title=Open Palm|type=Action|creator=ChippyYYZ|bgcolor=600|text=Discard your hand. Play any card from your hand.}}<br />
<br />
{{card|title=Logical Paradox|bgcolor=700|creator=Bucky|<br />
type=Action|text=You may play Logical Paradox at any time it isn't legal to play it, and at no other time.}}<br />
<br />
{{card|title=The Wild One|bgcolor=007|creator=Bucky|<br />
type=Thing|text=The Wild One cannot be controlled!}}<br />
<br />
{{card|title=Where'd Everyone Go?|type=Action|bgcolor=600|text=Shuffle this card back into the draw pile immediately when it is drawn if there are any players left in the game.|creator=Binarius}}<br />
<br />
{{card|title=Corner the Market|type=Action|creator=ChippyYYZ|text=Destroy target cornervalue. (leave the rest of the card unharmed.)}}<br />
<br />
{{card|title=Totally Worth It|bgcolor=700|creator=Bucky|<br />
type=Action|text=Give Bucky $2000 (US dollars, cash only).}}<br />
<br />
{{card|title=Discard Happy|bgcolor=007|creator=Bucky|<br />
type=Thing|text=Discard a token from your hand and a Thing card from Up Your Sleeve each turn.<br><br>When you discard this card from your hand, create a token of any type under target player's control.}}<br />
<br />
{{card|title=Static Cling|type=Thing|text=When you play this card, it immediately returns to your hand.|creator=Binarius}}<br />
<br />
{{card|title=Transdimensional Buffet|type=Action|text=Draw this card.|creator=Binarius|bgcolor=600|cornervalue=ƕ}}<br />
<br />
{{card|title=CP Violation|type=Action|text=Draw -10 cards.|creator=Binarius|bgcolor=600|cornervalue=<span style="text-decoration: overline">B</span><sub>s</sub>}}<br />
<br />
{{card|title=Extremely Delicate China|type=Thing|text=If this card touches anything except the drawing deck, immediately destroy it.|creator=JakeTheWolfie|bgcolor=006}}<br />
<br />
{{card|title=False Hope|type=Action|text=You immediately lose the game if you play this.|creator=JakeTheWolfie|bgcolor=600}}<br />
<br />
{{card|title=You bastard!|type=Action|text=Make another player play a card, ignoring anything that could stop this. Put this back into your hand.|creator=JakeTheWolfie|bgcolor=600}}<br />
<br />
{{card|title=World's Greatest Ventriloquist|type=Action|text=Activate an Action ability of an opponent's Thing as if you controlled it.|creator=Binarius}}<br />
<br />
{{card|title=Red Rover|type=Thing|text=When you play this card, gain control of target Thing and put this card into its original controller's hand.|creator=Binarius}}<br />
<br />
{{card|title=Hacky Sack|type=Thing|text=When you gain control of Hacky Sack, put it into the control of target opponent.|creator=Binarius}}<br />
<br />
{{card|title=Underkill|bgcolor=600|creator=JakeTheWolfie|<br />
type=Action|text=Draw -999 cards.}}<br />
<br />
{{card|title=Frost around the clock|type=Thing|text=No one can win while this is in play. Everyone can play out of turn, drawing a card per card they play.|creator=JakeTheWolfie|bgcolor=006|flavortext=Might as well make some use out of this deck}}<br />
<br />
{{card|title=Visions of the Future|type=Action|text=View the entire deck, and all other people's cards, and the entire discard pile.|creator=JakeTheWolfie|bgcolor=600}}<br />
<br />
{{card|title=Blatant Cheating|bgcolor=700|creator=Bucky|cornervalue=0U|<br />
type=Action|text=Put your hand on top of the deck, then put five cards from Up Your Sleeve into your hand.}}<br />
<br />
{{card|title=Cornervalue Certification|bgcolor=007|creator=Bucky|<br />
type=Thing|text=All your non-token Things must have cornervalues; you lose your certification if any do not.}}<br />
<br />
{{card|title=Pocket Mouse|bgcolor=007|creator=Bucky|cornervalue=0o|<br />
type=Thing|text=If anyone looks at Pocket Mouse, it runs Up Your Sleeve.}}<br />
<br />
{{card|title=A Call to Action|type=Action|cornervalue=6A|text=Reveal an Action from your hand. Each opponent does the same, or reveals their hand to show that they have none. You may exchange your Action with one revealed by an opponent. Then each player plays their Action in the order of your choice.|creator=Binarius}}<br />
<br />
{{card|title=Get|type=Action|cornervalue=3G|text=Gain control of target Thing.|creator=Binarius}}<br />
<br />
{{card|title=In English Please, Professor?|type=Thing|cornervalue=9E|text=Cards with words longer than ten letters in their titles or ruletexts may not be played. Return any such Thing in play to its controller's hand.|creator=Binarius}}<br />
<br />
{{card|title=Massacre|bgcolor=700|creator=Bucky|cornervalue=x.x|<br />
type=Action|text=Eliminate everyone, then shuffle all the cards into the deck.}}<br />
<br />
{{card|title=Perfect Recursion|bgcolor=700|creator=Bucky|cornervalue=0Z|<br />
type=Action|text=All players play another game of Dvorak using the remaining draw pile. Eliminate yourself unless you win that game. Shuffle the deck afterwards.}}<br />
<br />
{{card|title=Short Handed|bgcolor=007|creator=Bucky|cornervalue=2c|<br />
type=Thing|text=Your true hand limit is 2; you can't have more than two cards in hand at any time.}}<br />
<br />
{{card|title=Insane New Dance Move|type=Action|bgcolor=600|text=Destroy a Thing, activate an Action ability, create five different tokens, and draw two cards.|creator=Binarius}}<br />
<br />
{{card|title=Cantor's Inverse Dimensionality Lemma|type=Action - Math Problem|bgcolor=600|text=Let Γ be an isotropic tangent space of '''ℝ'''<sup>''n''</sup> at ''ζ'' and Ξ be a piecewise sesqui&shy;linear transformation. Prove that there exists a relation ''f''<sup>-1</sup> of ''ζ'' such that we can con&shy;struct a connected polytope in the ''p''-adics diffeomorphic to ''H''<sup>2</sup>('''ℂ''', '''ℚ'''<sub>''p''</sub>). <BR>(Hint: Suppose ''σ'' is a Euclidean sub&shy;space of '''ℚ'''<sub>''p''</sub><sup>''n''</sup> and ''ψ'' is an antisymmetric mapping.)|creator=Binarius|longtext=Theorem of the Day}}<br />
<br />
{{card|title="No, not that one."|type=Reaction|bgcolor=900|text=When you draw this card, you must immediately read its title aloud, draw another card, and put this card on top of the draw pile.|creator=Binarius}}<br />
<br />
{{card|title=Very Long Handed|bgcolor=007|creator=Bucky|cornervalue=7c|<br />
type=Thing|text=Your minimum hand size is 7; you can't have fewer than seven cards in hand at any time.}}<br />
<br />
{{card|title=Cut the Middlemen|bgcolor=700|creator=Bucky|<br />
type=Action|text=Play the top card of the deck without removing it from the deck. Then put it in the discard pile.}}<br />
<br />
{{card|title=Card-Carrying Zombie|bgcolor=111|creator=Bucky|cornervalue=1Z|<br />
type=Thing|text=This dies right after you play it. <br><br> While this is the top Thing card of the discard pile, anyone may use its Action ability. <br><br> '''Action:''' Draw a card, then discard a card. }}<br />
<br />
{{card|title=Midnight|type=Action|bgcolor=006|text=If this is not played on January 1st, 2021 at precisely 12:00 AM, put this back into your hand.|creator=JakeTheWolfie}}<br />
<br />
{{card|title=Get With the Times|type=Action|text=Shuffle this card into the draw pile when you draw it if it is not the most recent addition to the Unplayable Dvorak deck.|creator=Binarius}}<br />
<br />
{{card|title=Metaphysical Brick|type=Thing|text=This card is considered to be in your hand and not in play.|creator=Binarius}}<br />
<br />
{{card|title=Perchance to Dream|type=Action|text=End the game with no winner. Immediately begin a new game with all players holding the same cards they held before the beginning of your current turn.|creator=Binarius}}<br />
<br />
{{card|title=Literal Brick|type=Thing|text=When you draw this card, remove it from the game and pause said game until you find a brick. That brick is now in your hand.|creator=JakeTheWolfie}}<br />
<br />
{{card|title=Midnight|type=Action|bgcolor=006|text=If this is not played on January 1st, 2022 at precisely 12:00 AM, put this back into your hand.|creator=JakeTheWolfie}}<br />
<br />
{{card|title=My Vocabulary Is Truly Impressive|bgcolor=700|creator=Bucky|<br />
type=Action|text=For each of the next ten thousand cards you draw, when you draw it, create a token with a type that's a one-word common noun that hasn't been used as a token type yet this game.<br><br>Until you're done, you may not consult any dictionaries or thesauri.}}<br />
<br />
{{card|title=Rewind|bgcolor=700|creator=Bucky|<br />
type=Action|text=Restore the game to the state it was in at the start of the turn; everything since then never happened (including playing this).}}<br />
<br />
{{card|title=The Spanish Inquisition|bgcolor=006|creator=Bucky|<br />
type=Thing|text=Nobody can win or lose the game while The Spanish Inquisition is in play.<br />
<br />
'''Action:''' Reveal your hand, destroy this, and lose the game if you have any black cards in hand.}}<br />
<br />
{{card|title=Execution|type=Thing|bgcolor=006|text=If you can get one of your fellow players to be formerly executed in any fashion, then you win. Until then, you have not yet won.|creator=JakeTheWolfie}}<br />
<br />
{{card|title=Grandfather Paradox|type=Action|text=Restore the Unplayable Dvorak deck to the state it was in before this card was added.|creator=Binarius}}<br />
<br />
{{card|title=No|type=Action|bgcolor=600|text=If anyone is about to play a card. you can instead play this card to win.|creator=JakeTheWolfie}}<br />
<br />
<br />
{{card|title=Creative Example|bgcolor=F66|creator=Bucky|cornervalue=1X|<br />
type=Pseudoaction|text=''Play this as though it were an Action, but it isn't one and doesn't count as a card for the purposes of Special Rules.''<br><br><br />
<br />
Discard up to three cards, then draw that many cards plus one.}}<br />
<br />
{{card|title=Destructive Example|bgcolor=66F|creator=Bucky|cornervalue=2X|<br />
type=Pseudothing|text=''Play this as though it were a Thing, but it isn't one and doesn't count as a card for the purposes of Special Rules.''<br><br><br />
<br />
'''Action:'''Discard a Thing card to destroy a Thing or Pseudothing}}<br />
<br />
{{card|title=Hypocrisy|bgcolor=66F|creator=Bucky|cornervalue=3X|<br />
type=Pseudothing|text=''Play this as though it were a Thing, but it isn't one and doesn't count as a card for the purposes of Special Rules.''<br><br><br />
<br />
Where cards other than this one try to exempt themselves from Special Rules, they fail to do so.}}<br />
<br />
{{card|title=Gabriel's Card|type=Action|bgcolor=600|text=Cut this card in half. Cut one of the new halves in half. Repeat this forever. If you are unable to, you do not win.|creator=JakeTheWolfie}}<br />
<br />
{{card|title=No RNG Allowed|bgcolor=070|creator=Bucky|<br />
type=Reaction|text=Play while an opponent is shuffling the deck to prevent the shuffle. Revert the deck's order to what it was before being shuffled. You can't do anything at random for the rest of the turn.}}<br />
<br />
{{card|title=Sisyphean Effort|creator=ChippyYYZ|type=Action|text=Gain control of target Thing. Return control of it at the beginning of your next turn.<BR><BR>You must play this card an additional time to win with it.}}<br />
<br />
{{card|title=Jump the Gun|bgcolor=070|creator=Bucky|cornervalue=4F|<br />
type=Reaction|text=Play before the game starts (after choosing this deck of cards but before shuffling it). Take a turn, then shuffle your hand into the deck.}}<br />
<br />
{{card|title=Low Budget Looter|bgcolor=007|creator=Bucky|<br />
type=Thing|text=At the end of your turn, draw a card and discard half a card.}}<br />
<br />
{{card|title=Stop the Clocks|type=Thing|bgcolor=006|text=Your turn does not end for the rest of your turn. You may draw any number of cards and play any number of things during your turn. If you play a thing this way, you may choose to ignore its' text.|creator=JakeTheWolfie}}<br />
<br />
{{card|title=Barren Victory|type=Pseudothing|bgcolor=66F|text=''Play this as though it were a Thing, but it isn't one and doesn't count as a card for the purposes of Special Rules.''<br><br />
If you control no other things and have no cards in hand, you win the game.<br><br />
'''Action+Thing:''' Discard 1 card.|creator=JakeTheWolfie}}<br />
<br />
{{card|title=Counterfeit Currency|bgcolor=F66|creator=JakeTheWolfie|<br />
type=Pseudoaction|text=''Play this as though it were an Action, but it isn't one and doesn't count as a card for the purposes of Special Rules.''<br><br />
Create 5 Money Pseudotokens. (Pseudotokens are tokens with "This doesn't count as a card for the purposes of Special Rules")}}<br />
<br />
{{card|title=Faster This Way|type=Action|text=Discard your hand, put the discard pile on top of the draw pile, turn the draw pile face-up, and play every card in order.|creator=Binarius}}<br />
<br />
{{card|title=Danger Music|type=Action|text=Throw the deck into a lit fireplace.|creator=Binarius}}<br />
<br />
{{card|title=瓹馞鴸霱|type=綕堀|bgcolor=600|text=燿莾傈㯾鞃鉥皽、欸鱃苉、緩柵䧐蹤癠䉑勂,畓髽椡櫹䝱龠䕘陟觖蓳鰓䟮馺坁。颵䶑䌌磞擥㠓。<BR><BR>磋㦒蒄栲夻鉴㙹穏靕鮛嵶㨕畜贄谼䩞䌀鼙。|creator=Binarius}}<br />
<br />
{{card|title=Decision of the Council|type=Thing|text=While you control this, any player may choose to destroy it.|creator=JakeTheWolfie}}<br />
<br />
{{card|title=Many Bottles of Beer|type=Pseudothing|text=Place 99 Bottle counters on this card. At the beginning of a player's turn, they gain control of Many Bottles of Beer, then remove a bottle counter from it. Then, if there are no more bottle counters on it, they win the game.|bgcolor=66F|creator=JakeTheWolfie}}<br />
<br />
{{card|title=Copper Angel|type=Artifact Thing|text= You can't win the game and your opponents can't lose the game.|flavortext=In its heart lies the secret of mortality.|bgcolor=A86|creator=JakeTheWolfie}}<br />
<br />
{{card|title=Kingmaker|type=Action|text=Discard a card. The players with the most cards in hand win the game.|creator=Binarius}}<br />
<br />
{{card|title=Project Into the Past|type=Action|text=If fewer than zero cards have been played this game, shuffle all cards together, deal five cards to each player, and start the game. Otherwise, this counts as -1 card for the purpose of counting cards played. As such, the discard pile rejects it: return it to your hand and play an Action.|creator=Binarius}}<br />
<br />
{{card|title=Future Horizon|type=Thing|text=If a player would win the game, they instead either draw ten cards, return a Thing they control to their hand, and play a Thing or are eliminated.|creator=Binarius}}<br />
<br />
<br clear=all><br />
===Removed Cards===<br />
These cards used to be in the deck archive, before someone used them to win a game.<br></div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26097Infinite Dvorak deck2023-12-21T19:06:11Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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<!-- 11 October 2023--><br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
<br />
{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
<br />
{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
<br />
{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
<br />
{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
<br />
{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
<br />
{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
<br />
{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
<br />
{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
<br />
{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
<br />
{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
<br />
{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
<br />
{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
<br />
{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
<br />
{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
<br />
{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
<br />
{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
<br />
{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
<br />
{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
<br />
{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
<br />
{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
<br />
{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
<br />
{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
<br />
{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
<br />
{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
<br />
{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
<br />
{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
<br />
{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
<br />
{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
<br />
{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
<br />
{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
<br />
{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
<br />
{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
<br />
{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
<br />
{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
<br />
{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
<br />
{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
<br />
{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
<br />
{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
<br />
{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
<br />
{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
<br />
{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
<br />
{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
<br />
{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
<br />
{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
<br />
{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
<br />
{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
<br />
{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
<br />
{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
<br />
{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
<br />
{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
<br />
{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
<br />
{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one of the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
<br />
{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
<br />
{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
<br />
{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
<br />
{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
<br />
{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
<br />
{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
<br />
{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
<br />
{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
<br />
{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
<br />
{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
<br />
{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
<br />
{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
<br />
{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
<br />
{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
<br />
{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
<br />
{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
<br />
{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
<br />
{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
<br />
{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
<br />
{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
<br />
{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
<br />
{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
<br />
{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
<br />
{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
<br />
{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
<br />
{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
<br />
{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
<br />
{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
<br />
{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
<br />
{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
<br />
{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
<br />
{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
<br />
{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
<br />
{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
<br />
{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
<br />
{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
<br />
{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
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{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
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{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
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{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
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{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
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{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
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{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
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{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
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{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
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{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
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{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
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{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.<BR>Destroy this card when another Thing you control is destroyed.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
<br />
{{card|title=Clockwork Horse|type=Thing - Pony|creator=ChippyYYZ|cornervalue=4C|bgcolor=48485c|text=If Clockwork Horse is wound up, it has "'''Action:''' Play an additional Thing this turn, then roll a d6. On a 2 or less, Clockwork Horse winds down."<BR>'''Action:''' Wind up Clockwork Horse.|number=10693}}<br />
<br />
{{card|title=Clockwork Library|type=Action - Building|creator=ChippyYYZ|bgcolor=48485c|text=Draw a card and roll a d6. On a 3 or higher, return Clockwork Library to your hand.|number=10694}}<br />
<br />
{{card|title=Clock Tower|type=Thing|creator=ChippyYYZ|bgcolor=48485c|text=Whenever you play an Action card, rotate Clock Tower 90˚ clockwise.<BR>Whenever Clock Tower completes a clockwise rotation, you may play a free Action card from your hand. When you do, return that Action to your hand.|number=10695}}<br />
<br />
{{card|title=Be Nice or Go Home|type=Thing|text=A player who destroys an opponent's non-token Thing or forces an opponent to discard is eliminated.|creator=Binarius|number=10696}}<br />
<br />
{{card|title=Jet Pack Demonstration|type=Action|text=Other animate Things lose their abilities while they watch target living Thing you control leave play until the beginning of your turn, then roll a d6: '''1.''' it is destroyed, '''2.''' it ditches in your hand, or it lands safely in '''3.''' your control or '''4-6.''' target player's control. Gain Money tokens equal to the die roll.|creator=Binarius|number=10697}}<br />
<br />
{{card|title=Pedestrian Zone|type=Thing|text=Vehicles are considered blank. Once per turn, when a player plays an animate Thing, they may either draw a card or activate one of its Action abilities without cost. That ability may not be activated more than once during that turn.|creator=Binarius|number=10698}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26095Infinite Dvorak deck2023-12-21T11:53:13Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
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* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
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==Selected Sets==<br />
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If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
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[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
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[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
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==Card List==<br />
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:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
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{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
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{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
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{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
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{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
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{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
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{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
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{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
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{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
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{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
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{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
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{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
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{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
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{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
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{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
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{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
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{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
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{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
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{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
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{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
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{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
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{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
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{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
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{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
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{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
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{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
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{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
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{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
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{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
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{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
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{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
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{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
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{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
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{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
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{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
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{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
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{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
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{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
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{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
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{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
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{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
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{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
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{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
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{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
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{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
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{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
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{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
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{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
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{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
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{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
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{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
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{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
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{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
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{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
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{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
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{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
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{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
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{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
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{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
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{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
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{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
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{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
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{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
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{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
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{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
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{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
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{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
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{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
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{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
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{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
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{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
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{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
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{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
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{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
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{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
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{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
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{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
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{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
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{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
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{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
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{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
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{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
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{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
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{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
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{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
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{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
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{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
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{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
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{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
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{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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<!-- November 7 2023--><br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
<br />
{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
<br />
{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
<br />
{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
<br />
{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
<br />
{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
<br />
{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
<br />
{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
<br />
{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
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{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
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{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
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{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
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{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
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{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
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{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
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{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
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{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
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{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
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{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
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{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
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{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
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{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
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{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
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{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
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{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
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{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
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{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
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{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
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{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
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{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
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{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
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<!--December 1 2023--><br />
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{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
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{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
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{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
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{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
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{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. Until it leaves play, it has "[That opponent] is considered to have joint control of this during their turns." You may play it.|longtext=y|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26094Infinite Dvorak deck2023-12-21T11:36:30Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
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* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
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:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
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{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
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{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
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{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
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{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
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{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
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{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
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{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
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{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
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{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
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{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
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{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
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{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
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{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
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{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
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{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
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{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
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{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
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{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
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{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
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{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
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{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
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{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
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{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
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{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
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{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
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{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
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{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
<br />
{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
<br />
{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
<br />
{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
<br />
{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
<br />
{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
<br />
{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
<br />
{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
<br />
{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
<br />
{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
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{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
<br />
{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
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{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
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{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
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{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
<br />
{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
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{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
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{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
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{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
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{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
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{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
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{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
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{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
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{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
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{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
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{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
<br />
{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
<br />
{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
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{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
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{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
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{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
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{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
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{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
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{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
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{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
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{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
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{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
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{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
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{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
<br />
{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
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{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
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{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
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{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
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{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
<br />
{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
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{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
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{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
<br />
{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
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{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
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{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
<br />
{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
<br />
{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
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{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
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{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
<br />
{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
<br />
{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
<br />
{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
<br />
{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
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{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
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{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
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{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
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{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
<br />
{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
<br />
{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
<br />
{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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<!-- November 7 2023--><br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
<br />
{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
<br />
{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
<br />
{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
<br />
{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
<br />
{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
<br />
{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
<br />
{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
<br />
{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
<br />
{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
<br />
{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
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{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
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{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
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{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
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{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
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{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
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{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
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{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
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{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
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{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
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{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
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{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
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{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
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{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
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{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
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{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
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{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
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{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
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{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
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{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
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{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
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{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
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{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play.<br>'''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
<br />
{{card|title=Comfortable Place|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=At the end of your turn, if you played no cards or Action Abilities this turn besides this card, draw a card and don't discard down to your maximum hand size.|number=10687}}<br />
<br />
{{card|title=Lookout Perch|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=At the end of your turn, look at two random cards in target player's hand.|number=10688}}<br />
<br />
{{card|title=Cat's Pounce|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Choose target Thing and roll a d6. Destroy that Thing unless a digit in its cornervalue is higher than the die result.<BR>OR return this card to your hand. Until the end of your next turn, whenever you roll any dice, roll twice as many dice instead.|number=10689}}<br />
<br />
{{card|title=Out of Order|type=Thing|text=Play attached to target mechanical Thing. Attached Thing is considered blank. '''Action and Thing - Repair:''' Destroy Out of Order.|creator=Binarius|number=10690}}<br />
<br />
{{card|title=Take Credit|type=Action|text=Your colleague's idea holds great promise for the company. Now to convince your boss that you came up with it...<br><br>Take a Thing from target opponent's hand. You may play it. It gains "[That opponent] is considered to have joint control of this during their turns."|creator=Binarius|number=10691}}<br />
<br />
{{card|title=Inspiration Album|type=Thing|text=When your hand is empty, move all cards Up Your Sleeve to your hand.<br>'''Action:''' Draw a card and either discard it or discard another card to put it Up Your Sleeve.|creator=Binarius|number=10692}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26092Infinite Dvorak deck2023-12-19T06:38:23Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
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{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
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{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
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{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
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{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
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{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
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{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
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{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
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{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
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{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
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{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
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{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
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{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
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{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
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{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
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{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
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{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
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{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
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{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
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{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
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{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
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{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
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{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
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{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
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{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
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{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
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{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
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{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
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{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
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{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
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{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
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{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
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{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
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{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
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{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
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{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
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{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
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{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
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{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
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{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
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{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
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{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
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{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
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{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
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{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
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{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
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{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
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{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
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{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
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{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
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{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
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{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
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{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
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{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
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{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
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{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
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{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
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{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
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{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
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{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
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{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
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{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
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{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
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{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
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{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
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{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
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{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
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{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
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{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
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{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
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{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
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{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
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{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
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{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
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{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
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{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
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{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
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{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
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{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
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{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
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{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
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{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
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{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
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{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
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{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
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{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
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{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
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{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
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{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
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{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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<!-- November 7 2023--><br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
<br />
{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
<br />
{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
<br />
{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
<br />
{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
<br />
{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
<br />
{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
<br />
{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
<br />
{{card|title=Only 90's Kids Remember|type=Action|creator=ChippyYYZ|cornervalue=9O|text=Return to your hand each card in the discard pile with a 9 in the tens place of its card number.|number=10681}}<br />
<br />
{{card|title=Adaptive Reconstitution|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Return a Thing you controlled during your last turn from the discard pile to play. It can't be destroyed until your next turn.|number=10682}}<br />
<br />
{{card|title=Apocalypse Bell|type=Thing|creator=ChippyYYZ|cornervalue=4A|text=When this card enters play, choose a digit.<BR>'''Action - Ring:''' Destroy Apocalypse Bell and each Thing with the chosen digit in the hundreds place of its card number.|number=10683}}<br />
<br />
{{card|title=Wrapping Paper|type=Thing|text=Play into any player's control. When you play Wrapping Paper, put a Thing from your hand or in your control under it, out of play. '''Action:''' Destroy Wrapping Paper and take control of the unwrapped Thing.|creator=Binarius|number=10684}}<br />
<br />
{{card|title=Gift Exchange|type=Action|text=Each player draws Things from the draw pile until they have a Thing for each opponent, then puts one into the control of each opponent under a copy of Wrapping Paper (#10684). Shuffle the draw pile.|creator=Binarius|number=10685}}<br />
<br />
{{card|title=Useless Superpower|type=Thing|text=Whenever you would draw a card, you may first look at the top card of the draw pile.|creator=Binarius|number=10686}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26090Infinite Dvorak deck2023-12-16T22:56:24Z<p>Binarius: /* Card List */</p>
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<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
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{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
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{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
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{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
<br />
{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
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{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
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{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
<br />
{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
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{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
<br />
{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
<br />
{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
<br />
{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
<br />
{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
<br />
{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
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{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
<br />
{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
<br />
{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
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{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
<br />
{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
<br />
{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
<br />
{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
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{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
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{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
<br />
{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
<br />
{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
<br />
{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
<br />
{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
<br />
{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
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{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
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{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
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{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
<br />
{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
<br />
{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
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{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
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{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
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{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
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{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
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{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
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{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
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{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
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{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
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{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
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{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
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{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
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{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
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{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
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{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
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{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
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{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
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{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
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{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
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{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
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{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
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{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
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{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
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{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
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{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
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{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
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{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
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{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
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{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
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{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
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{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
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{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
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{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
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{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
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{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
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{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
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{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
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{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
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{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
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{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
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{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
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{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
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{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
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{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
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{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
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{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
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{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
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{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
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{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
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{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
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{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
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{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
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{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
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{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
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{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
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{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
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{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
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{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
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{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
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{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
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{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
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{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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<!-- November 7 2023--><br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
<br />
{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
<br />
{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
<br />
{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
<br />
{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
<br />
{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
<br />
{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
<br />
{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
<br />
{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
<br />
{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
<br />
{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
<br />
{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
<br />
{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
<br />
{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
<br />
{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
<br />
{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
<br />
{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
<br />
{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
<br />
{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
<br />
{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
<br />
{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
<br />
{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
<br />
{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
<br />
{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
<br />
{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
<br />
{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
<br />
{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
<br />
{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
<br />
{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
<br />
{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
<br />
{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
<br />
{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
<br />
{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
<br />
{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
<br />
{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
<br />
{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
<br />
{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
<br />
{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
<br />
{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
<br />
{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
<br />
{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
<br />
{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
<br />
{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
<br />
{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
<br />
{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
<br />
{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
<br />
{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
<br />
{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
<br />
{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
<br />
{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
<br />
{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
<br />
{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
<br />
{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
<br />
{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
<br />
{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
<br />
{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
<br />
{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
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<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
<br />
{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
<br />
{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
<br />
{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
<br />
{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
<br />
{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
<br />
{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
<br />
{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
<br />
{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
<br />
{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
<br />
{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
<br />
{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
<br />
{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
<br />
{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
<br />
{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
<br />
{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
<br />
{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
<br />
{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
<br />
{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
<br />
{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
<br />
{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
<br />
{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
<br />
{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
<br />
{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
<br />
{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
<br />
{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
<br />
{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
<br />
{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
<br />
{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building, terrain, or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
<br />
{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
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====Bottom of List====</div>Binariushttps://www.dvorakgame.co.uk/index.php?title=Infinite_Dvorak_deck&diff=26089Infinite Dvorak deck2023-12-16T19:17:23Z<p>Binarius: /* Card List */</p>
<hr />
<div>{{Infobox<br />
| title=The Infinite Dvorak Deck<br />
| designer=Everyone<br />
| date=March 2007 and onwards<br />
| players=2+<br />
| status=UnfinishedPlayable<br />
| unlocked=true<br />
}}<br />
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<br />
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.<br />
<br />
The only rules to adding cards are:-<br />
<br />
* '''Don't add more than three cards at a time'''; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.<br />
* '''Don't change other people's cards'''. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)<br />
* '''Cards shouldn't refer to other cards'''. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.<br />
:(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)<br />
* '''No special rules'''. This deck has no [[Rules#Special_rules|Special Rules]] aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.<br />
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.<br />
<br />
Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).<br />
<br />
==Special Rules==<br />
<br />
The only rules that this deck uses in addition to the [[rules|basic Dvorak rules]] are:-<br />
<br />
* '''Tokens exist'''. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".<br />
* '''If there's an ambiguity, vote on it'''. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.<br />
<br />
==Selected Sets==<br />
<br />
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:<br />
<br />
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]].<br />
<br />
==Expansions==<br />
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:<br />
<br />
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]<br />
<br />
==Card List==<br />
<br />
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]].''<br />
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{{card|title=Jumpscare|type=Action|creator=ChippyYYZ|cornervalue=9J|text=Target opponent discards two cards, or each opponent discards a card.<BR>If this card is taken from or seen in your hand by an opponent, immediately play it targeting them. If it's revealed to all players, immediately play it targeting no one.|number=10401}}<br />
<br />
{{card|title=Haunted Painting|type=Thing - Living?|bgcolor=006|text=Whenever another living Thing enters play, it is entranced by the painting and turns face down until its controller's next turn. Once during your turn, if none of your other living Things are face down, you may turn one face down until your next turn to view the hand of target opponent with a living Thing. If you do, the next time you would draw any cards, you draw one fewer.|longtext=Woo...|creator=Binarius|number=10402}}<br />
<br />
{{card|title=Rickety Floorboards|type=Action|text=You must play this when able if it is the only Action in your hand. Each opponent may play a spooky Thing into their control or yours. Draw a card and play it if it is an Action or a spooky Thing. ''(Cards are spooky if they are associated with ghosts, bones, zombies, monsters, magic, night, madness, doom, darkness, pumpkins, or the color black, or if all players agree.)''|longtext=*Creak*|creator=Binarius|number=10403}}<br />
<br />
{{card|title=Behind You!|type=Action|text=You try to warn target opponent, but it's too late! The monster grabs them, causing a random card in their hand to fall into the discard pile. You manage to fight it off together, but in your haste to flee you leave some of your possessions behind: each player returns a Thing they control to their hand and must discard a card if they play it before the end of their next turn. Better to wait a bit before going back...|longtext=Boo!|creator=Binarius|number=10404}}<br />
<br />
{{card|title=Seer of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn while playing an Action, you may revert the gamestate to just before you played that Action, except that this effect has been used, and the deck can be reshuffled instead of deshuffled. You can't do this if multiple cards were shuffled into the deck.|flavortext=Through you, the consequences of choices are laid bare.|longtext=H34DSORT41LS?|number=10405}}<br />
<br />
{{card|title=Prince of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player discards a card. Then, if they have 4 or more cards in hand, they discard a random card, and you may discard a card and draw a card.|flavortext=You weigh down freedom and frivolity with your whims.|number=10406}}<br />
<br />
{{card|title=Rage/Time: Staccato Tick|cornervalue=[[File:rage.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Until your next turn, whenever a player plays a card, their turn ends immediately afterward.|flavortext=Limited time only.|number=10407}}<br />
<br />
{{card|title=Recruit|type=Action|text=Reveal a number of living Things in the draw pile equal to the number of players. You may gain control of one. Then, in turn order, each opponent may discard a card to gain control of one. Shuffle the draw pile.|creator=Binarius|number=10408}}<br />
<br />
{{card|title=Ghost in the Shell|type=Thing|text=Things with electronic components are considered living.|creator=Binarius|number=10409}}<br />
<br />
{{card|title=Entrance Music|type=Thing|text=Whenever you play a living Thing, you may draw a card and gain a token named for a musical genre or style.|creator=Binarius|number=10410}}<br />
<br />
{{card|title=Heir of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you have fewer than 2 cards in hand, discard a card and draw three cards.<BR>While you have three or more cards in hand, you can't draw cards.|flavortext=Through you, the scope of possibility refocuses itself.|number=10411}}<br />
<br />
{{card|title=Maid of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an Action would cause you to draw cards, instead look at three plus that many cards from the top of the deck, shuffle three of them into the deck, and draw the rest. |flavortext=You amplify fortunate coincidences into jackpots.|number=10412}}<br />
<br />
{{card|title=Life/Breath: Pneumatic Scratch|longtitle=413|cornervalue=[[File:life.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Discard your hand and draw 4 cards.|flavortext=Vigor and a new direction.|number=10'''413'''}}<br />
<br />
{{card|title=Tax Deduction|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, you may spend this to draw a card.|creator=Binarius|number=10414}}<br />
<br />
{{card|title=Pledge Drive|type=Action|text=An anonymous donor has agreed to match all contributions for this turn only! Each player may have you gain two Money tokens. Those who do will gain control of a copy of Tax Deduction (#10414). But that's not all. Reveal the top Thing in the draw pile: each donor receives a copy of it as an exclusive thank you gift! Then shuffle the draw pile.|longtext=y|creator=Binarius|number=10415}}<br />
<br />
{{card|title=Charity Fraud|type=Action|text=Each opponent loses a Money token if possible. Gain a Money token for each opponent. Each opponent gains control of a blank Thing named Tax Deduction.|creator=Binarius|number=10416}}<br />
<br />
{{card|title=Page of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, gain an Energy token. Then, if you control at least 9 Energy tokens, you gain "You may play an extra Action and an extra Thing each turn." if you don't have that text already.|flavortext=Through you, many come alive.|number=10417}}<br />
<br />
{{card|title=Mage of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may reveal the top card of the deck. If it's not a Thing, you may discard it. If it is a Thing, you may play that card from the top of the deck this turn.|flavortext=You perceive beyond physical boundaries.|number=10418}}<br />
<br />
{{card|title=Heart/Light: Brilliant Theme|cornervalue=[[File:heart.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the deck, setting aside the first three cards by each creator, until there are two creators with three cards set aside. Choose a creator, then put all cards set aside by that creator into your hand. Shuffle the rest into the deck.|flavortext=The self and its crucial role.|number=10419}}<br />
<br />
{{card|title=Blaze It|type=Thing|bgcolor=090|text=When this enters play, shuffle copies of cards #8696-8699 and put them face down under it. When an Action from under this is played, its player passes it to an opponent who has not yet played it if possible. '''Action:''' Draw a card from under this. You may play it if it's an Action.|creator=Binarius|number=10420}}<br />
<br />
{{card|title=Scavenge Through Scraps|type=Action|text=Each player may scavenge by discarding a Thing. Reveal twice as many Things from the draw pile. In turn order starting with you, each scavenger returns one of them to the draw pile, shuffling afterward. Then, in turn order starting with you, each puts one into their hand.|creator=Binarius|number=10421}}<br />
<br />
{{card|title=Call for Backup|type=Action|text=Gain control of a copy of target animate Thing.|creator=Binarius|number=10422}}<br />
<br />
{{card|title=Flame Armor|type=Thing|bgcolor=C32|text=Play attached to another Thing.<br>When an opponent targets this Thing or what it's attached to, they discard half their hand (round up).|cornervalue=4L|creator=Bucky|number=10423}}<br />
<br />
{{card|title=Slick Combo|type=Action|bgcolor=700|text=You may play up to five extra Actions or Things this turn. For the rest of the turn, cards you draw go to Up Your Sleeve.|cornervalue=5L|creator=Bucky|number=10424}}<br />
<br />
{{card|title=Service Entrance|type=Thing - Security Door|bgcolor=007|text=When you draw for your turn, draw a second card to Up Your Sleeve. Opponents accessing this use your Sleeve rather than their own.<br> '''Action - Access:''' Discard two cards from Up Your Sleeve to add a third to your hand.|cornervalue=6L|creator=Bucky|number=10425}}<br />
<br />
{{card|title=Ice Armor|type=Thing|bgcolor=0FF|text=Play attached to target Thing. When an opponent targets this or attached Thing, they may play at most one card next turn, and the next time they would draw cards before the end of their next turn, they draw one fewer.|creator=Binarius|number=10426}}<br />
<br />
{{card|title=Watch and Learn|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Action card. That Action takes effect as if you played it. Then, having benefited from your gracious tutelage, that opponent may have it take effect normally.|creator=Binarius|number=10427}}<br />
<br />
{{card|title=Scuttling Charge|type=Thing|text=If an opponent forces you to discard this, they discard their hand. '''Action:''' Destroy this and target Thing you control.|creator=Binarius|number=10428}}<br />
<br />
{{card|title=Knight of Heart|cornervalue=[[File:Heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your cards and abilities can't be negated, ignored, countered, redirected, stolen, retargeted, or lost control of. Cards can't make you unable to play other cards.|flavortext=You do what you would do.|number=10429}}<br />
<br />
{{card|title=Rogue of Blood|cornervalue=[[File:Blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, choose two target opponents. One returns a Thing they control to their hand, and the other may play a Thing<BR>OR they each choose a non-token Thing they control and exchange control of them.|flavortext=Through you, allegiances are reconsidered.|number=10430}}<br />
<br />
{{card|title=Hope/Space: Black Hole Revelation|cornervalue=[[File:hope.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|longtitle=muse of muse?|longtext=muse of ic?|creator=ChippyYYZ|text=The next time you create a card this turn, if no players vote against it, add it to your hand. If another player does vote against it, look at the top 12 cards of the deck and put two of them into your hand, then shuffle the deck.|flavortext=Invention through imagination.|number=10431}}<br />
<br />
{{card|title=Safety Tether|type=Thing|text=Once during your turn, you may return this and target Thing you control to your hand instead of drawing at the beginning of your next turn.|creator=Binarius|number=10432}}<br />
<br />
{{card|title=Curse of Irresolution|type=Thing|text=Play into any player's control.<br>Whenever you play a Thing, rotate Curse of Irresolution 180˚ counterclockwise; it cannot otherwise be rotated. Once during your turn, when you would draw a card while this is upright, you instead draw a random other Thing you control if possible.|creator=Binarius|number=10433}}<br />
<br />
{{card|title=Vaudeville Hook|type=Thing|text='''Action:''' Move target living Thing that has been in play for the last five of its controller's turns to the discard pile.|creator=Binarius|number=10434}}<br />
<br />
{{card|title=Sylph of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, you may return a card with no ruletext from the discard pile to your hand.<BR>'''Action:''' Target card or player loses any text that has been added to it.|flavortext=Through you, the conspicuous is wiped away, and the unimportant is restored.|number=10435}}<br />
<br />
{{card|title=Thief of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent draws two or more cards, they give you one of those cards at random.|flavortext=You snatch ideas from others' imaginations.|number=10436}}<br />
<br />
{{card|title=Blood/Doom: Pact Up Pact In|cornervalue=[[File:blood.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy each Thing you control. If you lost at least as many non-token Things as you have opponents, take control of target Thing belonging to each opponent.|flavortext=Pain and a new home.|number=10437}}<br />
<br />
{{card|title=Cardsharp|type=Thing - Trait|bgcolor=006|cornervalue=0C|text=Whenever you play an Action card, it has a 25% chance to return to your hand instead of entering the discard pile.|creator=Binarius|number=10438}}<br />
<br />
{{card|title=Skilled Armorer|type=Thing - Trait|bgcolor=006|cornervalue=1W|text=Your hand size limit is increased by one, plus one for every three of your turns since this last entered your control.|creator=Binarius|number=10439}}<br />
<br />
{{card|title=Their Own Peril|type=Thing - Trait|bgcolor=006|cornervalue=3B|text=Whenever you are targeted, you may flip a coin: on heads, redirect the effect to a random opponent.|creator=Binarius|number=10440}}<br />
<br />
{{card|title=Bard of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When another Thing is put into the discard pile from play, put it on top of the deck.<BR>When Bard of Doom is put into the discard pile from play, destroy all Things.|flavortext=Through you, exhaustion is withheld, as by a dam.|number=10441}}<br />
<br />
{{card|title=Witch of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once during your turn ''(after drawing)'', you may look at and rearrange the top 3 cards of the deck and/or swap the top and bottom cards of the discard pile.|flavortext=You redirect the flow of events as it suits you.|number=10442}}<br />
<br />
{{card|title=Void/Mind: Silent Harmony|cornervalue=[[File:void.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Put this card into target opponent's hand. They separate the cards in their hand into two groups. Look at those groups and put one of them into the discard pile.|flavortext=A two-tailed coin.|number=10443}}<br />
<br />
{{card|title=It Was Just a Dream|type=Action|text=Return any number of Things to the control of the players who controlled them at the beginning of your last turn.|flavortext=...Or was it?|creator=Binarius|number=10444}}<br />
<br />
{{card|title=Cover Band|type=Thing|text='''Action:''' Gain control of a copy of target music-related Thing controlled by an opponent.<br>'''Action:''' Gain a token with target other Thing's name if you don't already have one.|flavortext=Next up, we've got a little song called... "I Was Sent to Bring You Chaos and Destruction and Strawberry Candy".|creator=Binarius|number=10445}}<br />
<br />
{{card|title=Indulge in Nostalgia|type=Action|text=Remove a number of the discard pile's bottommost Things equal to the number of players and give one to each.|creator=Binarius|number=10446}}<br />
<br />
{{card|title=Muse of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Heart enters play, write a player's name on it whose name is not already on it. You control each player whose name is on this card during their next turn.<BR>'''Action (Global): ''' Reveal 4 cards from your hand with the same creator. If you do, you lose the game.|longtext=heart|flavortext=Through you and in you, all find themselves.|number=10447}}<br />
<br />
{{card|title=Lord of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Trade hands with target player.<BR>'''Action and Thing:''' For each other player, name each and only each card in their hand. If you do, and no other player has an empty hand, you win the game. They may reveal cards as needed to prove you wrong.|flavortext=You manipulate every move according to your designs.|longtext=MIND|number=10448}}<br />
<br />
{{card|title=The Pokérap|cornervalue=0T|type=Thing - Song|bgcolor=006|creator=ChippyYYZ|text='''Action:''' This copies the Action ability of a random card from the Infinite Dvorak Deck Pokédex subset. If this is at least the fourth time The Pokérap has been activated since it entered play, it counts as an evolved Pokémon.|number=10449}}<br />
<br />
{{card|title=Waiting Zone|type=Thing|text=When this enters play and at the beginning of your turn, attach the draw pile's topmost Thing with a cornervalue to this, face up and out of play, shuffling afterward. When a player draws a card, they may reveal it and draw a Thing in the Waiting Zone that shares a character in its cornervalue.|creator=Binarius|number=10450}}<br />
<br />
{{card|title=Pilgrimage|type=Action|text=Move up to three animate Things in play to target building, location, or terrain,<br>OR Move a building, location, or terrain in play or in the discard pile to target animate Thing,<br>OR Gain control of target animate Thing and target building, location, or terrain and draw two cards.|creator=Binarius|number=10451}}<br />
<br />
{{card|title=Victory Over Death|type=Thing|text=Play attached to target living Thing. Indestructible.<br>Hear, o players, the ancient prophecies foretelling the return of attached Thing after its departure from this world, and behold: when attached Thing leaves play, return it to your hand.|creator=Binarius|number=10452}}<br />
<br />
{{card|title=Touch of the Grave|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Choose target Thing and roll a die. On a 6, destroy that Thing. On any other result, you and that Thing's controller each discard all but that many cards from your hand.|flavortext=The reaper's magic, mighty as it is, holds little allure for those without one foot in the grave already.|number=10453}}<br />
<br />
{{card|title=Rolling Bones|type=Action|creator=ChippyYYZ|cornervalue=2R|text=Roll two dice, or three dice if you spend three tokens or one Zombie token.<BR>Put the Nth card from the top of the discard pile into your hand, where N is one the die results, then gain Zombie tokens equal to each other result.|number=10454}}<br />
<br />
{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll two dice. Choose a die that rolled 4-6 (if possible) and gain that many tokens of any type. Choose a die that rolled 1-3 (if possible) and draw cards until you have that many cards in hand. If you found nothing this way, return Rummage to your hand.|flavortext=Oh, trick-or-treaters! I'm sure I've got some candy in here somewhere...|longtext=y|number=10455}}<br />
<br />
{{card|title=Tarot Reading|type=Action|text=Reveal a Thing from the draw pile for each player (minimum 5). Give one to each player. If they play it during their next turn, they may draw a card. Otherwise, they must discard another card in defiance of fate. Shuffle the draw pile with any extras.|flavortext=Hmm... The Robot Uprising, the Hum&shy;mingbird, and the Time-Bending Sword of Sudden Death, inverted...|longtext=y|creator=Binarius|number=10456}}<br />
<br />
{{card|title=What We Need More of Is Science|type=Action|text=Destroy all pseudoscientific and supernatural Things. Reveal five Things from the draw pile, excluding the above. Shuffle the draw pile, then shuffle the revealed Things and put them on top of it. Each player who controls a scientific or technological Thing or reveals one from their hand may draw a card.|longtext=H𝛙 = E𝛙|creator=Binarius|number=10457}}<br />
<br />
{{card|title=Table for Two|type=Thing|text=When this enters play, you may attach two animate Things in play or in your hand to it. It is indestructible while they remain in play. When one attached Thing leaves play, the other joins it.|creator=Binarius|number=10458}}<br />
<br />
{{card|title=Several of Coins|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=At the start of your turn, if this card is not rotated, either gain a Money token<BR>OR you may redo dice you roll and coins you flip this turn by spending one token for each.<BR>While this card is inverted, you can't gain tokens.|number=10459}}<br />
<br />
{{card|title=Some of Wands|type=Thing - Minor Arcana|bgcolor=006|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, if this card is not rotated, either gain a Mana token<BR>OR the next time you play an Action Ability this turn you may spend two tokens to copy that ability.<BR>While this card is inverted, you can't use Action Abilities.|number=10460}}<br />
<br />
{{card|title=Reversal of Fortune|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Rotate target Thing 180° counterclockwise. Its controller draws a card for each card they discarded from their hand during their last turn, then discards a card for each they drew during their last turn.|number=10461}}<br />
<br />
{{card|title=Neptune's Glaive|type=Thing - Sword/Water|bgcolor=09F|cornervalue=20|text=Return this to your hand if you control no living Things. You, Neptune's Glaive, and your living Things are immune to injury from fire and heat. '''Action - Spray Guard:''' Gain a Water token. Once before your next turn, you may spend a Water token to negate an opponent's Action's effects on you. '''Action - Tidal Strike:''' Destroy target Thing. Replace it with one of your Water tokens.|flavortext=An heirloom from beyond the Gem Sea.|longtext=y|creator=Binarius|number=10462}}<br />
<br />
{{card|title=Dragontooth Shiv|type=Thing - Dagger/Fire|bgcolor=609|cornervalue=12|text='''Action - Swift Slice:''' Flip a coin for you or target opponent to choose: you/they return one of their Things to their hand, they discard a card, or their hand size limit is decreased by 2 until your next turn. '''Action - Furious Flurry:''' Turn one of your living Things face down until your next turn. If you do, destroy target Thing, return Dragontooth Shiv to your hand, and draw a card.|flavortext=The blade was forged from a magical tooth.|longtext=y|creator=Binarius|number=10463}}<br />
<br />
{{card|title=The Slammer|type=Thing - Club/Earth|bgcolor=642|cornervalue=7|text='''Thing and Action:''' Return target Thing to its controller's hand and flip a coin. On heads, they may not play it during their next turn. On tails, they discard a random card.|flavortext=An extremely heavy gavel that'll send foes flying.|creator=Binarius|number=10464}}<br />
<br />
{{card|title=All-You-Can-Draw Restaurant|type=Action|creator=ChippyYYZ|cornervalue=3A|text=Draw two cards and gain a Food token. For the rest of the turn, you may play any number of Action cards from your hand that will directly cause you to draw any cards. When you play such an Action, gain a Food token.|flavortext=And when they give you the Bill? You can eat that too!|number=10465}}<br />
<br />
{{card|title=Double Tosses|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Flip two coins. For each tails, draw a card. For each heads, draw two cards.<BR>You may play a card with 2 in its cornervalue. If you don't, discard a card.|number=10466}}<br />
<br />
{{card|title=A Good Night's Rest|type=Action|creator=ChippyYYZ|cornervalue=5A|text=Draw a card, rotate each Thing you control counterclockwise to standard position, and end your turn.<BR>During your next turn, whenever you would draw any cards, draw that many cards plus one instead.|number=10467}}<br />
<br />
{{card|title=Zombie Swarm|type=Thing|text=When this card enters play and at the beginning of your turn, each player gains a Zombie token.|creator=Binarius|number=10468}}<br />
<br />
{{card|title=Legacy Run|type=Thing|text=At any time, you may discard a card containing a win condition.<br>If your playgroup plays another game of Dvorak after this one, your hand size limit is increased by 1 for each card you discarded in this way.|creator=Binarius|number=10469}}<br />
<br />
{{card|title=Counterhex|type=Thing|text=When you discard any number of cards, except in observation of your hand size limit, each opponent discards the same number. Then move this to the discard pile.|creator=Binarius|number=10470}}<br />
<br />
{{card|title=SKELETON|type=Thing|creator=ChippyYYZ|bgcolor=000|number=10471}}<br />
<br />
{{card|title=Leftover Halloween Candy|type=Thing|bgcolor=cc5516|text=Once during their turn, a player may take a Candy token with "'''Action:''' Consume this and reveal the top card of the draw pile. You may play it if it is an Action. Otherwise, discard it." On your turn, you may take two.|flavortext=How am I going to get rid of all this?|creator=Binarius|number=10472}}<br />
<br />
{{card|title=Counterblessing|type=Thing|text=Play into any player's control.<br><br>When you draw any number of cards, except at the beginning of your turn, each opponent draws the same number. Then move this to the discard pile.|creator=Binarius|number=10473}}<br />
<br />
{{card|title=Hivemind|type=Thing - Living|bgcolor=006|text=Players' hands are combined into one shared by all, with no hand size limit. Destroy this if the hand becomes empty. Living Things are otherwise indestructible. When this leaves play, discard the hand, the current player's turn ends, and each player draws a card.|flavortext=We are one.|creator=Binarius|number=10474}}<br />
<br />
{{card|title=Zombie Breach|type=Action|creator=ChippyYYZ|cornervalue=2Z|text=Target player gains 3 Zombie tokens. Destroy up to one target building, location, or terrain.|flavortext="DON'T DEAD, OPEN INSIDE?" What's that supposed to mean?"|number=10475}}<br />
<br />
{{card|title=Mausoleum of Camus|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=Whenever you play a Thing from your hand, gain a Zombie token.<BR>'''Action and Thing:''' Spend Zombie tokens equal to a digit in the cornervalue of target Thing card in the discard pile. If you do, return that Thing to play under your control.|flavortext="There, through the mist and the barren fig trees, stood a stranger tomb than any I'd seen before."|longtext=can you camus?|number=10476}}<br />
<br />
{{card|title=Risky Scavenge|type=Action|cornervalue=3R|text=Draw a card or put the top card of the discard pile into your hand. Target opponent gains a Zombie token.<BR>Instead of playing a Thing this turn, you may draw two cards and have each opponent gain a Zombie token.|creator=ChippyYYZ|number=10477}}<br />
<br />
{{card|title=Zombie Captain|type=Thing|text=Whenever an opponent plays an Action, they gain a Zombie token. '''Action:''' Destroy three of a player's Zombies to replace target living Thing they control with a Zombie token.|creator=Binarius|number=10478}}<br />
<br />
{{card|title=Undead Legion|type=Thing|text=When this enters play, each player may return a living Thing they control to their hand. Then create ten Zombie tokens, plus two for each player who returned a Thing to their hand in this way, and distribute them as you see fit.|creator=Binarius|number=10479}}<br />
<br />
{{card|title=Abandoned Armory|type=Thing - Building|bgcolor=006|text='''Action:''' Set your hand aside. Look at the top five cards of the draw pile. If any of them could destroy a Thing, you may draw it. If you do, you may also draw any number of the others by discarding twice as many cards from your original hand. Shuffle the draw pile.|flavortext=Come on, there's got to be something useful in here...|longtext=y|creator=Binarius|number=10480}}<br />
<br />
{{card|title=Double Topple|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Choose up to 3 target Things with the same controller. Rotate one of them 90° clockwise and rotate another one of them 90° counter&shy;clockwise. If you do, destroy the third Thing. Destroy any buildings made horizontal this way.|number=10481}}<br />
<br />
{{card|title=Scout Ahead|type=Action|creator=ChippyYYZ|cornervalue=0S|text=The next player in turn order reveals their hand unless they reveal a building, location, or terrain from their hand. You may put a card revealed this way. If you don't, repeat this process with the next player in turn order, or, if you have scouted each other player this way, reveal the top three cards of the deck and put one of them into your hand, then shuffle the deck.|longtext=y|number=10482}}<br />
<br />
{{card|title=Rolling Stones|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=Whenever a Thing completes a clockwise or counter&shy;clockwise rotation, control of it passes to the player to the right or left, respectively.<BR>Whenever a player draws a card, they rotate a Thing they control 90° counterclockwise.|number=10483}}<br />
<br />
{{card|title=Close the Gap|type=Action|text=If you have fewer cards than target opponent, draw half the difference, rounded up. Otherwise, discard half the difference, rounded up.|creator=Binarius|number=10484}}<br />
<br />
{{card|title=Short Rest|type=Action|text=End your turn. Draw two cards and discard a card. Each opponent may do the same, discarding down to their hand size limit afterward, instead of drawing at the beginning of their next turn.|creator=Binarius|number=10485}}<br />
<br />
{{card|title=Why Wait?|type=Action|text=Trigger the consequent effects of all conditionals ("if", "when", "whenever", etc.) on Things in play if possible, in the order of your choice.|creator=Binarius|number=10486}}<br />
<br />
{{card|title=Unpaid Intern|type=Thing|creator=ChippyYYZ|cornervalue=2U|text=Money tokens can't be created under your control.<BR>''Other Duties As Assigned -'' Whenever a Thing you control with an Action/Thing Ability leaves play, you may attach it to this card. Unpaid Intern may use Action/Thing Abilities of cards attached to it.|number=10487}}<br />
<br />
{{card|title=Diligent Embalmer|type=Thing - Party Member|creator=ChippyYYZ|bgcolor=007|cornervalue=6D|text=Zombie tokens can't be created under your control.<BR>''Last Rites -'' Once during your turn, you may shuffle any number of Thing cards from the discard pile into the deck. You may do this during an opponent's turn in response to an Action by shuffling Diligent Embalmer into the deck as well.|longtext=y|number=10488}}<br />
<br />
{{card|title=Whirlwind|type=Action - Air|bgcolor=DEF|cornervalue=9W|creator=ChippyYYZ|text=Choose target Thing and roll a die. Rotate that Thing clockwise by 90° times the result. Then, if it's facing left or right, put it in the hand of the player to the left or right (respectively) of its controller. If it's upside-down, put it in its controller's hand. If it moves to a player's hand this way, they discard a random card.|longtext=y|number=10489}}<br />
<br />
{{card|title=If I Say It Like That|type=Action|text=You may play another Action this turn. At the end of your turn, return every other Action card you play this turn to your hand.|creator=Binarius|number=10490}}<br />
<br />
{{card|title=<font color=005bc4>P</font><font color=0090e6>r</font><font color=63ddfd>i</font><font color=77fcfd>s</font><font color=62e9b5>m</font><font color=bfeda7>a</font><font color=fee97a>t</font><font color=ffb712>i</font><font color=fe9300>c</font> <font color=ec6000>S</font><font color=ea2200>h</font><font color=e14ba4>a</font><font color=ba3187>r</font><font color=90228e>d</font><br />
|type=Thing - Earth|bgcolor=006|text=When Prismatic Shard enters play, '''Action:''' gain control of target living Thing.<br>'''Action:''' Shuffle Prismatic Shard into the draw pile and target inanimate tangible Thing gains "Indestructible."|flavortext=A very rare and powerful substance with unknown origins.|creator=Binarius|number=10491}}<br />
<br />
{{card|title=Life Is Uncertain;<br>Eat Dessert First|type=Action|text=Draw two cards and you may gain control of target edible Thing or draw an additional card for each of your edible Things. You may play an additional Action, and you have no maximum hand size this turn. You may not play Actions next turn.|creator=Binarius|number=10492}}<br />
<br />
{{card|title=Doors to Tomorrow|type=Thing|creator=ChippyYYZ|cornervalue=5D|text=Play with the top two cards of the deck revealed. Whenever a player draws a card from the top of the deck, they instead draw one of the top three cards of the deck.|number=10493}}<br />
<br />
{{card|title=Reverse Entropy|type=Action - Energy|bgcolor=FC0|creator=ChippyYYZ|cornervalue=4R|text=Shuffle your hand and the discard pile into the deck, then draw three cards and gain three Energy tokens.<BR>Remove this card from the game.|number=10494}}<br />
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{{card|title=Energy Lance|type=Action - Energy|creator=ChippyYYZ|cornervalue=1E|bgcolor=FC0|text=Gain an Energy token. Instead of playing a Thing this turn, you may gain another Energy token.<BR>Target player reveals a card from their hand for each Energy token you control. They discard one revealed card of your choice, or two if you spend 3 Energy tokens.|number=10495}}<br />
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{{card|title=Packing Peanuts|type=Thing|text=When Packing Peanuts enters your hand, draw and reveal the first Thing in the draw pile, then shuffle the draw pile. You may not play or discard Packing Peanuts while that Thing remains in your hand.|creator=Binarius|number=10496}}<br />
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{{card|title=Department of Tautological Trivia, Destruction Committee|type=Thing|text=When this is destroyed, it goes into a face-up discard pile.|longtitle="Department of Tautological Trivia, Destruction Committee" is a long title.|creator=Binarius|number=10497}}<br />
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{{card|title=Touch of Oblivion|type=Action|text=Replace a random Thing in play with a Void token and return Touch of Oblivion to your hand,<br>OR if you have not previously played Touch of Oblivion, replace target Thing in play with a Void token.|creator=Binarius|number=10498}}<br />
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{{card|title=Overclocking|type=Thing|creator=ChippyYYZ|cornervalue=2O|text=At the start of your turn, rotate up to two of your Things 90° clockwise. When a Thing you control completes a clockwise rotation, gain an Energy token. The values of digits in the cornervalues of Things you control are increased by the number of Energy tokens you control. At the start of your turn, win the game if the sum of digits in your Things' cornervalues is greater than 45.|longtext=y|number=10499}}<br />
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{{card|title=Summon The Dead|type=Thing|bgcolor=0f0f0f|creator=ChippyYYZ|cornervalue=3S|text=Whenever a card is played from the discard pile or moves from the discard pile to play or to a player's hand, you gain a Zombie token. When you would draw 2 or more cards, you may draw the bottom card of the discard pile instead of two of those cards.<BR>'''Action and Thing:''' Win the game if you spend 6 Zombies for each player.|longtext=Y|number=10500}}<br />
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{{card|title=Surveillance Drone|type=Thing|text='''Action:''' Target opponent may reveal a Thing from their hand. During their next turn, they may only play a Thing revealed in this way.|creator=Binarius|number=10501}}<br />
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{{card|title=Pickpocket|type=Action/Reaction|bgcolor=900|text=Take a random Thing from target opponent's hand.<br>OR Play immediately in response when an opponent would play a Thing: they belatedly realize that you swapped it with a Thing from your hand while they were distracted.|creator=Binarius|number=10502}}<br />
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{{card|title=Dance the Night Away|type=Action|text=Rotate two animate Things in play up to 360˚ and exchange their positions. The controller of each may draw a card.|creator=Binarius|number=10503}}<br />
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{{card|title=Seer of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Each player's max hand size is reduced by 1.<BR>When an opponent would discard a random card or discard down to their max hand size, you look at their hand and choose which cards they discard instead.|flavortext=Through you, what the short-sighted miss can be seen.|number=10504}}<br />
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{{card|title=Prince of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players must ask your permission when playing Actions. If you say no to an Action, discard any number of cards to flip that many coins. If any are heads, the Action has no effect.|flavortext=You crush the agency of others.|number=10505}}<br />
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{{card|title=Life/Time: Vivid Encore|cornervalue=[[File:life.png|20px]][[File:time.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Take an extra turn at the end of this one. When you play your second card on that turn, draw a card and discard a card.|flavortext=Persistence and progression.|number=10506}}<br />
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{{card|title=Deep Breathing Exercise|type=Action|text=Take a deep breath and invite your opponents to do the same. Each participant discards their hand and draws five cards, plus one for each other participant. You may play a card you drew in this way.|creator=Binarius|number=10507}}<br />
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{{card|title=Tow Truck|type=Thing|text='''Action:''' Move target Thing you control into target opponent's control.|creator=Binarius|number=10508}}<br />
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{{card|title=Envoy of Fate|type=Thing|text=Whenever the draw pile is shuffled, you may first set aside one of its top five cards, then shuffle it into the top five cards of the new draw pile.|creator=Binarius|number=10509}}<br />
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{{card|title=Heir of Life|cornervalue=[[File:life.png|25px]]|type=Thing|longtext=y|creator=ChippyYYZ|text=At the end of your turn, before discarding down to your max hand size, roll 2d6. If there are at least that many Things in the discard pile, put the Nth Thing from the top of the discard pile into your hand, where N is the result. Otherwise, draw a card and discard a card.|flavortext=Through you, life-force pools and flows.|number=10510}}<br />
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{{card|title=Maid of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a tangible nonliving Thing, draw a card.|flavortext=You amplify the substance of the universe.|number=10511}}<br />
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{{card|title=Heart/Breath: Respiratory Modulation|longtitle=should probably see a doctor about that|cornervalue=[[File:heart.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Target player reveals their hand, then swaps as many nontoken Things they control as possible with the same number of Things from their hand. They then discard their hand and draw as many cards as they discarded.|flavortext=Personality and whimsy.|longtext=y|number=10512}}<br />
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{{card|title=Hideout|type=Thing - Location|bgcolor=006|text=At the end of your turn, you may move a living Thing you control to your hand.|creator=Binarius|number=10513}}<br />
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{{card|title=You Haven't Seen the Last of Me!|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile. If it's an animate Thing, draw a card.|creator=Binarius|number=10514}}<br />
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{{card|title=Self-Improver|type=Thing - Skill|bgcolor=006|text=If you play no cards and activate no abilities during your turn, the next time you would draw a card, you may draw two and discard one of them.|creator=Binarius|number=10515}}<br />
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{{card|title=Page of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal 5 cards from your hand that share a creator. If you do, you gain "The first time you play a card each turn, you may create a copy of that card and either play it or put it in your hand." if you don't have that text already.|flavortext=Through you, identities find realization.|number=10516}}<br />
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{{card|title=Mage of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by the number of other nontoken Things you control. When you discard down to your maximum hand size, you may play an Action and a Thing discarded this way.|flavortext=You use the stability of the ties that bind you for leverage.|number=10517}}<br />
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{{card|title=Hope/Light: Horizon Fugue|cornervalue=[[File:hope.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=When you roll a die or flip a coin this turn, you may redo that roll or flip and keep either result instead of playing a Thing.<BR>Roll a d6, then flip that many coins, then flip coins until you get a tails. Draw a card for each heads flipped.|flavortext=Unlimited potential, limited luck.|longtext=y|number=10518}}<br />
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{{card|title=Shimmering Orb|type=Thing|cornervalue=3|text=When this card's cornervalue becomes 0, the orb grows dark and its cornervalue and ability disappear.<br>'''Action:''' Gain a Mana token and look at a number of cards from the top of the draw pile equal to this card's cornervalue, then it decreases by 1.|creator=Binarius|number=10519}}<br />
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{{card|title=Enervation|type=Action - Spell|bgcolor=600|text=Target opponent discards a card. Roll a die with as many faces as there are cards in their hand and yours combined. If you have at least as many cards in hand as the result, on your next turn you may recover Enervation from the discard pile and replay it, targeting the same opponent.|creator=Binarius|number=10520}}<br />
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{{card|title=Yawning Maw|type=Thing - Void|bgcolor=003|text=After each player's turn, the bottom&shy;most tangible Thing in the discard pile falls into the maw and out of play. When this would leave play, shuffle the cards under it and deal one to each player and as many to the top of the draw pile as there are players, then shuffle the rest into the draw pile and Yawning Maw's text becomes "Whenever a Thing swallowed by the maw enters play, its controller gains a Void token."|longtext=y|creator=Binarius|number=10521}}<br />
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{{card|title=Knight of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Reveal cards from the bottom of the deck until you reveal an Action. Shuffle the rest of the cards revealed this way into the deck, then play that Action.|flavortext=You defy expectation.|number=10522}}<br />
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{{card|title=Rogue of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Void enters play, each player adds blank orange Things named Pumpkin to their hand until they have 5 cards in hand. <BR>'''Thing:''' Remove 3 cards with no ruletext in the discard pile from the game. If you do, move target Thing card you can see from any game zone to play under your control.|flavortext=Through you, absence is stolen away.|longtext=wizazds *zizards|number=10523}}<br />
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{{card|title=Space/Blood: Roundabout Movement|cornervalue=[[File:space.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Choose a nontoken Thing belonging to each player, and choose Left or Right. Each player passes control of their chosen Thing to the player in the chosen direction.|flavortext=Repositioning and renegotiating.|longtitle=y|number=10524}}<br />
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{{card|title=Plod Along|type=Action|text=Reveal the top card of the draw pile and either discard it or discard another card to play it.|creator=Binarius|number=10525}}<br />
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{{card|title=Trail of Destruction|type=Thing|text='''Action:''' Destroy target Thing and put Trail of Destruction into its controller's hand.|creator=Binarius|number=10526}}<br />
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{{card|title=Ship of Theseus|type=Thing|text=Rotate Ship of Theseus 90˚ clockwise when you lose control of a Thing if it is upright or upside down, and when you gain control of a Thing if it is sideways. When Ship of Theseus completes a clockwise rotation, you may exchange a Thing in your hand with a Thing in play.|creator=Binarius|number=10527}}<br />
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{{card|title=Sylph of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Turn: '''Draw three cards, then discard a Thing card or reveal a hand of non-Thing cards ''(then discard down to your max hand size.)''|flavortext=Through you, the old is shed that the whole may be healed.|number=10528}}<br />
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{{card|title=Thief of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Return Thief of Time to your hand, then discard a card with Time in its title. If you do, the next time target player would take a turn, you take an extra turn instead.|flavortext=You borrow time, and you don't give it back if you can help it.|number=10529}}<br />
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{{card|title=Void/Doom: Silent Chime|cornervalue=[[File:void.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Destroy up to one target token, then return this card to your hand.<br />
|flavortext=Insignificant losses.|number=10530}}<br />
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{{card|title=Smear Campaign|type=Thing|text=When this enters play, impugn the good name of target creator. '''Action - Vilify:''' Discard a card by a defamed creator. If you do, destroy target Thing created by them.|creator=Binarius|number=10531}}<br />
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{{card|title=Strike Up the Band|type=Thing|text=If each player controls a music-related Thing, destroy this and each player may draw two cards. '''Action:''' Reveal the draw pile's topmost music-related Thing, shuffling afterward, or recover one from the discard pile. Put it into the control of target player who has none besides this.|creator=Binarius|number=10532}}<br />
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{{card|title=Shiv of Theseus|type=Thing|text=Once per turn, when a player both gains control of a Thing and loses control of a Thing in the same turn, you may destroy target Thing.|flavortext=Its handle has been replaced three times and its blade twice.|creator=Binarius|number=10533}}<br />
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{{card|title=Bard of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the beginning of each player's turn, after drawing a card, they must reveal their hand to the next player in turn order and play a card of the that player's choice.|flavortext=Through you, the facades that constrain our natures are broken.|number=10534}}<br />
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{{card|title=Witch of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a card and draw a card. Whenever an opponent draws their second card in a turn, they discard a card.|flavortext=You change the direction of winds and whims.|number=10535}}<br />
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{{card|title=Mind/Rage: Ostinato Pokerface|cornervalue=[[File:mind.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal a card from your hand not already revealed this way. An opponent may have you repeat this process if possible. If they don't, discard your hand except the last revealed card, create that many copies of that card plus two, and put them into your hand.|flavortext=Bluffing and going all-in.|longtitle=y|longtext=y|number=10536}}<br />
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{{card|title=Rotary Sprinkler|type=Thing - Water|bgcolor=09F|text='''Action:''' Rotate the draw pile 360˚. Each player draws a card and gains a Water token. You may destroy target fire-based Thing.|creator=Binarius|number=10537}}<br />
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{{card|title=Depletion Bolt|type=Action - Energy|bgcolor=FC0|text=Target player with at most three cards in hand discards 1d4 cards. If they would discard more cards than they have, they draw a card instead of taking their next turn.|creator=Binarius|number=10538}}<br />
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{{card|title=Updraft|type=Action - Air|bgcolor=DEF|text=Put the top card of the discard pile and a card from your hand onto the draw pile, then shuffle its top four cards. You may return a Thing you control to your hand. Draw a card, plus one more if you returned a Thing to your hand in this way.|creator=Binarius|number=10539}}<br />
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{{card|title=Muse of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Rage enters play, discard your hand.<BR>Each opponent's maximum hand size is reduced by the number of cards in your hand. When an opponent's max hand size is 0 or less, they lose the game.|longtext=rage|flavortext=Through you, all possibilities converge on a single point.|number=10540}}<br />
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{{card|title=Lord of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Hope enters play, draw a card for each non-token Thing you control.<BR>Your maximum hand size is increased by the number of Things you control. If you begin a turn with 15 cards in hand, you win the game.|flavortext=You make all things possible.|longtext=HOPE|number=10541}}<br />
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{{card|title=Esoteric Study|cornervalue=3E|creator=ChippyYYZ|type=Action|text=Gain a Mana token and an Energy token, then reveal cards from the top of the deck equal to the number of tokens you control plus the number of types of tokens you control. Put a card from among them into your hand. You may also put a card with a subtype from among them into your hand.|number=10542}}<br />
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{{card|title=Fire Extinguisher|type=Thing|bgcolor=922|text=You may ignore fire-based effects on you and your Things. '''Action:''' Destroy target fire-based Thing or Thing that can cause fire-based Things to enter play.|creator=Binarius|number=10543}}<br />
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{{card|title=Plot Hook|type=Thing|text=When this enters play, note the name of a Thing in the discard pile and you may play an Action without cost. When that Thing enters play, it replaces Plot Hook, each player may draw a card, and you and the player who caused it to enter play may draw another card.|flavortext=Rumor has it the burglar left his calling card in the Duke's study, in place of the priceless jade figurine...|longtext=y|creator=Binarius|number=10544}}<br />
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{{card|title=Karaoke World Champion|type=Thing|text=Whenever you draw a music-related card, you may reveal it and draw again.<br>'''Action - Perform:''' Recover an Action that you have not played from the discard pile and play it.|creator=Binarius|number=10545}}<br />
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{{card|title=Disorienting Flash|creator=ChippyYYZ|type=Action|cornervalue=7D|text=Target opponent discards a random card. If it's an Action, they may play it if they don't target you or a Thing you control.|number=10546}}<br />
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{{card|title=Arise|creator=ChippyYYZ|type=Action|cornervalue=5A|bgcolor=0f0f0f|text=Gain a Zombie token. Each player, starting with you, puts one of the top N cards of the discard pile into their hand, where N is the number of tokens that player controls.|number=10547}}<br />
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{{card|title=Investment Portfolio|creator=ChippyYYZ|type=Thing|cornervalue=9I|text=At the start of your turn, flip a coin. Tails: draw a card and discard a card. Heads: gain a Money token.<BR>When you flip a coin, you may spend a Money token to change the flip's result.<BR>'''Action:''' Move a visible copy of One in a Million (#227) to your hand, or create a copy if you can't see one.|longtext=stonks|number=10548}}<br />
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{{card|title=Wallop|type=Action|cornervalue=8|text=Target opponent discards a card and reveals their hand to you.|creator=Binarius|number=10549}}<br />
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{{card|title=Wine Cellar|type=Thing|text=At the end of your turn, you may put any number of your Wine tokens into casks in the cellar, out of play. Wine becomes Aged Wine when it has begun four of your turns in a cask. '''Thing:''' Gain a Wine token. '''Action:''' Target opponent exchanges two cards from their hand for one of your Aged Wines. '''Action (global):''' Consume an Aged Wine, draw two cards, and discard one of them.|longtext=y|creator=Binarius|number=10550}}<br />
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{{card|title=Timing Is Everything|type=Thing|text=Once during an opponent's turn, if you have not played an Action since the beginning of your most recent turn, you may play an Action card. You may play it immediately in response to an opponent's Action to have it take effect first.|creator=Binarius|number=10551}}<br />
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{{card|title=Glorious Return|type=Action|text=Return target living thing from the discard pile to your control. It gains "If this thing would be destroyed, shuffle it into the deck."|creator=JakeTheWolfie|bgcolor=990|cornervalue=|flavortext=Impeccable timing as always, Jake.|longtext=|number=10552}}<br />
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{{card|title=Gateway to Tommorrow|type=Thing|text=If one or more things would be destroyed, shuffle them into the deck instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10553}}<br />
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{{card|title=Acoustic Chair|type=Thing|text='''Action:''' Remove target thing from play until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext='''WARNING!''' Not an execution device.|longtext=|number=10554}}<br />
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{{card|title=Ah Yes, I've Been Expecting You|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a living Thing. Play a living Thing or activate an ability of a living Thing you control.|creator=Binarius|number=10555}}<br />
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{{card|title=Location, Location, Location|type=Action|bgcolor=060|text=Reveal cards from the draw pile until you reveal as many building, location, or terrain Things as there are players. Put one into each player's control.|creator=Binarius|number=10556}}<br />
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{{card|title=Ill-Gotten Gains|type=Action|text=Destroy any number of non-token Things originally played by an opponent of their current controller. For each Thing destroyed in this way, its controller discards a card.|creator=Binarius|number=10557}}<br />
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{{card|title=Warm Welcome|type=Action|creator=ChippyYYZ|cornervalue=1W|text=Each player who had a Thing enter play since your last turn draws a card, then you draw that many cards.<BR>If your playgroup played another game of Dvorak before this one, each other player who wasn't in that game draws two cards, then you draw that many cards.|number=10558}}<br />
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{{card|title=Land of 1000 Dances|cornervalue=6L|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=You may play an additional music-related card during your turn. Whenever you play a music-related card, rotate target Thing 90° clockwise.|flavortext=Na Na-na-na-na Na-na-na-na Na-na-na Na-na-na Na-na-na-na|number=10559}}<br />
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{{card|title=Paradise City|cornervalue=2P|creator=ChippyYYZ|type=Thing - Song/Location|bgcolor=007|text=Draw a card when Paradise City enters play.<BR>Your maximum hand size is increased by 1.<BR>Whenever you would gain any tokens, gain twice that many tokens instead.|flavortext=Rags and riches, or so they say...|number=10560}}<br />
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{{card|title=Take Me Out to the Ballgame|type=Thing - Song|bgcolor=006|text=This counts as a diamond and comes into play with copies of cards #2579, #3784, #4881, #4882, #7851, and #10303-10306 shuffled face down under it. '''Action:''' Draw a card from under this.|creator=Binarius|number=10561}}<br />
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{{card|title=Sand Dunes|type=Thing - Terrain|bgcolor=060|text=When this enters play, destroy any number of water-related Things. Water-related cards may not be played. Whenever a living Thing would enter play or use an ability, its controller must first discard a card. Whenever an Action card is played, its player gains a Sand token.|creator=Binarius|number=10562}}<br />
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{{card|title=Just Scraping By|type=Thing|text=If discarding would cause a player's hand to become empty, they may instead discard down to one card.|creator=Binarius|number=10563}}<br />
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{{card|title=Moderate Accident|type=Action|text=Target thing gets 3 injury counters with "This thing has no text. At the beginning of your turn, remove up to one injury counter from it."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10564}}<br />
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{{card|title=Hymner of Harmonies|type=Thing|text=At the beginning of your turn, put a Chorus counter on target intangible thing you control. When a thing you control with a Chorus conters leaves play, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10565}}<br />
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{{card|title=Hallelujah|type=Thing - Song|text=At the beginning of your turn, draw 3 cards, then remove a Chorus counter on Hallelujah. </br><br />
This thing enters play with 5 Chorus conters in it. If this thing has no Chrous conters on it, destroy it. </br> <br />
When Hallelujah leaves your control, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10566}}<br />
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{{card|title=Ace of Spades (Remastered)|type=Thing - Song|cornervalue=1A|creator=ChippyYYZ|bgcolor=000|text='''Action:''' Roll 2d6. On a 7 or 11, draw four cards. On a 2, 3, or 12, put four cards from your hand or your control into the discard pile and end your turn.|flavortext=Playing for the high one,<BR>dancing with the devil,<BR>going with the flow,<BR>It's all a game to me.|number=10567}}<br />
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{{card|title=Bumpin' Club|type=Thing|cornervalue=0B|creator=ChippyYYZ|text=When you play a music-related card, destroy all other music-related cards except Bumpin' Club. Music-related cards you control except Bumpin' Club can't be destroyed by opponents.|flavortext="Turn it down? For what reason?"|number=10568}}<br />
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{{card|title=Lit Remix|cornervalue=8L|creator=ChippyYYZ|type=Action - Fire|bgcolor=C30|text=Return target card from the discard pile to your hand and gain a Flame token. If it's music-related, draw a card for each Flame token you control.|number=10569}}<br />
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{{card|title=Throw Your Hands in the Air|type=Action|text=Each player reveals their hand, then sets a card aside face down. Shuffle those together and each player draws one. Anyone who draws their own may play it.|flavortext="Wave them in a manner suggesting disregard."|creator=Binarius|number=10570}}<br />
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{{card|title=Give Me Everything Tonight|type=Action|text=Draw from target opponent's hand until you have five cards or their hand is empty. They draw until they have five cards.|flavortext="For all we know, we might not draw tomorrow; let's do it tonight."|creator=Binarius|number=10571}}<br />
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{{card|title=Around the World|type=Action|text=Each player may play a location. Then, in turn order starting with you, each player passes a card to the next. Then do the same starting with each op&shy;ponent in turn order. Each player may play a Thing they received in this way.|flavortext=Around the world<br>Around the world<br>Around the world<br>Around the world|longtext=Around the world|creator=Binarius|number=10572}}<br />
<br />
{{card|title=Going Platinum|type=Action|text=Create 3 money tokens. You may play an additional action this turn.|creator=JakeTheWolfie|bgcolor=288|cornervalue=|flavortext=|longtext=|number=10573}}<br />
<br />
{{card|title=Frozen Tundra|type=Thing - Desert|text=You may play this under another player's control. </br><br />
When this enters play, discard a card.|creator=JakeTheWolfie|bgcolor=88A|cornervalue=|flavortext=|longtext=|number=10574}}<br />
<br />
{{card|title=Bits of coin|type=Thing - Electronic Money|text='''Action:''' Target player gains control of Bits of coin, then you draw a card.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext="I've told you, I already sent the cash to the address. Should be there in 3-5 business days." -Mike|longtext=|number=10575}} <br />
<br />
{{card|title=Heart of the Cards|type=Thing|cornervalue=5H|creator=ChippyYYZ|text=Whenever you would draw a card while your hand is empty, instead look at the top 5 cards of the deck and draw one of them. Put the rest on the bottom of the deck in a random order.|number=10576}}<br />
<br />
{{card|title=Insufficient Supply|type=Action|cornervalue=8I|creator=ChippyYYZ|text=Choose target Thing with a digit in its cornervalue greater than the number of its controller's tokens. Gain control of it if you control at least as many tokens as that digit. Destroy it otherwise.|number=10577}}<br />
<br />
{{card|title=The Heart of Rock & Roll|type=Thing - Song|bgcolor=007|cornervalue=9T|creator=ChippyYYZ|text=Whenever a player plays a music-related card, draw a card.<BR>At the end of your turn, you may shuffle all music-related cards from the discard pile into the deck.|flavortext=It's still beating.|number=10578}}<br />
<br />
{{card|title=Penetrating Gaze|type=Thing|text=Once per turn, when you draw a card, you may discard it and another card to draw again.|creator=Binarius|number=10579}}<br />
<br />
{{card|title=Traipse About|type=Action|text=Once before your next turn, look at the draw pile's top card and you may put a copy of it into your hand. If you do, you may play it before your next turn.|creator=Binarius|number=10580}}<br />
<br />
{{card|title=Fertile Ground|type=Thing - Terrain|bgcolor=060|text=At the end of a player's turn, they may gain control of the first Thing in the draw pile, shuffling afterward.<br><br>Once per turn, when a player draws a living Thing, they may play it immediately without cost. When you play a Thing in this way, draw a card.|creator=Binarius|number=10581}}<br />
<br />
{{card|title=Volatility|type=Thing - Incarnation|text=If a player would draw cards, they roll 1d6 and subtract 3 from the result. That player draws that many times the cards instead. If the result is negative, they discard that many times the cards instead.|creator=JakeTheWolfie|bgcolor=006|cornervalue=R|flavortext=The only consistency is inconsistency|longtext=|number=10582}}<br />
<br />
{{card|title=Safety|type=Thing - Incarnation|text=If you would discard cards, you may choose to not discard those cards instead. ''(You still need to discard cards to pay costs.)''|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=An idyllic swirl of security and protection.|longtext=|number=10583}}<br />
<br />
{{card|title=Betrayal|type=Thing - Incarnation|text='''Thing:''' Gain control of target thing. Use this ability only once per turn and only on your turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=B|flavortext=Senseless beings, they know not of loyalty and trust, submitting their souls to authority alone.|longtext=|number=10584}}<br />
<br />
{{card|title=The Devil Is Dead|type=Action|text=Each player may draw until they have five cards. Return all living Things in the discard pile to play under no one's control. Destroy all Things related to politics, weaponry, and warfare.|creator=Binarius|number=10585}}<br />
<br />
{{card|title=Damnatio Memoriae|type=Thing|text=When this enters play, remove target card from the game along with every card that makes reference to a card with the same name. Any player who speaks that name must discard their hand.|creator=Binarius|number=10586}}<br />
<br />
{{card|title=A Lot to Keep Track Of|type=Action|text=Each player may play a Thing. Each player who already controlled ten may play any number of Things.|creator=Binarius|number=10587}}<br />
<br />
{{card|title=House Rules: Unit Actions|type=Thing|creator=ChippyYYZ|cornervalue=2H|text=During a player's turn, they may play up to one Thing, up to one Action that's not an ability of a tangible Thing, and, for each tangible Thing they control, up to one Action that's an ability of that Thing.|number=10588}}<br />
<br />
{{card|title=Bust A Move|type=Action - Song|bgcolor=700|creator=ChippyYYZ|cornervalue=9B|text=New card in town, I'll give you the lowdown<BR><br />
put a Thing from your hand into your control, now<BR><br />
its Action Ability you may use.<BR><br />
If you do, draw two and<BR><br />
bust a move.|number=10589}}<br />
<br />
{{card|title=Magma Pool|type=Thing - Fire Terrain|bgcolor=922|cornervalue=9M|creator=ChippyYYZ|text=As long as you control at least as many Flame tokens as there are players, Magma Pool has "At the beginning of each opponent's turn, they may sacrifice a Thing to the Magma Pool to be destroyed. If they don't, you lose a Flame token, then draw a card for each Flame token you have."<BR>'''Action:''' Gain a Flame token.|longtext=y|number=10590}}<br />
<br />
{{card|title=Infamy|type=Thing - Incarnation|text=You <br />
can't lose the game and your opponents can't win the game if it would put you in last place. The opposite is true if it would put you in first place.|creator=JakeTheWolfie|bgcolor=006|cornervalue=BR|flavortext=No force of nature is quite as determined as the prospect of being remembered for eternity.|longtext=|number=10591}}<br />
<br />
{{card|title=Freedom|type=Thing - Incarnation|text=You can't be prevented from playing at least one thing per turn. The same is true for playing an action and drawing a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=WG|flavortext=And I say, rejoice! Rejoice! Your lives may be in vain, but you have the choice of how to live it.|longtext=|number=10592}}<br />
<br />
{{card|title=Finesse|type=Thing - Incarnation|text=If you would draw one or more cards, draw twice that many cards, then shuffle that many cards from your hand into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=A curious entity, its' existance is often caught in what it doesn't do.|longtext=|number=10593}}<br />
<br />
{{card|title=Into the Volcano|type=Action|text=Destroy target Thing or any number of your Things. Gain a Sulfur token, a Magma token, and a Flame token for each. You may spend three Magma tokens to destroy target tangible Thing.|creator=Binarius|number=10594}}<br />
<br />
{{card|title=Stained Legacy|type=Action|text=Destroy all of your Things by target creator. Each opponent returns a Thing they control by that creator to their hand if possible, then discards a card by them if possible.|creator=Binarius|number=10595}}<br />
<br />
{{card|title=House Rules: Deuces Wild|type=Thing|text='''Action or Thing (global)''': Play a card containing the digit 2.|creator=Binarius|number=10596}}<br />
<br />
{{card|title=Libel|type=Thing - Incarnation|text='''Put an action counter on Libel:''' Target thing loses all of its' text until the beginning of your turn. Activate only if Libel doesn't have an action counter on it.</br><br />
At the beginning of your turn, remove all action counters from Libel.|creator=JakeTheWolfie|bgcolor=006|cornervalue=UB|flavortext=Not everything written in stone holds power over us. What holds power are those that control the writing.|longtext=wow, someone should make a better implementation of the tap mechanic.|number=10597}}<br />
<br />
{{card|title=Slumber|type=Thing - Incarnation|text='''Put an action counter on Slumber:''' Target player loses an action play on their next turn. You may not choose the same player on concecutive turns. Activate only if Slumber has no action counters.</br><br />
At the beginning of your turn, remove all action counters from Slumber.|creator=JakeTheWolfie|bgcolor=006|cornervalue=U|flavortext=Rest now, dearest child. Dream deep, dream long, and dream well.|longtext=This is a lot of text.|number=10598}}<br />
<br />
{{card|title=Justice|type=Thing - Incarnation |text=You may play Justice in response to one of your things being destroyed.</br><br />
Whenever a thing you control is destroyed by an opponent, you may destroy target thing that player controls.|creator=JakeTheWolfie|bgcolor=006|cornervalue=W|flavortext=A force as unstoppable as <br />
it is unmeasured.|longtext=|number=10599}}<br />
<br />
{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">JakeTheWolfie</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by JakeTheWolfie they control.|creator=Binarius|number=10600}}<br />
<br />
<!--December 1 2023--><br />
<br />
{{card|title=Fresh Perspective|type=Action|text=Set your hand aside and draw the same number of cards, then either discard them or discard your original hand. You may play another Action this turn.|creator=Binarius|number=10601}}<br />
<br />
{{card|title=What If We Try This?|type=Action|text=Give each opponent a card from your hand. They must play it during their next turn if possible. Draw a card for each who does.|creator=Binarius|number=10602}}<br />
<br />
{{card|title=Seer of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play your second card in a turn, you may gain an Energy token, then look at the top X cards of the deck, where X is the number of Energy tokens you control. You may spend half your Energy tokens rounded up to rearrange those cards.|longtext=y|flavortext=Through you, thriving brings awareness.|number=10603}}<br />
<br />
{{card|title=Prince of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a terrain, location, or building, you may destroy target terrain, location or building.<BR>'''Action:''' Destroy target Thing that entered play under your control this turn. If you do, destroy any other target Thing.|flavortext=You turn creation into destruction.|number=10604}}<br />
<br />
{{card|title=Breath/Blood: Flow of Reality|cornervalue=[[File:breath.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. Flip a coin. On heads, each player draws cards equal to the greatest number of cards discarded this way. On tails, each player draws cards equal to the least number of cards discarded this way.|longtext=bkew|flavortext=Flight and fall.|number=10605}}<br />
<br />
{{card|title=Trophy of Dubious Glory|type=Thing|text=JakeTheWolfie wins the game.|creator=JakeTheWolfie|bgcolor=882|cornervalue=|flavortext=|longtext=|number=10606}}<br />
<br />
{{card|title=Rebirthing Lattice|type=Thing - Lattice|text='''Action, Destroy Rebirthing Lattice:''' Gain control of target Lattice in the discard pile.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10607}}<br />
<br />
{{card|title=Memories Unlived|type=Action|text=Put the top half of the deck, rounded up, into the discard pile.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=To some, a sense of dread and agony. Others, opportunity.|longtext=|number=10608}}<br />
<br />
{{card|title=Too Big to Fail|type=Thing|text=If one player controls more non-token Things than all others combined, then when any of their non-token Things would be destroyed, they may discard any number of cards to prevent the destruction of as many Things, and for each of their non-token Things that is destroyed, they may draw a card and gain a Money token.|longtext=$|creator=Binarius|number=10609}}<br />
<br />
{{card|title=Lumbering Giant|type=Thing|text=Lumbering Giant may only be destroyed by a card with a digit higher than 6 in its cornervalue or by an effect that would destroy multiple Things. When a non-token Thing you control is destroyed by an opponent, Lumbering Giant gains "'''Action:''' Destroy target Thing controlled by [that opponent]."|creator=Binarius|number=10610}}<br />
<br />
{{card|title=Heart-to-Heart|type=Action|text=You and target opponent reveal your hands to each other. Each chooses a card in their own hand to give a copy of to the other, and a card in the other's hand to receive a copy of. Then you both look at the top two cards of the draw pile and agree on one to draw a copy of, shuffling afterward. You both gain a Heart token.|longtext=<3|creator=Binarius|number=10611}}<br />
<br />
{{card|title=Slow Freeze|type=Action|text=Each player creates a Freeze token with "At the beginning of your turn, a non-token thing you control with rulestext loses all rulestext until this leaves play. </br><br />
If you control no non-token things with rulestext, destroy this token."|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10612}}<br />
<br />
{{card|title=Historical Deluge|type=Action|text=Reveal the top card of the deck. You may draw a card. If you don't, discard the top of the deck then draw cards equal to the unit's digit.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10613}}<br />
<br />
{{card|title=Haphazard|type=Thing - Incarnation|text=Whenever you draw one or more cards, you may reveal one of them and note the last digit in the card number. If you do, reveal the top card of the deck. If the last digit is less than the noted digits minus the number of cards you have drawn with this effect, draw a card and you may repeat this process. Otherwise, discard your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Both Skill and Audacity combined are not as dangerous as you!|longtext=T-X-E-T|number=10614}}<br />
<br />
{{card|title=Quick Freeze|type=Thing|bgcolor=0CF|text=When this enters play, each player attaches Ice tokens to a number of their non-token Things, chosen at random, equal to 2d6 plus the number of Ice and Freeze tokens in play, minus the number of Fire and Flame tokens. Other Things with Ice are blank and white. At the beginning of a player's turn, they flip a coin to destroy each of their Ice tokens.|longtext=Freeze Ray (#9131) and Slow Freeze (#10612)|creator=Binarius|number=10615}}<br />
<br />
{{card|title=Rearguard|type=Thing|text=When any number of your Things would be destroyed, you may instead return Rearguard to your hand to return another of them to your hand, or destroy Rearguard to return all others to your hand.|creator=Binarius|number=10616}}<br />
<br />
{{card|title=It's a Surprise Tool That Will Help Us Later|type=Action|text=Move a card in your hand that you drew this turn Up Your Sleeve. If it remains there at the end of the game and your playgroup plays another game of Dvorak after this, you draw it in your opening hand.|creator=Binarius|number=10617}}<br />
<br />
{{card|title=Contraband Check|type=Action|text=Each opponent reveals all cards they put Up Your Sleeve. For each opponent, you may move up to one thing revealed this way into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=It is a courtesy of the city to take away dangerous items, criminals of all varieties can sense the value that you extrude.|longtext=|number=10618}}<br />
<br />
{{card|title=Paralyzing Response|type=Reaction|text=Play in response to an opponent targetting you or a thing you control. </br><br />
End the current turn and negate the effect that triggered this reaction.|creator=JakeTheWolfie|bgcolor=060|cornervalue=|flavortext=|longtext=|number=10619}}<br />
<br />
{{card|title=Feral Chess Piece|type=Thing|text='''Action:''' Deatroy target thing. It's controller can't re-gain control of it until it has been shuffled into the deck.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10620}}<br />
<br />
{{card|title=Heir of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Heir of Heart enters play, look at the top 6 cards of the deck. You may swap any Thing cards among them with Things you control. Then shuffle the deck.|flavortext=Through you, predilections are transformed.|number=10621}}<br />
<br />
{{card|title=Maid of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Maid of Blood enters play, during each opponent's next turn, they skip the first card they would draw and can't play Actions from their hands.|flavortext=You strengthen the chains that hold in place.|number=10622}}<br />
<br />
{{card|title=Light/Void: Blinded By The Twilight|cornervalue=[[File:light.png|20px]][[File:void.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Distribute 3 dice among any number of players. Those players roll those dice. For each 1-4 rolled by a player, that player discards a card. For each 3-6, you draw a card.|longtitle=y|flavortext=A spotlight in darkness.|number=10623}}<br />
<br />
{{card|title=+Ω|type=Action|text=Shuffle a copy of the starting deck into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=Cardinallity may not vary.|longtext=|number=10624}}<br />
<br />
{{card|title=Space Squeeze|type=Action|text=Search the deck for any finite number of cards. Put all cards not found this way into discard, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10625}}<br />
<br />
{{card|title=Time Squeeze|type=Action|text=Take an extra turn after this one. Play only one card or activate only one ability on that turn.|creator=JakeTheWolfie|bgcolor=006|cornervalue=.5 U/2|flavortext=|longtext=|number=10626}}<br />
<br />
{{card|title=Page of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is increased by the number of nontoken Things you control. When your maximum hand size becomes at least 12, you gain "'''Action:''' Draw three cards."|flavortext=Through you, many are led across new horizons.|number=10627}}<br />
<br />
{{card|title=Mage of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a card with no rulestext, draw a card.<BR>You may play cards face-down as blank Actions or Things.|flavortext=You see right through what is into what couldn't be.|number=10628}}<br />
<br />
{{card|title=Doom/Life: Burning Solo|cornervalue=[[File:doom.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Flip a coin. On heads, return target Thing card from the discard pile to play under your control. On tails, destroy target Thing.|flavortext=The circle of life.|number=10629}}<br />
<br />
{{card|title=In the Belly of the Whale|type=Thing|text=You have no maximum hand size if you played no cards and activated no abilities during your turn.|creator=Binarius|number=10630}}<br />
<br />
{{card|title=Society for the Preservation of|type=Thing|text=Play attached to target Thing. Players enjoin the protection of attached Thing and other related Things. Each player may draw a card when one enters play. If attached Thing leaves play, each player discards two cards.|creator=Binarius|number=10631}}<br />
<br />
{{card|title=Inconsistent Water Pressure|type=Thing|text=When a player would gain a token, they instead flip a coin to gain either zero or two such tokens.|creator=Binarius|number=10632}}<br />
<br />
{{card|title=Knight of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Knight of Time enters play, take an extra turn after this one. If it enters play during an extra turn, destroy it at the end of the turn. <BR>If you would draw a card during an extra turn, draw one of the top 4 cards of the discard pile instead.|flavortext=You step through time to exploit its flow.|longtext=itkeepshappening|number=10633}}<br />
<br />
{{card|title=Rogue of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When a Thing would be destroyed, you may have target opponent gain control of that Thing first, or you may have Rogue of Doom be destroyed instead.|flavortext=Through you, the costs of sacrifice outsource themselves.|number=10634}}<br />
<br />
{{card|title=Mind/Heart: Hemisphere Collision|cornervalue=[[File:mind.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player, starting with the next in turn order, flips a coin. You may change the result of one player's flip. Each who flipped tails discards a card. Distribute evenly among each who flipped heads twice that many cards from the top of the discard pile.|longtext=rush|longtitle=album|flavortext=Clashing aspects.|number=10635}}<br />
<br />
{{card|title=Troubled Times|type=Thing|text=At the beginning of their turn, a player who controls a living Thing must either discard a card, return a non-living Thing to their hand, or destroy a token they control if possible.|creator=Binarius|number=10636}}<br />
<br />
{{card|title=Wherewithal|type=Action|text=If you have at least five cards in hand, play up to three cards.|creator=Binarius|number=10637}}<br />
<br />
{{card|title=I Don't Feel Like It|type=Reaction|bgcolor=900|text=When an opponent's effect would cause you to discard a card, you may instead reveal this from your hand. When an opponent's effect would cause you to discard multiple cards, you may instead discard this.|creator=Binarius|number=10638}}<br />
<br />
{{card|title=Sylph of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Each player draws a card. You may play an additional Action this turn. Play this ability only once per turn.<br />
|flavortext=Through you, all are reminded of the decisions before them.|number=10639}}<br />
<br />
{{card|title=Thief of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Thing:''' Target opponent with at least 4 cards in hand puts a card from their hand on top of the deck. When you draw that card this turn, draw an additional card.|flavortext=You bring others down to earth by jumping off of them.|number=10640}}<br />
<br />
{{card|title=Rage/Hope: Imagined Fanfare|cornervalue=[[File:rage.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll three dice and look at [highest result] cards from the top of the deck. Put [lowest result] of them in your hand and the rest into the discard pile. Each player discards all but [middle result] cards.|flavortext=Belief in a dream, and fear of not chasing it.|number=10641}}<br />
<br />
{{card|title=Pressed for Time|type=Thing|text=You may draw a card whenever an opponent takes more than 30 seconds to complete their turn.|creator=Binarius|number=10642}}<br />
<br />
{{card|title=No Thoughts Head Empty|type=Action|text=End your turn. If you have played no other cards this turn, target opponent draws a card instead of taking their next turn.|creator=Binarius|number=10643}}<br />
<br />
{{card|title=Piranha Attack|type=Action|text=Replace target living Thing with 1d6 Meat tokens. Each player may consume one to draw a card. If any remain, in turn order starting with you, each player may discard a card to consume one and draw a card.|creator=Binarius|number=10644}}<br />
<br />
{{card|title=Bard of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Indestructible.<BR>Whenever a Thing is destroyed by a player's Action, they return that Action to their hand and discard another card if able. <font color=ffffff>hOnK HoNk</font>|flavortext=Through you, paths turn toward violence.|number=10645}}<br />
<br />
{{card|title=Witch of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=You may add 2 to each die you roll (up to the highest number on the die). Whenever the deck is shuffled, you may look at the top three cards and put any of them on top of the deck and/or discard pile in any order.|longtext=y|flavortext=You manipulate the odds to accentuate that which you deem important.|number=10646}}<br />
<br />
{{card|title=Time/Space: Adagio Redshift|cornervalue=[[File:time.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Roll two dice. Look at the top [lower result] cards of the deck and put up to one Thing from among them into play under your control. Shuffle the top [higher result] cards of the deck and put target Thing just beneath them.|flavortext=Making and unmaking.|number=10647}}<br />
<br />
{{card|title=Snowdrift|type=Thing|text=Play into any player's control.<br><br>Things with two or more Snow tokens are considered blank. At the end of your turn, choose another non-blank non-living Thing you control to gain a Snow token if possible.|creator=Binarius|number=10648}}<br />
<br />
{{card|title=Free Roll|type=Thing|text=After you roll a die, you may destroy this to choose its result.|creator=Binarius|number=10649}}<br />
<br />
{{card|title=Bottled Fire|type=Thing|text=When this is destroyed, put a Flame token on a Thing controlled by each player.|creator=Binarius|number=10650}}<br />
<br />
{{card|title=Lord of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Things can't be destroyed. You may play an additional Thing each turn. Whenever the discard pile is shuffled to form the deck, up to one Thing card in the discard pile enters play under your control instead of being shuffled into the deck.<BR>When you control 13 non-token Things, you win the game.|longtext=SPACE|flavortext=You give form to all things.|number=10651}}<br />
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{{card|title=Muse of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, shuffle a card from the discard pile into the top 3 cards of deck, then remove one card in the discard pile from the game for each player.<BR>At the start of a player's turn, if the discard pile is empty, create an Action card with "[Their name] loses the game." and put it in the discard pile.|flavortext=Through you, all comes to a close.|longtext=time|number=10652}}<br />
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{{card|title=The Voices Are Back|cornervalue=6T|type=Action|creator=ChippyYYZ|text=Move a card from the discard pile to target opponent's hand. If they haven't played it by the end of their next turn, they discard two other cards.|number=10653}}<br />
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{{card|title=In the Garden|type=Action - Morning|bgcolor=372|text=You narrowly avoid a visitor by hiding in a potato sack. Gain a Potato token and a Destiny token.|flavortext=From the Potato deck|creator=Binarius|number=10654}}<br />
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{{card|title=A Knock at the Door|type=Action - Noon|bgcolor=FB0|text=It's a sack of potatoes from a generous neighbor. You really must remember to pay them a visit one of these years. Gain 2 Potato tokens.|flavortext=From the Potato deck|creator=Binarius|number=10655}}<br />
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{{card|title=Dusk Approaches|type=Action - Evening|bgcolor=006|text=An ominous glow lingers upon the horizon. You hope it's your imagination. Gain a Destiny token and an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10656}}<br />
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{{card|title=Impersonate|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Change your name until your next turn.<BR>While you have another player's name this way, you may look at any cards they can see, and opponents' Actions targeting players with that name target a random player with that name.|flavortext=Why are you me? I'm me.|number=10657}}<br />
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{{card|title=Prepare To Strike|creator=ChippyYYZ|cornervalue=5P|type=Action|text=Draw two cards. You may play an additional Action on your next turn.|number=10658}}<br />
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{{card|title=Locust-Scoured Ground|creator=ChippyYYZ|cornervalue=7L|type=Thing - Terrain|bgcolor=005|text=When this enters play, destroy target Thing. Its controller may have an plant-based Thing they control be destroyed instead.<BR>At the beginning of your turn, you may spend three tokens of different types to return this card to your hand.|flavortext=With water, seed, and care, the land will be renewed. And they'll come back.|longtext=y|number=10659}}<br />
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{{card|title=Replicating Glaze|type=Thing|text=Attach Replicating Glaze to target thing not named or attached by a thing named Replicating Glaze. If you can't, destroy it.</br><br />
At the beginning of your turn, create a token copy of Replicating Glaze.</br><br />
When the attached thing is destroyed, you may spend this and 2 other things that share a name with it. If you do, create a token copy named "Replicating Glaze" of that thing.<br />
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=Did you know that you can put as much text as you want into the longtext field and it will have the same effect as putting only one character in?|number=10660}}<br />
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{{card|title=Logistic Bot|type=Thing|text=YYour handsize is increased by 1. </br><br />
At the beginning of your turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10661}}<br />
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{{card|title=Frosting Lattice|type=Thing - Lattice|text=At the beginning of your turn, choose up to your number of controlled lattices of things with rulestext. Those things lose that text until the beginning of your next turn. You may not choose the same things concecutively.|creator=JakeTheWolfie|bgcolor=99D|cornervalue=|flavortext=|longtext=|number=10662}}<br />
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{{card|title=The Devil's Lattice|type=Thing - Pun/Lattice|bgcolor=420420|creator=ChippyYYZ|cornervalue=6T|text=At the end of each player's turn, they draw a card for each lattice they control, then their max hand size is reduced by that amount for that turn. They then pass one lattice they control to the previous player.|number=10663}}<br />
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{{card|title=Activate The Agent|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Target opponent gives you control of one of their Things unless they let you look at their hand and take a card of your choice from it.|number=10664}}<br />
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{{card|title=Castle of Mimics|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=Whenever you become the target of an opponent's Action, You may first put a card from your hand into play face-down as a copy of target Thing that opponent controls.|number=10665}}<br />
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{{card|title=Satanic Backmasking|type=Action|bgcolor=000|text=.bnɒʜ яυoჸ oɈ ϱniʞƨɒmʞɔɒꓭ ɔinɒɈɒƧ nяυɈɘя oɈ ɘliq bяɒɔƨib ɘʜɈ oɈ bяɒɔ ʞɔɒld-non ˎlivɘ-non ɒ ɘɔiʇiяɔɒƨ ჸɒm υoჸ ˎnяυɈ Ɉxɘn яυoჸ ʇo ϱninniϱɘd ɘʜɈ Ɉɒ ϱniwɒяb ʇo bɒɘɈƨnI ".ᛚ ჸd bɘɔυbɘя ƨi ɘziƨ bnɒʜ mυmixɒm яυoY" ʜɈiw nɘʞoɈ ჸɈinɒƨnI nɒ niɒϱ ჸɘʜT .ƨϱniʜT ʞɔɒld яo livɘ on ƨloяɈnoɔ oʜw яɘჸɒlq ɒ oɈ ϱniϱnolɘd ϱniʜT ɈɘϱяɒɈ ჸoяɈƨɘb ˎƨϱniʜT ɘɈiʜw яo ˎbɘяɔɒƨ ˎჸloʜ on loяɈnoɔ υoჸ ʇI|longtext=nɒɈɒƧ liɒH|creator=Binarius|number=10666}}<br />
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{{card|title=Staff of Holy Fire|type=Thing|bgcolor=FC0|text=Shuffle evil, undead, or black Things with Flame tokens on them into the draw pile at the end of their controller's turn. '''Action:''' Call forth a Flame token upon target evil, undead, or black Thing.|creator=Binarius|number=10667}}<br />
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{{card|title=Smite|type=Action|bgcolor=FC0|text=Destroy target Thing. Draw a card if it is evil. Draw a card if it is undead. Draw a card if it is black. Up to three adjacent Things gain Flame tokens.|creator=Binarius|number=10668}}<br />
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{{card|title=Recently Sanctified House|type=Thing|text=If you control any evil or undead things, destroy Sanctified House.</br><br />
You may put things face-up under this thing instead of discarding them, and you may play them as though they were in your hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10669}}<br />
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{{card|title=Purity|type=Thing - Incarnation|text=You and things you control cannot be targetted by evil or undead things.|creator=JakeTheWolfie|bgcolor=FC0|cornervalue=|flavortext=|longtext=|number=10670}}<br />
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{{card|title=Rotting|type=Thing - Effect|text=This enters play attached to targte thing. If attached thing is destroyed, destroy Rotting. </br><br />
Attached thing is undead. It's abilities have an additional cost of "Destroy this thing" to activate.|creator=JakeTheWolfie|bgcolor=104|cornervalue=|flavortext=|longtext=|number=10671}}<br />
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{{card|title=Foreboding|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The world becomes a darker, more unforgiving place. From now on, removing an Orc costs an additional Potato.|flavortext=From the Potato deck|creator=Binarius|number=10672}}<br />
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{{card|title=War Drums|type=Action - Portent|bgcolor=303|text=May not be discarded.<br><br>The threat of the enemy draws ever nearer. All players gain an Orc token.|flavortext=From the Potato deck|creator=Binarius|number=10673}}<br />
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{{card|title=A Ray of Light|type=Action - Portent|bgcolor=FFF|text=Hope may yet live. From now on, removing an Orc costs one Potato fewer (minimum 1).|flavortext=From the Potato deck|creator=Binarius|number=10674}}<br />
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{{card|title=Sold out|type=Thing|text=Choose a card number. Cards with that card number lose that card number.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10675}}<br />
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{{card|title=Time Moonwalk|type=Action|text=Take an extra turn after this one. That turn's structure is reversed.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10676}}<br />
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{{card|title=Garden|type=Thing|text='''Action:''' Choose a living plant thing referenced on the field. At the beginning of your next turn, create a token with that name.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10677}}<br />
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{{card|title=Day Trip|type=Action|text=Draw a card and discard a card. You may either do so a second time or play a building, location, terrain, or mode of transportation. End your turn.|creator=Binarius|number=10678}}<br />
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{{card|title=Forgotten Land|type=Thing - Location|bgcolor=006|text=Once during your turn, you may play a building or non-human living or animate Thing without cost. '''Action:''' Draw the first such Thing in the draw pile and either discard it or give a copy to each opponent.|creator=Binarius|number=10679}}<br />
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{{card|title=A Dream of Home|type=Thing|text=Indestructible while any Things played using its ability are attached. '''Action:''' Shuffle the discard pile. If you previously controlled the top card, you may attach it to A Dream of Home instead of playing a Thing this turn.|creator=Binarius|number=10680}}<br />
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====Bottom of List====</div>Binarius